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SV OU Haunted (Peak #2 - 2046 ELO - 85.4% GXE)

What Pokémon should be banned from SV OU?

  • Dragonite

    Votes: 10 50.0%
  • Dragonite

    Votes: 9 45.0%
  • Dragonite

    Votes: 1 5.0%

  • Total voters
    20

Introduction:

Bet you guys thought I was done huh, yeah that’s right not only did I return but I went undercover to experiment and see how fast I could get past 85.0% GXE while also being rusty as shit and having no outside help whatsoever, which apparently only takes two days if ur really locked in lol. Anyways, I’m here to share what team I used to accomplish this feat (which also doubles as a peak since I accidentally hit #2 on the ladder in the process, shoutouts to Shikuleo for continuously gatekeeping the #1 spot), and honestly I’d appreciate any advice for the squad since I low-key think it could be a bit better. At the same time I used nothing but this team for the whole grind, so basically 1000-2000 ELO, so I guess it can’t be that bad right…? Anyways, I thought Ghost spam could be p strong in this meta so I made this squad to give it a whirl, so les get into it fr.

Pokepaste:

:Araquanid::Ceruledge::Enamorus::Iron_Treads::Kingambit::Pecharunt:

https://pokepast.es/b6084de947a57a2c

Proof of Peak:

IMG_5803.jpeg


The Team:

IMG_4774.png


Misty (Araquanid) @ Custap Berry
Ability: Water Bubble
Tera Type: Ghost
EVs: 252 HP / 40 Def / 216 SpA
Modest Nature
IVs: 0 Atk
- Sticky Web
- Surf
- Endeavor
- Endure

Today we just using the classic Endure + Endeavor revenge combo set with Surf for consistent damage, since Swords Dance :Ogerpon-Wellspring: usage isn’t too high right now. Basic set overall, 40 Defense EVs and Max HP investment lets u live two Ceasless Edges from :Samurott-Hisui: and allows you to retaliate with Endeavor on the second turn. Max Special Attack investment has been chosen as well to hit :slowking-galar: and Assault Vest :Hatterene: for as much accurate damage as possible, since it’s pretty rough to deal with for about half my team without giving up Tera. Not much to say here it’s the most basic set of all time.

IMG_5071.png


Promise (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Earth Power
- Steel Beam
- Rapid Spin

I’ve used this exact set before on a similar RMT so imma try to keep the description blunt lol. :iron_treads: is only here over :great_tusk: for one reason: because this team is really bad into lead :raging_bolt: and cause we need a rocks setter and spinner that doesn’t let :great_tusk: and opposing :iron_treads: come in for free. Thankfully tho the trade off isn’t too terrible as :iron_treads: makes up for the loss in power by reliably setting up rocks and absolutely destroying the hopes and dreams of :Glimmora: and :great_tusk: users attempting to spin webs away. I’ve opted for a special set to anti lead :Glimmora: since it’s getting increasingly hard to tell whether they’re running Focus Sash, Red Card, or Power Herb now just based on team structure, and because the Earth Power + Steel Beam OHKOs offensive :great_tusk: variants. Timid with Max Speed investment has been chosen over Modest in order to outpace Taunt :Deoxys-Speed: leads, which have been running Red Card more and more as of late and really messes with leading :Araquanid: against such teams. Screens :Deoxys-Speed: has also surged in usage lately for some reason so having a Timid nature is nice for that as well, plus we have two Ghost types so 2HKOing :Great_Tusk: isn’t too important anyways. Tera Ghost is especially important on this guy as well in order to block Rapid Spin from :Great_Tusk: if they happen to switch in on u settin up Stealth Rocks, which can happen more then u think lol. Overall a very underrated utility partner for :Araquanid: that helps the rest of our team sweep.

IMG_5072.png


Trouble (Kingambit) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head

Literally the most basic and old :Kingambit: set of all time, the team needed more power to push through fatter teams so I’ve opened for Tera Dark and Black Glasses for maximum damage with Kowtow Cleave and Sucker Punch, and Iron Head for Fairy types. Adamant nature because I’m a greedy bastard and this is a webs team. We also don’t need to run Tera Ghost for emergencies against :Great_Tusk: because we have two Ghost types. Idk what else I’m supposed to say here it’s :Kingambit: what else were we expecting.

IMG_5074.png


Goddess (Enamorus) @ Choice Specs
Ability: Contrary
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Earth Power
- Mystical Fire
- Healing Wish

With Tera Fairy, Choice Specs, and a Modest Nature along with a monstrous special attack stat, :Enamorus: is able to unleash the strongest Moonblast AND Special Fairy move in the entire game (that’s legal in OU at least lol). Earth Power is here for important coverage against Steel and Poison types, in particular :iron_treads: and :slowking-galar:, which this team struggles with. Mystical Fire is there as an emergency coverage option for :tinkaton:, and Healing Wish allows you to bring back a statuses and weakened teammate from the brink of death and wreak havoc once more. In particular, Healing Wish allows for :Kingambit: and :Ceruledge: to muscle past mons that would attempt to status is like :Moltres: and :dragapult:, and then come back completely healthy and ready to sweep. Tera Fairy also has the added bonus of flipping the matchup against :Cinderace: teams by granting :Enamorus: a speed boost after being effected by Court Changed Sticky Webs and blast the opponent into smithereens.

IMG_5804.png


Nocturne (Ceruledge) @ Life Orb / Focus Sash
Ability: Weak Armor
Tera Type: Fairy
EVs: 140 HP / 252 Atk / 116 Spe
Adamant Nature
- Swords Dance
- Bitter Blade
- Poltergeist
- Tera Blast / Close Combat

Now here’s the exciting part, I’ve always wanted to try out :ceruledge: so it thought this would be the perfect opportunity to do so. I’ve opted for a more bulky set here in order to better set up on threaten after popping Tera Fairy like :Zamazenta:, as well as to reduce the impact of Life Orb recoil, if you’re opting for Focus Sash though u can just go max speed it doesn’t matter too much. 116 Speed EVs and an Adamant nature is enough for maximum power as well as for out speeding :Ogerpon-wellspring: and :iron_moth: after Sticky Webs. Bitter Blade is a very balanced move, and Poltergeist is there to just nuke the shit out of a lot of fat mons like :Toxapex: and :Zamazenta: after Tera. Now for the interesting part, I haven’t seen anyone do this yet (odds are the based lord CTC probably came up with it already), but Tera Fairy Blast grants u practically unwallable coverage that goobs the shit out of most :Cinderace: and Heavy Duty Boots spam balance teams. It’s also really helpful for nailing offensive threats as well, notably :Tyranitar:, :Great_Tusk:, and :Raging_Bolt: if they have Booster Energy as their item. Close Combat is also an option for the Focus Sash variant but I would still keep Fairy as the Tera type to have a better matchup against most :Dragapult:, especially the boots version. Yeah overall really amazing Mon for HO teams that I finally got to try out for myself.

IMG_5805.png


Bewitched (Pecharunt) @ Air Balloon
Ability: Poison Puppeteer
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Malignant Chain
- Shadow Ball
- Destiny Bond

Alright now for the grand finale or whatever, we got ourselves a :pecharunt: as our primary spinblocker and secondary special sweeper. Air Balloon helps you come in on any :Great_Tusk: or :Iron_Treads: for free, and I’ve opted for Tera Ghost and Nasty Plot for maximum Ghost type and to help weaken mons that could check :Ceruledge: (this is a Ghost spam team after all). Tera Blast is also an option but since :ceruledge: is already using Tera Blast Fairy I decided not to stack up on Tera hogs. Malignant Chain is a broken move. Timid nature helps u outspeed :Great_Tusk: with Heavy Duty Boots. As for the last slot (shoutouts to RZA for the tech fr), I’ve opted for Destiny Bond to help take down some of the mons that threaten out :Ceruledge:, like :Ting-Lu:, :Kingambit:, and :Raging_Bolt: if you decide not to burn Tera on :Ceruledge: in some games. :Pecharunt:’s Poison typing is also helpful for absorbing Toxic Spikes against certain bulky teams after it’s Air Balloon gets popped. Would recommend trying Nasty Plot :Pecharunt: out if ur bored, very solid support and sweeper at the same time.

Replays:

vs. Stall
https://replay.pokemonshowdown.com/gen9ou-2477058952

vs. Trick Room
https://replay.pokemonshowdown.com/gen9ou-2478772173?p2

vs. :Ogerpon: Balance
https://replay.pokemonshowdown.com/gen9ou-2478751664-0lpad37dwblbdese8vvsi3wf7wa3rq2pw?p2

vs. Heavy Duty Boots Spam
https://replay.pokemonshowdown.com/gen9ou-2478749449-ig2p1choxjfn3vcypxod223avytgpp7pw?p2

:Tornadus-Therian: / :Hatterene: Offense
https://replay.pokemonshowdown.com/gen9ou-2478740951-ndyd7og51lnqt5leqitak1u744dgl9tpw

vs. Grassy Terrain
https://replay.pokemonshowdown.com/gen9ou-2476948127-e72u1ni1cjxtmwhd4udv454gx40gyuxpw

vs. Psychic Terrain
https://replay.pokemonshowdown.com/gen9ou-2477004538?p2

vs. :Ninetales: Sun
https://replay.pokemonshowdown.com/gen9ou-2478736880?p2

vs. Sand
https://replay.pokemonshowdown.com/gen9ou-2478761567-u3v9uhkpxl3tirfqj7n3br4c7dkcm7jpw?p2

Conclusion:

If you made it this far thanks for checking my RMT out lol, I’m a lil bit upset I didn’t hit #1 but at the same time I haven’t played this game in like half a year so I’ll still gladly take #2 with a decently high GXE, and I think this team was a good step to coming back to this game for me. Shoutouts to glass shadows for checking out my replays and rating my gameplay and shoutouts to RZA again for getting me back in the game fr, couldn’t have done it without them, even if none of them actually helped with the teambuilding process. Anyways yeah that’s all I got, ban :dragonite: and good night tristate area.
 
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Thanks for the team. I noticed that some Araquanid builds choose to be slower than Toxapex. Is this necessary? Also, the Enamorus is missing 4 EVs in the link. Although it's not a big deal, it would still be better to add them.
 
Thanks for the team. I noticed that some Araquanid builds choose to be slower than Toxapex. Is this necessary? Also, the Enamorus is missing 4 EVs in the link. Although it's not a big deal, it would still be better to add them.
Just fixed the EVs on :Enamorus:, as for the speed on :Araquanid:, 120 is one point slower then :Alomomola:, which is a common lead vs. :Araquanid: and allows you to chip something else when it uses Flip Turn.
 
Just fixed the EVs on :Enamorus:, as for the speed on :Araquanid:, 120 is one point slower then :Alomomola:, which is a common lead vs. :Araquanid: and allows you to chip something else when it uses Flip Turn.
Yes, I understand that. I was referring to how I've seen some people intentionally run slower than Toxapex, so that the opponent can't use Recover after the Endeavor, and subsequently kill it with Toxic. I'm not sure if this is necessary.
 
Yes, I understand that. I was referring to how I've seen some people intentionally run slower than Toxapex, so that the opponent can't use Recover after the Endeavor, and subsequently kill it with Toxic. I'm not sure if this is necessary.
Oh shit my bad I thought you meant my spread was slower then :toxapex:, honestly I think it depends on the team structure, on this one specifically its not needed since :Ceruledge:, Nasty Plot :Pecharunt:, Healing Wish from :Enamorus:, and :Kingambit: are more then enough to break every stall team, but I could see a slower spread working on structures that are weaker against :Toxapex: stall structures.
 
sweet team. webs forever. gambit so broken. no advice, just techs:

:araquanid: I don't think mono water araquanid is good in current meta; can be turn 1 L vs :ogerpon-wellspring::raging bolt::dragonite:and DD:kyurem:. Consider red card, lunge, or mirror coat cheese. Slow Red card especially I think is the best way to run araq because of how many :hatterene: there are. I think araq is kinda iffy if not using those.

:ceruledge: pure tech for screens noobs, but you can tera fight + brick break on this which beats garg and screens all in one slot.

if you really wanted to mix stuff up, I could also see a swap of treads for fire tusk and enam to tera ground, but this current mix clearly works!

Oh also, just to add, there is the usual webs weakness to random boots fast stuff. Like NP darkrai kind of smokes once araq is weak. But eh, people gonna cteam
 
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