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Facility Guild Alliance: Mamoswindle

Round 8

:liepard: moves and engages
Fake Tears
-3 en
Bastiodon -2 SpD
+init token

:lucario: moves and supports
Coaching
-6 en, -init token
everyone but lucario +1 atk, def

:heracross: moves
:bisharp: moves
:emboar: moves and engages

:tyranitar:
protect
-4 en

:emboar:
smog (fog)
-3 en
ttar emboar poisoned, toxin'd

ttar, emboar -2 hp poison
toxin 1->2

remaining bastiodons -4 hp
medicham spawns
-1 Acc (everyone)


:pmd/mamoswine:
Tech: 3
Hours: 72
====================
:tyranitar:Tyranitar :leftovers:Leftovers
HP: 93/95 EN: 26/30
9/8/7/7/61 | 4/6
Types: Rock/Dark
Abilities: Sand Stream, Unnerve
Discipline: Unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: Psn (2), Toxin
Stages: -1 Acc

:chesnaught:Chesnaught :leftovers:Leftovers
HP: 90/90 EN: 30/30
8/9/5/6/64 | 3/4
Types: Grass/Fighting
Abilities: Overgrow, Bulletproof
Discipline: Precise
Physical Acc +15%.
Status: None
Stages: -1 Acc

:aggron:Aggron :leftovers:Leftovers
HP: 85/85 EN: 30/30
8/13/5/5/50 | 4/8
Types: Steel/Rock
Abilities: Sturdy, Rock Head
Status: None
Stages: -1 Acc

:pmd/rampardos:
Tech: 0
Hours: 120
====================
:liepard:Liepard
HP: 85/85 EN: 30/30
6/4/6/4/106 | 2/3
Types: Dark
Abilities: Limber, Unburden, Prankster
Status: None
Stages: +3 Atk, +2 Def, -1 Acc
Traits: Requires no Tech for their first Technique each battle.

:bisharp:Bisharp
HP: 85/85 EN: 30/30
9/7/5/5/70 | 3/4
Types: Dark/Steel
Abilities: Defiant, Inner Focus, Pressure
Status: None
Stages: +3 Atk, +2 Def, -1 Acc

:emboar:Emboar
HP: 98/100 EN: 23/30
9/5/7/5/65 | 3/5
Types: Fire/Fighting
Abilities: Blaze, Reckless
Status: Psn (2), Toxin
Stages: +3 Atk, +2 Def, -1 Acc

:camerupt:Camerupt
HP: 85/85 EN: 27/30
7/5/8/6/40 | 4/6
Types: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point
Status: None
Stages: +3 Atk, +2 Def, -1 Acc

:heracross:Heracross
HP: 90/90 EN: 30/30
9/6/3/7/85 | 3/4
Types: Bug/Fighting
Abilities: Swarm, Guts, Moxie
Status: None
Stages: +4 Atk, +2 Def, -1 Acc

:lucario:Lucario
HP: 85/85 EN: 18/30
8/5/8/5/90 | 3/4
Types: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified
Status: None
Stages: +2 Atk, +1 Def, -1 Acc

:medicham:Medicham
HP: 85/85 EN: 30/30
5/6/5/6/80 | 3/3
Types: Fighting/Psychic
Abilities: Pure Power, Telepathy
Status: doesnt exist yet
Stages: ,-1 Acc

:bastiodon:Bastiodon on Row 6
HP: 18/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: None

:bastiodon:Bastiodon on Row 4
HP: 18/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: None

:bastiodon:Bastiodon on Row 2
HP: 0/50
Map
--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
7​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
::
--​
::
~Li~​
6​
:pixie plate:
[V3]​
:aggron:
--​
:bastiodon:
~Ba~​
:liepard:
-3-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
5​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
:lucario:
--​
::
~V3~​
4​
:pixie plate:
[V2]​
:chesnaught:
--​
:bastiodon:
~Ba~​
:camerupt:
-2-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
:medicham:
~V1~​
3​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
:heracross:
--​
::
--​
::
--​
::
~V2~​
2​
:pixie plate:
[V1]​
:tyranitar:
--​
:emboar:
~Ba~​
::
-1-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
1​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
:bisharp:
--​
::
--​
::
~Bi~​

mamo to order
 
Last edited:
Round 9

remaining bastiodons -4 hp


:pmd/mamoswine:
Tech: 3
Hours: 72
====================
:tyranitar:Tyranitar :leftovers:Leftovers
HP: 93/95 EN: 26/30
9/8/7/7/61 | 4/6
Types: Rock/Dark
Abilities: Sand Stream, Unnerve
Discipline: Unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: Psn (2), Toxin
Stages: -1 Acc

:chesnaught:Chesnaught :leftovers:Leftovers
HP: 90/90 EN: 30/30
8/9/5/6/64 | 3/4
Types: Grass/Fighting
Abilities: Overgrow, Bulletproof
Discipline: Precise
Physical Acc +15%.
Status: None
Stages: -1 Acc

:aggron:Aggron :leftovers:Leftovers
HP: 85/85 EN: 30/30
8/13/5/5/50 | 4/8
Types: Steel/Rock
Abilities: Sturdy, Rock Head
Status: None
Stages: -1 Acc

:pmd/rampardos:
Tech: 0
Hours: 120
====================
:liepard:Liepard
HP: 85/85 EN: 30/30
6/4/6/4/106 | 2/3
Types: Dark
Abilities: Limber, Unburden, Prankster
Status: None
Stages: +3 Atk, +2 Def, -1 Acc
Traits: Requires no Tech for their first Technique each battle.

:bisharp:Bisharp
HP: 85/85 EN: 30/30
9/7/5/5/70 | 3/4
Types: Dark/Steel
Abilities: Defiant, Inner Focus, Pressure
Status: None
Stages: +3 Atk, +2 Def, -1 Acc

:emboar:Emboar
HP: 98/100 EN: 23/30
9/5/7/5/65 | 3/5
Types: Fire/Fighting
Abilities: Blaze, Reckless
Status: Psn (2), Toxin
Stages: +3 Atk, +2 Def, -1 Acc

:camerupt:Camerupt
HP: 85/85 EN: 27/30
7/5/8/6/40 | 4/6
Types: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point
Status: None
Stages: +3 Atk, +2 Def, -1 Acc

:heracross:Heracross
HP: 90/90 EN: 30/30
9/6/3/7/85 | 3/4
Types: Bug/Fighting
Abilities: Swarm, Guts, Moxie
Status: None
Stages: +4 Atk, +2 Def, -1 Acc

:lucario:Lucario
HP: 85/85 EN: 18/30
8/5/8/5/90 | 3/4
Types: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified
Status: None
Stages: +2 Atk, +1 Def, -1 Acc

:medicham:Medicham
HP: 85/85 EN: 30/30
5/6/5/6/80 | 3/3
Types: Fighting/Psychic
Abilities: Pure Power, Telepathy
Status: doesnt exist yet
Stages: ,-1 Acc

:bastiodon:Bastiodon on Row 6
HP: 14/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: -2 SpD

:bastiodon:Bastiodon on Row 4
HP: 14/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: None

:bastiodon:Bastiodon on Row 2
HP: 0/50
Map
--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
7​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
::
--​
::
~Li~​
6​
:pixie plate:
[V3]​
:aggron:
--​
:bastiodon:
~Ba~​
:liepard:
-3-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
5​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
:lucario:
--​
::
~V3~​
4​
:pixie plate:
[V2]​
:chesnaught:
--​
:bastiodon:
~Ba~​
:camerupt:
-2-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
:medicham:
~V1~​
3​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
:heracross:
--​
::
--​
::
--​
::
~V2~​
2​
:pixie plate:
[V1]​
:tyranitar:
--​
:emboar:
~Ba~​
::
-1-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
1​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
:bisharp:
--​
::
--​
::
~Bi~​


ref to order
 
Round 10

:liepard: engages
Chill
+20 en (max 30)
+fatigue
+init token

:lucario:Support (Coaching)
-6 en, -init token
+1 atk, def for everyone else

:emboar: engages
Close Combat
-3 en
(12+4+9-8)*2+5+3+3+3 = 48
-1 def, spd

:tyranitar:
Dragon Dance
-3 en
+1 Atk, +1 Spe

ttar +4 hp
ttar -2 hp psn
emboar -4 hp psn
toxin 2->3

remaining bastiodons -4 hp
everyone -1 acc


:pmd/mamoswine:
Tech: 3
Hours: 72
====================
:tyranitar:Tyranitar :leftovers:Leftovers
HP: 47/95 EN: 23/30
9/8/7/7/92 | 4/6
Types: Rock/Dark
Abilities: Sand Stream, Unnerve
Discipline: Unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: Psn (3), Toxin
Stages: -1 Acc, +1 Atk, +1 Spe

:chesnaught:Chesnaught :leftovers:Leftovers
HP: 90/90 EN: 30/30
8/9/5/6/64 | 3/4
Types: Grass/Fighting
Abilities: Overgrow, Bulletproof
Discipline: Precise
Physical Acc +15%.
Status: None
Stages: -1 Acc

:aggron:Aggron :leftovers:Leftovers
HP: 85/85 EN: 30/30
8/13/5/5/50 | 4/8
Types: Steel/Rock
Abilities: Sturdy, Rock Head
Status: None
Stages: -1 Acc

:pmd/rampardos:
Tech: 0
Hours: 120
====================
:liepard:Liepard
HP: 85/85 EN: 30/30
6/4/6/4/106 | 2/3
Types: Dark
Abilities: Limber, Unburden, Prankster
Status: None
Stages: +4 Atk, +3 Def, -1 Acc
Traits: Requires no Tech for their first Technique each battle.

:bisharp:Bisharp
HP: 85/85 EN: 30/30
9/7/5/5/70 | 3/4
Types: Dark/Steel
Abilities: Defiant, Inner Focus, Pressure
Status: None
Stages: +4 Atk, +3 Def, -1 Acc

:emboar:Emboar
HP: 94/100 EN: 20/30
9/5/7/5/65 | 3/5
Types: Fire/Fighting
Abilities: Blaze, Reckless
Status: Psn (3), Toxin
Stages: +4 Atk, +3 Def, -1 Acc

:camerupt:Camerupt
HP: 85/85 EN: 27/30
7/5/8/6/40 | 4/6
Types: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point
Status: None
Stages: +4 Atk, +3 Def, -1 Acc

:heracross:Heracross
HP: 90/90 EN: 30/30
9/6/3/7/85 | 3/4
Types: Bug/Fighting
Abilities: Swarm, Guts, Moxie
Status: None
Stages: +5 Atk, +3 Def, -1 Acc

:lucario:Lucario
HP: 85/85 EN: 12/30
8/5/8/5/90 | 3/4
Types: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified
Status: None
Stages: +2 Atk, +1 Def, -1 Acc

:medicham:Medicham
HP: 85/85 EN: 30/30
5/6/5/6/80 | 3/3
Types: Fighting/Psychic
Abilities: Pure Power, Telepathy
Status: doesnt exist yet
Stages: +1 Atk, +1 Def,-1 Acc

:bastiodon:Bastiodon on Row 6
HP: 10/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: -2 SpD

:bastiodon:Bastiodon on Row 4
HP: 10/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: None

:bastiodon:Bastiodon on Row 2
HP: 0/50
Map
--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
7​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
::
--​
::
~Li~​
6​
:pixie plate:
[V3]​
:aggron:
--​
:bastiodon:
~Ba~​
:liepard:
-3-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
5​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
:lucario:
--​
::
~V3~​
4​
:pixie plate:
[V2]​
:chesnaught:
--​
:bastiodon:
~Ba~​
:camerupt:
-2-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
:medicham:
~V1~​
3​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
:heracross:
--​
::
--​
::
--​
::
--​
::
--​
::
~V2~​
2​
:pixie plate:
[V1]​
:tyranitar:
--​
:emboar:
~Ba~​
::
-1-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
1​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
:bisharp:
--​
::
--​
::
~Bi~​


mamo to order
 
Last edited:
Round 11

remaining bastiodons -4 hp

:pmd/mamoswine:
Tech: 3
Hours: 72
====================
:tyranitar:Tyranitar :leftovers:Leftovers
HP: 47/95 EN: 23/30
9/8/7/7/92 | 4/6
Types: Rock/Dark
Abilities: Sand Stream, Unnerve
Discipline: Unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: Psn (3), Toxin
Stages: -1 Acc, +1 Atk, +1 Spe

:chesnaught:Chesnaught :leftovers:Leftovers
HP: 90/90 EN: 30/30
8/9/5/6/64 | 3/4
Types: Grass/Fighting
Abilities: Overgrow, Bulletproof
Discipline: Precise
Physical Acc +15%.
Status: None
Stages: -1 Acc

:aggron:Aggron :leftovers:Leftovers
HP: 85/85 EN: 30/30
8/13/5/5/50 | 4/8
Types: Steel/Rock
Abilities: Sturdy, Rock Head
Status: None
Stages: -1 Acc

:pmd/rampardos:
Tech: 0
Hours: 120
====================
:liepard:Liepard
HP: 85/85 EN: 30/30
6/4/6/4/106 | 2/3
Types: Dark
Abilities: Limber, Unburden, Prankster
Status: None
Stages: +4 Atk, +3 Def, -1 Acc
Traits: Requires no Tech for their first Technique each battle.

:bisharp:Bisharp
HP: 85/85 EN: 30/30
9/7/5/5/70 | 3/4
Types: Dark/Steel
Abilities: Defiant, Inner Focus, Pressure
Status: None
Stages: +4 Atk, +3 Def, -1 Acc

:emboar:Emboar
HP: 94/100 EN: 20/30
9/5/7/5/65 | 3/5
Types: Fire/Fighting
Abilities: Blaze, Reckless
Status: Psn (3), Toxin
Stages: +4 Atk, +3 Def, -1 Acc

:camerupt:Camerupt
HP: 85/85 EN: 27/30
7/5/8/6/40 | 4/6
Types: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point
Status: None
Stages: +4 Atk, +3 Def, -1 Acc

:heracross:Heracross
HP: 90/90 EN: 30/30
9/6/3/7/85 | 3/4
Types: Bug/Fighting
Abilities: Swarm, Guts, Moxie
Status: None
Stages: +5 Atk, +3 Def, -1 Acc

:lucario:Lucario
HP: 85/85 EN: 12/30
8/5/8/5/90 | 3/4
Types: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified
Status: None
Stages: +2 Atk, +1 Def, -1 Acc

:medicham:Medicham
HP: 85/85 EN: 30/30
5/6/5/6/80 | 3/3
Types: Fighting/Psychic
Abilities: Pure Power, Telepathy
Status: doesnt exist yet
Stages: +1 Atk, +1 Def,-1 Acc

:bastiodon:Bastiodon on Row 6
HP: 6/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: -2 SpD

:bastiodon:Bastiodon on Row 4
HP: 6/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: None

:bastiodon:Bastiodon on Row 2
HP: 0/50
Field:
Smog Fog (1r)​
Map
--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
7​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
::
--​
::
~Li~​
6​
:pixie plate:
[V3]​
:aggron:
--​
:bastiodon:
~Ba~​
:liepard:
-3-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
5​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
:lucario:
--​
::
~V3~​
4​
:pixie plate:
[V2]​
:chesnaught:
--​
:bastiodon:
~Ba~​
:camerupt:
-2-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
:medicham:
~V1~​
3​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
:heracross:
--​
::
--​
::
--​
::
~V2~​
2​
:pixie plate:
[V1]​
:tyranitar:
--​
:emboar:
~Ba~​
::
-1-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
1​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
:bisharp:
--​
::
--​
::
~Bi~​


ref to order
 
Last edited:
Round 12

:liepard: does fuck all
-2 en

:medicham:
trick room
-3 en
trick room (4r)

:emboar: engages
Close Combat
-3 en
hits (3,d4):
1770666518891.png

(12+4+9-8)*2+5+3+3+3 = 48
L+Ratio ttar
heracross moxie

emboar -6hp psn
toxin 3->4

remaining bastiodons -4 hp

:pmd/mamoswine:
Tech: 3
Hours: 72
====================
:tyranitar:Tyranitar :leftovers:Leftovers
HP: 0/95 EN: 0/30
9/8/7/7/92 | 4/6
Types: Rock/Dark
Abilities: Sand Stream, Unnerve
Discipline: Unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: Psn (3), Toxin
Stages: -1 Acc, +1 Atk, +1 Spe

:chesnaught:Chesnaught :leftovers:Leftovers
HP: 90/90 EN: 30/30
8/9/5/6/64 | 3/4
Types: Grass/Fighting
Abilities: Overgrow, Bulletproof
Discipline: Precise
Physical Acc +15%.
Status: None
Stages: -1 Acc

:aggron:Aggron :leftovers:Leftovers
HP: 85/85 EN: 30/30
8/13/5/5/50 | 4/8
Types: Steel/Rock
Abilities: Sturdy, Rock Head
Status: None
Stages: -1 Acc

:pmd/rampardos:
Tech: 0
Hours: 120
====================
:liepard:Liepard
HP: 85/85 EN: 28/30
6/4/6/4/106 | 2/3
Types: Dark
Abilities: Limber, Unburden, Prankster
Status: None
Stages: +4 Atk, +3 Def, -1 Acc
Traits: Requires no Tech for their first Technique each battle.

:bisharp:Bisharp
HP: 85/85 EN: 30/30
9/7/5/5/70 | 3/4
Types: Dark/Steel
Abilities: Defiant, Inner Focus, Pressure
Status: None
Stages: +4 Atk, +3 Def, -1 Acc

:emboar:Emboar
HP: 88/100 EN: 17/30
9/5/7/5/65 | 3/5
Types: Fire/Fighting
Abilities: Blaze, Reckless
Status: Psn (4), Toxin
Stages: +4 Atk, +3 Def, -1 Acc

:camerupt:Camerupt
HP: 85/85 EN: 27/30
7/5/8/6/40 | 4/6
Types: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point
Status: None
Stages: +4 Atk, +3 Def, -1 Acc

:heracross:Heracross
HP: 90/90 EN: 30/30
9/6/3/7/85 | 3/4
Types: Bug/Fighting
Abilities: Swarm, Guts, Moxie
Status: None
Stages: +6 Atk, +3 Def, -1 Acc

:lucario:Lucario
HP: 85/85 EN: 12/30
8/5/8/5/90 | 3/4
Types: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified
Status: None
Stages: +2 Atk, +1 Def, -1 Acc

:medicham:Medicham
HP: 85/85 EN: 30/30
5/6/5/6/80 | 3/3
Types: Fighting/Psychic
Abilities: Pure Power, Telepathy
Status: doesnt exist yet
Stages: +1 Atk, +1 Def,-1 Acc

:bastiodon:Bastiodon on Row 6
HP: 2/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: -2 SpD

:bastiodon:Bastiodon on Row 4
HP: 2/50
0/12/0/10/0 | 3/5
Types: Rock/Steel
Abilities: Sturdy, Soundproof
Status: None
Stages: None

:bastiodon:Bastiodon on Row 2
HP: 0/50
Field:
Trick Room (3r)​
Map
--​
A​
B​
C​
D​
E​
F​
G​
H​
I​
7​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
::
--​
::
~Li~​
6​
:pixie plate:
[V3]​
:aggron:
--​
:bastiodon:
~Ba~​
:liepard:
-3-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
5​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
::
--​
:lucario:
--​
::
~V3~​
4​
:pixie plate:
[V2]​
:chesnaught:
--​
:bastiodon:
~Ba~​
:camerupt:
-2-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
:medicham:
~V1~​
3​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
:heracross:
--​
::
--​
::
--​
::
~V2~​
2​
:pixie plate:
[V1]​
::
--​
:emboar:
~Ba~​
::
-1-​
::
--​
:iron plate:
|||​
::
--​
:iron plate:
|||​
::
--​
1​
:iron plate:
|||​
:iron plate:
|||​
:iron plate:
|||​
::
--​
::
--​
::
--​
:bisharp:
--​
::
--​
::
~Bi~​


mamo to order
 
mamo skips turn
bastiodons die
emboar left -> interact (vault)

Mamoswindle loses!

Objective
Main Objective: Defend the Vaults for twenty (20) rounds.
Side Objective: Complete the Main Objective without a Bastiodon fainting.
Side Objective: Defeat Liepard and Bisharp at least once each.

...erm no progress

"Reward"s:
Mamoswindle :
-15 :tea:JC

FortColors :
10 :tea:JC, 5 :amulet coin:RC
3 :tea:JC, 1 :star piece:Star Piece
12 :rule book:Accolades, 1 :star piece:Star Piece
 
CHALLENGER MAMOSWINDLE
Backpack:

:full incense:Full Incense
:flame orb:Flame Orb
:ability shield:Ability Shield

Pokemon::salamence::colossoil::zekrom:

salamence.png

Salad Bowl (Salamence)
Level 3 — EXP: 30 / 70

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Surefooted - Steel-type, for the purpose of Hazards.

Typing: Dragon/Flying
Abilities: Intimidate Hidden Ability: Moxie

HP: 95
Attack: 10
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 100
Size: 4
Weight: 5




Combinations (4 / 4)
Fire Fang + Breaking Swipe
Toxic + Ember
Thunder Fang + Bulldoze
Heat Wave + Rock Tomb

Movepool

Level 0
Aerial Ace
Air Slash
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Zen Headbutt

Level 1
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Ominous Wind
Rage
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Level 2
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Secret Power
Stone Edge
Take Down

Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Fly
Frustration
Fury Cutter
Headbutt
Laser Focus
Outrage
Return
Rock Tomb
Rollout
Temper Flare
Thrash
colossoil.png

Molesome (Colossoil)
Level 4

Disciplines:
Lv2 - Tenacious - Limit 1 concurrent Major Condition.
Lv3 - Lightfooted - Flying-type, for the purpose of Hazards.
Lv4 - Grasping - Partial Trapping blocks Fortes and -Proofs.

Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 5
Weight: 10

Combinations (3 / 6)
Rapid Spin + Fire Fang
Thunder Fang + Snarl
Smack Down + Earthquake
(empty)
(empty)
(empty)

Movepool

Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout

Level 4
Block
Body Press
Embargo
Endure
Fissure
Giga Impact
Hidden Power (Psychic)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Retaliate
Snatch
zekrom.png

Cumulus (Zekrom)
Level 4

Disciplines:
Lv2 - Tenacious - Limit 1 concurrent Major Condition.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Prudent - Acc for unboosted attacks +30%.

Typing: Dragon/Electric
Abilities: Teravolt
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 9
Sp.Atk: 9
Sp.Def: 7
Speed: 90
Size: 5
Weight: 7

Combinations (6 / 6)
Breaking Swipe + Thunder Fang
Dragon Dance + Light Screen
Bolt Strike + Imprison
Volt Switch + Noble Roar
Rain Dance + Magnet Rise
Thunder Wave + Dragon Tail

Movepool

Level 0
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Charge
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Electric Terrain
Flash
Haze
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Shock Wave
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Weather Ball

Level 2
Bolt Strike (Sig.)
Double-Edge
Dragon Cheer
Focus Punch
Payback
Rising Voltage
Scale Shot
Secret Power
Stone Edge
Supercell Slam
Take Down
Thunder

Level 3
Body Slam
Breaking Swipe
Charge Beam
Electro Ball
Fly
Frustration
Fusion Bolt (Sig.)
Laser Focus
Outrage
Return
Rock Tomb
Volt Switch

Level 4
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magnet Rise
Tera Blast

---------------

Rushing River Rescue
Level 4 Mega-Rewarding Map

Team Flare Celosia

Oh, how delightfully chaotic. You see, I needed a little distraction while my colleagues conducted their business elsewhere. A few well placed explosives, a crumbling dam, and suddenly everyone is so very concerned about a flooded river. Pathetic, really. Those people stranded on the far bank? Collateral. I cannot say I care what happens to them. But you do, don't you? How very predictable. Go on then, play the hero. Splash around in the muck. Just mind the current. I hear something hungry moved in when the waters rose.

Opponents
:sv/manectric:
Manectric
Level 4

Typing: Electric
Abilities: Static, Lightningrod Hidden Ability: Minus

HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 105
Size: 3
Weight: 3


Movepool

Level 0
Crunch
Facade
Fire Fang
Flamethrower
Hyper Voice
Leer
Light Screen
Protect
Psychic Fangs
Quick Attack
Refresh
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Agility
Bite
Captivate
Charge
Confide
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Howl
Ice Fang
Mud-Slap
Rain Dance
Scary Face
Shock Wave
Spark
Swagger
Swift
Switcheroo

Level 2
Double-Edge
Iron Tail
Rising Voltage
Secret Power
Thief
Thunder

Level 3
Attract
Body Slam
Charge Beam
Electro Ball
Flame Burst
Frustration
Headbutt
Laser Focus
Odor Sleuth
Return
Snarl
Volt Switch

Level 4
Endure
Giga Impact
Hidden Power (Normal)
Hyper Beam
Magnet Rise
Mimic
Natural Gift
Overheat
:sv/drapion:
Drapion
Level 4

Typing: Poison/Dark
Abilities: Battle Armor, Sniper Hidden Ability: Keen Eye

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 95
Size: 3
Weight: 4


Movepool

Level 0
Aerial Ace
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Crunch
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Fang
Hone Claws
Leer
Night Slash
Poison Fang
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Shadow Ball
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Fang
Toxic
Whirlwind
X-Scissor

Level 1
Agility
Bite
Brutal Swing
Captivate
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Ice Fang
Infestation
Iron Defense
Mud-Slap
Poison Tail
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Scary Face
Sludge Bomb
Sunny Day
Swagger
Taunt
Toxic Spikes
Twineedle
Venom Drench

Level 2
Aqua Tail
Assurance
Iron Tail
Payback
Pin Missile
Secret Power
Thief
Venoshock

Level 3
Attract
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Lash Out
Leech Life
Poison Sting
Pursuit
Return
Rock Tomb
Skitter Smack
Snarl
Struggle Bug
Throat Chop
Torment

Level 4
Acupressure
Endure
Fell Stinger
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Natural Gift
Retaliate
Stomping Tantrum
:sv/basculegion:
Basculegion
Level 4

Typing: Water/Ghost
Abilities: Swift Swim, Adaptability Hidden Ability: Mold Breaker

HP: 105
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 78
Size: 3
Weight: 5


Movepool

Level 0
Aqua Jet
Crunch
Facade
Ice Beam
Liquidation
Protect
Psychic Fangs
Rest
Shadow Ball
Sleep Talk
Substitute
Surf
Tackle
Tail Whip
Uproar
Waterfall
Zen Headbutt

Level 1
Agility
Bite
Confuse Ray
Ice Fang
Night Shade
Pain Split
Rain Dance
Scary Face
Snowscape
Swift
Water Gun
Water Pulse
Whirlpool

Level 2
Blizzard
Double-Edge
Flail
Head Smash
Hydro Pump
Scale Shot
Take Down
Wave Crash

Level 3
Chilling Water
Flip Turn
Headbutt
Hex
Icy Wind
Mud Shot
Muddy Water
Outrage
Phantom Force
Thrash

Level 4
Endeavor
Endure
Giga Impact
Hidden Power (Normal)
Hyper Beam
Last Respects
Soak
Spite
Tera Blast
:sv/crawdaunt:
Crawdaunt
Level 4

Typing: Water/Dark
Abilities: Hyper Cutter, Shell Armor Hidden Ability: Adaptability

HP: 85
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 4
Speed: 55
Size: 2
Weight: 3


Movepool

Level 0
Aerial Ace
Aqua Jet
Avalanche
Brick Break
Crunch
Dark Pulse
Facade
Hone Claws
Ice Beam
Leer
Liquidation
Nasty Plot
Night Slash
Protect
Rest
Rock Slide
Round
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1
Ancient Power
Bubble
Bubble Beam
Captivate
Chip Away
Confide
Counter
Cut
Double Hit
Double Team
Dragon Dance
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Mud-Slap
Rain Dance
Rock Smash
Scary Face
Sludge Bomb
Swagger
Swift
Switcheroo
Taunt
Vise Grip
Water Gun
Water Pulse
Whirlpool

Level 2
Blizzard
Close Combat
Crabhammer
Double-Edge
Hydro Pump
Payback
Revenge
Secret Power
Superpower
Take Down
Thief

Level 3
Attract
Body Slam
Chilling Water
Dig
Dive
Frustration
Fury Cutter
Hard Press
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Razor Shell
Return
Rock Tomb
Scald
Sludge Wave
Snarl

Level 4
Endeavor
Endure
Fling
Giga Impact
Guillotine
Hidden Power (Normal)
Hyper Beam
Mimic
Mud Sport
Natural Gift
Nature Power
Retaliate
Spite
Tera Blast
Trump Card
Water Sport
:sv/dracovish:
Dracovish
Level 4

Typing: Water/Dragon
Abilities: Water Absorb, Strong Jaw Hidden Ability: Sand Rush

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 5
Sp.Def: 6
Speed: 75
Size: 4
Weight: 6


Movepool

Level 0
Crunch
Dragon Pulse
Earth Power
Earthquake
Facade
Iron Head
Liquidation
Protect
Psychic Fangs
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Waterfall
Zen Headbutt

Level 1
Ancient Power
Bite
Brutal Swing
Dragon Breath
Ice Fang
Rain Dance
Water Gun
Whirlpool

Level 2
Dragon Rush
Hydro Pump
Low Kick
Mega Kick
Meteor Beam
Rock Blast
Stone Edge

Level 3
Body Slam
Brine
Bulldoze
Dive
Fishious Rend
Leech Life
Outrage
Rock Tomb
Scald
Stomp
Super Fang

Level 4
Draco Meteor
Endure
Giga Impact
Hidden Power (Normal)
Hyper Beam
Stomping Tantrum

Map
--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:drapion:
~Dr~​
:splash plate:
~~~​
::
--​
:unknown:
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:unknown:
~RP~​
:splash plate:
~~~​
::
--​
::
--​
::
--​
:unknown:
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:splash plate:
~~~​
::
--​
:unknown:
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​

Map Legend
::
--​
Dry ground. No additional effect.
:unknown:
-1-​
Player starting position.
:splash plate:
~~~​
Rushing River. Impassable, except by Water-type Pokemon, Pokemon that know Fly or Dive, and enemy Pokemon.
:meadow plate:
>>>​
Escape Zone. Survivors placed on this tile are rescued and removed from play.
:poke ball:
[S1]​
Survivor 1 or 2. Stranded civilian. See Survivors.
:great ball:
[S3]​
Survivor 3. Stranded civilian. See Survivors.
:ultra ball:
[S4]​
Survivor 4. Stranded civilian. See Survivors.
:manectric:
~Ma~​
Manectric Spawn. After Manectric has been Fainted for six (6) rounds: At the end of the Referee's turn, create a new copy of Manectric on this tile, or an adjacent unoccupied tile if occupied.
:drapion:
~Dr~​
Drapion Spawn. After Drapion has been Fainted for six (6) rounds: At the end of the Referee's turn, create a new copy of Drapion on this tile, or an adjacent unoccupied tile if occupied.
:unknown:
~RP~​
River Predator Spawn. See River Predator.

Arena Move: Wave Crash

Objective
Starting Pokemon: Manectric, Drapion, River Predator.​
Main Objective: All Survivors leave the map.​
Side Objective: Complete the Main Objective without any Player Pokemon fainting.​
Side Objective: Defeat Manectric and Drapion at least once each.​

Defeat Condition
Any Survivor is defeated.

Mega Candidates
Aerodactyl, Altaria, Barbaracle, Blastoise, Charizard, Dragalge, Dragonite, Drampa, Feraligatr, Golisopod, Greninja, Gyarados, Pidgeot, Salamence, Sharpedo, Skarmory, Slowbro, Staraptor, Starmie, Swampert, Tatsugiri*​
*Tatsugiri may use Dondozo's Size and Weight to determine its carrying capacity.​

Survivors
Survivors are stranded civilians who must be carried to safety. Survivors have the following properties:​
  • Survivors have 5 HP.
  • Survivors cannot move or use actions.
  • Survivors cannot be targeted by actions except Rescue.
  • When a Survivor is placed on an Escape Tile: That Survivor leaves the map.
  • When a Pokemon carrying a Survivor Passenger is hit by an attack, no more than once per round: That Survivor loses one (1) HP.
  • When a Pokemon carrying a Survivor Passenger is hit by the River Predator, no more than once per round: That Survivor loses two (2) HP instead.
  • At the end of each round, if a Survivor is on a Rushing River tile and is not a Passenger: That Survivor loses one (1) HP.
The number of Survivors scales based on Mega Candidates on the Player team:​

SurvivorSize / WeightCondition
:poke ball: Survivor 1Size 2 / Weight 2Always present
:poke ball: Survivor 2Size 2 / Weight 2Always present
:great ball: Survivor 3Size 3 / Weight 3Two (2) or more Mega Candidates
:ultra ball: Survivor 4Size 4 / Weight 4Three (3) Mega Candidates

If a Survivor's condition is not met, that Survivor is not present and their tile becomes dry ground.​

River Predator
At the start of the map, randomly select one of the following as the River Predator: :basculegion:Basculegion, :crawdaunt:Crawdaunt, :dracovish:Dracovish.​

The River Predator has the following properties:​
  • The River Predator cannot exit Rushing River tiles.
  • The River Predator does not respawn when defeated.
  • When the River Predator hits a Pokemon carrying a Survivor: That Survivor loses two (2) HP instead of one (1) HP.

---------------

Mega Candidates: 1 (Salamence). Survivors 1 and 2 will be present.

River Predator (1=Basculegion, 2=Crawdaunt, 3=Dracovish): 1=Basculegion

---------------

TURN ORDER
Mamoswindle sends out, equips, and orders.
Team Flare Celosia orders, if necessary.
Snarguffle referees.
 
Last edited:
Position 1: Precise Salamence @ Full Incense

Position 2: Unconvinced Zekrom @ Ability Shield

Position 3: Tenacious Colossoil @ Flame Orb



:salamence::full incense: G2 -> F2 -> E2, Initate Manectric
Earthquake
This step IF Manectric is to use Protect THEN use Dragon Dance
This step IF Manectric is to use Magnet Rise THEN use Dragon Pulse

:zekrom::ability shield: G4 -> F4 -> E4, Support - Imprison(Protect)

:colossoil::flame orb:
 
Challenger Mamoswindle
salamence.gif

Salad Bowl[Salamence] @ :full incense:Full Incense
Dragon
Flying

HP: 95/95 | EN: 30/30
Stats: 10/6/8/6/100
Abilities: Intimidate/Moxie
Discipline: Precise
Size/Weight: 4/5
Status: OK
zekrom.gif
Cumulus[Zekrom] @ :ability shield:Ability Shield
Dragon
Electric

HP: 95/95 | EN: 30/30
Stats: 11/9/9/7/90
Abilities: Teravolt
Discipline: Unconvinced
Size/Weight: 5/7
Status: OK
colossoil.png

Molesome[Colossoil] @ :flame orb:Flame Orb
Dark
Ground

HP: 105/105 | EN: 30/30
Stats: 9/5/5/5/95
Abilities: Rebound/Guts/Unnerve
Discipline: Tenacious
Size/Weight:
5/10
Status: OK
---
Tech Control: 3/3
Battle Hours: 120/120​
---VS---​
Team Flare Celosia
drapion.gif

Drapion @ Nothing
Poison
Dark

HP: 85/85 | EN: 30/30
Stats: 7/8/5/6/95
Abilities: Battle Armor/Sniper/Keen Eye
Size/Weight: 3/4
Status: OK
basculegion.gif

Basculegion @ Nothing
Water
Ghost

HP: 105/105 | EN: 30/30
Stats: 8/5/6/6/78
Abilities: Swift Swim/Adaptability/Mold Breaker
Size/Weight: 3/4
Status: OK
manectric.gif

Manectric @ Nothing
Electric

HP: 85/85 | EN: 30/30
Stats: 6/5/8/5/105
Abilities: Static/Lightning Rod/Minus
Size/Weight: 3/3
Status: OK
---
Tech Control: 3/3
Battle Hours: 120/120​

--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:drapion:
~Dr~​
:splash plate:
~~~​
::
--​
:colossoil:
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:basculegion:
~RP~​
:splash plate:
~~~​
::
--​
::
--​
::
--​
:zekrom:
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:splash plate:
~~~​
::
--​
:salamence:
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​

---------------

ROUND 1
Team Flare Celosia sent out Drapion!
Team Flare Celosia sent out Basculegion!
Team Flare Celosia sent out Manectric!
Mamoswindle sent out Salamence!
Mamoswindle sent out Zekrom! (-1 Tech)
Mamoswindle sent out Colossoil!

Salamence moved left! (F2)
Salamence moved left! (E2)
Salamence engaged Manectric! (+1 Initiative Token)

---------------

STEP 1
Salamence's Intimidate cut Manectric's Attack! (-1)

Manectric used Thunder Wave! (-3 EN)
Hit (1-90/100): 38=YES
Salamence was paralyzed! (2 Strain)

Salamence used Earthquake! (-3 EN)
Crit (1/24): 8=NO
Damage (Manectric): (10 + 10 - 6) x 1.5 + 4 = 25

---------------

Zekrom moved left! (F4)
Zekrom moved left! (E4)
Zekrom used Support! (-8 EN, -1 Initiative Token)
Zekrom used Imprison!
Protect was locked away! (5 rounds)

Salamence's paralysis worsened! (3 Strain)


SUMMARY
:salamence:-0 HP, -3 EN | :drapion:-0 HP, -0 EN
:zekrom:-0 HP, -8 EN | :basculegion:-0 HP, -0 EN
:colossoil:-0 HP, -0 EN | :manectric:-25 HP, -3 EN

---------------

Challenger Mamoswindle
salamence.gif

Salad Bowl[Salamence] @ :full incense:Full Incense
Dragon
Flying

HP: 95/95 | EN: 27/30
Stats: 10/6/8/6/50
Abilities: Intimidate/Moxie
Discipline: Precise
Size/Weight: 4/5
Status: Paralyzed (3 Strain)
zekrom.gif
Cumulus[Zekrom] @ :ability shield:Ability Shield
Dragon
Electric

HP: 95/95 | EN: 22/30
Stats: 11/9/9/7/90
Abilities: Teravolt
Discipline: Unconvinced
Size/Weight: 5/7
Status: OK
colossoil.png

Molesome[Colossoil] @ :flame orb:Flame Orb
Dark
Ground

HP: 105/105 | EN: 30/30
Stats: 9/5/5/5/95
Abilities: Rebound/Guts/Unnerve
Discipline: Tenacious
Size/Weight:
5/10
Status: OK
---
Tech Control: 2/3
Battle Hours: 72/72​
---VS---
Field: Imprison(Protect, 4 Rounds)​
Team Flare Celosia
drapion.gif

Drapion @ Nothing
Poison
Dark

HP: 85/85 | EN: 30/30
Stats: 7/8/5/6/95
Abilities: Battle Armor/Sniper/Keen Eye
Size/Weight: 3/4
Status: OK
basculegion.gif

Basculegion @ Nothing
Water
Ghost

HP: 105/105 | EN: 30/30
Stats: 8/5/6/6/78
Abilities: Swift Swim/Adaptability/Mold Breaker
Size/Weight: 3/4
Status: OK
manectric.gif

Manectric @ Nothing
Electric

HP: 60/85 | EN: 27/30
Stats: 6/5/8/5/105
Abilities: Static/Lightning Rod/Minus
Size/Weight: 3/3
Status: -1 Attack
---
Tech Control: 3/3
Battle Hours: 120/120​

--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:drapion:
~Dr~​
:splash plate:
~~~​
::
--​
:colossoil:
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:basculegion:
~RP~​
:splash plate:
~~~​
::
--​
:zekrom:
--​
::
--​
::
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:salamence:
~~~​
::
--​
::
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​

---------------

TURN ORDER
Team Flare Celosia orders.
Mamoswindle orders, if necessary.
Snarguffle referees.
 
Last edited:
:sv/drapion:
Move Down | Move Down | Toxic [Zekrom]
This step, IF Zekrom is to use Breaking Swipe + Thunder Fang or Thunder Wave + Dragon Tail, THEN use Torment.
This step, IF Zekrom is to use Dragon Dance + Light Screen or Rain Dance + Magnet Rise, THEN use Torment.
This step, IF Zekrom is to use Rest, THEN use Swords Dance.

:sv/basculegion:
Move Up | Move Up

:sv/manectric:
Support [Howl]
 
Challenger Mamoswindle
salamence.gif

Salad Bowl[Salamence] @ :full incense:Full Incense
Dragon
Flying

HP: 95/95 | EN: 27/30
Stats: 10/6/8/6/50
Abilities: Intimidate/Moxie
Discipline: Precise
Size/Weight: 4/5
Status: Paralyzed (3 Strain)
zekrom.gif
Cumulus[Zekrom] @ :ability shield:Ability Shield
Dragon
Electric

HP: 95/95 | EN: 22/30
Stats: 11/9/9/7/90
Abilities: Teravolt
Discipline: Unconvinced
Size/Weight: 5/7
Status: OK
colossoil.png

Molesome[Colossoil] @ :flame orb:Flame Orb
Dark
Ground

HP: 105/105 | EN: 30/30
Stats: 9/5/5/5/95
Abilities: Rebound/Guts/Unnerve
Discipline: Tenacious
Size/Weight:
5/10
Status: OK
---
Tech Control: 2/3
Battle Hours: 72/72​
---VS---
Field: Imprison(Protect, 4 Rounds)​
Team Flare Celosia
drapion.gif

Drapion @ Nothing
Poison
Dark

HP: 85/85 | EN: 30/30
Stats: 7/8/5/6/95
Abilities: Battle Armor/Sniper/Keen Eye
Size/Weight: 3/4
Status: OK
basculegion.gif

Basculegion @ Nothing
Water
Ghost

HP: 105/105 | EN: 30/30
Stats: 8/5/6/6/78
Abilities: Swift Swim/Adaptability/Mold Breaker
Size/Weight: 3/4
Status: OK
manectric.gif

Manectric @ Nothing
Electric

HP: 60/85 | EN: 27/30
Stats: 6/5/8/5/105
Abilities: Static/Lightning Rod/Minus
Size/Weight: 3/3
Status: -1 Attack
---
Tech Control: 3/3
Battle Hours: 120/120​

--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:drapion:
~Dr~​
:splash plate:
~~~​
::
--​
:colossoil:
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:basculegion:
~RP~​
:splash plate:
~~~​
::
--​
:zekrom:
--​
::
--​
::
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:salamence:
~~~​
::
--​
::
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​

---------------

ROUND 2
Drapion moved down! (D5)
Drapion moved down! (D4)
Drapion engaged Zekrom! (+1 Initiative Token)

---------------

STEP 1
Drapion used Toxic! (-3 EN)
Zekrom was badly poisoned! (1 Dosage)

Zekrom used Thunder Wave! (-3 EN)
Hit (1-90/100): 95=NO
Zekrom's attack missed!

Zekrom was hurt by poison! (-2 HP)
The toxic poison worsened! (2 Dosage)

---------------

Basculegion moved up! (B5)
Basculegion moved up! (B6)

Manectric used Support! (-6 EN, -1 Initiative Token)
Manectric used Howl!
Manectric's Attack rose! (+1)
Drapion's Attack rose! (+1)
Basculegion's Attack rose! (+1)

SUMMARY
:salamence:-0 HP, -0 EN | :drapion:-0 HP, -3 EN
:zekrom:-2 HP, -3 EN | :basculegion:-0 HP, -0 EN
:colossoil:-0 HP, -0 EN | :manectric:-0 HP, -6 EN

---------------

Challenger Mamoswindle
salamence.gif

Salad Bowl[Salamence] @ :full incense:Full Incense
Dragon
Flying

HP: 95/95 | EN: 27/30
Stats: 10/6/8/6/50
Abilities: Intimidate/Moxie
Discipline: Precise
Size/Weight: 4/5
Status: Paralyzed (3 Strain)
zekrom.gif
Cumulus[Zekrom] @ :ability shield:Ability Shield
Dragon
Electric

HP: 93/95 | EN: 19/30
Stats: 11/9/9/7/90
Abilities: Teravolt
Discipline: Unconvinced
Size/Weight: 5/7
Status: Poison (2 Dosage), Toxin
colossoil.png

Molesome[Colossoil] @ :flame orb:Flame Orb
Dark
Ground

HP: 105/105 | EN: 30/30
Stats: 9/5/5/5/95
Abilities: Rebound/Guts/Unnerve
Discipline: Tenacious
Size/Weight:
5/10
Status: OK
---
Tech Control: 2/3
Battle Hours: 72/72​
---VS---
Field: Imprison(Protect, 3 Rounds)​
Team Flare Celosia
drapion.gif

Drapion @ Nothing
Poison
Dark

HP: 85/85 | EN: 27/30
Stats: 7/8/5/6/95
Abilities: Battle Armor/Sniper/Keen Eye
Size/Weight: 3/4
Status: +1 Attack
basculegion.gif

Basculegion @ Nothing
Water
Ghost

HP: 105/105 | EN: 30/30
Stats: 8/5/6/6/78
Abilities: Swift Swim/Adaptability/Mold Breaker
Size/Weight: 3/4
Status: +1 Attack
manectric.gif

Manectric @ Nothing
Electric

HP: 60/85 | EN: 21/30
Stats: 6/5/8/5/105
Abilities: Static/Lightning Rod/Minus
Size/Weight: 3/3
Status: OK
---
Tech Control: 3/3
Battle Hours: 120/120​

--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:basculegion:
~~~​
:splash plate:
~~~​
:splash plate:
~Dr~​
:splash plate:
~~~​
::
--​
:colossoil:
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:splash plate:
~RP~​
:splash plate:
~~~​
:drapion:
--​
:zekrom:
--​
::
--​
::
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:salamence:
~~~​
::
--​
::
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​

---------------

TURN ORDER
Mamoswindle orders.
Team Flare Celosia orders, if necessary.
Snarguffle referees.
 
:zekrom::ability shield: E4->E5->D5

:salamence::full incense: Initate Manectric
Earthquake
This step IF Manectric is to use Magnet Rise THEN use Refresh
This step IF Manectric is to use Swagger THEN use Refresh

:colossoil::flame orb: G6->F6->E6, Support(Stockpile)
 
Challenger Mamoswindle
salamence.gif

Salad Bowl[Salamence] @ :full incense:Full Incense
Dragon
Flying

HP: 95/95 | EN: 27/30
Stats: 10/6/8/6/50
Abilities: Intimidate/Moxie
Discipline: Precise
Size/Weight: 4/5
Status: Paralyzed (3 Strain)
zekrom.gif
Cumulus[Zekrom] @ :ability shield:Ability Shield
Dragon
Electric

HP: 93/95 | EN: 19/30
Stats: 11/9/9/7/90
Abilities: Teravolt
Discipline: Unconvinced
Size/Weight: 5/7
Status: Poison (2 Dosage), Toxin
colossoil.png

Molesome[Colossoil] @ :flame orb:Flame Orb
Dark
Ground

HP: 105/105 | EN: 30/30
Stats: 9/5/5/5/95
Abilities: Rebound/Guts/Unnerve
Discipline: Tenacious
Size/Weight:
5/10
Status: OK
---
Tech Control: 2/3
Battle Hours: 72/72​
---VS---
Field: Imprison(Protect, 3 Rounds)​
Team Flare Celosia
drapion.gif

Drapion @ Nothing
Poison
Dark

HP: 85/85 | EN: 27/30
Stats: 7/8/5/6/95
Abilities: Battle Armor/Sniper/Keen Eye
Size/Weight: 3/4
Status: +1 Attack
basculegion.gif

Basculegion @ Nothing
Water
Ghost

HP: 105/105 | EN: 30/30
Stats: 8/5/6/6/78
Abilities: Swift Swim/Adaptability/Mold Breaker
Size/Weight: 3/4
Status: +1 Attack
manectric.gif

Manectric @ Nothing
Electric

HP: 60/85 | EN: 21/30
Stats: 6/5/8/5/105
Abilities: Static/Lightning Rod/Minus
Size/Weight: 3/3
Status: OK
---
Tech Control: 3/3
Battle Hours: 120/120​

--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:basculegion:
~~~​
:splash plate:
~~~​
:splash plate:
~Dr~​
:splash plate:
~~~​
::
--​
:colossoil:
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:splash plate:
~RP~​
:splash plate:
~~~​
:drapion:
--​
:zekrom:
--​
::
--​
::
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:salamence:
~~~​
::
--​
::
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​

---------------

ROUND 3
Zekrom moved up! (E5)
Zekrom moved left! (D5)

Salamence engaged Manectric! (+1 Initiative Token)

---------------

STEP 1
Salamence's Intimidate cuts Manectric's attack! (-1)

Manectric used Thief! (-3 EN)
Crit (1/24): 1=YES
Damage (Salamence): 6 + 3 + 6 - 6 - 3 - 5 = 1
Manectric stole Salamence's Full Incense!

Salamence used Earthquake! (-3 EN)
Crit (1/24): 12=NO
Damage (Manectric): (10 + 10 - 5 - 3) x 1.5 + 4 = 22

Salamence's paralysis worsened! (4 Strain)

---------------

Colossoil moved left! (F6)
Colossoil moved left! (E6)
Colossoil used Support! (-6 EN, -1 Initiative Token)
Colossoil stockpiled 1!
Colossoil's Defense and Special Defense rose! (+1/+1)


SUMMARY
:salamence:-1 HP, -3 EN | :drapion:-0 HP, -0 EN
:zekrom:-0 HP, -0 EN | :basculegion:-0 HP, -0 EN
:colossoil:-0 HP, -6 EN | :manectric:-22 HP, -3 EN

---------------

Challenger Mamoswindle
salamence.gif

Salad Bowl[Salamence] @ Nothing
Dragon
Flying

HP: 94/95 | EN: 24/30
Stats: 10/6/8/6/50
Abilities: Intimidate/Moxie
Discipline: Precise
Size/Weight: 4/5
Status: Paralyzed (4 Strain)
zekrom.gif
Cumulus[Zekrom] @ :ability shield:Ability Shield
Dragon
Electric

HP: 93/95 | EN: 19/30
Stats: 11/9/9/7/90
Abilities: Teravolt
Discipline: Unconvinced
Size/Weight: 5/7
Status: Poison (2 Dosage), Toxin
colossoil.png

Molesome[Colossoil] @ :flame orb:Flame Orb
Dark
Ground

HP: 105/105 | EN: 24/30
Stats: 9/5/5/5/95
Abilities: Rebound/Guts/Unnerve
Discipline: Tenacious
Size/Weight:
5/10
Status: Stockpile (1), +1 Defense, +1 Special Defense
---
Tech Control: 2/3
Battle Hours: 72/72​
---VS---
Field: Imprison(Protect, 2 Rounds)​
Team Flare Celosia
drapion.gif

Drapion @ Nothing
Poison
Dark

HP: 85/85 | EN: 27/30
Stats: 7/8/5/6/95
Abilities: Battle Armor/Sniper/Keen Eye
Size/Weight: 3/4
Status: +1 Attack
basculegion.gif

Basculegion @ Nothing
Water
Ghost

HP: 105/105 | EN: 30/30
Stats: 8/5/6/6/78
Abilities: Swift Swim/Adaptability/Mold Breaker
Size/Weight: 3/4
Status: +1 Attack
manectric.gif

Manectric @ :full incense:Full Incense
Electric

HP: 38/85 | EN: 18/30
Stats: 6/5/8/5/105
Abilities: Static/Lightning Rod/Minus
Size/Weight: 3/3
Status: -1 Attack
---
Tech Control: 3/3
Battle Hours: 120/120​

--​
A​
B​
C​
D​
E​
F​
G​
7​
:ultra ball:
[S4]​
:splash plate:
~~~​
:poke ball:
[S2]​
::
--​
:splash plate:
~~~​
::
--​
:meadow plate:
>>>​
6​
::
--​
:basculegion:
~~~​
:splash plate:
~~~​
:splash plate:
~Dr~​
:colossoil:
~~~​
::
--​
::
-3-​
5​
:splash plate:
~~~​
:splash plate:
~~~​
:splash plate:
~~~​
:zekrom:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
4​
:splash plate:
~~~​
:splash plate:
~RP~​
:splash plate:
~~~​
:drapion:
--​
::
--​
::
--​
::
-2-​
3​
:poke ball:
[S1]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
::
--​
::
--​
:meadow plate:
>>>​
2​
::
--​
::
--​
::
--​
:manectric:
~Ma~​
:salamence:
~~~​
::
--​
::
-1-​
1​
::
--​
::
--​
:great ball:
[S3]​
::
--​
:splash plate:
~~~​
:splash plate:
~~~​
:meadow plate:
>>>​
 
Last edited:
:sv/drapion:
Move Left | Move Up | Earthquake [Zekrom]
This step, IF Zekrom is to use Breaking Swipe + Thunder Fang or Thunder Wave + Dragon Tail, THEN use Torment.
This step, IF Zekrom is to use Dragon Dance + Light Screen or Rain Dance + Magnet Rise, THEN use Torment.
This step, IF Zekrom is to use Rest or Thunder Wave, THEN use Taunt.

:sv/basculegion:
Move Right | Move Right

:sv/manectric:
Support [Howl]
 
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