Hi! This is my second RMT, and my first OU, as the title states. I started out with Ubers, but I really sucked, so I decided to try OU. Any suggestions would be helpful. (I don't know how to add pictures, can someone please help me?)
changes in red
Starmie @Life Orb
Natural Cure
Timid
4 HP/252 SpA/252 Spe
-Hydro Pump
-Thunderbolt
-Ice Beam
-Rapid Spin
I really love this Pokemon! It has nice Speed and Special Attack. It is also reasonably bulky too. Hydro Pump is a great STAB move that does a lot of damage. Thunderbolt and Ice Beam are for Pokemon that resist Water. Rapid Spin is to clear entry hazards later on in the game.
Metagross @Lum Berry
Adamant
248 HP/232 Atk/28 Spe
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Explosion
Metagross and Starmie work great together against other leads. Metagross is so bulky, which is why it is such a good Pokemon. Stealth Rock is my entry hazard. Meteor Mash is a nice STAB attack that hits hard, and has a chance to raise attack too. Bullet Punch is its priority move, as Metagross isn't very fast. Explosion is here to end things with a bang.
Infernape @ Life Orb
Naive
252 Atk/64 SpA/192 Spe
-Close Combat
-Mach Punch
-Overheat
-Stone Edge
Infernape is my scout, so U-turn is a must. Close Combat is a good STAB move, and can 2HKO Vaporeon and Milotic. I wanted Infernape to be mixed, so I gave it Overheat. Stone Edge is for Gyarados.
Rotom-H @Life Orb
Modest
252 HP/168 Def/88 Spe
-Shadow Ball
-Thunderbolt
-Hydro Pump
-Will-o-wisp
My spin blocker/explosion resister! Shadow Ball, Thunderbolt, and Hydro Pump provide decent coverage. Will-o-wisp is here to neuter Physical Attackers. I chose these EVs so that Rotom is bulky.
Flygon@Choice Scarf
Jolly
252 Atk/252 Spe/4 HP
-U-turn
-Earthquake
-Stone Edge
-Outrage
Lucario@Life Orb
Inner Focus
Adamant
252 Atk/252 Spe/4 Sp.Def
-Swords Dance
-Close Combat
-Extremespeed
-Crunch
The Physical Sweeper. Swords Dance brings his already high attack even higher. Close Combat murders opponents after a swords dance. Extremespeed is a nice priority move that goes good with Close Combat. Crunch is for Ghosts
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changes in red
Starmie @Life Orb
Natural Cure
Timid
4 HP/252 SpA/252 Spe
-Hydro Pump
-Thunderbolt
-Ice Beam
-Rapid Spin
I really love this Pokemon! It has nice Speed and Special Attack. It is also reasonably bulky too. Hydro Pump is a great STAB move that does a lot of damage. Thunderbolt and Ice Beam are for Pokemon that resist Water. Rapid Spin is to clear entry hazards later on in the game.
Metagross @Lum Berry
Adamant
248 HP/232 Atk/28 Spe
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Explosion
Metagross and Starmie work great together against other leads. Metagross is so bulky, which is why it is such a good Pokemon. Stealth Rock is my entry hazard. Meteor Mash is a nice STAB attack that hits hard, and has a chance to raise attack too. Bullet Punch is its priority move, as Metagross isn't very fast. Explosion is here to end things with a bang.
Infernape @ Life Orb
Naive
252 Atk/64 SpA/192 Spe
-Close Combat
-Mach Punch
-Overheat
-Stone Edge
Infernape is my scout, so U-turn is a must. Close Combat is a good STAB move, and can 2HKO Vaporeon and Milotic. I wanted Infernape to be mixed, so I gave it Overheat. Stone Edge is for Gyarados.
Rotom-H @Life Orb
Modest
252 HP/168 Def/88 Spe
-Shadow Ball
-Thunderbolt
-Hydro Pump
-Will-o-wisp
My spin blocker/explosion resister! Shadow Ball, Thunderbolt, and Hydro Pump provide decent coverage. Will-o-wisp is here to neuter Physical Attackers. I chose these EVs so that Rotom is bulky.
Flygon@Choice Scarf
Jolly
252 Atk/252 Spe/4 HP
-U-turn
-Earthquake
-Stone Edge
-Outrage
Lucario@Life Orb
Inner Focus
Adamant
252 Atk/252 Spe/4 Sp.Def
-Swords Dance
-Close Combat
-Extremespeed
-Crunch
The Physical Sweeper. Swords Dance brings his already high attack even higher. Close Combat murders opponents after a swords dance. Extremespeed is a nice priority move that goes good with Close Combat. Crunch is for Ghosts
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