
: Does Sky Uppercut also trigger Toxic Spikes on the target (if any)? This is going to be a quite nice utility/coverage move if so.


: I sure hope

Malamar gets these moves out of the synergy they have with Contrary, especially as it's going to be limited to lower tiers anyways. These moves are powerful in any case and shouldn't be given to every Psychic or Dark-type.

:

Smeargle is going to be wild with this, isn't it? Assuming this move's effect retains the turn limit like the original field effect this is fine, but otherwise it outclasses Sticky Web to say the least.

: Bonfire is going to be powerful in Monotype for sure, which is neat as Mono Fire is often mid.

: Foul Future sure keeps following the trend of Eeveemods to have Future Sight clones, this is going to complement Dark-types nicely as this forces out most Fairy-types, perhaps there'll be a raise in Pokerus Vaccine to compensate?

: This is practically a Fighting-type Steel Beam but with the catch that the recoil is relative to the user's typing. I can picture virtually any user of this to benefit from

Legend Plate Ghost.

: Rainbow Blast is a really powerful move, it should only be given to mid Fairy-types and maybe to some non-Fairy users.

: Rock Climb turning into a Rock-type Megahorn is wild, chances are that some Daredevil users could appreciate this in particular, but it shouldn't get too much distribution either by nature.

: I genuinely wonder what'll be the best abusers of Dungeon's Looplet in the tier. The item is really powerful and should probably enable a ton of things to have more of a niche in the tier, especially given the increased power level at this point.

: Polkadot Bow seems strong at first, but with

Legend Plate Normal bringing it competition, the item is likely limited to more dedicated counterteams on moves such as Sonic Boom, Extreme Speed and Boomburst.

: Pseudo-Poison Heal as an item, wow. If this accounts Comatose as an status, wow, we have AAA

Tapu Fini on crack in the tier, at least it can be removed by Knock Off.

: The NFE items were surprisingly underpowered, and this raises the variety of options in the tier, I like them.

: Surprise Bomb is powerful but also quite limited, hopefully there's some decent Pickup / Resourceful abusers.

: Even more priority, this doesn't really help the tier that much. I wouldn't expect this to get wide distribution by nature in any case.

: The snow abilities seem okay, they seem to enable a bit more snow teams into the tier, which is fine, distribution can be quite decent as the abilities seem relatively tame for the most part.

: Pickup is going to be used for some funny Endure + Custap Berry abuse, which'd be broken if it wasn't for the heavy trend of actual priority in the tier. Fling +

Expert Belt is also going to force a lot of switches now.

: Light Power is simple yet effective, hopefully it gets decent distribution.

: Cosmic Energy is powerful, Meteor Beam, Skull Bash, Sky Attack, Electro Shot, Razor Wind, Solar Beam, and Solar Blade users can all benefit from it, but realistically this is going to get limited distribution.

: Rattled is basically a better version of Ice Body, while I'd hope some Ghost, and especially Psychic-types get this ability, nothing too already dominant should get it.

: Resourceful is basically the offense version of Pickup, this is going to enable a ton of offensive pressure way more efficiently, in fact a bit too much if given to really optimal users, but I hope it doesn't get only distributed to unmons either.

: Savage is a quite neat ability, it's like a healthier version of Velocity, by extension this could have wide distribution with little concern, not many things are kept in check by limited coverage.

: I kinda feel this is a sort of swiss army knife as now it can do basically whatever it wants on any team structure, which sure is neat, maybe it'll even give competition to

Landorus-T for the glue potential.




: Bundling these together as their niches overlap quite a bit. First off,

Deoxys-D and

Uxie have very similar roles, with

Uxie having better ability options, but

Deoxys-D compensates with a better movepool, teams likely will have to think a bit on if a team would benefit more from one or the other.

Mesprit and

Deoxys-S also have the same typing and similar well-rounded stats, with

Deoxys-S having a niche by its high Speed tier to be a wallbreaker, revenge killer or a lead, while

Mesprit instead aims to be a powerful stallbreaker.

Azelf is the only remaining one that is legal in Glacemons OU, and it sure is going to be a potent lead with -ate Explosion, and it seems to be pre-nerf

Iron Valiant all over again with its solid Speed tier, mixed offenses, Moody and

Macho Brace compatibility.

Deoxys-N and

Deoxys-A are going to be even more powerful anti-meta options in Ubers, and Zrp is surely going to go wild with them.

: This'd have been better with Volt Absorb, but this is still an okay sub, I doubt it's going to be popular as there's a ton of competition, but it does compress utility well.

: PLZA hype? This brings competition to

M-Absol, but it does appear to be a solid

Choice Specs pivot.



: The latter two seem to be potent abusers of Dungeon's Looplet, and will easily find niches in the tier. :lycanroc-midday:Lycanroc-Midday, however, seems a bit underpowered, Super Luck + Stone Edge isn't going to carry it that far on its own when Rock/Steel is quite awful to say the least, Meteor Beam Pokemon have more of an offensive presence than this.

: I doubt all of these will be viable, but the overall sub will shake up the metagame a bit.

Naganadel in particular is going to be relevant now in Ubers over being eclipsed by

Eternatus.
Quite good additions overall, see you all in the Uber slates!