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HLM #1 - Rising Dusk V. Deck Knight

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Lucario (Lucario) [M]
HP: 78
Energy: 63
Speed: 104
Status: None
Boosts: None
Other:
Magnet Rise
(2 Actions),Substitute (3 HP)

423.png

AquaVelva (Gastrodon) [F]
HP: 67
Energy: 62
Speed: 33
Status: None
Boosts: None
Other:
Substitute(7 HP)



Arena Affect:Rain (4 Rounds)

BEGIN ROUND SEVEN
The action begins once again, as Lucario readies yet another attack. He rushes in for what looks like a force palm, so AquaVelva throws up a Protective Barrier for her Substitute. However, Lucario was expecting this, and Feints past it, getting a hit on the fake AquaVelva even past the barrier. The substitute looks very beat up, but it is still holding together.

Lucario, angry at these stalling tactics, leaps up for a Hi Jump Kick, pulverizing the substitute and leaving AquaVelva exposed for his next attack. AquaVelva ignores this, and lifts some nearby rocks with an AncientPower, tossing them with glowing white energy towards Lucario. The launched stones just bounce off of Lucario's Substitute until a final one destroys it. The mystical energy of the attack even empowers AquaVelva, increasing her physical and special abilities.

As neither contestant is hiding behind their substitute, the battle could escalate now! Lucario continues his offensive assault with an incredible Aura Sphere, focusing his mind an energy into a projectile of pure power. AquaVelva takes the hit very well, and shoots back with more Scalding water.
END ROUND SEVEN

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Lucario (Lucario) [M]
HP: 53
Energy: 51
Speed: 104
Status: None
Boosts: None
Other:


423.png

AquaVelva (Gastrodon) [F]
HP: 55
Energy: 46
Speed: 50
Status: None
Boosts: Everything +1
Other:



Arena Affect:Rain (3 Rounds)


ACTION ONE
AquaVelva used Protect! (7 EN)
Lucario used Feint! It broke through the Protect! crit=no (5540/10000) [6 Damage] (5 EN)

ACTION TWO
Lucario used Hi Jump Kick! crit=no (9586/10000) [18 Damage] (7 EN)It shattered the Substitute!
AquaVelva used AncientPower! It's not very effective... crit=no (5360/10000) [4 Damage] (4 Energy) It shattered the Substitute! stats=yes (1/10) AquaVelva's stats were raised!

ACTION THREE
Lucario used Aura Sphere! crit=no (2599/10000) [12 Damage] (6 EN)
AquaVelva used Scald! crit=no (9294/10000) [19 Damage] (5 EN) burn=no(9/10)
 
"Call me the Hax King. I'm here for the axe-ing"

Excellent work Aquavelva. Tim to take the initiative and bring this battle home.

Begin with Muddy Water, follow up with Water Pulse, and finish with Scald.

If Lucario uses Hi Jump Kick, Protect against it once, and follow through.

Muddy Water ~ Water Pulse ~ Scald
If Lucario uses Hi Jump Kick, Protect against it once and push other moves back.
 
448.png

Lucario (Lucario) [M]
HP: 53
Energy: 51
Speed: 104
Status: None
Boosts: None
Other:


423.png

AquaVelva (Gastrodon) [F]
HP: 55
Energy: 46
Speed: 50
Status: None
Boosts: Everything +1
Other:



Arena Affect:Rain (3 Rounds)

BEGIN ROUND EIGHT
The duel between Rising_Dusk and Deck Knight continues. The former's Lucario seems to be giving up its speed advantage for some reason. AquaVelva the Gastrodon ignores this change of pace, and gathers up some of the nearby water, injecting her own goopiness, to create a great amount of Muddy Water. The massive wave crashes into Lucario, some of the gunk-ridden water getting in his eyes, lowering his accuracy. Despite this obstacle, Lucario charges through the knee-high water and grips AquaVelva's slippery skin, tossing her over his head in a Circle Throw. The impact of hitting the ground dazes the Gastrodon so much the ancient power imbued in her seeps out.

Lucario once again takes advantage of speed and blasts an Aura Sphere towards his foe. AquaVelva tries to hide in the swampy water, but the sphere tracks her down anyways, doing good damage. She retaliates by gathering up more of the water into a Water Pulse, shooting in towards Lucario.

Lucario tries to create another Substitute, siphoning his own health to forge the protective doll, but the substitute is shattered immediately by Scalding water sent by AquaVelva. The rain pours and the muddy water begins to soak in the ground, so it is now barely above the trainers' feet.

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Lucario (Lucario) [M]
HP: 3
Energy: 29
Speed: 104
Status: None
Boosts: -1 Accuracy
Other:


423.png

AquaVelva (Gastrodon) [F]
HP: 30
Energy: 31
Speed: 50
Status: None
Boosts: None
Other:



Arena Affect:Rain (2 Rounds)

ACTION ONE
AquaVelva used Muddy Water! crit=no (7896/10000) [20 Damage] acc lower=yes (2/10) (6 EN)
Lucario used Circle Throw! crit=no (712/10000) [11 Damage] (4 EN) AquaVelva's stat boosts were erased.

ACTION TWO
Lucario used Aura Sphere! crit=no (1250/10000) [14 Damage] (6 EN)
AquaVelva used Water Pulse! crit=no (5739/10000) [13 Damage] (4 EN) confuse = no (8/10)

ACTION THREE
Lucario used Substitute-15! [-15 HP] (12 EN) Lucario created a Substitute.
AquaVelva used Scald! crit=no (6891/10000) [15 Damage] (5 EN)The Substitute took the damage. The substitute shattered!
 
(Heads up, but some of your calculations are wrong and I should take more damage than I did! Lucario should end this round with 3 HP.)

(10+3+3+3) x 1.0 + 1.75 = 20.75 ~ 21 damage [Muddy Water vs Lucario]
(6+3+3+3) x 1.0 = 15 damage [Water Pulse vs Lucario]

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"Alright, Lucario! It's time to do the most epic thing you're ever going to do! I want you to combine Reversal with ExtremeSpeed to give it boosted priority and strike with the most powerful Fighting-type attack you can muster! Concentrate on the pain that this beast has inflicted upon you and unleash your fury! Even with the accuracy drop, your Speed nature boosts your accuracy to offset it substantially! LET'S DO THIS! I AM COUNTING ON YOU!"

Reversal + ExtremeSpeed ~ Cooldown ~ Aura Sphere
IF (Gastrodon uses Protect against the combo) THEN (Replace first action with Endure and use the combo on your second action)
 
Well AquaVelva, I think our opponents obstinance will make them come up short.

Use Mud-Slap to throw Lucario's aim off and finish it. I don't really care whether it slips or you damage it, just make him pay for his haste. If both of you are still around the second action, buffer yourself with Recover, and finish Lucario off with a final Mud-Slap.

Mud-Slap ~ Recover ~ Mud-Slap
 
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Lucario (Lucario) [M]
HP: 3
Energy: 29
Speed: 104
Status: None
Boosts: -1 Accuracy
Other:


423.png

AquaVelva (Gastrodon) [F]
HP: 30
Energy: 31
Speed: 50
Status: None
Boosts: None
Other:



Arena Affect:Rain (2 Rounds)

As the exhausted and greatly hurt Lucario prepares one final attack, AquaVelva gathers up some mud. Shortly before AquaVelva releases the muddy blast, Lucario rushes in for a desperate finishing attack. In an Extreme Reversal, he crashes into AquaVelva and pummels the Gastrodon with relentless and powerful punches, his desperate situation only giving him more strength. This attack does great damage, but AquaVelva survives and slaps the mud in Lucario's face, fainting him.

Deck Knight, with AquaVelva by his side, is the winner! He wins by 1 HP!

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Lucario (Lucario) [M]
HP: KO
Energy: KO
Speed: 104
Status: None
Boosts: -1 Accuracy
Other:


423.png

AquaVelva (Gastrodon) [F]
HP: 1
Energy: 28
Speed: 50
Status: None
Boosts: None
Other:

 
Right, well, it seems that Leethoof missed the OP - this is a 2 v 2 Singles match, so we have ourselves a winner! DECK KNIGHT wins the first ever HLM! Be sure to give both him and Rising Dusk congratulations for a great (and close!) battle. Here are the rewards:

Deck Knight receives 2 TC. Will Powers and AquaVelva each receive the following: 3 MC and 1 KO Counter. As the HLM victor, Deck Knight also receives two extra KO Counters to apply to either of these two Pokemon.

Rising Dusk receives 2 TC. Weavile and Lucario each receive 3 MC. Lucario receives 1 KO Counter.

DarkSlay receives 2 RC.

Leethoof receives 2 RC.

Thanks for watching HLM, and tune in next time for another exciting battle!
 
I played this whole match with the understanding that this was a 3v3. I played by your fucking rules, you fucking fail to do any proper research, you make the worst fucking idea ever, you mispicked my fucking team and told me to "deal with it", and then you roll up after being fucking gone for God knows how long and act like this is ok? Yeah, fuck that.
 
I am sorry, but it clearly states in the opening post (and, by the way, in the previous two voting threads) that this was a 2 v 2 Singles match. I am not sure where you are getting 3 v 3 Singles from aside from the fact that I permitted counter-picking by including a third Pokemon. It is not my fault that you did not see the rules of the battle during the week it was up before the start of battle.

Secondly, I am not sure why you are still going on about Aerodactyl. Let me remind you:

If the participant(s) only started with two Pokemon, it is then the first three Pokemon on their team.

What was the third Pokemon on your team? It was Aerodactyl. Not Milotic. I am sorry if you chose to order those two that way, but those are perfectly legitimate rules to go by. After all, there is no "3a/3b" on a team. I went by what you listed in your thread, as any person would.

Lastly, yes. I was busy, and got a legitimate subref. Sometimes, people get busy, as I think you would also understand that. The thing is, though, I didn't come here and act like this was okay. When I started this battle, it was okay. I didn't make up any of this. There aren't any rules coming from who knows where. This was what was originally posted, and stuck throughout the battle. It just seems that you either missed the formatting or something else. Not really sure what to tell you other than it was the rules that both players should have known from the start of the HLM process.

I don't want to see a battle like this "hard deleted" because of these kinds of reasons. The battle was great, all people involved (including you) did an excellent job, and the battle will easily set an example of what great battles can be found in ASB. It would be a shame to delete such a thing due to this, Dusk.
 
I'll tell you what's a shame. A shame is making a HLM with a theme that is terrible. A shame is making a HLM and picking teams without doing research, and not picking the actual first three Pokemon a person owned and instead going with 'what's in order'; I'm sorry your rules only reflected how lazy you are. A shame is having to subref out a highlighted match and show off to everyone just how fail ASB can be. Yeah, that's the example this battle sets. It's a mockery of ASB and a hilarious example of the way things are operated here: poorly. Outside of Deck, the leadership for ASB is shit, and this is a bright and shining example of that. They need only look at the tournament to seal the deal there.

I don't care if I played well or not. I played this match under the assumption that my first and second Pokemon were passer byes and that I was preparing for the final 1v1 between the last two Pokemon. The fuck you think I'd be substituting down to activate Reversal's maximum damage threshold if I actually had to win with Lucario. The fact that you just posted some rules and then pick three Pokemon and expect people to read your shitty rules is hilarious. You don't follow through at all and make sure that people actually know what they're getting into. Not the ref, and not anyone on IRC when this battle unexpectedly ended had any fucking clue that this was a 2v2 match. Your communication skills, or utter lack thereof, are the only reason this battle is over right now, and these posts mark that.

The only thing highlighted in this thread is your incompetence. Thanks for nothng; let someone else run future HLMs.
 
I believe the above is called damning with faint praise.

Knock it off. Even I had a month or so where I neglected my duties for no good reason, and even now I'm struggling to keep up with what I've taken on myself.

Yes, things were flawed, the rules weren't great, and unfortunate things, controlled and uncontrolled, happened.

This is what happens precisely because I give people very broad latitude to do what they want. If you're looking for someone to blame for this mess, blame me. I did not regulate any aspect of this or the tourney, however I did make suggestions. Large parts of them were ignored. I still consider the game very much a beta, and very much in process. We've made a few excellent leaps forward, but a game like this takes time to perfect.

That's my leadership style. If things got fucked up, it's an argument against my brilliance (or whatever you want to call it) because I allow people to succeed or fail in projects they find important.

Parts of this clearly went awry. All we can do is pick up and move on.

It was a good battle, in the end. It's everything that went into it that got messed up. At least the two test dummies were the CAP moderators.
 
It was a good battle in the end. I think that whover runs HLM's will all learn from this and make all future HLM's better. I thought that the battle did lie dorment for a bit to long though, and a sub-ref could have been organised earlier.
 
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