Trait: Snow Warning
EVs: 255 Spd / 255 SAtk
Timid Nature (+Spd, -Atk)
- Substitute
- Protect
- Leech Seed
- Blizzard
The more or less obvious lead for any hail-oriented team. A subseed variant, as that happens to be the one I find most useful. It can counter a couple leads, including Aerodactyl, (given that it doesn't go for stone edge straight away) Starmie, or Hippowdon, and probably a few more. It is important against sandstorm teams that he is kept alive until hippowdon or ttar is KO'd, but he can also sometimes set up a leech seed against opponents in some situations and use that to heal his teamates.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 28 Atk / 192 Def / 36 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Whirlwind
- Spikes
- Drill Peck
Skarmory is here to entirely wall most physical attackers, such as machamp, who is always troubling, then hit him back with drill peck. Also, when given the chance, skarm sets up my spikes for me, and can whirlwind for entry damage, scouting out teams, and stopping opposition set up.
Sir Walrus (Walrein) (M) @ Leftovers
Trait: Ice Body
EVs: 220 HP / 252 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Protect
- Substitute
- Toxic
- Surf
Ah yes, Sir Walrus the Walrein, although his nickname may be changed to Donut. Anyway, onto his actual purpose. Ice Body and leftovers work great in hail with this guy, and protect and substitute together can do wonders for stalling out other pokemon when they are poisoned, or even just letting the hail do the work taking other pokemon out, so long as they don't have leftovers themself. Toxic is in case I don't get t-spikes up or on levitating or flying pokemon such as gyarados, and surf is there for STAB damage.
Rotom-F @ Choice Scarf
Trait: Levitate
EVs: 255 Spd / 255 SDef
Calm Nature (+SDef, -Atk)
- Blizzard
- Thunderbolt
- Shadow Ball
- Trick
My scarfer for taking out tough pokemon quickly, like gyarados or other water types with t-bolt. He also does well abusing 100% blizzard accuracy, which not only hits hard but gets great coverage. Lastly, shadow ball gets STAB and takes out ghost types as well.
Tentacruel (M) @ Leftovers
Trait: Clear Body
EVs: 224 HP / 32 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Surf
- Knock Off/hidden power electric?
Tentacruel is not only my special wall, but he can be Sir Walrus's best friend if he manages to get up toxic spikes. Toxic spikes support really helps me stall, especially, as I mentioned, Sir Walrus. However, he also can counter pokemon like infernape, and often heatran quite well with his STAB surf. Rapid Spin takes away those dangerous hazards, and knock off can take away items from opponent, or I may use hp electric for gyara who wants to set up on him. (Which many seem to do when I played this team on Pokemon Online).
Gliscor (M) @ Leftovers
Trait: Hyper Cutter
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Earthquake
- Roost
- Stone Edge
Gliscor can take out tyranitar for me, as he is a definite threat. He also sets up stealth rocks, and can be useful for taking out other pokemon jirachi and metagross with earthquake and flying types with stealth rock. He also stalls well with roost.
I said stallish, because it certainly isn't all stall, and I'm not sure what quite defines stall, but I do like to use hail and rocks and spikes to my advantage. I might get toxic spikes too, but I'm not sure how I could get it into my team, and if I did, I think it'd be unwise not to have walrein in there.
What I've found to be a big problem is ghost types such as gengar and rotom formes because my rotom can never switch in safely. If someone can help me with this problem, or spot any other problems, that would be great too, thanks.
EVs: 255 Spd / 255 SAtk
Timid Nature (+Spd, -Atk)
- Substitute
- Protect
- Leech Seed
- Blizzard
The more or less obvious lead for any hail-oriented team. A subseed variant, as that happens to be the one I find most useful. It can counter a couple leads, including Aerodactyl, (given that it doesn't go for stone edge straight away) Starmie, or Hippowdon, and probably a few more. It is important against sandstorm teams that he is kept alive until hippowdon or ttar is KO'd, but he can also sometimes set up a leech seed against opponents in some situations and use that to heal his teamates.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 28 Atk / 192 Def / 36 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Whirlwind
- Spikes
- Drill Peck
Skarmory is here to entirely wall most physical attackers, such as machamp, who is always troubling, then hit him back with drill peck. Also, when given the chance, skarm sets up my spikes for me, and can whirlwind for entry damage, scouting out teams, and stopping opposition set up.
Sir Walrus (Walrein) (M) @ Leftovers
Trait: Ice Body
EVs: 220 HP / 252 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Protect
- Substitute
- Toxic
- Surf
Ah yes, Sir Walrus the Walrein, although his nickname may be changed to Donut. Anyway, onto his actual purpose. Ice Body and leftovers work great in hail with this guy, and protect and substitute together can do wonders for stalling out other pokemon when they are poisoned, or even just letting the hail do the work taking other pokemon out, so long as they don't have leftovers themself. Toxic is in case I don't get t-spikes up or on levitating or flying pokemon such as gyarados, and surf is there for STAB damage.
Rotom-F @ Choice Scarf
Trait: Levitate
EVs: 255 Spd / 255 SDef
Calm Nature (+SDef, -Atk)
- Blizzard
- Thunderbolt
- Shadow Ball
- Trick
My scarfer for taking out tough pokemon quickly, like gyarados or other water types with t-bolt. He also does well abusing 100% blizzard accuracy, which not only hits hard but gets great coverage. Lastly, shadow ball gets STAB and takes out ghost types as well.
Tentacruel (M) @ Leftovers
Trait: Clear Body
EVs: 224 HP / 32 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Surf
- Knock Off/hidden power electric?
Tentacruel is not only my special wall, but he can be Sir Walrus's best friend if he manages to get up toxic spikes. Toxic spikes support really helps me stall, especially, as I mentioned, Sir Walrus. However, he also can counter pokemon like infernape, and often heatran quite well with his STAB surf. Rapid Spin takes away those dangerous hazards, and knock off can take away items from opponent, or I may use hp electric for gyara who wants to set up on him. (Which many seem to do when I played this team on Pokemon Online).
Gliscor (M) @ Leftovers
Trait: Hyper Cutter
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Earthquake
- Roost
- Stone Edge
Gliscor can take out tyranitar for me, as he is a definite threat. He also sets up stealth rocks, and can be useful for taking out other pokemon jirachi and metagross with earthquake and flying types with stealth rock. He also stalls well with roost.
I said stallish, because it certainly isn't all stall, and I'm not sure what quite defines stall, but I do like to use hail and rocks and spikes to my advantage. I might get toxic spikes too, but I'm not sure how I could get it into my team, and if I did, I think it'd be unwise not to have walrein in there.
What I've found to be a big problem is ghost types such as gengar and rotom formes because my rotom can never switch in safely. If someone can help me with this problem, or spot any other problems, that would be great too, thanks.
