I have a VGC team here that I want to get some suggestions about. The intro is boring though so I’ll just get straight to the pokemon.
At a Glance:
Jolteon @ Air balloon
Timid nature, Volt Absorb
Evs: 252 sp att, 252 speed, 4 hp
Thunderbolt
Discharge
Hidden power ice
Protect
Jolteon is my favorite pokemon in the game. Discharge is one of my few spread moves for hitting both opposing pokemon and Thunderbolt is a more powerful option for hitting a single opponent and not hitting Jolteon’s partner. Hidden power ice helps with dragons and ground types and provides solid coverage. I just love Jolteon’s speed and how it can outspeed nearly everything except swift swim and trick room. The air balloon is there to protect Jolteon from my Garchomp’s earthquake and give myself a pseudo DisQuake combo that people won’t expect. Protect is a staple move that should be on every non-choice pokemon and Jolteon is in no way an exception.
Ludicolo @ Focus sash
Modest nature, Swift Swim
Evs: 252 sp att, 252 speed, 4 hp
Scald
Giga Drain
Ice Beam
Protect
Ludicolo is my anti-rain pokemon. He gets grass STAB to counter other water types and has absolutely wonderful coverage in his attacking moves. I feel like he could definitely have a better item but focus sash works at least for the time being. He has decent bulk but it isn’t wonderful. His EV spread could also be improved most likely and add bulk, but I don’t know what it would be changed to. Ludicolo could be replaced if there are better options but I still like him.
Heracross @ Bug gem
Adamant nature, Guts
Evs: 252 att, 252 speed, 4 HP
Megahorn
Close Combat
Protect
Rock slide
Heracross is probably the most easily replaceable on this team. I added him to help against trick room teams to prevent it in the first place and to help against Cresselia. I liked him for sure, but he just wasn’t quick or bulky enough to really secure him a spot. Bug gem Megahorn is pretty beastly though. I used to have Terrakion and Scrafty in his place and both did about as well as Heracross. I am trying to get a Scizor to try out here (if anyone has a flawless one with Bug Bite and Superpower I will trade for it). Scizor has priority in bullet punch and more bulk over Heracross.
Chandelure @ Fire Gem
Modest nature, Flash Fire
Evs: 188 HP, 4 def, 252 Sp Att, 12 Sp def, 52 Speed
Heat Wave
Shadow Ball
Psychic
Protect
This guy I just added recently over Latios and have liked it so far. Heat wave gives me a spread move which I definitely need and is very powerful (Did about 70% to a Ninetails in the sun with the gem boost). Shadow ball is secondary STAB and gives me a 100% accurate attack to fall back on. Psychic is anti fighting. Protect is almost a necessity. The EV spread is definitely unique but I have a reason for it. 188 HP EVs give me 159 HP so Sandstorm and Hail only do 9 points of damage. Special Attack is maxed for obvious reasons. 52 Speed Evs gives me 107 Speed to outrun 0 speed neutral Cresselia and Rotom-A. The other EVs in the defenses are there to maximize the use of the leftover EVs. I am willing to replace the Fire Gem for a focus sash but I need to find a new item for Ludicolo and I find Chandelure has a decent amount of bulk (Base 90 in both defenses).
Garchomp @ Choice Scarf
Adamant nature, Sand Veil
Evs: 252 att, 252 speed, 4 HP
Dragon Claw
Earthquake
Outrage
Rock Slide
Garchomp is THE heart and soul of this team, at least when I am using the team right. He outspeeds everything that isn’t swimming swiftly and has plenty of unboosted power to do plenty of damage. Garchomp is my most common lead against most teams partnering with either Jolteon or Togekiss and combos well with both. Dragon claw is the most used attack and will 2ko plenty of pokemon. The speed he has with Choice Scarf is amazing and it is the best feeling to catch people off guard when Dragon Claw outspeeds and OHKOs the opponent’s Lati@s. Earthquake is the 2nd most commonly used move and forms the other half of my DisQuake combo with Jolteon. The only problem with Garchomp is his Ice weakness which does not help him in any way. Outrage and Rock slide are rarely used but they are both nice to have around when I need them. Garchomp is probably the most irreplaceable pokemon on this team.
Togekiss @ Sitrus Berry
Modest Nature, Serene Grace
Evs: 252 HP, 156 Def, 100 Sp Def
Follow Me
Thunder wave
Air Slash
Protect
If anyone is more irreplaceable than Garchomp, it’s Togekiss. I love this thing so much. He has absolutely insane bulk, especially with Sitrus Berry. Togekiss has won me more battles than anyone else on this team. Follow Me is often a difference maker making Togekiss take an attack for his team mate. It’s great attracting Sucker Punches aimed at team mates and having it do nothing. Follow Me is easily the best and most tactical move on this team, I just love it. Thunder wave is helpful against Swift Swimmers and a good support move in general. It also helps turn Togekiss into the annoying ass paraflincher it has been known to be. Togekiss is a hax machine and has used the hax to help me win several battles I have had no business winning. Protect is actually a little bit more situational on Togekiss and not used as much as it is on other team mates. Overall, I just F***ing love this guy.
Well, there’s my team. I have the most trouble against Trick Room teams and Blizzard users. This team has insane ice weakness which I hope is helped with replacing Heracross with a Scizor. Trick Room I usually have to stall out with protect and Togekiss. Rain Dance teams I have little difficulty with thanks to Togekiss and Ludicolo. Sun teams are rarer and can cause problems only if they are well built and well played. I have very little to hit steel types hard too so that it a problem. I don’t know how helpful a fire type would be to me and the only one that I have really considered is Infernape. This team and variants of it have a Wifi record of about 137 wins and 37 losses plus disconnects that I haven't counted. Any help would definitely be appreciated, Thanks guys.
At a Glance:
Timid nature, Volt Absorb
Evs: 252 sp att, 252 speed, 4 hp
Thunderbolt
Discharge
Hidden power ice
Protect
Jolteon is my favorite pokemon in the game. Discharge is one of my few spread moves for hitting both opposing pokemon and Thunderbolt is a more powerful option for hitting a single opponent and not hitting Jolteon’s partner. Hidden power ice helps with dragons and ground types and provides solid coverage. I just love Jolteon’s speed and how it can outspeed nearly everything except swift swim and trick room. The air balloon is there to protect Jolteon from my Garchomp’s earthquake and give myself a pseudo DisQuake combo that people won’t expect. Protect is a staple move that should be on every non-choice pokemon and Jolteon is in no way an exception.
Modest nature, Swift Swim
Evs: 252 sp att, 252 speed, 4 hp
Scald
Giga Drain
Ice Beam
Protect
Ludicolo is my anti-rain pokemon. He gets grass STAB to counter other water types and has absolutely wonderful coverage in his attacking moves. I feel like he could definitely have a better item but focus sash works at least for the time being. He has decent bulk but it isn’t wonderful. His EV spread could also be improved most likely and add bulk, but I don’t know what it would be changed to. Ludicolo could be replaced if there are better options but I still like him.
Adamant nature, Guts
Evs: 252 att, 252 speed, 4 HP
Megahorn
Close Combat
Protect
Rock slide
Heracross is probably the most easily replaceable on this team. I added him to help against trick room teams to prevent it in the first place and to help against Cresselia. I liked him for sure, but he just wasn’t quick or bulky enough to really secure him a spot. Bug gem Megahorn is pretty beastly though. I used to have Terrakion and Scrafty in his place and both did about as well as Heracross. I am trying to get a Scizor to try out here (if anyone has a flawless one with Bug Bite and Superpower I will trade for it). Scizor has priority in bullet punch and more bulk over Heracross.
Modest nature, Flash Fire
Evs: 188 HP, 4 def, 252 Sp Att, 12 Sp def, 52 Speed
Heat Wave
Shadow Ball
Psychic
Protect
This guy I just added recently over Latios and have liked it so far. Heat wave gives me a spread move which I definitely need and is very powerful (Did about 70% to a Ninetails in the sun with the gem boost). Shadow ball is secondary STAB and gives me a 100% accurate attack to fall back on. Psychic is anti fighting. Protect is almost a necessity. The EV spread is definitely unique but I have a reason for it. 188 HP EVs give me 159 HP so Sandstorm and Hail only do 9 points of damage. Special Attack is maxed for obvious reasons. 52 Speed Evs gives me 107 Speed to outrun 0 speed neutral Cresselia and Rotom-A. The other EVs in the defenses are there to maximize the use of the leftover EVs. I am willing to replace the Fire Gem for a focus sash but I need to find a new item for Ludicolo and I find Chandelure has a decent amount of bulk (Base 90 in both defenses).
Adamant nature, Sand Veil
Evs: 252 att, 252 speed, 4 HP
Dragon Claw
Earthquake
Outrage
Rock Slide
Garchomp is THE heart and soul of this team, at least when I am using the team right. He outspeeds everything that isn’t swimming swiftly and has plenty of unboosted power to do plenty of damage. Garchomp is my most common lead against most teams partnering with either Jolteon or Togekiss and combos well with both. Dragon claw is the most used attack and will 2ko plenty of pokemon. The speed he has with Choice Scarf is amazing and it is the best feeling to catch people off guard when Dragon Claw outspeeds and OHKOs the opponent’s Lati@s. Earthquake is the 2nd most commonly used move and forms the other half of my DisQuake combo with Jolteon. The only problem with Garchomp is his Ice weakness which does not help him in any way. Outrage and Rock slide are rarely used but they are both nice to have around when I need them. Garchomp is probably the most irreplaceable pokemon on this team.
Modest Nature, Serene Grace
Evs: 252 HP, 156 Def, 100 Sp Def
Follow Me
Thunder wave
Air Slash
Protect
If anyone is more irreplaceable than Garchomp, it’s Togekiss. I love this thing so much. He has absolutely insane bulk, especially with Sitrus Berry. Togekiss has won me more battles than anyone else on this team. Follow Me is often a difference maker making Togekiss take an attack for his team mate. It’s great attracting Sucker Punches aimed at team mates and having it do nothing. Follow Me is easily the best and most tactical move on this team, I just love it. Thunder wave is helpful against Swift Swimmers and a good support move in general. It also helps turn Togekiss into the annoying ass paraflincher it has been known to be. Togekiss is a hax machine and has used the hax to help me win several battles I have had no business winning. Protect is actually a little bit more situational on Togekiss and not used as much as it is on other team mates. Overall, I just F***ing love this guy.
Well, there’s my team. I have the most trouble against Trick Room teams and Blizzard users. This team has insane ice weakness which I hope is helped with replacing Heracross with a Scizor. Trick Room I usually have to stall out with protect and Togekiss. Rain Dance teams I have little difficulty with thanks to Togekiss and Ludicolo. Sun teams are rarer and can cause problems only if they are well built and well played. I have very little to hit steel types hard too so that it a problem. I don’t know how helpful a fire type would be to me and the only one that I have really considered is Infernape. This team and variants of it have a Wifi record of about 137 wins and 37 losses plus disconnects that I haven't counted. Any help would definitely be appreciated, Thanks guys.