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How DO you handle Chomp/Mamo?

Garchomp hasn't been much of an issue lately since I've been using my Hail team a lot, but Mamoswine I haven't seen much, period. Everyone on my team can hit it SE and Wailren can sponge attacks not named Stone Edge, though.
 
It's going to be great when people smarten up and start using the good ol Advance strategy of Magnezone+sweeper walled by Skarm/Bronzong...

...unless we start using Shed Shell Bronzongs...dun dun dun
 
I use Celebi, yes I know its weak to ice, but it works, mamo is a huge threat, and celebi can take care of Chomp.
=]
 
Celebi istn even 2hkod by lo ice fang , while Grass knot ohkos back iirc.
Its kinda funny to see how garchomps subs down while i keep attacking it with Grass knot, although it deals only a few percent more then the Sub has^^Another way to deal with mamoswine is it to outpredict Mamoswine 2-3 times so Lo reduces its Hp, and then bring CB-metagross in while it Ice Shards and finish it of with a Bullet Punch
 
Since there's no real counter to it (and even if there was one, still doesn't mean I'd put him on my team just because of that), I beat Garchomp with prediction, by OHKOing him on the switch, mostly. Or at least I try.

Mamoswine is a huge threat, but it's rather slow and has so many common weaknesses that I'm not really all that worried about him.

So basically my stratergy is the same as StarmanXL's :-|
 
I generally switch celebi into garchomp, and try to leech seed it. Depending on what set I'm facing, I'll either try and recover off damage or do some damage with grass knot. Not the best way to deal with chomp at all, but it seems to work well enough for me. If celebi does go down, I'll normally have weakened chomp enough that dugtrio or azumarill can ko with sucker punch and aqua jet respectively.

I haven't run into a mamo in I don't know how long (literally months) but I'd probably just use shaymin or moltress, albeit with some prediction to get them in safely.
 
I find that Staraptor @ Choice Band can KO both despite weakness to Ice.

And the fact that Garchomp and Mamoswine will OHKO with Outrage / Ice Shard (depending on their item).

I've noticed Celebi being a switch-in to Garchomp lately - It sucks when they see Swords Dance...which is almost always the case.

While I'm on Celebi, it seems to be able to counter Mamoswine effectively, with LO Ice Shard not being able to 2HKO with a farely defensive Celebi, while it scares Mamoswine off with the possible posession of Grass Knot.
 
Best Garchomp counter: Ice Beam (It's finding the best user that's hard)
For Mamoswine: Just hit the damn thing till it dies. It's slow and has weak defenses, i really don't see how it is as threatening as people make it out to be.

Now, as to the best user of ice beam (Or any ice attack for that matter) you'd want a bulky pokemon, porbably some kind of bulky water, to take it on. Swampert comes to mind, and so does Milotic.
As for Mamoswine, Cresselia puts the beat down on it (Especially calm mind variants), and Bronzong lols at Mamoswine's ice shard and hurts it back with STAB super-effective Gyro Balls (though they will be quite weak due to Mamoswine being slow)
 
On my current team, Gliscor and Milotic provide decent coverage against Garchomp, but neither are too reliable, so I find myself spamming Ice Beams with Blissey a lot, hoping to catch it on the switch. My heavily Def-oriented Rest-Talk Machamp (252 HP / 176 Def, Impish) can kill it if with Dynamic Punch if it comes to that, if it doesn't hold Choice Band and hasn't Swords Danced.

My current team is Mamoswine-weak, but if it's Choiced I can attempt to outpredict with Gliscor + Milotic. Milotic is actually a decent counter, but takes like 60% IIRC from CB Earthquake, so I have to be careful.

If all else fails, I have Azelf, which does quite a bit to both with Psychic.
 
Best Garchomp counter: Ice Beam (It's finding the best user that's hard)
For Mamoswine: Just hit the damn thing till it dies. It's slow and has weak defenses, i really don't see how it is as threatening as people make it out to be.

Now, as to the best user of ice beam (Or any ice attack for that matter) you'd want a bulky pokemon, porbably some kind of bulky water, to take it on. Swampert comes to mind, and so does Milotic.
As for Mamoswine, Cresselia puts the beat down on it (Especially calm mind variants), and Bronzong lols at Mamoswine's ice shard and hurts it back with STAB super-effective Gyro Balls (though they will be quite weak due to Mamoswine being slow)
130 Base Attack. Ice and Ground resisted by one Pokemon. Add Choice Band to that. People should also stop assuming it'll use Ice Shard instead of Ice Fang. Celebi takes hefty damage from A CB Ice Fang. When you consider that most Celebis only run enough speed to outspeed Jolly Tyranitar and that Mamoswine has a max speed of 259 you start to realize it's likely to outrun Celebi. Besides, the main problem is switching something in to Mamoswine. Cresselia and Bronzong is just about the only things safe when considering a switch in.
 
I tend to counter mamoswine with skarmory (unless its running blizzard) and my hippowdon sorts out garchomp. To be honest I haven't seen too much of mamoswine on shoddy.
 
Garchomp is:
-Dealt with By Infernape If it has no scarf
-Dealt with by the Scarfgar usually ever present on my teams
If it's a SubSD, I:
-Phaze it
-Break the sub then Revenge kill

Mamo is usually stalled out by Forry.
 
If Desperate have a Fire Resist Berry on Scizor and Agility the turn they Fire Fang/Blast you.

With this Set-up you can do well. Swarm lets X-Scissor have the power of Mega-horn when Scizor is at low life, (They are still 2x effective even with the berry, so it is sure to lower your life past 1/3).

As for Mamoswine, simply use Brick Break/Iron Head first because you are faster for the 1hko.

Scizor: @ Fire Resist Berry
252 Attack/252 Speed/4 Hp
Jolly (+Spd, - SAtt)

-Baton Pass/Iron Head
-Agility
-Brick Break
-X-Scissor

Scizor can take Ice (Shard) Attacks /Dragon Attacks, and is nuetral to Eq. (Max Speed is so Agility allows you to outspeed Scarf Garchomp).

Adament Garchomp with a Scarf = 499.5 (500) Speed.

Jolly Scizor with Agility = 251 x 2 => 502 Speed..
 
Toxic Spikes

This.

Although my current TS-less team runs Skarmory/Heatran/Bronzong...Obviously that makes Mamo a borderline non-issue (especially if he's Choiced), and generally leaves me with little issue Spike shuffling Choice and SDChomp chomp to death. I haven't faced ChainChomp yet with this team though...
 
Garchomp makes a semi-efficient mamo counter actually. I personaly haven't had too much trouble with mamoswine, but my team is based around speed, and has lots of fighting types, but if yours isn't, and you really have trobule with that icy pig, then train a counter for it. A steel type is also a good opt for countering mamo, bronzong just laughs at the earthquake destroying the third world towns underneath it as it floats above and rips through mamo.
 
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