It's forcing me to use a prefix, so I had to use an OU prefix as it was the best one.
This is completed.
<h2>Introduction</h2>
<p>RBY is the oldest generation of Pokemon, generally considered the “original” generation by fans. RBY is a generation filled with its own quirks such as critical hit rates, which makes playing it an unpredictable experience. For a full list of important differences between RBY and the generations that followed, click here, and for a list of critical hit probabilities for various Pokemon, click here.</p>
<h2>Rules</h2>
Sleep Clause is on.
Freeze Clause is on.
Evasion Clause is on.
OHKO Clause is on.
Species Clause is on.
<h2>The Banned Pokemon</h2>
<h1>Mewtwo</h1>
<p>Mewtwo is a terror in RBY, possessing huge 106/110/90/154/130 stats, backed by a movepool with all the right tools, including Amnesia, which is a huge weapon. With a single Amnesia, Mewtwo reaches 812 Special, and if it gets a second, it can raise it to the limit of 999 Special. Its Psychic typing provides it one of the best STAB in RBY ; with Ice Beam for freeze wars with Chansey and for covering most Psychic types, Mewtwo possesses no surefire stop, and even the best checks often exit crippled.</p>
<h1>Mew</h1>
<p>Mew is a lot calmer than Mewtwo, possessing much less frightening stats. However, to compensate, it learns every single TM and HM, and has stunning versatility. With a set of Swords Dance / Earthquake / Rock Slide / Explosion, it can sweep through a lot of the metagame, but not nearly as well as Mewtwo. However, it is still extremely powerful, and can also go down several other avenues.</p>
<h2>Tradebacks</h2>
<p>Tradebacks in RBY are moves a Pokemon gains by being traded to Pokemon Gold, Silver or Crystal and being taught the moves in those games, and then being traded back. Tradebacks vastly change the metagame, and the newfound access to moves like Ice Punch and other TM moves lead to shifts in the metagame. However, tradebacks are not allowed in standard RBY rules. A more detailed guide to RBY Tradebacks can be found here.</p>
<h2>“Wrapping” Moves</h2>
<p>“Wrapping moves” are one of the most debated topics in RBY. These moves are namely Wrap, Fire Spin, Clamp and Bind. While most of the users of these moves are slow, two Pokemon with access to these moves also have access to Agility, namely Moltres and Dragonite. They can use Agility to outspeed everything in the metagame, and proceed to use Fire Spin or Wrap respectively to prevent the opponent from attacking, all the while doing chip damage. Due to a glitch, “wrapping” moves effectively have infinite PP in RBY, so they can sweep an entire team after an Agility. However, they both possess imperfect accuracy, and so are prone to miss, meaning they are a bit risky.</p>
<h2>Standards</h2>
<h1>Alakazam</h1>
<p>Alakazam is one of the most popular Pokemon in RBY. Three out of its four moves, namely Psychic, Recover and Thunder Wave are to be expected; the fourth slot is what makes players wary of directly switching anything into it. Reflect provides it an additional defense against Physically based Pokemon, Seismic Toss lets it handle Chansey, Slowbro, Exeggutor, Jynx and Reflect Alakazam without getting into long stall wars and Counter allows it to beat Seismic Toss Alakazam and do a lot of damage back from taking Snorlax's or Tauros' Body Slams, and can provide a safe option if you predict them switching out.</p>
<h1>Articuno</h1>
<p>Articuno is not a very popular Pokemon in RBY OU, but it does appear every now and then. Articuno has the strongest Blizzard in the game bar none, and not many Pokemon outside of Chansey will like switching into it repeatedly. With access to Agility to go on the offensive, and Reflect, Rest and Ice Beam for a defensive approach, Articuno is not one-dimensional, and is certainly a threat not to be forgotten while building a team.</p>
<h1>Chansey</h1>
<p>Chansey is the best Special sponge in the game, and can also soak up paralysis very well. Chansey taking on a Special Attacker will inevitably end in a stall war, but the threat of paralysis from Thunder Wave is usually enough to quickly force a switch. It will dislike taking Physical attacks, but it can use Counter when high on health for netting a surprise KO on Tauros, a major force in the tier. It is also the best stop to Starmie.</p>
<h1>Cloyster</h1>
<p>Cloyster is one of the most physically defensive Pokemon in RBY. WIth a massive 180 base Defense, it can interrupt Snorlax and Tauros sweep attempts with the threat of Explosion and Blizzard freezes are always a possibility when attempting to square off against it. Cloyster has access to Clamp as well, which can be used for gaining "free" damage on Pokemon switching into it, or with paralysis support can be used for cleaning a team up.</p>
<h1>Dodrio</h1>
<p>Dodrio is not overly common in RBY. It is occasionally used similar to Tauros, with superior Speed in exchange for lower Attack. Dodrio lacks a way to hit Golem and Rhydon, but once they are removed, it can function alongside Tauros by weakening Pokemon for a Tauros sweep, or even sweep by itself.
<h1>Dragonite</h1>
<p>Dragonite is generally used for the purpose of abusing the infamous "AgiliWrap" strategy. This is a somewhat luck-reliant strategy, and as such Dragonite should get adequate paralysis support as a failsafe in case it is unable to use Agility. Using Wrap is often a painfully slow to win, and if it misses at any point of time, Dragonite is probably looking at taking a powerful hit.</p>
<h1>Exeggutor</h1>
<p>Exeggutor is commonly seen as a lead, sporting four of Sleep Powder, Mega Drain, Stun Spore, Double-Edge, Explosion and Psychic. The last two slots lend Exeggutor much of its venom. If it has Stun Spore, it can cripple Physical sweepers trying to scare it out, if it has Double-Edge, Alakazam is not a safe switch-in (though Exeggutor will dislike the recoil), if it has Explosion, Chansey is not safe, and if it has Psychic, it is not safe to stall against it due to Special falls. Once Exeggutor's complete moveset is revealed, you can send in an appropriate check, but until then, it's a guessing game.</p>
<h1>Gengar</h1>
<p>Gengar is one of the leads and is the fastest user of a Sleep move in the RBY metagame. Gengar is also commonly used to absorb Sleep moves, because its main job outside of the lead role is to absorb Explosions and Selfdestructs. Gengar has Mega Drain, to make Golem and Rhydon think twice before switching into it. Gengar also has an Explosion of its own to threaten Chansey with. Unlike later generations, Gengar is not built to be offensive, but is rather more oriented towards support.</p>
<h1>Golem</h1>
<p>Golem is one of the two popular Rock/Ground types in RBY, the other being Rhydon. They perform identical roles, being checks to Electric type Pokemon and switch-ins to Hyper Beams from the common Normal-types. Golem's niche is its access to Explosion and it's greater Speed, which means it is a perpetual threat to anything that might switch into it. Golem must flee at the sight of Exeggutor and Slowbro, who possess 4x super effective STAB attacks to dispatch of it.</p>
<h1>Hypno</h1>
<p>Hypno is an uncommon, but not never-seen lead in the RBY metagame. Being slow, Hypno has to rely heavily on luck to put a Pokemon to sleep, but in exchange it works very well as a sleep absorber. It is also quite Specially bulky, and has access to Thunder Wave for spreading paralysis after it puts something to Sleep.</p>
<h1>Jolteon</h1>
<p>Like Zapdos, Jolteon is an Electric type that can strike from both sides of the spectrum with STAB Electric attacks on the Special side, and Double Kick and Pin Missile on the Physical side. It makes a good switch-in to Zapdos. With Pin Missile, it can scare away quite a few Psychics, especially Exeggutor, who is 4x weak to it, while with Double Kick, it can put pressure on Chansey, especially if it had been involved in a stall war previously. Double Kick is also a decent source of chip damage on Rhydon and Golem as they switch in.</p>
<h1>Jynx</h1>
<p>Jynx is another popular lead, sporting Lovely Kiss(which is more accurate than Hypnosis), alongside access to Body Slam, Blizzard and Psychic. With a bit of luck on its side, lead Jynx can catch the opponent on switches with its access to various moves that can induce status conditions, though it will more often lure out Chansey. Some Jynx also forgo Body Slam for Rest or a secondary Ice-type move, with the former being to stall other Psychics, and the latter for fishing for freezes.</p>
<h1>Lapras</h1>
<p>Lapras is one of the Special attackers of RBY. It has a wide spectrum of neutral coverage, with Blizzard and Thunderbolt. Usually, Lapras run Rest and / or Reflect to take advantage of its usable bulk, and can frighten out paralyzed Pokemon with ease. To round out its movepool, it can use Body Slam for the chance of paralysis, and to make Physically based Pokemon think twice before switching in. Alternatively, it can run Rest alongside Confuse Ray, or even run Sing for the chance of crippling a Pokemon.</p>
<h1>Persian</h1>
<p>Persian competes with Tauros for the role of Physical sweeper on teams. Tauros has higher Attack, but Persian's advantage lies in its higher speed(and consequently a higher critical hit rate) and Slash. It also can use Screech to hit switch-ins very hard, and can force switches easily with the threat of Hyper Beam. It requires less paralysis support, but lacks the reliability that Tauros has, and cannot break past Gengar.</p>
<h1>Rhydon</h1>
<p>Rhydon is Golem's competitor in every way in RBY. While possessing slightly better stats overall, it does not have Explosion, so it cannot keep your opponent on their toes like Golem can. However, stronger STAB moves mean Rhydon will damage switch-ins more, and will punish mispredictions harsher. Like Golem, Rhydon will flee from Exeggutor and Slowbro and their 4x super effective STABs.</p>
<h1>Slowbro</h1>
<p>Slowbro is a lategame sweeper with access to Amnesia and Rest. It can also go down the support route, with Thunder Wave to cripple the Physical attackers who commonly switch into it. It also is an exceptional lure for Chansey, and in the hands of a good player with prediction skills, it can be used for chain switches very well. It's most common set is Surf / Rest / Thunder Wave / Amnesia(dubbed "TobyBro" by fans").</p>
<h1>Snorlax</h1>
<p>Snorlax is one of the two most common Physical sweepers in RBY, the other being Tauros. Snorlax can run 2 main sets, a Physical set or an Amnesia set, though the former is far more popular due to its immediate sweeping power, and having nothing that truly walls it. Snorlax is a universal threat in RBY, and every team must pack Pokemon that will stop it from making much headway into a team.</p>
<h1>Starmie</h1>
<p>Starmie is one of the biggest Specially based threats in the RBY metagame. Starmie is probably the reason Chansey is needed on every team, as it has such good neutral coverage to the point that attempting to beat it with other Psychics is difficult. Between Surf, Blizzard and Thunderbolt, Starmie has 3 options for two of its moveslots alongside Recover and Thunder Wave. Starmie's versatility is amazing for RBY, and the only way to truly stop it is to use Chansey. Exeggutor can also take it on, with Mega Drain being a close 2HKO, with the HP restored usually putting it out of Blizzard's 3HKO range,</p>
<h1>Tauros</h1>
<p>Tauros is the premier Physical sweeper of RBY. It also acts as a revenge killer. Switching into it always risks paralysis, and a well-played Tauros will stay paralysis-free till the end of the game, where it can take advantage of crippled Pokemon to clean up. By the time it comes out, all Pokemon should have been weakened into the ~50% range, where Tauros can sweep with its STAB and Coverage moves. Unlike Snorlax, Tauros basically needs to have only 3 Pokemon paralyzed: Alakazam, Starmie and Gengar. Paralyzing other Pokemon is a bonus, but having them merely weakened is usually enough for Tauros to sweep.</p>
<h1>Tentacruel</h1>
<p>Tentacruel is not very commonly used in OU, but it can still pose a threat with Swords Dance and Wrap, with Surf/Hydro Pump to take out Rhydon and Golem. Tentacruel needs quite a bit of paralysis support to function, as unlike Dragonite and Moltres, it cannot boost its Speed in any way, and is prey to faster Pokemon.</p>
<h1>Venusaur</h1>
<p>Venusaur is not a very common sight in OU. However, it has access to Sleep Powder, Swords Dance, good Attack, Razor Leaf and Hyper Beam, which combine for a threatening set. Swords Dance boosted Hyper Beams are very powerful, and with Razor Leaf, Venusaur can obtain crits to stop Slowbro, Rhydon and Golem in their tracks. With Sleep Powder, Venusaur can put one of its checks to sleep, and proceed to set off a mini-sweep. Switching into Venusaur is very difficult, and it will often necessitate a sacrifice if you are unable to predict perfectly.</p>
<h1>Victreebel</h1>
<p>With access to Wrap, Victreebel can use a Hyper Beam/Wrap/Sleep Powder/Razor Leaf set to decent effect. While not a top-tier threat, it can still take an unprepared team unawares. It requires considerable paralysis support to function to the best of its ability however. Alternatively, it can sacrifice the ability to put an opponent to sleep for spreading paralysis itself, to play somewhat similarly to Dragonite by outspeeding its opponents after paralysis. Victreebel also has access to Swords Dance, but the Wrap set is more common.</p>
<h1>Zapdos</h1>
<p>In later generations, Zapdos is a Special Attacker of considerable repute. However, in RBY, Zapdos is a mixed attacker. It is completely stopped by Golem and Rhydon, but once they are removed, Zapdos can start running through a weakened team much like how Tauros does. However, sitting at 100 base Speed means it is outsped by a few key threats, but they cannot switch in safely due to the risk of Zapdos carrying Thunder Wave. All in all, Zapdos is a very threatening sweeper, and keeping Golem/Rhydon alive until it is eliminated is very important.</p>
<h2>The Lead Metagame</h2>
<p>The RBY lead metagame is considerably simpler than those of the later generations, with four "major" leads, and the occasional anti-metagame lead. Leads are not as crucial as later generations, as there are no entry hazards to stack, but they do serve their own purposes.
<h1>Alakazam</h1>
<p>Alakazam as a lead is different from the other three "major" leads in that it does not spread Sleep. Instead, Alakazam is used to beat Gengar and tie with Jynx leads, and in exchange loses to Exeggutor leads. Alakazam's chances to come out on top against Jynx depend on Lovely Kiss missing and Alakazam having Seismic Toss.</p>
<h1>Exeggutor</h1>
<p>Exeggutor is the slowest of the "major" leads, and to compensate can pack dual status in the form of Sleep Powder and Stun Spore. Exeggutor beats Alakazam and Gengar, while losing to Jynx.</p>
<h1>Gengar</h1>
<p>Gengar's niche as a lead stems from being the fastest Pokemon with access to a Sleep-inducing move in the RBY metagame. Gengar does not fare as well the previous leads, beating Jynx and losing to Alakazam and Exeggutor.</p>
<h1>Jynx</h1>
<p>Jynx is the fastest user of a Sleep move with 75% accuracy. Jynx beats Exeggutor, ties with Alakazam and loses to Gengar. Jynx can also inflict the dangerous freeze status with its STAB Blizzard, which makes it risky to stall against it.</p>
<h2>Basic Battling Goals</h2>
<h2>Common Team</h2>
<p>Given below is a sample RBY OU team:</p>
Jynx
- Blizzard
- Lovely Kiss
- Psychic
- Body Slam
<p>Jynx is the lead, and is responsible for putting a Pokemon to sleep quickly and possibly attempting to freeze and paralyze. Jynx is the fastest Pokemon with acess to a 75% accurate Sleep-inducing move, which helps it in its job. This is what Jynx does against the common leads:-</p>
Vs Exeggutor: The threat of Blizzard can force it out. Jynx can safely use Lovely Kiss.
Vs Jynx: This is a speed tie. Lovely Kiss, followed by a switch to Chansey.
Vs Alakazam: Switch to Chansey to soak up the Psychic or to get paralyzed, and then force it out with the threat of paralysis.
Alakazam
- Psychic
- Recover
- Reflect
- Thunder Wave
<p>Alakazam is a natural fit on close to every team, and can take on several Pokemon with its high Special and access to Reflect and Thunder Wave. Spreading paralysis is a major part of RBY, and Alakazam is one of the best Pokemon for the job. As a bonus, with Recover, it can go into most one-on-one matchups and come out the victor. The downside is that Alakazam must flee from Pokemon with Thunder Wave until it has done its job of eliminating Physical threats and paralyzing the required Pokemon.</p>
Chansey
- Ice Beam
- Softboiled
- Thunder Wave
- Thunderbolt
<p>Chansey is obligatory on every RBY team, for the purpose of dealing with Starmie. With its bulk, Chansey can spread paralysis very well, and can stall out a lot of Pokemon. If it gets lucky, it can also freeze one of the opponent’s Pokemon, which in RBY is as good as KOing it.</p>
Snorlax
- Body Slam
- Earthquake
- Selfdestruct
- Hyper Beam
<p>Snorlax is Tauros' partner. Snorlax helps in weakening a team and spreading paralysis. It also is a useful Exploder, which can remove Chansey, a huge asset. It also is good for killing weak paralyzed Pokemon with Hyper Beam.</p>
Golem
- Earthquake
- Rock Slide
- Explosion
- Body Slam
<p>Using one of Golem and Rhydon is important in RBY, as they are the best counters to Zapdos. The threat of Explosion makes Golem unpredictable, and Gengar cannot safely switch in because of the risk of Earthquake. Golem is slow, but packs Body Slam for potential paralysis, and has paralysis support from Alakazam and Chansey.</p>
Tauros
- Blizzard
- Body Slam
- Earthquake
- Hyper Beam
<p>Tauros is an excellent revenge killer and lategame sweeper, and once its requirements of sufficient paralysis and opponents weakened into the 40%-50% range are satisfied, Tauros can come out and proceed to sweep through a team without any stops.</p>
<h2>Paralyzing</h2>
<p>Paralysis is one of the most important statuses in RBY, and is the most commonly seen. Often, if you have a free turn and are not sure what to do, using a paralysis move is a low-risk option with high rewards. This especially works if none of your opponent's Pokemon have been afflicted with a status condition. Inflicting paralysis is also important for the sake of allowing sweepers to pick apart a team, as fast Pokemon like Gengar and Alakazam can give them problems. Every team should have two to three Pokemon with moves inflicting paralysis.</p>
<h2>Closing Words</h2>
<p>Hopefully this guide has been useful to you. These are merely the basics of RBY however, and there is no better way to go further from here than actually playing the metagame!<.p>
This is completed.
<h2>Introduction</h2>
<p>RBY is the oldest generation of Pokemon, generally considered the “original” generation by fans. RBY is a generation filled with its own quirks such as critical hit rates, which makes playing it an unpredictable experience. For a full list of important differences between RBY and the generations that followed, click here, and for a list of critical hit probabilities for various Pokemon, click here.</p>
<h2>Rules</h2>
Sleep Clause is on.
Freeze Clause is on.
Evasion Clause is on.
OHKO Clause is on.
Species Clause is on.
<h2>The Banned Pokemon</h2>

<h1>Mewtwo</h1>
<p>Mewtwo is a terror in RBY, possessing huge 106/110/90/154/130 stats, backed by a movepool with all the right tools, including Amnesia, which is a huge weapon. With a single Amnesia, Mewtwo reaches 812 Special, and if it gets a second, it can raise it to the limit of 999 Special. Its Psychic typing provides it one of the best STAB in RBY ; with Ice Beam for freeze wars with Chansey and for covering most Psychic types, Mewtwo possesses no surefire stop, and even the best checks often exit crippled.</p>

<h1>Mew</h1>
<p>Mew is a lot calmer than Mewtwo, possessing much less frightening stats. However, to compensate, it learns every single TM and HM, and has stunning versatility. With a set of Swords Dance / Earthquake / Rock Slide / Explosion, it can sweep through a lot of the metagame, but not nearly as well as Mewtwo. However, it is still extremely powerful, and can also go down several other avenues.</p>
<h2>Tradebacks</h2>
<p>Tradebacks in RBY are moves a Pokemon gains by being traded to Pokemon Gold, Silver or Crystal and being taught the moves in those games, and then being traded back. Tradebacks vastly change the metagame, and the newfound access to moves like Ice Punch and other TM moves lead to shifts in the metagame. However, tradebacks are not allowed in standard RBY rules. A more detailed guide to RBY Tradebacks can be found here.</p>
<h2>“Wrapping” Moves</h2>
<p>“Wrapping moves” are one of the most debated topics in RBY. These moves are namely Wrap, Fire Spin, Clamp and Bind. While most of the users of these moves are slow, two Pokemon with access to these moves also have access to Agility, namely Moltres and Dragonite. They can use Agility to outspeed everything in the metagame, and proceed to use Fire Spin or Wrap respectively to prevent the opponent from attacking, all the while doing chip damage. Due to a glitch, “wrapping” moves effectively have infinite PP in RBY, so they can sweep an entire team after an Agility. However, they both possess imperfect accuracy, and so are prone to miss, meaning they are a bit risky.</p>
<h2>Standards</h2>

<h1>Alakazam</h1>
<p>Alakazam is one of the most popular Pokemon in RBY. Three out of its four moves, namely Psychic, Recover and Thunder Wave are to be expected; the fourth slot is what makes players wary of directly switching anything into it. Reflect provides it an additional defense against Physically based Pokemon, Seismic Toss lets it handle Chansey, Slowbro, Exeggutor, Jynx and Reflect Alakazam without getting into long stall wars and Counter allows it to beat Seismic Toss Alakazam and do a lot of damage back from taking Snorlax's or Tauros' Body Slams, and can provide a safe option if you predict them switching out.</p>

<h1>Articuno</h1>
<p>Articuno is not a very popular Pokemon in RBY OU, but it does appear every now and then. Articuno has the strongest Blizzard in the game bar none, and not many Pokemon outside of Chansey will like switching into it repeatedly. With access to Agility to go on the offensive, and Reflect, Rest and Ice Beam for a defensive approach, Articuno is not one-dimensional, and is certainly a threat not to be forgotten while building a team.</p>

<h1>Chansey</h1>
<p>Chansey is the best Special sponge in the game, and can also soak up paralysis very well. Chansey taking on a Special Attacker will inevitably end in a stall war, but the threat of paralysis from Thunder Wave is usually enough to quickly force a switch. It will dislike taking Physical attacks, but it can use Counter when high on health for netting a surprise KO on Tauros, a major force in the tier. It is also the best stop to Starmie.</p>

<h1>Cloyster</h1>
<p>Cloyster is one of the most physically defensive Pokemon in RBY. WIth a massive 180 base Defense, it can interrupt Snorlax and Tauros sweep attempts with the threat of Explosion and Blizzard freezes are always a possibility when attempting to square off against it. Cloyster has access to Clamp as well, which can be used for gaining "free" damage on Pokemon switching into it, or with paralysis support can be used for cleaning a team up.</p>

<h1>Dodrio</h1>
<p>Dodrio is not overly common in RBY. It is occasionally used similar to Tauros, with superior Speed in exchange for lower Attack. Dodrio lacks a way to hit Golem and Rhydon, but once they are removed, it can function alongside Tauros by weakening Pokemon for a Tauros sweep, or even sweep by itself.

<h1>Dragonite</h1>
<p>Dragonite is generally used for the purpose of abusing the infamous "AgiliWrap" strategy. This is a somewhat luck-reliant strategy, and as such Dragonite should get adequate paralysis support as a failsafe in case it is unable to use Agility. Using Wrap is often a painfully slow to win, and if it misses at any point of time, Dragonite is probably looking at taking a powerful hit.</p>

<h1>Exeggutor</h1>
<p>Exeggutor is commonly seen as a lead, sporting four of Sleep Powder, Mega Drain, Stun Spore, Double-Edge, Explosion and Psychic. The last two slots lend Exeggutor much of its venom. If it has Stun Spore, it can cripple Physical sweepers trying to scare it out, if it has Double-Edge, Alakazam is not a safe switch-in (though Exeggutor will dislike the recoil), if it has Explosion, Chansey is not safe, and if it has Psychic, it is not safe to stall against it due to Special falls. Once Exeggutor's complete moveset is revealed, you can send in an appropriate check, but until then, it's a guessing game.</p>

<h1>Gengar</h1>
<p>Gengar is one of the leads and is the fastest user of a Sleep move in the RBY metagame. Gengar is also commonly used to absorb Sleep moves, because its main job outside of the lead role is to absorb Explosions and Selfdestructs. Gengar has Mega Drain, to make Golem and Rhydon think twice before switching into it. Gengar also has an Explosion of its own to threaten Chansey with. Unlike later generations, Gengar is not built to be offensive, but is rather more oriented towards support.</p>

<h1>Golem</h1>
<p>Golem is one of the two popular Rock/Ground types in RBY, the other being Rhydon. They perform identical roles, being checks to Electric type Pokemon and switch-ins to Hyper Beams from the common Normal-types. Golem's niche is its access to Explosion and it's greater Speed, which means it is a perpetual threat to anything that might switch into it. Golem must flee at the sight of Exeggutor and Slowbro, who possess 4x super effective STAB attacks to dispatch of it.</p>

<h1>Hypno</h1>
<p>Hypno is an uncommon, but not never-seen lead in the RBY metagame. Being slow, Hypno has to rely heavily on luck to put a Pokemon to sleep, but in exchange it works very well as a sleep absorber. It is also quite Specially bulky, and has access to Thunder Wave for spreading paralysis after it puts something to Sleep.</p>

<h1>Jolteon</h1>
<p>Like Zapdos, Jolteon is an Electric type that can strike from both sides of the spectrum with STAB Electric attacks on the Special side, and Double Kick and Pin Missile on the Physical side. It makes a good switch-in to Zapdos. With Pin Missile, it can scare away quite a few Psychics, especially Exeggutor, who is 4x weak to it, while with Double Kick, it can put pressure on Chansey, especially if it had been involved in a stall war previously. Double Kick is also a decent source of chip damage on Rhydon and Golem as they switch in.</p>

<h1>Jynx</h1>
<p>Jynx is another popular lead, sporting Lovely Kiss(which is more accurate than Hypnosis), alongside access to Body Slam, Blizzard and Psychic. With a bit of luck on its side, lead Jynx can catch the opponent on switches with its access to various moves that can induce status conditions, though it will more often lure out Chansey. Some Jynx also forgo Body Slam for Rest or a secondary Ice-type move, with the former being to stall other Psychics, and the latter for fishing for freezes.</p>

<h1>Lapras</h1>
<p>Lapras is one of the Special attackers of RBY. It has a wide spectrum of neutral coverage, with Blizzard and Thunderbolt. Usually, Lapras run Rest and / or Reflect to take advantage of its usable bulk, and can frighten out paralyzed Pokemon with ease. To round out its movepool, it can use Body Slam for the chance of paralysis, and to make Physically based Pokemon think twice before switching in. Alternatively, it can run Rest alongside Confuse Ray, or even run Sing for the chance of crippling a Pokemon.</p>

<h1>Persian</h1>
<p>Persian competes with Tauros for the role of Physical sweeper on teams. Tauros has higher Attack, but Persian's advantage lies in its higher speed(and consequently a higher critical hit rate) and Slash. It also can use Screech to hit switch-ins very hard, and can force switches easily with the threat of Hyper Beam. It requires less paralysis support, but lacks the reliability that Tauros has, and cannot break past Gengar.</p>

<h1>Rhydon</h1>
<p>Rhydon is Golem's competitor in every way in RBY. While possessing slightly better stats overall, it does not have Explosion, so it cannot keep your opponent on their toes like Golem can. However, stronger STAB moves mean Rhydon will damage switch-ins more, and will punish mispredictions harsher. Like Golem, Rhydon will flee from Exeggutor and Slowbro and their 4x super effective STABs.</p>

<h1>Slowbro</h1>
<p>Slowbro is a lategame sweeper with access to Amnesia and Rest. It can also go down the support route, with Thunder Wave to cripple the Physical attackers who commonly switch into it. It also is an exceptional lure for Chansey, and in the hands of a good player with prediction skills, it can be used for chain switches very well. It's most common set is Surf / Rest / Thunder Wave / Amnesia(dubbed "TobyBro" by fans").</p>

<h1>Snorlax</h1>
<p>Snorlax is one of the two most common Physical sweepers in RBY, the other being Tauros. Snorlax can run 2 main sets, a Physical set or an Amnesia set, though the former is far more popular due to its immediate sweeping power, and having nothing that truly walls it. Snorlax is a universal threat in RBY, and every team must pack Pokemon that will stop it from making much headway into a team.</p>

<h1>Starmie</h1>
<p>Starmie is one of the biggest Specially based threats in the RBY metagame. Starmie is probably the reason Chansey is needed on every team, as it has such good neutral coverage to the point that attempting to beat it with other Psychics is difficult. Between Surf, Blizzard and Thunderbolt, Starmie has 3 options for two of its moveslots alongside Recover and Thunder Wave. Starmie's versatility is amazing for RBY, and the only way to truly stop it is to use Chansey. Exeggutor can also take it on, with Mega Drain being a close 2HKO, with the HP restored usually putting it out of Blizzard's 3HKO range,</p>

<h1>Tauros</h1>
<p>Tauros is the premier Physical sweeper of RBY. It also acts as a revenge killer. Switching into it always risks paralysis, and a well-played Tauros will stay paralysis-free till the end of the game, where it can take advantage of crippled Pokemon to clean up. By the time it comes out, all Pokemon should have been weakened into the ~50% range, where Tauros can sweep with its STAB and Coverage moves. Unlike Snorlax, Tauros basically needs to have only 3 Pokemon paralyzed: Alakazam, Starmie and Gengar. Paralyzing other Pokemon is a bonus, but having them merely weakened is usually enough for Tauros to sweep.</p>

<h1>Tentacruel</h1>
<p>Tentacruel is not very commonly used in OU, but it can still pose a threat with Swords Dance and Wrap, with Surf/Hydro Pump to take out Rhydon and Golem. Tentacruel needs quite a bit of paralysis support to function, as unlike Dragonite and Moltres, it cannot boost its Speed in any way, and is prey to faster Pokemon.</p>

<h1>Venusaur</h1>
<p>Venusaur is not a very common sight in OU. However, it has access to Sleep Powder, Swords Dance, good Attack, Razor Leaf and Hyper Beam, which combine for a threatening set. Swords Dance boosted Hyper Beams are very powerful, and with Razor Leaf, Venusaur can obtain crits to stop Slowbro, Rhydon and Golem in their tracks. With Sleep Powder, Venusaur can put one of its checks to sleep, and proceed to set off a mini-sweep. Switching into Venusaur is very difficult, and it will often necessitate a sacrifice if you are unable to predict perfectly.</p>

<h1>Victreebel</h1>
<p>With access to Wrap, Victreebel can use a Hyper Beam/Wrap/Sleep Powder/Razor Leaf set to decent effect. While not a top-tier threat, it can still take an unprepared team unawares. It requires considerable paralysis support to function to the best of its ability however. Alternatively, it can sacrifice the ability to put an opponent to sleep for spreading paralysis itself, to play somewhat similarly to Dragonite by outspeeding its opponents after paralysis. Victreebel also has access to Swords Dance, but the Wrap set is more common.</p>

<h1>Zapdos</h1>
<p>In later generations, Zapdos is a Special Attacker of considerable repute. However, in RBY, Zapdos is a mixed attacker. It is completely stopped by Golem and Rhydon, but once they are removed, Zapdos can start running through a weakened team much like how Tauros does. However, sitting at 100 base Speed means it is outsped by a few key threats, but they cannot switch in safely due to the risk of Zapdos carrying Thunder Wave. All in all, Zapdos is a very threatening sweeper, and keeping Golem/Rhydon alive until it is eliminated is very important.</p>
<h2>The Lead Metagame</h2>
<p>The RBY lead metagame is considerably simpler than those of the later generations, with four "major" leads, and the occasional anti-metagame lead. Leads are not as crucial as later generations, as there are no entry hazards to stack, but they do serve their own purposes.

<h1>Alakazam</h1>
<p>Alakazam as a lead is different from the other three "major" leads in that it does not spread Sleep. Instead, Alakazam is used to beat Gengar and tie with Jynx leads, and in exchange loses to Exeggutor leads. Alakazam's chances to come out on top against Jynx depend on Lovely Kiss missing and Alakazam having Seismic Toss.</p>

<h1>Exeggutor</h1>
<p>Exeggutor is the slowest of the "major" leads, and to compensate can pack dual status in the form of Sleep Powder and Stun Spore. Exeggutor beats Alakazam and Gengar, while losing to Jynx.</p>

<h1>Gengar</h1>
<p>Gengar's niche as a lead stems from being the fastest Pokemon with access to a Sleep-inducing move in the RBY metagame. Gengar does not fare as well the previous leads, beating Jynx and losing to Alakazam and Exeggutor.</p>

<h1>Jynx</h1>
<p>Jynx is the fastest user of a Sleep move with 75% accuracy. Jynx beats Exeggutor, ties with Alakazam and loses to Gengar. Jynx can also inflict the dangerous freeze status with its STAB Blizzard, which makes it risky to stall against it.</p>
<h2>Basic Battling Goals</h2>
<h2>Common Team</h2>
<p>Given below is a sample RBY OU team:</p>
Jynx
- Blizzard
- Lovely Kiss
- Psychic
- Body Slam
<p>Jynx is the lead, and is responsible for putting a Pokemon to sleep quickly and possibly attempting to freeze and paralyze. Jynx is the fastest Pokemon with acess to a 75% accurate Sleep-inducing move, which helps it in its job. This is what Jynx does against the common leads:-</p>
Vs Exeggutor: The threat of Blizzard can force it out. Jynx can safely use Lovely Kiss.
Vs Jynx: This is a speed tie. Lovely Kiss, followed by a switch to Chansey.
Vs Alakazam: Switch to Chansey to soak up the Psychic or to get paralyzed, and then force it out with the threat of paralysis.
Alakazam
- Psychic
- Recover
- Reflect
- Thunder Wave
<p>Alakazam is a natural fit on close to every team, and can take on several Pokemon with its high Special and access to Reflect and Thunder Wave. Spreading paralysis is a major part of RBY, and Alakazam is one of the best Pokemon for the job. As a bonus, with Recover, it can go into most one-on-one matchups and come out the victor. The downside is that Alakazam must flee from Pokemon with Thunder Wave until it has done its job of eliminating Physical threats and paralyzing the required Pokemon.</p>
Chansey
- Ice Beam
- Softboiled
- Thunder Wave
- Thunderbolt
<p>Chansey is obligatory on every RBY team, for the purpose of dealing with Starmie. With its bulk, Chansey can spread paralysis very well, and can stall out a lot of Pokemon. If it gets lucky, it can also freeze one of the opponent’s Pokemon, which in RBY is as good as KOing it.</p>
Snorlax
- Body Slam
- Earthquake
- Selfdestruct
- Hyper Beam
<p>Snorlax is Tauros' partner. Snorlax helps in weakening a team and spreading paralysis. It also is a useful Exploder, which can remove Chansey, a huge asset. It also is good for killing weak paralyzed Pokemon with Hyper Beam.</p>
Golem
- Earthquake
- Rock Slide
- Explosion
- Body Slam
<p>Using one of Golem and Rhydon is important in RBY, as they are the best counters to Zapdos. The threat of Explosion makes Golem unpredictable, and Gengar cannot safely switch in because of the risk of Earthquake. Golem is slow, but packs Body Slam for potential paralysis, and has paralysis support from Alakazam and Chansey.</p>
Tauros
- Blizzard
- Body Slam
- Earthquake
- Hyper Beam
<p>Tauros is an excellent revenge killer and lategame sweeper, and once its requirements of sufficient paralysis and opponents weakened into the 40%-50% range are satisfied, Tauros can come out and proceed to sweep through a team without any stops.</p>
<h2>Paralyzing</h2>
<p>Paralysis is one of the most important statuses in RBY, and is the most commonly seen. Often, if you have a free turn and are not sure what to do, using a paralysis move is a low-risk option with high rewards. This especially works if none of your opponent's Pokemon have been afflicted with a status condition. Inflicting paralysis is also important for the sake of allowing sweepers to pick apart a team, as fast Pokemon like Gengar and Alakazam can give them problems. Every team should have two to three Pokemon with moves inflicting paralysis.</p>
<h2>Closing Words</h2>
<p>Hopefully this guide has been useful to you. These are merely the basics of RBY however, and there is no better way to go further from here than actually playing the metagame!<.p>