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Copyediting Gliscor [0/1]

Marnie

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[OVERVIEW]
Gliscor is one of the metagame's most defining Pokemon that can support the team with its bevy of utility options, including as one of the tier's premier hazard setters and Knock Off users, or take over games with its Swords Dance set. It possesses incredible longevity due to the valuable Poison Heal and a typing that grants it resilience against all entry hazards; when complemented by its solid bulk, it also gives Gliscor the ability to check common faces like Landorus-T and Cinderace and remain unbothered by common walls like Zapdos, Ting-Lu, and Garganacl. Moreover, once Toxic Orb is triggered, it can shrug off status attempts from Pokemon like Moltres, Alomomola, Pecharunt, and Heatran as well as become a reliable Knock Off absorber against the likes of Clefable, Tornadus-T, and opposing Gliscor. All of these combined gives it ample opportunities to set up or disrupt the opposition and outlast its offensive checks and entry hazard removers, with its Swords Dance set also capable of exploiting otherwise stalemate situations against foes like Clefable and opposing Gliscor. Thus, Gliscor is a menace against slower playstyles while simultaneously being a valuable asset for them due to its remarkable role compression, defensive utility, and progress-making capability. Unfortunately, its typing also lends it weaknesses to common threats, such as Water-types like Ogerpon-W and Walking Wake, Ice-types like Kyurem, and even other threats like Dragonite, Darkrai, and Great Tusk that frequently runs Ice coverage to exploit its debilitating weakness, with Ogerpon-W, Darkrai, and Great Tusk in particular being Knock Off users that Gliscor subsequently cannot safely absorb. Similarly, the prominence of other entry hazard removers doesn't help Gliscor's case either; Galarian Weezing and its Neutralizing Gas can turn Gliscor's Poison Heal into a liability, Corviknight doesn't mind any of Gliscor's utility moves and can one-on-one even the Swords Dance set with Iron Defense, and the likes of Iron Treads and the aforementioned Great Tusk can pressure Gliscor with their Ice coverage short-term as well. Thus, Gliscor heavily relies on Terastallization to do most of its jobs effectively, even more notable for Swords Dance variants before it can clean late-game effectively. Gliscor's middling special bulk can also be quite exploitable by wallbreakers like Raging Bolt, Choice Specs Dragapult, and Nasty Plot Gholdengo even while invested. This is especially true against the fast-paced offensive playstyles that stack setup sweepers together and see consistent usage in the metagame, as Gliscor can get overwhelmed easily with the repeated pressure. This becomes a further issue due to its lack of immediate and reliable recovery, especially as the tier's setup sweepers can easily take advantage of predicted Protect turns by setting up.

[STRATEGY COMMENTS]
Other Options
=============
A double dance set with both Swords Dance + Agility can be used alongside Earthquake and Facade on hyper offense teams that utilizes dual screens, as it provides Gliscor with multiple setup opportunities and compensates for the lack of extra survivability granted by Protect; the Speed boost from Agility in particular lets it now outrun offensive threats like Iron Valiant, Darkrai, Ogerpon-W, and Meowscarada that can otherwise revenge kill or pressure it from sweeping. Tera Blast Fairy can be used as the coverage of choice alongside Earthquake on the Swords Dance set, as it provides Gliscor with a solid secondary STAB move alongside the defensive advantages of Tera Fairy; Tera Blast Fairy pressures Dragonite and Zamazenta while still hitting most Ground-resistant targets like Ogerpon-W and Zapdos hard, especially as it's complemented by its boosted Earthquake that handles Fairy-resistant targets like Gholdengo, Pecharunt, and Galarian Slowking, while the newfound typing lets it take on foes like Dragapult, Ice Spinner Great Tusk, and Kingambit more comfortably. Similarly, Ice Fang is an option alongside Earthquake on the Swords Dance set for near-perfect coverage in just two moves; the move is particularly used for opposing Gliscor but it's also handy to cover for other Ground-resistant Pokemon like Dragonite, Tornadus-T, and Hydrapple. Substitute is an option with maximum Speed investment on Toxic variants to stall out poison turns more easily in conjunction with Protect, particularly letting it one-on-one slower foes like Hydrapple, Great Tusk, and Hisuian Samurott that can otherwise dent it quite hard. Toxic Spikes is a niche entry hazard of choice over Spikes or Stealth Rock, specifically used to debilitate highly offensive teams filled with setup sweepers like Zamazenta, Ogerpon-W, Iron Valiant, and Great Tusk, as they tend to not switch around often for its other hazards to be as valuable. Dual Wingbeat gives Swords Dance Gliscor a solid and non-Tera reliant STAB move, notably hitting the likes of Hydrapple, Ogerpon-W, Great Tusk, and Zamazenta.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/marnie.493260/
Quality checked by:
https://www.smogon.com/forums/members/setsu.548068/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
Last edited:
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QC 1/2
after implemented, ty!

[OVERVIEW]
Gliscor is one of the metagame's most defining Pokemon that can support the team with its bevy of utility options, including as one of the tier's most incredible hazard setters and Knock Off users, and even Perhaps this could be changed to "or", or something else that doesnt make SD sound like a huge surprise, but this is fine just being picky take over games with its Swords Dance set. It possesses incredible longevity due to the valuable Poison Heal and a typing that grants it resilience against all entry hazards; when complemented by its solid bulk, it also gives Gliscor the ability to check common faces like Landorus-T and Cinderace and remain unbothered by common walls like Zapdos, Ting-Lu, and Garganacl. Moreover, once Toxic Orb is triggered, it can shrug off status attempts from Pokemon like Moltres, Alomomola, Pecharunt, and Heatran as well as become a reliable Knock Off absorber against the likes of Clefable, Tornadus-T, and opposing Gliscor. All of these combined gives it ample opportunities to make progress and disrupt the opposition with its entry hazard, Knock Off, and Toxic or set up with Swords Dance and sweep, I feel this is far too similar to the opening sentence, is there a way to reword it? especially as it can outlast its checks and the tier's hazard removers such as Skarmory, Corviknight, Great Tusk, and Iron Treads, Not sure this is very clear, particularly the Skarmory and Corviknight parts since they have Roost with its Swords Dance set also capable of exploiting otherwise stalemate situations against foes like Clefable and opposing Gliscor. Thus, Gliscor is a menace against slower playstyles while simultaneously being a valuable asset for them due to its remarkable role compression, defensive utility, and progress-making capability. Unfortunately, its typing also lends it weaknesses to common threats like Ogerpon-W, Kyurem, Weavile, Walking Wake, Perhaps just to have OU Pokemon but either is fine and the likes of Dragonite, Darkrai, and Great Tusk that frequently runs Ice coverage to exploit its debilitating weakness, with most of them also being established Knock Off users that Gliscor cannot safely absorb. Thus, it heavily relies on Terastallization to do so effectively, even more notable for Swords Dance variants to avoid their revenge killing attempts before it can clean late-game effectively. Similarly, the prominence of other status users like Galarian Weezing and Galarian Slowking does not help its case either, as they have some way of pressuring or completely neutralize it. I dont understand this part very well, particularly since Galarian Slowking can Toxic it, which Gliscor doesnt care about, and Gliscor is already immune to Thunder Wave. Perhaps inclue other examples or further focus on the Galarian Weezing matchup Gliscor's middling special bulk can also be quite exploitable by wallbreakers like Raging Bolt, Choice Specs Dragapult, and Nasty Plot Gholdengo even while invested, and even moreso against the fast-paced offensive playstyles that are frequently found in the metagame, as Gliscor can get overwhelmed easily with the repeated pressure. This becomes a further issue due to its lack of immediate and reliable recovery, especially as they can easily take advantage of predicted Protect turns with set ups.


Other Options
=============
A double dance set with both Swords Dance + Agility can be used alongside Earthquake and Facade on hyper offense teams that utilizes dual screens, as it provides Gliscor with the easy repeated setups and compensates for the lack of extra survivability granted by Protect; the Speed boost from Agility in particular lets it now outrun offensive threats like Iron Valiant, Darkrai, Ogerpon-W, and Meowscarada that can otherwise revenge kill or pressure it from sweeping. Tera Blast Fairy can be used as the coverage of choice alongside Earthquake on the Swords Dance set, as it provides Gliscor with a solid secondary STAB move alongside the defensive advantages of Tera Fairy; Tera Blast Fairy pressures Dragonite and Zamazenta while still hitting most Ground-resistant targets like Ogerpon-W and Zapdos hard, especially as it's complemented by its boosted Earthquake that handles Fairy-resistant targets like Gholdengo, Pecharunt, and Galarian Slowking, while the newfound typing lets it take on foes like Dragapult, Ice Spinner Great Tusk, and Kingambit more comfortably. Simiarly, Ice Fang is an option together with Earthquake on the Swords Dance set for the near-perfect coverage in just two moves; the move is particularly used for opposing Gliscor but it's also handy to cover for other Ground-resistant Pokemon like Dragonite, Tornadus-T, and Hydrapple. Toxic Spikes is a niche entry hazard of choice that can debilitate highly offensive teams filled with setup sweepers like Zamazenta, Ogerpon-W, Iron Valiant, and Great Tusk, as they tend to neither run Heavy-Duty Boots nor switch around often for its other hazards to be as valuable, but is otherwise the inferior choice in other matchups and can even fall flat against ones that has Iron Moth to absorb them. I would probably remove this part or at least have it at the end of the paragraph. It feels a bit weird having this but not Dual Wingbeat since they are arguably equally as straightforward. Most teams will have an absorber or Pokemon that can remove them without much issue, so the latter sentence about falling flat would apply to a fair bit of stuff. Up to you if you'd rather keep it and not include Dual Wingbeat, just figured I would note it Substitute is an option with maximum Speed investment on Toxic variants to stall out poison turns more easily in conjunction with Protect, particularly letting it one-on-one slower foes like Hydrapple, Great Tusk, and Hisuian Samurott that can otherwise dent it quite hard.
 
Setsu's stuff was already implemented and I didn't catch that, so without further ado...

add remove comment highlight

[OVERVIEW]
Gliscor is one of the metagame's most defining Pokemon that can support the team with its bevy of utility options, including as one of the tier's most incredible premier hazard setters and Knock Off users, or take over games with its Swords Dance set. It possesses incredible longevity due to the valuable Poison Heal and a typing that grants it resilience against all entry hazards; when complemented by its solid bulk, it also gives Gliscor the ability to check common faces like Landorus-T and Cinderace and remain unbothered by common walls like Zapdos, Ting-Lu, and Garganacl. Moreover, once Toxic Orb is triggered, it can shrug off status attempts from Pokemon like Moltres, Alomomola, Pecharunt, and Heatran as well as become a reliable Knock Off absorber against the likes of Clefable, Tornadus-T, and opposing Gliscor. All of these combined gives it ample opportunities to set up or disrupt the opposition and outlast its offensive checks and entry hazard removers, with its Swords Dance set also capable of exploiting otherwise stalemate situations against foes like Clefable and opposing Gliscor. Thus, Gliscor is a menace against slower playstyles while simultaneously being a valuable asset for them due to its remarkable role compression, defensive utility, and progress-making capability. Unfortunately, its typing also lends it weaknesses to common threats like Ogerpon-W, Kyurem, Walking Wake, and the likes of Dragonite, Darkrai, and Great Tusk that frequently runs Ice coverage to exploit its debilitating weakness, with most of them also being established Knock Off users that Gliscor cannot safely absorb. Perfectly fine information to have, but maybe it's better to split the types of threats up into two different sentences; one to cover mons that pack Ice/Water STAB and one to cover mons with Ice coverage, and then a third sentence to cover the fact that OgerW/Darkrai/Tusk are Knock users Gliscor's still deathly afraid of. The information itself is good, just difficult to word properly, so I'll leave it up to you. Similarly, the prominence of other entry hazard removers doesn't help Gliscor's case either; Galarian Weezing and its Neutralizing Gas can turn Gliscor's Poison Heal against itself could also word it like "can turn Gliscor's Poison Heal into a liability," although it's fine either way. This is an interaction I really wish the OOO can cover in more detail, but I think that's far more than what such a section's supposed to be able to do., Corviknight doesn't mind any of Gliscor's utility moves and can one-on-one even the Swords Dance set with Iron Defense, and the likes of Iron Treads and the aforementioned Great Tusk can pressure Gliscor with their Ice coverage short-term as well. Thus, Gliscor heavily relies on Terastallization to do most of its jobs effectively, even more notable for Swords Dance variants before it can clean late-game effectively. Gliscor's middling special bulk can also be quite exploitable by wallbreakers like Raging Bolt, Choice Specs Dragapult, and Nasty Plot Gholdengo even while invested. [AP], and even moreso This is especially true against the fast-paced offensive playstyles that stacks them together and are frequently found in the metagame see consistent or frequent; your call usage, as Gliscor can get overwhelmed easily with the repeated pressure. This becomes a further issue due to its lack of immediate and reliable recovery, especially as they Raging Bolt and Gholdengo can easily take advantage of predicted Protect turns with set ups by setting up. At the very least specify Bolt/Ghold, since you specifically mentioned Specs Pult alongside these and that mon's obviously not setting up like CM Bolt/NP Ghold are.


Other Options
=============
A double dance set with both Swords Dance + Agility can be used alongside Earthquake and Facade on hyper offense teams that utilizes dual screens, as it provides Gliscor with the easy repeated setups multiple setup opportunities and compensates for the lack of extra survivability granted by Protect; the Speed boost from Agility in particular lets it now outrun offensive threats like Iron Valiant, Darkrai, Ogerpon-W, and Meowscarada that can otherwise revenge kill or pressure it from sweeping. Tera Blast Fairy can be used as the coverage of choice alongside Earthquake on the Swords Dance set, as it provides Gliscor with a solid secondary STAB move alongside the defensive advantages of Tera Fairy; Tera Blast Fairy pressures Dragonite and Zamazenta while still hitting most Ground-resistant targets like Ogerpon-W and Zapdos hard, especially as it's complemented by its boosted Earthquake that handles Fairy-resistant targets like Gholdengo, Pecharunt, and Galarian Slowking, while the newfound typing lets it take on foes like Dragapult, Ice Spinner Great Tusk, and Kingambit more comfortably. Similarly, Ice Fang is an option together with alongside Earthquake on the Swords Dance set for the near-perfect coverage in just two moves; the move is particularly used for opposing Gliscor but it's also handy to cover for other Ground-resistant Pokemon like Dragonite, Tornadus-T, and Hydrapple could mention the harder hit against Lando-T here, but Lando-T in general isn't something that Gliscor's particularly scared of so it's not a huge deal.. Substitute is an option with maximum Speed investment on Toxic variants to stall out poison turns more easily in conjunction with Protect, particularly letting it one-on-one slower foes like Hydrapple, Great Tusk, and Hisuian Samurott that can otherwise dent it quite hard. Toxic Spikes is a niche entry hazard of choice over Spikes or Stealth Rock, specifically used to debilitate highly offensive teams filled with setup sweepers like Zamazenta, Ogerpon-W, Iron Valiant, and Great Tusk, as they tend to not switch around often for its other hazards to be as valuable. Dual Wingbeat gives Swords Dance Gliscor a solid and non-Tera reliant STAB move, notably hitting the likes of Hydrapple, Ogerpon-W, Great Tusk, and Zamazenta.

Are there other Tera types worth mentioning as fringe picks? I know stuff like Ghost and Dragon were quite useful in the past; do you think those are useful enough in modern SV OU to get a nod, or are they niche even as far as the OOO section goes? I'll let you decide that one.

Nice work! This is QC 2/2 once implemented!
 
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