AG Gothitelle

Icemaster

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[SET]
name: PP Stall Trapper
move 1: Rest
move 2: Taunt
move 3: Charm
move 4: Cosmic Power
item: Leftovers / Fairium Z
ability: Shadow Tag
nature: Bold
evs: 252 HP / 156 Def / 100 Spe

[SET COMMENTS]
With Shadow Tag, Gothitelle's functions as a bulky trapper able to switch into and trap common defensive Pokemon such as Necrozma-DM, many support Arceus formes, Ho-Oh, Ferrothorn and defensive Zygarde-C lacking Dragon Tail. This allows it to provide invaluable support to offensive teammates such as Zacian-C, Zygarde-C, and Xerneas that may otherwise struggle to sweep. It also potentially removes the opponent's control in the hazard game by trapping and removing entry hazard setters and Defoggers. Rest is mandatory in order for Gothitelle to avoid status while also wasting more of the opponent's PP. Shadow Tag prevents the foe from switching out and take taking advantage of the passiveness of a sleeping Gothitelle. Taunt is invaluable, as it denies phazing from Ho-Oh and Lugia and can help prevent foes from setting up or removing hazards. It also limits the moves the opponent can choose from, conserving Gothitelle's PP. Charm weakens trapped foes such as Necrozma-DM, Zygarde-C, and Ho-Oh, preventing them from harming Gothitelle at all outside of critical hits. Cosmic Power further boosts Gothitelle's bulk and allows it to safely trap special attacking threats such as support Arceus formes. The chosen spread maximizes Gothitelle's physical bulk while letting it outspeed Necrozma-DM. Leftovers is generally the preferred item for passive recovery, though Fairium Z can be used in tandem with Charm and a faster spread of 248 HP / 56 Def / 204 Spe in order to trap support Primal Groudon. However, this is not recommended, as it traps no extra, and Primal Groudon often runs mixed coverage or faster sets anyway. A more specially defensive set of 252 HP / 4 Def / 252 SpD with a Calm nature can be run in order to more reliably trap Arceus formes and Eternatus but misses out on trapping Ho-Oh and Necrozma-DM.

Gothitelle forces its own matchups and so doesn't require much support from its team in terms of its defensive weaknesses. As Gothitelle is capable of trapping a majority of the defensive metagame, it pairs well with a plethora of offensive threats. Xerneas and Swords Dance Zacian-C are notable teammates, as they can easily clean up teams once Gothitelle has trapped the likes of Necrozma-DM, Ho-Oh, and Chansey for the former and Lugia, Necrozma-DM, and Quagsire for the latter. Dragon Dance Zygarde-C heavily enjoys support Arceus formes being out of the picture and thus is a great teammate as well. Entry hazard setters such as Ferrothorn and Necrozma-DM appreciate Gothitelle's ability to eliminate common Defoggers such as Ho-Oh and support Arceus formes. Furthermore, several other miscellaneous offensive threats, such as Dragon Dance Necrozma-DM, Ultra Necrozma, and Zekrom benefit from Gothitelle, as it can trap and remove a majority of their checks in support Arceus formes, as well as defensive Zygarde-C for the former two.

[CREDITS]
- Written by: [[Icemaster, 464176]]
- Quality checked by: [[Guardsweeper, 360582] , [pichus, 374620]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
 
Last edited:
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:Gothitelle:
[SET]
name: PP Stall Trapper
move 1: Rest
move 2: Taunt
move 3: Charm
move 4: Cosmic Power
item: Leftovers / Fairium Z
ability: Shadow Tag
nature: Bold
evs: 252 HP / 156 Def / 100 Spe

[SET COMMENTS]
With Shadow Tag, Gothitelle's functions as a bulky trapper able to switch in and trap a large portion of the defensive metagame such as Necrozma-DM, many support Arceus Formes, Ho-Oh, Ferrothorn and Defensive Zygarde lacking Dragon Tail. This allows it to provide invaluable support to offensive threats such as Zacian and Xerneas who may otherwise struggle to sweep, while potentially removing the opponent's hazard counterplay. Mention its downsides here, like it is outclassed by Mega Gengar as a trapper and is less passive than Gothitelle. Rest is mandatory in order for Gothitelle to avoid status ailments and is the most reliable form of recovery while also wasting more of the opponent's PP. Shadow Tag means the opponent cannot take advantage of the passiveness of a Gothitelle which is asleep. I’d move that previous sentence after talking about the moves. Taunt is invaluable as it denies phazing from Ho-Oh and can help prevent the foe from setting up or placing or removing hazards. It also limits the moves the opponent can choose from conserving Gothitelle's PP. Charm weakens trapped foes such as Necrozma-DM and Ho-Oh preventing them from harming Gothitelle at all outside of critical hits. Cosmic Power further boosts Gothitelle's bulk and allows it to safely trap special attacking threats such as support Arceus Formes. The chosen spread maximises Gothitelle's physical bulk while outspeeding Necrozma-DM. Leftovers is generally preferred for passive recovery, however Fairium Z can be used in tandem with Charm and a faster spread of 248 HP / 56 Def / 204 Spe in order to trap uninvested base 90 Pokemon, such as support Primal Groudon. However, this is not recommended as the extra options it traps are limited to defensive Primal Groudon which often runs mixed coverage or faster sets.

Gothitelle forces its own matchups and so doesn't require much support from its team in terms of its defensive weaknesses. Hazard setters such as Ferrothorn and Necrozma-DM appreciate Gothitelle's ability to eliminate common defoggers Defoggers such as Ho-Oh and support Arceus formes. Breakers with extreme offensive capabilities such as Mega Rayquaza, Yveltal, and Zacian-C often force switches into defensive counterplay which are trappable by Gothitelle. Sweepers such a Zacian-C and Xerneas appreciate Gothitelle's ability to eliminate Necrozma-DM and Zygarde-C, Primal Groudon and Mega Rayquaza appreciate Gothitelle's ability to remove support Arceus formes and Lugia. Pursuit trappers such as Marshadow and Tyranitar can deal heavy damage to Gothitelle, and so sturdy checks to them are recommended. This last sentence feels incomplete to me. I would add checks to them such as Zacian-C for Tyranitar and Zygarde-C for Marshadow.

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Ready for QC.
 
Last edited:

Guard

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OMPL Champion
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:Gothitelle:
[SET]
name: PP Stall Trapper
move 1: Rest
move 2: Taunt
move 3: Charm
move 4: Cosmic Power
item: Leftovers / Fairium Z
ability: Shadow Tag
nature: Bold
evs: 252 HP / 156 Def / 100 Spe

[SET COMMENTS]
With Shadow Tag, Gothitelle's functions as a bulky trapper able to switch in and trap a large portion of the defensive metagame such as Necrozma-DM, many support Arceus Formes, Ho-Oh, Ferrothorn and Defensive Zygarde-C lacking Dragon Tail -Chansey!-. This allows it to provide invaluable support to offensive threats such as Zacian-C and Xerneas who may otherwise struggle to sweep, while potentially removing the opponent's control in the hazard-game counterplay by removing entry hazard setters and Defoggers. -italicized bit should preferably move after the first sentence; I'd much rather have the 'enabling sweepers' part as a standalone sentence- Rest is mandatory in order for Gothitelle to avoid status ailments and is the most reliable form of recovery -fluff- while also wasting more of the opponent's PP. Shadow Tag means the opponent cannot take advantage of the passiveness of a Gothitelle which is asleep. Taunt is invaluable as it denies phazing from Ho-Oh and can help prevent the foe from setting up or placing or removing hazards. It also limits the moves the opponent can choose from, removing a trapped target much faster and conserving Gothitelle's PP. Charm weakens trapped foes such as Necrozma-DM, Zygarde-C, and Ho-Oh preventing them from harming Gothitelle at all outside of critical hits. Cosmic Power further boosts Gothitelle's bulk and allows it to safely trap special attacking threats such as support Arceus Formes. The chosen spread maximises Gothitelle's physical bulk while outspeeding Necrozma-DM. Leftovers is generally preferred for passive recovery, however Fairium Z can be used in tandem with Charm and a faster spread of 248 HP / 56 Def / 204 Spe in order to trap uninvested base 90 Pokemon, such as support Primal Groudon. However, this is not recommended as the extra options it traps are limited to defensive Primal Groudon which often runs mixed coverage or faster sets. -definitely mention a spread of 252 HP / 4 Def / 252 SpD with a Calm nature if your primary targets are support Arceus forms-

Gothitelle forces its own matchups and so doesn't require much support from its team in terms of its defensive weaknesses. Hazard setters such as Ferrothorn and Necrozma-DM appreciate Gothitelle's ability to eliminate common defoggers such as Ho-Oh and support Arceus formes. As Gothitelle is capable of trapping a majority of the defensive metagame, it pairs well with a plethora of offensive threats. Xerneas and Swords Dance Zacian-C are notable teammates, as they can easily clean up teams once Gothitelle has trapped the likes of Necrozma-DM, Ho-Oh, Chansey for the former, and Lugia and Quagsire for the latter. Dragon Dance Zygarde-C heavily enjoys support Arceus forms out of the picture, and thus is a great teammate as well. Furthermore, several other miscellaneous offensive threats, such as Dragon Dance Necrozma-DM, Ultra Necrozma, and Zekrom benefit from Gothitelle, as it can trap and remove a majority of their checks in support Arceus forms, and defensive Zygarde-C for the former two. Breakers with extreme offensive capabilities such as Mega Rayquaza and Zacian-C often force switches into defensive counterplay which are trappable by Gothitelle. Sweepers such a Zacian-C and Xerneas appreciate Gothitelle's ability to eliminate Necrozma-DM and Zygarde-C, whereas Primal Groudon and Mega Rayquaza appreciate Gothitelle's ability to remove support Arceus formes and Lugia. -these parts seemed super rushed, so I've rewritten it for you- Pursuit trappers such as Marshadow and Tyranitar can deal heavy damage to Gothitelle, and so sturdy checks to them are recommended. -not worth mentioning, Gothitelle can circumvent and even trap Tyranitar with Charm, while Marshadow is borderline irrelevant-

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Ready for QC.
Yep. 1/2
 

Icemaster

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Implemented some of this:
  • It is not outclassed by Mega Gengar - MGar is more of an offensive trapper which requires aggressive play and has revenge killing capabilities while Gothitelle is a very safe and reliable trapper with a larger scope of defensive pokemon it can trap
  • I think the point about STag + Rest is more about Rest being good than STag so I think it fits in that part of the analysis
  • Implemented the grammar fixes
Thanks for the check!

add remove comment

Yep. 1/2
Yep. Implemented all except. "removing a trapped target much faster" because while this is convenient and makes it nicer to use it isn't actually a valuable competitive reason to use Taunt. Thanks a lot, ready for QC 2.
 

pichus

is a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Battle Simulator Staff Alumnus
OMPL Champion
:Gothitelle:
[SET]
name: PP Stall Trapper
move 1: Rest
move 2: Taunt
move 3: Charm
move 4: Cosmic Power
item: Leftovers / Fairium Z
ability: Shadow Tag
nature: Bold
evs: 252 HP / 156 Def / 100 Spe

[SET COMMENTS]
With Shadow Tag, Gothitelle's functions as a bulky trapper able to switch in and trap a large portion of the defensive metagame common defensive pokemons such as Necrozma-DM, many support Arceus Formes, Ho-Oh, Ferrothorn and Defensive Zygarde-C lacking Dragon Tail. This allows it to provide invaluable support to offensive threats teammates such as Zacian-C, Zygarde-C and Xerneas who may otherwise struggle to sweep. It also potentially removes the opponent's control in the hazard game by trapping and removing entry hazard setters and defoggers. Rest is mandatory in order for Gothitelle to get recovery and avoid status while also wasting more of the opponent's PP while asleep. Shadow Tag means prevents the opponent cannot foe from switching out and take taking advantage of the passiveness of a sleeping Gothitelle which is asleep. Taunt is invaluable as it denies phazing from Ho-Oh and Lugia and can help prevent the foes from setting up or removing hazards. It also limits the moves the opponent can choose from conserving Gothitelle's PP. Charm weakens trapped foes such as Necrozma-DM, Zygarde-C and Ho-Oh preventing them from harming Gothitelle at all outside of critical hits. Cosmic Power further boosts Gothitelle's bulk and allows it to safely trap special attacking threats such as support Arceus Formes. The chosen spread maximises Gothitelle's physical bulk while outspeeding Necrozma-DM. Leftovers is generally preferred for passive recovery, however Fairium Z can be used in tandem with Charm and a faster spread of 248 HP / 56 Def / 204 Spe in order to trap uninvested base 90 Pokemon, such as support Primal Groudon. However, this is not recommended as the extra options it traps are limited to defensive Primal Groudon which often runs mixed coverage or faster sets. A more specially defensive set of 252 HP / 4 Def / 252 SpD with a Calm nature can be ran in order to more reliably trap Eternatus and Arceus formes, but misses out on trapping Ho-Oh and Necrozma-DM. i dont think that specially defensive set is viable. please include eternatus though since its much more relevant than supportceus

Gothitelle forces its own matchups and so doesn't require much support from its team in terms of its defensive weaknesses. Hazard setters such as Ferrothorn and Necrozma-DM appreciate Gothitelle's ability to eliminate common defoggers such as Ho-Oh and support Arceus formes. As Gothitelle is capable of trapping a majority of the defensive metagame, it pairs well with a plethora of offensive threats. Xerneas and Swords Dance Zacian-C are notable teammates, as they can easily clean up teams once Gothitelle has trapped the likes of Necrozma-DM, Ho-Oh, Chansey for the former, and Lugia, Necrozma-DM and Quagsire for the latter. Dragon Dance Zygarde-C heavily enjoys support Arceus forms out of the picture, and thus is a great teammate as well. Hazard setters such as Ferrothorn and Necrozma-DM appreciate Gothitelle's ability to eliminate common defoggers such as Ho-Oh and support Arceus formes. offensive threats should come before the hazard setters point. Furthermore, several other miscellaneous offensive threats, such as Dragon Dance Necrozma-DM, Ultra Necrozma, and Zekrom benefit from Gothitelle, as it can trap and remove a majority of their checks in support Arceus forms, and defensive Zygarde-C for the former two.

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Ready for QC 2
2/2 good job
 

Lumari

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TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
[SET]
name: PP Stall Trapper
move 1: Rest
move 2: Taunt
move 3: Charm
move 4: Cosmic Power
item: Leftovers / Fairium Z
ability: Shadow Tag
nature: Bold
evs: 252 HP / 156 Def / 100 Spe

[SET COMMENTS]
With Shadow Tag, Gothitelle's functions as a bulky trapper able to switch into and trap common defensive Pokemon such as Necrozma-DM, many support Arceus formes, Ho-Oh, Ferrothorn and defensive Zygarde-C lacking Dragon Tail. This allows it to provide invaluable support to offensive teammates such as Zacian-C, Zygarde-C, (AC) and Xerneas who that may otherwise struggle to sweep. It also potentially removes the opponent's control in the hazard game by trapping and removing entry hazard setters and Defoggers. Rest is mandatory in order for Gothitelle to avoid status while also wasting more of the opponent's PP. Shadow Tag prevents the foe from switching out and take taking advantage of the passiveness of a sleeping Gothitelle. Taunt is invaluable, (AC) as it denies phazing from Ho-Oh and Lugia and can help prevent foes from setting up or removing hazards. It also limits the moves the opponent can choose from, (AC) conserving Gothitelle's PP. Charm weakens trapped foes such as Necrozma-DM, Zygarde-C, (AC) and Ho-Oh, (AC) preventing them from harming Gothitelle at all outside of critical hits. Cosmic Power further boosts Gothitelle's bulk and allows it to safely trap special attacking threats such as support Arceus formes. The chosen spread maximises maximizes Gothitelle's physical bulk while outspeeding letting it outspeed Necrozma-DM. Leftovers is generally the preferred item for passive recovery, however though Fairium Z can be used in tandem with Charm and a faster spread of 248 HP / 56 Def / 204 Spe in order to trap uninvested base 90 Pokemon, such as (only example actually going by following sentence?) support Primal Groudon. However, this is not recommended, (AC) as it traps no the extra options it traps are limited to defensive foes, and Primal Groudon which often runs mixed coverage or faster sets anyway. A more specially defensive set of 252 HP / 4 Def / 252 SpD with a Calm nature can be ran run in order to more reliably trap Arceus formes and Eternatus (RC) but misses out on trapping Ho-Oh and Necrozma-DM.

Gothitelle forces its own matchups and so doesn't require much support from its team in terms of its defensive weaknesses. As Gothitelle is capable of trapping a majority of the defensive metagame, it pairs well with a plethora of offensive threats. Xerneas and Swords Dance Zacian-C are notable teammates, as they can easily clean up teams once Gothitelle has trapped the likes of Necrozma-DM, Ho-Oh, and Chansey for the former (RC) and Lugia, Necrozma-DM, (AC) and Quagsire for the latter. Dragon Dance Zygarde-C heavily enjoys support Arceus forms formes being out of the picture (RC) and thus is a great teammate as well. Entry hazard setters such as Ferrothorn and Necrozma-DM appreciate Gothitelle's ability to eliminate common Defoggers such as Ho-Oh and support Arceus formes. Furthermore, several other miscellaneous offensive threats, such as Dragon Dance Necrozma-DM, Ultra Necrozma, and Zekrom benefit from Gothitelle, as it can trap and remove a majority of their checks in support Arceus forms formes, and as well as defensive Zygarde-C for the former two.

[CREDITS]
- Written by: [[ice-master-523, 464176]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

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