
Houndoom @ Heavy-Duty Boots
Ability: Flash Fire
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Dark Pulse
- Flamethrower
- Tera Blast
Houndoom fetches their souls in PU! Good Speed, typing, and Nasty Plot make it a threatening attacker that wallbreaks with ease. Tera Fairy flips the matchup against Fighting-types like Falinks, notably limiting Choice Scarf Raboot's revenge killing potential, and Tera Blast nukes a would-be check in Zweilous and flattens opposing Houndoom after a Nasty Plot. Houndoom's biggest issue is its Speed, which leaves it chased out by common threats like Pyroar, Dugtrio, and Basculin; as such, sturdy defensive answers to these, such as Carkol and Gogoat, are recommended. Houndoom can also struggle to break past certain Terastallized threats, like Tera Rock Gogoat and Tera Fairy Grumpig, as well as walls like Camerupt when they're healthy. To fix this, entry hazard support from the likes of Tinkatuff and Cacturne is useful to soften them up. Slow U-turn users, like Vespiquen and Perrserker, are recommended to pivot Houndoom in safely against targets like Misdreavus and Tinkatuff, which can annoy it with Pain Split and Knock Off respectively.
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