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Facility Guild Alliance: FortColors

Round 7

The Map Phase
:groudon:
Groudon moves to D5 and uses Fire Punch on the Mower! (-3 EN)
Crit (1, d24): 3 (No), Burn (1, d10): 1 (Yes)
(8 + (11 - 8) + 3)*1.5 + (6 - 0)*4 = 45
:rotom mow: The Mower shattered!

:slaking:
Slaking is lazy as fuck!

Map: Sun (2 rounds)
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
(Empty)​
(Empty)​
:groudon:Groudon
:rotom-fan:Fan (0/30)
:rotom-mow:Mower (0/30)
(Empty)​
(Empty)​


4​
:rotom-wash:Washer (0/30)
Reflect (8 steps)
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​
Reflect (8 steps)
:cell battery:Power Cell
:rotom-frost:Fridge (0/30)


3​
(Empty)​
(Empty)​
:rotom-heat:Oven (0/30)
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​


2​
(Empty)​
:cell battery:Power Cell
:slaking:Slaking​
(Empty)​
(Empty)​
:kangaskhan:Kangaskhan
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team FortColors
:bw/groudon:
I, The Lord of Wind and Flame the Pit Fighter :ring target: Ring Target
HP: 65/95, EN: 3/30, Stats: 11/0/0/0/90, Movement: 2, Typing: Ground, Abilities: Drought, Status: +6 Atk (2 turns), +1 Acc (2 turns), Quickness​
:kangaskhan: Karen the Quickstriker :expert belt: Expert Belt
HP: 0/100, EN: 0/30, Stats: 7/0/0/0/0, Movement: 3, Typing: Normal, Abilities: Early Bird / Scrappy / Inner Focus, Status: Fainted
:slaking: He Who Must Not Be Named the Bruiser :choice band: Choice Band
HP: 115/115, EN: 30/30, Stats: 17/0/0/5/100, Movement: 1, Typing: Normal, Abilities: Truant, Status: OK​
Empty

Team Rotom
:bw/rotom heat:
Rotom the Scammer
HP: 0/150, Stats: 5/8/8/8/86, Movement: 3, Typing: Electric / Fire, Abilities: Levitate, Status: Fainted
:magnezone: Magnezone the Engineer
HP: 0/70, Stats: 5/8/9/7/60, Movement: 3, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic, Status: Fainted
:klinklang: Klinklang the Mechanic
HP: 0/70, Stats: 7/8/5/6/90, Movement: 3, Typing: Steel, Abilities: Plus, Minus, Clear Body, Trait: Minion, Status: Fainted

Rewards will be posted soon
 
Groudon finishes up smashing all of Rotom's appliances. That seems to do the trick, as Rotom rises into the air, about to depart. Before it leaves, it has a little message for you...

:bw/rotom:
"BEFORE WE GO, HERE IS A QUICK WORD FROM TODAY'S SPONSOR, RAID: SHADOW LEGENDS!! I’M SO EXCITED TO TELL YOU ABOUT THIS INCREDIBLE GAME THAT’S TAKEN THE MOBILE GAMING WORLD BY STORM! IF YOU LOVE EPIC FANTASY BATTLES, STRATEGIC GAMEPLAY, AND COLLECTING HUNDREDS OF UNIQUE CHAMPIONS, THEN YOU NEED TO CHECK OUT RAID: SHADOW LEGENDS! THE GAME FEATURES STUNNING GRAPHICS, A TON OF DIFFERENT GAME MODES, AND AN IMMERSIVE STORYLINE THAT WILL KEEP YOU HOOKED FOR HOURS! PLUS, IT’S FREE TO PLAY, SO YOU CAN START YOUR ADVENTURE RIGHT AWAY!! AND RIGHT NOW, IF YOU USE MY SPECIAL PROMO CODE R0T0M<3, YOU’LL GET A BUNCH OF AWESOME REWARDS TO GET YOU STARTED, INCLUDING SOME EPIC CHAMPIONS TO ADD TO YOUR ROSTER! SO WHAT ARE YOU WAITING FOR!? DOWNLOAD RAID: SHADOW LEGENDS FROM THE LINK IN THE DESCRIPTION BELOW AND JOIN THE FIGHT TODAY!!"

And with that, Rotom departs.

:cell battery: Rewards :cell battery:
FortColors +4:amulet coin:RC, -8:tea:JC, 1x:snow mail:Festive Event Voucher, +6 EXP for ONE of :slaking::kangaskhan::groudon:, +4 EXP for ALL of :slaking::kangaskhan::groudon:
Doduodrio +7:amulet coin:RC, +14:tea:JC, +10:rule book:Accolades​
 
Last edited:
FortColors...
:weakness policy:Weakness Policy
:weakness policy:Weakness Policy
:weakness policy:Weakness Policy
Starting Position 1: (Slaking @ :Choice Band:Choice Band)
Job Assignment: Pit Fighter (Atk, Spe)
Starting Position 2: (Groudon @ :ring target:Ring Target)
Job Assignment: Pit Fighter (Atk, Spe)
Starting Position 3: (Kangaskhan @ :Expert Belt:Expert Belt)
Job Assignment: Pit Fighter (Atk. Spe)
slaking.png

He Who Must Not Be Named (Slaking)
Level 2 EXP: 02 / 10

Docile nature ( +None, -None )
Typing: Normal
Abilities: Truant

HP: 115
Atk: 11
Def: 7
SpA: 7
SpD: 5
Speed: 100
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Ice Punch
Night Slash
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
X-Scissor
Zen Headbutt

Level 1:
Amnesia
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Encore
False Swipe
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Slack Off
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Water Pulse
Yawn

Level 2:
After You
Blizzard
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Punishment
Quash
Reversal
Secret Power
Solar Beam
Take Down
Thief
Thunder
kangaskhan.png

Karen (Kangaskhan)
Level 2 EXP: 02 / 10

Bashful nature ( +None, -None )
Typing: Normal
Abilities: Early Bird, Scrappy Hidden Ability: Inner Focus

HP: 100
Atk: 7
Def: 6
SpA: 3
SpD: 6
Speed: 90
Size: 4
Weight: 4


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Bite
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Hit
Double Team
Fake Out
Growl
Hail
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
Aqua Tail
Assurance
Beat Up
Blizzard
Comet Punch
Covet
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Hammer Arm
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Reversal
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon
groudon.png

I, The Lord of Wind and Flame (Groudon)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 7
Sp.Def: 7
Speed: 90
Size: 6
Weight: 12



Combinations (2 / 2)
Thunder Punch + Dynamic Punch
Fire Fang + Power-Up Punch

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder
Rotom's Appliance Room
Level 2 - Large Map

psychic-gen4.png

You have to help me out there, man. I'm from the Recon Guild, see. Got hired to investigate some rumors about lawnmowers and washing machines moving by themselves. But this! This is outta my league, man. It's a whole dang Rotom in there, appliances and all! I'm going to retreat, I'm outclassed and my partners are exhausted. You go deal with the storage room.

Opponents
:bw/rotom:
Rotom

Typing:
Electric/Ghost
Abilities: Levitate
Traits: Leader, Boss Immunities

HP: 150
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1


Other Formes:
:bw/rotom mow:
Rotom-Cut
Typing:
Electric/Grass
Ability: Levitate
Knows Leaf Storm while in this forme.

Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:bw/rotom frost:
Rotom-Freeze
Typing:
Electric/Ice
Ability: Levitate
Knows Blizzard while in this forme.

Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:bw/rotom heat:
Rotom-Heat
Typing:
Electric/Fire
Ability: Levitate
Knows Overheat while in this forme.

Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:bw/rotom fan:
Rotom-Spin
Typing:
Electric/Flying
Ability: Levitate
Knows Air Slash while in this forme.

Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:bw/rotom wash:
Rotom-Wash
Typing:
Electric/Water
Ability: Levitate
Knows Hydro Pump while in this forme.

Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0:
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder
:bw/magnezone:
Magnezone

Typing:
Electric/Steel
Abilities: Magnet Pull, Sturdy, Analytic
Traits: Minion, Minion Restrictions

HP: 70
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 60
Size: 3
Weight: 5


Movepool
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Barrier
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Magnetic Flux
Mirror Coat
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Steel Roller
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Supercell Slam
Take Down
Thunder
Zap Cannon
:bw/klinklang:
Klinklang

Typing:
Steel
Abilities: Plus, Minus, Clear Body
Traits: Minion, Minion Restrictions

HP: 70
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 90
Size: 1
Weight: 4


Movepool
Level 0:
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1:
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip

Level 2:
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon

Map
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
:rotom-mow:Mower (30/30)​
:magnezone:Magnezone​
:rotom-fan:Fan (30/30)​
:klinklang:Klinklang​
:rotom-heat:Oven (30/30)​
(Empty)​


4​
:rotom-wash:Washer (30/30)​
:cell battery:Power Cell
(Empty)​
:rotom:Rotom​
(Empty)​
:cell battery:Power Cell
:rotom-frost:Fridge (30/30)​


3​
(Empty)​
(Empty)​
(Empty)​
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​


2​
(Empty)​
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
:slaking:Slaking​
:groudon:Groudon​
:kangaskhan:Kangaskhan​
(Empty)​
(Empty)​

Objectives
Main:
(Recon Guild) Defeat all of Rotom's appliances.
Side: (Training Guild) Defeat Magnezone and Klinklang.
Side: (Big Game Guild) Defeat Rotom.
Side: (Defense Guild) Defeat an appliance in one hit, thrice.

Tiles
< _ > - No Effect
<Power Cell> - At the start of each round, non-destroyed Appliances on Power Cells restore all of their HP. Electric- and Steel-type Pokemon who end their turn on a Power Cell have their Special Attack stage increased by one (1) for their next three (3) turns.

Objects
Trait for all Objects: These Stats and Interactions are only in effect when an appliance is Off.

:rotom-mow:Mower
Type: Grass | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Mower.

:rotom-fan:Fan
Type: Flying | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Fan.

:rotom-heat:Oven
Type: Fire | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Oven.

:rotom-wash:Washer
Type: Water | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Washer

:rotom-frost:Fridge
Type: Ice | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Fridge.

Arena - Galactic Eterna Building Storage Room
Rotom's Appliances (Mower, Fan, Oven, Washer, Fridge), that aren't destroyed, are either On or Off. By default, they are all Off. Appliances are Objects when Off, and a Pokemon while On.

Before issuing Movements and Maneuvers, Rotom can choose to turn On an Appliance. Rotom assumes the position of that Appliance, attempts Form Shift into the respective Appliance's Rotom form, and if coming from a different Appliance, that Appliance is now Off. Rotom overrides that Appliances stats with its own, in that respective form.

If Rotom is defeated while inhabiting an Appliance, that Appliance is also defeated.

:bw/rotom:
Team FortColors to order
 
Last edited:
:rotom:
Go into Oven​
Movement: F5 > F4​
Maneuver: Prepare F4 with Reflect​
:magnezone:
Movement: C5 > C4 > B4​
Maneuver: Prepare B4 with Reflect​
:klinklang:
Movement: E5 > E4 > D4​
Maneuver: Initiate combat with Groudon​

:bw/klinklang:

Metal Sound - Metal Sound - Metal Sound
At the start of your turn, IF Groudon is under Protection, THEN use Electric Terrain
 
Round 1

The Map Phase
:slaking:
Slaking moves to B2 and holds up a Weakness Policy!
Slaking's Attack sharply rises! (+2 Atk, next 4 turns)
Slaking's Special Attack sharply rises! (+2 SpA, next 4 turns)

:groudon:
Groudon moves to D3 and uses Swords Dance! (-3 EN)
Groudon's Attack sharply rises! (+2 Atk, next 5 turns)

:kangaskhan::weakness policy:
Kangaskhan moves to F2 and holds up a Weakness Policy!
Kangaskhan's Attack sharply rises! (+2 Atk, next 4 turns)
Kangaskhan's Special Attack sharply rises! (+2 SpA, next 4 turns)

:rotom heat:
Rotom turns on the Oven and uses Forme Shift!
Rotom transforms into its Heat Forme!
Rotom moves to F4 and uses Reflect!
F4 is protected from Physical moves! (Reflect, 8 steps)

:magnezone:
Magnezone moves to B4 and uses Reflect!
B4 is protected from Physical moves! (Reflect, 8 steps)

:klinklang:
Klinklang moves to D4 and attacks Groudon!
The Combat Phase begins!

The Combat Phase
Step 1
:klinklang:
Klinklang used Metal Sound!
Miss (18 - 20, d20): 20 (Yes)
But it missed...

:groudon:
Groudon used Focus Energy! (-3 EN)
Groudon's critical hit stage drastically rose! (+3 Crit, next 6 turns)

Step 2
:klinklang:
Klinklang used Metal Sound!
Miss (18 - 20, d20): 13 (No)
Groudon's Special Defense sharply fell! (-2 SpD, next 5 turns)

:groudon:
Groudon used Earthquake! (-3 EN)
Crit (Yes)
(10 + 3 + 3 + (11 - 8))*1.5 + (2 - 0)*4 => 37

Step 3
:klinklang:
Klinklang used Metal Sound!
Miss (18 - 20, d20): 12 (No)
Groudon's Special Defense sharply fell! (-4 SpD, next 5 turns)

:groudon:
Groudon used Earthquake! (-3 EN)
Crit (Yes)
(10 + 3 + 3 + (11 - 8))*1.5 + (2 - 0)*4 => 37

:rotom heat::cell battery:
Rotom was powered up by the Power Cell!
Rotom's Special Attack rose! (+1 SpA, next 3 turns)

:magnezone::cell battery:
Magnezone was powered up by the Power Cell!
Magnezone's Special Attack rose! (+1 SpA, next 3 turns)

:cell battery: Round Summary :cell battery:
:groudon: HP: -0
:groudon: EN: -3-3-3 = -9
:klinklang: HP: -37-37 = -74

Map
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
:rotom-mow:Mower (30/30)​
(Empty)​
:rotom-fan:Fan (30/30)​
(Empty)​
(Empty)​
(Empty)​


4​
:rotom-wash:Washer (30/30)​
:magnezone:Magnezone
Reflect (8 steps)
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​
:rotom-heat:Rotom
Reflect (8 steps)
:cell battery:Power Cell
:rotom-frost:Fridge (30/30)​


3​
(Empty)​
(Empty)​
(Empty)​
:groudon:Groudon
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​


2​
(Empty)​
:slaking:Slaking
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​
:kangaskhan:Kangaskhan
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team FortColors
:slaking: He Who Must Not Be Named the Bruiser :choice band: Choice Band
HP: 115/115, EN: 30/30, Stats: 17/0/0/5/100, Movement: 2, Typing: Normal, Abilities: Truant, Status: +2 Atk (4 turns), +2 SpA (4 turns)​
:groudon: I, The Lord of Wind and Flame the Pit Fighter :ring target: Ring Target
HP: 95/95, EN: 18/30, Stats: 11/0/0/0/90, Movement: 2, Typing: Ground, Abilities: Drought, Status: +2 Atk (2 turns), +3 Crit (4 turns), -4 SpD (5 turns)​
:kangaskhan:Karen the Quickstriker :expert belt: Expert Belt
HP: 100/100, EN: 30/30, Stats: 7/0/0/0/90, Movement: 2, Typing: Normal, Abilities: Early Bird / Scrappy / Inner Focus, Status: +2 Atk (4 turns), +2 SpA (4 turns)​
:weakness policy:Weakness Policy

Team Rotom
:rotom heat: Rotom the Scammer
HP: 150/150, Stats: 5/8/8/8/86, Movement: 3, Typing: Electric / Fire, Abilities: Levitate, Status: +1 SpA (3 turns)​
:magnezone: Magnezone the Engineer
HP: 70/70, Stats: 5/8/9/7/60, Movement: 3, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic, Status: +1 SpA (3 turns)​
:klinklang: Klinklang the Mechanic
HP: 0/70, Stats: 7/8/5/6/90, Movement: 3, Typing: Steel, Abilities: Plus, Minus, Clear Body, Trait: Minion, Status: Fainted

Team FortColors to order
 
Last edited:
:magnezone:
Movement: B4 > C4 > D4 > E4​
Maneuver: Support Rotom with Protect​
:rotom heat:
Movement: F4 > E4 > E3​
Maneuver: Initiate combat with Groudon​

:bw/rotom heat:

Thunderbolt - Thunderbolt - Overheat
At the start of the round, IF Groudon is to use Protect on Step 3, THEN use Thunderbolt - Overheat - Thunderbolt
At the start of your turn, IF Groudon is under Protection, THEN use Substitute
 
Round 2

The Map Phase
:slaking:
Slaking moves to A3 and uses Thunder Punch on the Washer! (-6 EN)
Crit (1, d24): 7 (No), Paralysis (1, d10): 9 (No)
(8 + (17 - 8))*1.5 + (2 - 0)*4 => 34
The Washer shattered!

:groudon:
Groudon uses Swords Dance! (-3 EN)
Groudon's Attack sharply rises! (+4 Atk, next 5 turns)

:kangaskhan::weakness policy:
Kangaskhan moves to G3 and uses Focus Punch on the Fridge!
Crit (1, d24): 15 (No)
(15 + (7 - 8))*1.5 + (2 - 0)*4 + 4 = 33
The Fridge shattered!

:magnezone:
Magnezone moves to E4 and uses Protect on Rotom!
Rotom was protected! (Protection from actions, 1 step)

:rotom heat:
Rotom moves to E3 and attacks Groudon!
The Combat Phase begins!

The Combat Phase
Step 1
:groudon:
Groudon used Swords Dance! (-3 EN)
Groudon's Attack sharply rose! (+6 Atk, next 5 turns)

:rotom heat:
Rotom used Thunderbolt!
Crit (1, d24): 24 (No), Paralysis (1, d10): 5 (No)
(9 + 3 + (8 - 0))*1 + (1 - (-4))*4 = 40

Step 2
:groudon:
Groudon used Earthquake! (-3 EN)
Crit (Yes)
(10 + 3 + 3 + (11 - 8))*2 + (6 - 0)*4 = 62

:rotom heat:
Rotom used Thunderbolt!
Crit (1, d24): 6 (No), Paralysis (1, d10): 4 (No)
(9 + 3 + (8 - 0))*1 + (1 - (-4))*4 = 40

Step 3
:groudon:
Groudon used Earthquake! (-3 EN)
Crit (Yes)
(10 + 3 + 3 + (11 - 8))*1.5 + (6 - 0)*4 = 62

:rotom heat:
Rotom used Overheat!
Crit (1, d24): 9 (No)
(13 + 3 + (8 - 0) + 3)*1 + (1 - (-4))*4 = 47
Rotom's Special Attack sharply fell! (-2 SpA, next 2 turns)
:reaper cloth: Groudon fainted!

:cell battery: Round Summary :cell battery:
:groudon: HP: -40-40-47 = -127
:groudon: EN: -3-3-3 = -9
:rotom heat: HP: -62-62 = -124

Map
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
:rotom-mow:Mower (30/30)​
(Empty)​
:rotom-fan:Fan (30/30)​
(Empty)​
(Empty)​
(Empty)​


4​
:rotom-wash:Washer (0/30)
Reflect (8 steps)
:cell battery:Power Cell
(Empty)​
(Empty)​
:magnezone:Magnezone​
Reflect (8 steps)
:cell battery:Power Cell
:rotom-frost:Fridge (0/30)


3​
:slaking:Slaking​
(Empty)​
(Empty)​
:groudon:Groudon
:cell battery:Power Cell
:rotom heat:Rotom​
(Empty)​
:kangaskhan:Kangaskhan​


2​
(Empty)​
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team FortColors
:slaking: He Who Must Not Be Named the Bruiser :choice band: Choice Band
HP: 115/115, EN: 24/30, Stats: 17/0/0/5/100, Movement: 2, Typing: Normal, Abilities: Truant, Status: +2 Atk (4 turns), +2 SpA (4 turns)​
:groudon: I, The Lord of Wind and Flame the Pit Fighter :ring target: Ring Target
HP: 0/95, EN: 18/30, Stats: 11/0/0/0/90, Movement: 2, Typing: Ground, Abilities: Drought, Status: Fainted
:kangaskhan:Karen the Quickstriker :expert belt: Expert Belt
HP: 100/100, EN: 30/30, Stats: 7/0/0/0/90, Movement: 2, Typing: Normal, Abilities: Early Bird / Scrappy / Inner Focus, Status: +2 Atk (4 turns), +2 SpA (4 turns)​
:weakness policy:Weakness Policy

Battlefield: Sunny (2 rounds)

Team Rotom
:rotom heat: Rotom the Scammer
HP: 26/150, Stats: 5/8/8/8/86, Movement: 3, Typing: Electric / Fire, Abilities: Levitate, Status: Not OK​
:magnezone: Magnezone the Engineer
HP: 70/70, Stats: 5/8/9/7/60, Movement: 3, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic, Status: OK​
:klinklang: Klinklang the Mechanic
HP: 0/70, Stats: 7/8/5/6/90, Movement: 3, Typing: Steel, Abilities: Plus, Minus, Clear Body, Trait: Minion, Status: Fainted

Team FortColors to order
 
Last edited:
:magnezone:
Movement: E4 > D4 > D3 (pushing Groudon onto D2)​
Maneuver: Support Rotom with Protect​
:rotom heat:
Movement: E3 > D3 > C3 > B3​
Maneuver: Initiate combat with Slaking​

:bw/rotom heat:
Bullying

Substitute - Protect - Thunderbolt
At the start of your turn, IF Slaking is under Protection, THEN use Nasty Plot
 
protect becomes struggle because you can't attempt it if you have protection last step i believe
also slaking has 24 en before fire punching the mower, not 30

:bw/slaking::choice band:
Confide ~ Fury Swipes ~ Fury Swipes
 
Round 3

The Map Phase
:slaking:
Slaking moves to B4 and uses Fire Punch on the Mower! (-6 EN)
Crit (1, d24): 23 (No), Burn (1, d10): 1 (Yes)
(8 + (17 - 8) + 3)*1.5 + (2 - 0)*4 = 38
The Mower shattered!

:groudon:
Groudon is ded

:kangaskhan::weakness policy:
Kangaskhan moves to F4 and holds up a Weakness Policy!
Kangaskhan's Attack sharply rose! (+4 Atk, next 4 turns)
Kangaskhan's Special Attack sharply rose! (+4 SpA, next 4 turns)

:magnezone:
Magnezone moves to D3 and uses Protect on Rotom!
Rotom was protected! (Protection from actions, 1 step)

:rotom heat:
Rotom moves to B3 and attacks Groudon!
The Combat Phase begins!

The Combat Phase
Step 1
:slaking:
Slaking used Confide! (-4 EN)
Rotom's Special Attack fell! (-1 SpA, next 5 turns)

:rotom heat:
Rotom used Substitute!
Rotom made a substitute! (Decoy, 9 HP)

Step 2
:rotom heat:
Rotom used Protect!
Rotom protected itself! (Protection from actions)

:slaking:
Slaking used Fury Swipes! (-4 EN)
Rotom protected itself!

Step 3
:slaking:
Slaking used Fury Swipes! (-4 EN)
Miss (5, d5): 5 (Yes)
But it missed...

:rotom heat:
Rotom used Thunderbolt!
Crit (1, d24): 12 (No), Paralysis (1, d10): 9 (No)
(9 + 3 + (8 - 0))*1 + (-1 - 0)*3 = 17

:cell battery: Round Summary :cell battery:
:slaking: HP: -17
:slaking: EN: -4-4-4 = -12
:rotom heat: HP: -0

Map
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
:rotom-mow:Mower (0/30)
(Empty)​
:rotom-fan:Fan (30/30)​
(Empty)​
(Empty)​
(Empty)​


4​
:rotom-wash:Washer (0/30)
:slaking:Slaking
Reflect (8 steps)
:cell battery:Power Cell
(Empty)​
(Empty)​
:kangaskhan:Kangaskhan
Reflect (8 steps)
:cell battery:Power Cell
:rotom-frost:Fridge (0/30)


3​
(Empty)​
:rotom heat:Rotom​
(Empty)​
:magnezone:Magnezone
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​


2​
(Empty)​
:cell battery:Power Cell
(Empty)​
:groudon:Groudon
(Empty)​
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team FortColors
:slaking: He Who Must Not Be Named the Bruiser :choice band: Choice Band
HP: 95/115, EN: 12/30, Stats: 17/0/0/5/100, Movement: 2, Typing: Normal, Abilities: Truant, Status: +2 Atk (1 turn), +2 SpA (1 turn)​
:groudon: I, The Lord of Wind and Flame the Pit Fighter :ring target: Ring Target
HP: 0/95, EN: 18/30, Stats: 11/0/0/0/90, Movement: 2, Typing: Ground, Abilities: Drought, Status: Fainted
:kangaskhan:Karen the Quickstriker :expert belt: Expert Belt
HP: 100/100, EN: 30/30, Stats: 7/0/0/0/90, Movement: 2, Typing: Normal, Abilities: Early Bird / Scrappy / Inner Focus, Status: +4 Atk (4 turns), +4 SpA (4 turns)​

Battlefield: Sunny (1 round)

Team Rotom
:rotom heat: Rotom the Scammer
HP: 26/150, Stats: 5/8/8/8/86, Movement: 3, Typing: Electric / Fire, Abilities: Levitate, Status: OK​
:magnezone: Magnezone the Engineer
HP: 70/70, Stats: 5/8/9/7/60, Movement: 3, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic, Status: OK​
:klinklang: Klinklang the Mechanic
HP: 0/70, Stats: 7/8/5/6/90, Movement: 3, Typing: Steel, Abilities: Plus, Minus, Clear Body, Trait: Minion, Status: Fainted

Team FortColors to order
 
Last edited:
Round 4

The Map Phase
:kangaskhan:
Kangaskhan moves to D4 and uses Thunder Punch on the Fan!
Crit (1, d24): 2 (No), Paralysis (1, d10): 3 (No)
(8 + (7 - 8))*1.5 + (4 - 0)*4 + 4 => 31
The Fan shattered!

:slaking:
Slaking moves to C3 and attacks Magnezone!
The Combat Phase begins!

The Combat Phase
Step 1
:slaking:
Slaking used Earthquake! (-6 EN)
Crit (1, d24): 11 (No)
(10 + (17 - 8) - 1)*2 + (2 - 0)*4 = 44
(Slaking's Attack and Special Attack stages returned to normal)

:magnezone:
Magnezone used Thunderbolt!
Crit (1, d24): 12 (No)
(9 + 3 + (9 - 0))*1 = 21

Step 2
:slaking:
Slaking used Earthquake! (-6 EN)
Crit (1, d24): 13 (No)
(10 + (17 - 8) - 1)*2 = 36
:reaper cloth: Magnezone fainted!
Slaking felt reinvigorated! (Energy set to max)

:cell battery: Round Summary :cell battery:
:slaking: HP: -21
:slaking: EN: -6-6+30 = +18
:magnezone: HP: -44-36 = -80

Map
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
:rotom-mow:Mower (0/30)
(Empty)​
:rotom-fan:Fan (0/30)
(Empty)​
(Empty)​
(Empty)​


4​
:rotom-wash:Washer (0/30)
Reflect (8 steps)
:cell battery:Power Cell
(Empty)​
:kangaskhan:Kangaskhan​
Reflect (8 steps)
:cell battery:Power Cell
:rotom-frost:Fridge (0/30)


3​
(Empty)​
:rotom heat:Rotom​
:slaking:Slaking​
:magnezone:Magnezone
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​


2​
(Empty)​
:cell battery:Power Cell
(Empty)​
:groudon:Groudon
(Empty)​
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team FortColors
:slaking: He Who Must Not Be Named the Bruiser :choice band: Choice Band
HP: 74/115, EN: 30/30, Stats: 17/0/0/5/100, Movement: 2, Typing: Normal, Abilities: Truant, Status: OK​
:groudon: I, The Lord of Wind and Flame the Pit Fighter :ring target: Ring Target
HP: 0/95, EN: 18/30, Stats: 11/0/0/0/90, Movement: 2, Typing: Ground, Abilities: Drought, Status: Fainted
:kangaskhan:Karen the Quickstriker :expert belt: Expert Belt
HP: 100/100, EN: 30/30, Stats: 7/0/0/0/90, Movement: 2, Typing: Normal, Abilities: Early Bird / Scrappy / Inner Focus, Status: +4 Atk (4 turns), +4 SpA (4 turns)​

Battlefield: Sunny (1 round)

Team Rotom
:rotom heat: Rotom the Scammer
HP: 26/150, Stats: 5/8/8/8/86, Movement: 3, Typing: Electric / Fire, Abilities: Levitate, Status: OK​
:magnezone: Magnezone the Engineer
HP: 0/70, Stats: 5/8/9/7/60, Movement: 3, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic, Status: Fainted
:klinklang: Klinklang the Mechanic
HP: 0/70, Stats: 7/8/5/6/90, Movement: 3, Typing: Steel, Abilities: Plus, Minus, Clear Body, Trait: Minion, Status: Fainted

Team Rotom to order
 
Round 4

The Map Phase
:rotom heat:
Rotom moves to B3 and attacks Slaking!
The Combat Phase begins!

The Combat Phase
Step 1
:slaking:
Slaking used Hone Claws! (-6 EN)
Slaking's Attack rose! (+1 Atk, next 5 turns)
Slaking's Accuracy rose! (+1 Acc, next 5 turns)

:rotom heat:
Rotom used Thunderbolt!
Crit (1, d24): 20 (No), Paralysis (1, d10): 4 (No)
(9 + 3 + (8 - 0))*1 = 20

Step 2
:slaking:
Slaking used Rock Slide! (-6 EN)
Miss (No), Crit (1, d24): 18 (No), Flinch (1 - 3, d10): 6 (No)
(8 + (17 - 8))*1.5 + (1 - 0)*4 => 30
:reaper cloth: Rotom fainted!

:cell battery: Round Summary :cell battery:
:slaking: HP: -20
:slaking: EN: -6-6 = -12
:rotom heat: HP: -30

Map
A​
B​
C​
D​
E​
F​
G​


5​
(Empty)​
:rotom-mow:Mower (0/30)
(Empty)​
:rotom-fan:Fan (0/30)
(Empty)​
(Empty)​
(Empty)​


4​
:rotom-wash:Washer (0/30)
Reflect (8 steps)
:cell battery:Power Cell
(Empty)​
:kangaskhan:Kangaskhan​
Reflect (8 steps)
:cell battery:Power Cell
:rotom-frost:Fridge (0/30)


3​
(Empty)​
:rotom heat:Rotom
:slaking:Slaking​
:magnezone:Magnezone
:cell battery:Power Cell
(Empty)​
(Empty)​
(Empty)​


2​
(Empty)​
:cell battery:Power Cell
(Empty)​
:groudon:Groudon
(Empty)​
:cell battery:Power Cell
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team FortColors
:slaking: He Who Must Not Be Named the Bruiser :choice band: Choice Band
HP: 54/115, EN: 18/30, Stats: 17/0/0/5/100, Movement: 2, Typing: Normal, Abilities: Truant, Status: +1 Atk (4 turns), +1 Acc (4 turns)​
:groudon: I, The Lord of Wind and Flame the Pit Fighter :ring target: Ring Target
HP: 0/95, EN: 18/30, Stats: 11/0/0/0/90, Movement: 2, Typing: Ground, Abilities: Drought, Status: Fainted
:kangaskhan:Karen the Quickstriker :expert belt: Expert Belt
HP: 100/100, EN: 30/30, Stats: 7/0/0/0/90, Movement: 2, Typing: Normal, Abilities: Early Bird / Scrappy / Inner Focus, Status: +4 Atk (4 turns), +4 SpA (4 turns)​

Battlefield: Clear

Team Rotom
:rotom heat: Rotom the Scammer
HP: 0/150, Stats: 5/8/8/8/86, Movement: 3, Typing: Electric / Fire, Abilities: Levitate, Status: Fainted
:magnezone: Magnezone the Engineer
HP: 0/70, Stats: 5/8/9/7/60, Movement: 3, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic, Status: Fainted
:klinklang: Klinklang the Mechanic
HP: 0/70, Stats: 7/8/5/6/90, Movement: 3, Typing: Steel, Abilities: Plus, Minus, Clear Body, Trait: Minion, Status: Fainted

Rewards to come in the next post
 
Groudon finishes up smashing all of Rotom's appliances. That seems to do the trick, as Rotom rises into the air, about to depart. Before it leaves, it has a little message for you...

:bw/rotom:
"BEFORE WE GO, HERE IS A QUICK WORD FROM TODAY'S SPONSOR, RAID: SHADOW LEGENDS!! I’M SO EXCITED TO TELL YOU ABOUT THIS INCREDIBLE GAME THAT’S TAKEN THE MOBILE GAMING WORLD BY STORM! IF YOU LOVE EPIC FANTASY BATTLES, STRATEGIC GAMEPLAY, AND COLLECTING HUNDREDS OF UNIQUE CHAMPIONS, THEN YOU NEED TO CHECK OUT RAID: SHADOW LEGENDS! THE GAME FEATURES STUNNING GRAPHICS, A TON OF DIFFERENT GAME MODES, AND AN IMMERSIVE STORYLINE THAT WILL KEEP YOU HOOKED FOR HOURS! PLUS, IT’S FREE TO PLAY, SO YOU CAN START YOUR ADVENTURE RIGHT AWAY!! AND RIGHT NOW, IF YOU USE MY SPECIAL PROMO CODE R0T0M<3, YOU’LL GET A BUNCH OF AWESOME REWARDS TO GET YOU STARTED, INCLUDING SOME EPIC CHAMPIONS TO ADD TO YOUR ROSTER! SO WHAT ARE YOU WAITING FOR!? DOWNLOAD RAID: SHADOW LEGENDS FROM THE LINK IN THE DESCRIPTION BELOW AND JOIN THE FIGHT TODAY!!"

And with that, Rotom departs.

:cell battery: Rewards :cell battery:
FortColors +4:amulet coin:RC, -8:tea:JC, 1x:snow mail:Festive Event Voucher, +6 EXP for ONE of :slaking::kangaskhan::groudon:, +4 EXP for ALL of :slaking::kangaskhan::groudon:
Doduodrio +7:amulet coin:RC, +14:tea:JC, +10:rule book:Accolades​
 
Fort...
:leftovers:leftovers
:dowsing-machine:barometer
:weakness policy:weakness policy
:black belt:black belt
excadrill.png

Bit (Excadrill)
Level 2 — EXP: 2 / 10

Bashful nature ( No changes )
Typing: Ground/Steel
Abilities: Sand Rush, Sand Force Hidden Ability: Mold Breaker

HP: 100
Attack: 10
Defen.: 5
Sp.Atk: 4
Sp.Def: 5
Speed: 88
Size: 1
Weight: 3



Combinations (2 / 2)
Rapid Spin + Iron Head
Swords Dance + Earthquake

Movepool
Level 0
Aerial Ace
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Metal Sound
Poison Jab
Protect
Rest
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor

Level 1
Brutal Swing
Confide
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Iron Defense
Metal Claw
Mud-Slap
Rapid Spin
Rock Climb
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Scary Face
Scratch
Sludge Bomb
Stealth Rock
Sunny Day
Swagger

Level 2
Double-Edge
Fury Swipes
Rock Blast
Secret Power
Skull Bash
Steel Beam
Submission
Take Down
:bw/politoed:
Heart (Politoed)
Level 3 EXP: 05 / 10

Modest nature ( +Special Attack, -Attack )
Typing: Water
Abilities: Water Absorb, Damp Hidden Ability: Drizzle

HP: 95
Atk: 5 (-)
Def: 6
SpA: 8 (+)
SpD: 7
Speed: 70
Size: 1
Weight: 3


Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall

Level 1:
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap

Level 3:
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
dusknoir.png

Sunfire (Dusknoir)
Level 3 — EXP: 7 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Attack: 7
Defen.: 10
Sp.Atk: 4 (-)
Sp.Def: 10
Speed: 52 (+)
Size: 4
Weight: 5



Combinations (4 / 4)
Sucker Punch + Confuse Ray
Shadow Sneak + Poltergeist
Body Slam + Icy Wind
Infestation + Toxic

Movepool
Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
stakataka.png

BESTOW THE ENDURANCE OF BEDROCK (Stakataka)
Level 3 — EXP: 0 / 10

Impish nature ( Defense +2, Special Attack -1 )
Typing: Rock/Steel
Abilities: Beast Boost

HP: 85
Attack: 9
Defen.: 17 (+)
Sp.Atk: 3 (-)
Sp.Def: 7
Speed: 13
Size: 3
Weight: 11



Combinations (4 / 4)
Light Screen + Gyro Ball
Heavy Slam + Sandstorm
Bulldoze + Body Slam
Infestation + Heat Crash

Movepool
Level 0
Autotomize
Earthquake
Facade
Flash Cannon
Iron Head
Light Screen
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1
Brutal Swing
Harden
High Horsepower
Infestation
Iron Defense
Recycle
Rock Throw
Role Play
Safeguard
Sandstorm
Stealth Rock
Steel Roller
Wide Guard

Level 2
Bind
Double-Edge
Mega Kick
Meteor Beam
Rock Blast
Steel Beam
Stone Edge
Superpower
Take Down

Level 3
Bide
Body Slam
Bulldoze
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Return
Rock Tomb
Smack Down
Stomp
Telekinesis
...in Tinkaton's Turf War!
Level 3 - Small Map

cabbie.png

Sprite by kyledove
Oi, mate! You from the Guild, yeah? Smashin', 'cause I could really use your help! See, I've got meself a roost full o' Corviknight, where me trusty birds rest up between flights. Trouble is, there's this cheeky bunch o' hooligans led by a bloomin' Tinkaton, nickin' scrap metal day and night! Me poor Corviknights can't get a wink of sleep, and if they ain't sleepin', I ain't runnin' a proper cab service, am I?

Opponents
:sv/tinkaton:
Tinkaton

Typing: Fairy/Steel
Abilities: Mold Breaker, Own Tempo Hidden Ability: Pickpocket

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 5
Sp.Def: 8
Speed: 94
Size: 1
Weight: 5


Movepool
Level 0
Astonish
Brick Break
Facade
Fake Tears
Flash Cannon
Light Screen
Metal Sound
Play Rough
Protect
Reflect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Thunder Wave

Level 1
Baby-Doll Eyes
Brutal Swing
Encore
Fairy Wind
Fake Out
Flatter
Helping Hand
Metal Claw
Rock Smash
Slam
Stealth Rock
Sweet Kiss

Level 2
Covet
Feint
Foul Play
Ice Hammer
Quash
Steel Beam
Stone Edge
Thief

Level 3
Bulldoze
Draining Kiss
Hard Press
Heavy Slam
Knock Off
Pounce
Rock Tomb
Skitter Smack
Smack Down
:sv/steelix:
Steelix

Typing: Steel/Ground
Abilities: Rock Head, Sturdy Hidden Ability: Sheer Force

HP: 90
Attack: 6
Defen.: 14
Sp.Atk: 4
Sp.Def: 5
Speed: 30
Size: 7
Weight: 8


Movepool
Level 0
Autotomize
Crunch
Dark Pulse
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Iron Head
Protect
Psychic Fangs
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Sharpen
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Brutal Swing
Captivate
Confide
Curse
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Drill Run
Harden
High Horsepower
Ice Fang
Iron Defense
Mud-Slap
Rage
Rock Climb
Rock Smash
Rock Throw
Rototiller
Sand Tomb
Sandstorm
Scary Face
Slam
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Twister
Wide Guard

Level 2
Aqua Tail
Bind
Double-Edge
Flail
Head Smash
Iron Tail
Meteor Beam
Payback
Rock Blast
Secret Power
Skull Bash
Steel Beam
Stone Edge
Take Down

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Gyro Ball
Headbutt
Heavy Slam
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Self-Destruct
Smack Down
Torment
:sv/scizor:
Scizor

Typing: Bug/Steel
Abilities: Swarm, Technician Hidden Ability: Light Metal

HP: 85
Attack: 9
Defen.: 7
Sp.Atk: 4
Sp.Def: 6
Speed: 65
Size: 3
Weight: 5


Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Bullet Punch
Cross Poison
Defog
Facade
Flash Cannon
Iron Head
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Iron Defense
Metal Claw
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sand Tomb
Sandstorm
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Steel Beam
Superpower
Take Down
Thief
Venoshock

Level 3
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Hard Press
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn
:sv/goodra-hisui:
Goodra-Hisui

Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor Hidden Ability: Gooey

HP: 90
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size: 3
Weight: 7


Movepool
Level 0
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Level 2
Acid Spray
Blizzard
Dragon Cheer
Feint
Fire Blast
Flail
Hydro Pump
Iron Tail
Secret Power
Shelter
Steel Beam
Take Down
Thunder

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Frustration
Gyro Ball
Heavy Slam
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Return
Rock Tomb
Skitter Smack
Sludge Wave
:sv/naviathan:
Naviathan

Typing: Water/Steel
Abilities: Guts, Heatproof Hidden Ability: Light Metal

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 7
Sp.Def: 5
Speed: 97
Size: 6
Weight: 9


Movepool
Level 0
Calm Mind
Crunch
Dragon Claw
Dragon Pulse
Drill Peck
Facade
Flash Cannon
Ice Beam
Ice Punch
Iron Head
Liquidation
Metal Sound
Protect
Psychic Fangs
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Fang
Thunder Punch
Toxic
Waterfall
Wild Charge

Level 1
Bite
Brutal Swing
Bubble Beam
Confide
Double Team
Dragon Breath
Dragon Dance
Echoed Voice
Feather Dance
Gust
Hail
Haze
Ice Fang
Iron Defense
Metal Claw
Peck
Rain Dance
Rock Smash
Scary Face
Slack Off
Steel Roller
Swagger
Taunt
Water Gun
Water Pulse
Whirlpool
Wide Guard

Level 2
Blizzard
Feint
Focus Energy
Hurricane
Hydro Pump
Icicle Spear
Iron Tail
Scale Shot
Secret Power
Steel Beam
Wave Crash

Level 3
Anchor Shot
Attract
Body Slam
Breaking Swipe
Brine
Chilling Water
Dive
Frustration
Heavy Slam
Icicle Crash
Icy Wind
Laser Focus
Muddy Water
Return
Scald
Self-Destruct

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
--​
:iron-plate:
--​
--​
:goodra hisui:
<Spawn>​
--​
--​


4​
--​
--​
:stone-plate:
--​
:stone-plate:
:tinkaton:
<Tink Spawn>​
--​


3​
:unknown:Start 1
<Keep>​
--​
:iron-plate:
--​
--​
:stone-plate:
:naviathan:
<Spawn>​


2​
<Keep>​
:unknown:Start 2
<Keep>​
--​
:stone-plate:
:iron-plate:
--​
--​


1​
:corviknight:
<Keep>​
<Keep>​
:unknown:Start 3
<Keep>​
--​
--​
--​
--​

Objectives
Main:
(Defense Guild) Defend the Keep for eight (8) rounds.
Side: (Big Game Guild) Defeat Tinkaton one or more times.
Side: (Training Guild) Defeat one (1) Spawn.
Side: (Training Guild) Defeat two (2) Spawn.

Defeat Condition: Two (2) or more enemies end their turn on <Keep> tiles.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two (2) rounds: At the end of the referee's turn, create a new copy of that Pokemon on this tile.
<Rotating Spawn> - Rotating enemies enter play on these tiles.
<Keep> - A Keep tile.

Objects
:iron-plate:Sturdy Wall
(Impassable.)

:stone-plate:Weak Wall
Interact (Tinkaton Only): Destroy this wall.

:corviknight:Corviknight
(Impassable.)

Arena - Corviknight Keep
At the start of the map:
- Randomize the order of :steelix:Steelix, :scizor:Scizor, :goodra-hisui:Goodra-Hisui, and :naviathan:Naviathan. This is the rotating enemy list.
- Place :tinkaton: Tinkaton on the <Tinkaton Spawn> tile.
- Place the first two (2) rotating enemies on distinct <Rotating Spawn> tiles.

At the end of each round, if the referee was the active player: Place the next rotating enemy on a <Rotating Spawn> tile. (If the end of the list is reached, return to the start.)

When an Enemy Pokemon would move and a path is blocked by a Player Pokemon, if that Player Pokemon currently has at least two (2) adjacent enemies, that Enemy Pokemon may move through the Player Pokemon's tile at the cost of 0 movement.

:tinkaton:Tinkaton counts as two (2) enemies for the Defeat Condition while on a <Keep> tile.



Spawn order: :goodra hisui::naviathan::scizor::steelix:

Round 1 (Player):

FortColors to pick starting positions and order
 
Last edited:
Round 2 (Ref):

:goodra hisui: E5 -> D5 -> D4

:tinkaton: F4 -> Interact (Weak Wall @ E4)

:naviathan: G3 -> G2 -> F2

:scizor: Spawns on G3

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
--​
:iron-plate:
--​
--​
<Spawn>​
--​
--​


4​
--​
--​
:stone-plate:
:goodra hisui:
--​
:tinkaton:
<Tink Spawn>​
--​


3​
:politoed:
<Keep>​
--​
:iron-plate:
--​
--​
:stone-plate:
:scizor:
<Spawn>​


2​
<Keep>​
<Keep>​
--​
:stone-plate:
:iron-plate:
:naviathan:
--​


1​
:corviknight:
<Keep>​
<Keep>​
:excadrill:
<Keep>​
--​
:stakataka:
--​
--​

FortColors
:politoed:Politoed:dowsing machine:Barometer
HP: 95/95, EN: 30/30, Stats: 5/6/8/7/70, Typing: Water, Abilities: Water Absorb / Damp / Drizzle
Status: OK
:excadrill:Excadrill:weakness policy:Weakness Policy
HP: 100/100, EN: 30/30, Stats: 10/5/4/5/88, Typing: Ground / Steel, Abilities: Sand Rush / Sand Force / Mold Breaker
Status: OK
:stakataka:Stakataka:black belt:Black Belt
HP: 85/85, EN: 30/30, Stats: 9/17/3/7/13, Typing: Rock / Steel, Abilities: Beast Boost
Status: OK
Field: Clear
Battlefield: Clear​
Tinkaton's Turf War
:tinkaton:Tinkaton
HP: 90/90, EN: 30/30, Stats: 6/6/5/8/94, Typing: Fairy / Steel, Abilities: Mold Breaker / Own Tempo / Pickpocket
Status: OK
:goodra hisui:Goodra
HP: 90/90, EN: 30/30, Stats: 7/7/8/11/60, Typing: Steel / Dragon, Abilities: Sap Sipper / Shell Armor / Gooey
Status: OK
:naviathan:Naviathan
HP: 95/95, EN: 30/30, Stats: 8/7/7/5/97, Typing: Water / Steel, Abilities: Guts / Heatproof / Light Metal
Status: OK
:scizor:Scizor
HP: 85/85, EN: 30/30, Stats: 9/7/4/6/65, Typing: Bug / Steel, Abilities: Swarm / Technician / Light Metal
Status: OK
Field: Clear​



Round 3 (Player):

FortColors to order
 
Last edited:
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