Hola, Time for my Second RMT I guess.
This time I decided to make a team around Bronzong.
It ended of being a pretty decent Bulky Offensive team that I'm proud of.
So let's get started!
Teambuilding Process:
Hunk Of Funk (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Toxic
I wanted to use Bronzong because its a nice bulky rock lead and a great wall to things such as Nidoqueen, Nidoking, Cloyster, Crobat Etc. Gyro Ball Allows it to hit faster mons with alot of damageand is its main stab attack. Earthquake lets it hit certain switchins like Chandelure, Entei and Empoleon. Toxic lets it wither what it doesn't hit and let's it force Snorlax to Rest which is Important for this team.
Sacri Abuses Me (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Roost
Next I wanted something that can do some decent wallbreaking while being able to switchin to Chandelure and Ocassionally Entei. Draco Meteor is its main stab attack and allows it to OHKO alot of things such as Heliolisk, Feraligatr, MAmpharos etc. Dark Pulse is its secondary stab letting it hit msot things that resist Draco Meteor. Fire Blast allows it to OHKO things like Fully Defensive MAggron, Cobalion, Lucario and Whimsicott. Roost lets it stall Entei's Sacred Fire's and Heal Off Life Orb damage.
Insert Nickname (Florges) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Moonblast
- Protect
- Wish
- Heal Bell
So far I'm weak to Fighting Spam and other Hydreigon so I thought Florges would be a nice answer since it can deal with both while supporting my team with Heal Bell and Wish support. Moonblast is its main stab allowing it to hit Hydreigon and Fighting Types for nice damage. Protect allows it to get more Leftovers recovery, scout certain choice users and get a free Wish when its low on HP.
Wish allows it to heal itself and other users. Heal Bell lets me reset all statuses on my mons helping my team out with Paralysis and Burns.
TerrashockAbusesMe (Blastoise-Mega) @ Blastoisinite
Ability: Mega Launcher
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Aura Sphere
Next I needed a spinner to stop hazards getting the best of me. I chose Mega-Blastoise because it can spin and wallbreak with decent all around bulk and help with Feraligatr, Mamoswine and Entei. Rapid Spin let's me remove Spikes, Stealth Rock, Leech Seed and Toxic Spikes from my side. Scald is one of its best stabs thanks to the burn chance. Hydro Pump can be ran to hit Heracross without fear of burn but I prefer Scald since Florges is in the Back anyway. Dark Pulse and Aura Sphere provide good coverage against many things such as Espeon, Aggron, Cobalion, Empoleon, Cresselia, Suicune etc. 60 Speed Evs allow it to creep uninvested base 85s such as Cresselia, Suicune and Gligar allowing it to 2HKO defensive Cresselia on Switchin with Dark Pulse.
I'm Calm Mind (Mienshao) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Stone Edge
- U-turn
- Knock Off
Next I wanted a Fast Physical Wallbreaker who can reach Very High speeds. Infernape and Mienshao were my first thoughts but in the end I decided on Mienshao. Mienshao's Incredible speed with Reckless Stab High Jump Kick allows it to revenge kill most mons in the tier. Stone Edge lets it revenge kill +1 Salamence. U-turn is a good pivoting move to get momentum and switch out into a counter to whatever the opponent switches into. Knock Off allows it to hit Ghost types and get rid of mon's items.
ggnore wp (Heracross) @ Leftovers
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Stone Edge
- Knock Off
- Close Combat
This time I decided to make a team around Bronzong.
It ended of being a pretty decent Bulky Offensive team that I'm proud of.
So let's get started!
Teambuilding Process:
Hunk Of Funk (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Toxic
I wanted to use Bronzong because its a nice bulky rock lead and a great wall to things such as Nidoqueen, Nidoking, Cloyster, Crobat Etc. Gyro Ball Allows it to hit faster mons with alot of damageand is its main stab attack. Earthquake lets it hit certain switchins like Chandelure, Entei and Empoleon. Toxic lets it wither what it doesn't hit and let's it force Snorlax to Rest which is Important for this team.
Sacri Abuses Me (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- Roost
Next I wanted something that can do some decent wallbreaking while being able to switchin to Chandelure and Ocassionally Entei. Draco Meteor is its main stab attack and allows it to OHKO alot of things such as Heliolisk, Feraligatr, MAmpharos etc. Dark Pulse is its secondary stab letting it hit msot things that resist Draco Meteor. Fire Blast allows it to OHKO things like Fully Defensive MAggron, Cobalion, Lucario and Whimsicott. Roost lets it stall Entei's Sacred Fire's and Heal Off Life Orb damage.
Insert Nickname (Florges) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Moonblast
- Protect
- Wish
- Heal Bell
So far I'm weak to Fighting Spam and other Hydreigon so I thought Florges would be a nice answer since it can deal with both while supporting my team with Heal Bell and Wish support. Moonblast is its main stab allowing it to hit Hydreigon and Fighting Types for nice damage. Protect allows it to get more Leftovers recovery, scout certain choice users and get a free Wish when its low on HP.
Wish allows it to heal itself and other users. Heal Bell lets me reset all statuses on my mons helping my team out with Paralysis and Burns.
TerrashockAbusesMe (Blastoise-Mega) @ Blastoisinite
Ability: Mega Launcher
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Aura Sphere
Next I needed a spinner to stop hazards getting the best of me. I chose Mega-Blastoise because it can spin and wallbreak with decent all around bulk and help with Feraligatr, Mamoswine and Entei. Rapid Spin let's me remove Spikes, Stealth Rock, Leech Seed and Toxic Spikes from my side. Scald is one of its best stabs thanks to the burn chance. Hydro Pump can be ran to hit Heracross without fear of burn but I prefer Scald since Florges is in the Back anyway. Dark Pulse and Aura Sphere provide good coverage against many things such as Espeon, Aggron, Cobalion, Empoleon, Cresselia, Suicune etc. 60 Speed Evs allow it to creep uninvested base 85s such as Cresselia, Suicune and Gligar allowing it to 2HKO defensive Cresselia on Switchin with Dark Pulse.
I'm Calm Mind (Mienshao) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Stone Edge
- U-turn
- Knock Off
Next I wanted a Fast Physical Wallbreaker who can reach Very High speeds. Infernape and Mienshao were my first thoughts but in the end I decided on Mienshao. Mienshao's Incredible speed with Reckless Stab High Jump Kick allows it to revenge kill most mons in the tier. Stone Edge lets it revenge kill +1 Salamence. U-turn is a good pivoting move to get momentum and switch out into a counter to whatever the opponent switches into. Knock Off allows it to hit Ghost types and get rid of mon's items.
ggnore wp (Heracross) @ Leftovers
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Stone Edge
- Knock Off
- Close Combat
For the last mon I chose Heracross because I wanted another Physical Wallbreaker who can switchin to things like MToise and take Scalds to its Advantage. Swords Dance is an Amazing Move, Allowing Heracross to get some late game sweeps. Stone Edge let's it hit things like Fatmence which would otherwise wall it completely. Knock Off Again lets it hit ghost types for some solid damage and get rid of other mon's items. Close Combat is its Main Stab that hits with alot of power, E.G +2 252 Atk Heracross Close Combat vs. 40 HP / 0 Def Nidoqueen: 214-252 (64.6 - 76.1%) -- guaranteed 2HKO.
Thats it for the team, now for Threats to watch out for, this team has most mons covered but some mons can still trouble it.
Feraligatr: This One is Expected, The Monster itself. Most teams struggle with this mon, this team struggles with it for the reason that if it Switchins onto Florges or Bronzong and sets up, its killing something. If it switches into Florges I usually Moonblast to scout the set(SD, DD) Then I Either Sack Florges or something else, and go to Hydreigon or Blastoise to finish it off. If it switches onto Bronzong I Usually Toxic it and do some playing around until it dies.
Mamoswine: Not Many teams find ways to deal with this Monster including this one. If the opponent has Mamoswine you mainly want to get rid of it ASAP. Bronzong can take one Life Orb Knock Off and take it down low with Gyro Ball. Then you want to go into either Heracross or Mienshao to take it down. Getting rid of this Pokemon usually involves sacking something.
Entei: Even though I have Blastoise and Hydreigon to take a Sacred Fire, I still lose to Sacred Fire Spam in most cases. Your Best Bet for dealing with Entei is Earthquaking with Bronzong on expected switchins, or keeping up rocks. Toxicing it with Bronzong is also an Option since Earthquake only does about 40-50%. Get rid of this thing As Soon As you can if you dont want to be mauled.
Those are personally all the threats I've found so far, If I missed some please Inform me.
I hope you enjoy the team and leave your suggestions/ratings below. Thank you.
The Team: http://pastebin.com/9j478VZa
Thats it for the team, now for Threats to watch out for, this team has most mons covered but some mons can still trouble it.
Feraligatr: This One is Expected, The Monster itself. Most teams struggle with this mon, this team struggles with it for the reason that if it Switchins onto Florges or Bronzong and sets up, its killing something. If it switches into Florges I usually Moonblast to scout the set(SD, DD) Then I Either Sack Florges or something else, and go to Hydreigon or Blastoise to finish it off. If it switches onto Bronzong I Usually Toxic it and do some playing around until it dies.
Mamoswine: Not Many teams find ways to deal with this Monster including this one. If the opponent has Mamoswine you mainly want to get rid of it ASAP. Bronzong can take one Life Orb Knock Off and take it down low with Gyro Ball. Then you want to go into either Heracross or Mienshao to take it down. Getting rid of this Pokemon usually involves sacking something.
Entei: Even though I have Blastoise and Hydreigon to take a Sacred Fire, I still lose to Sacred Fire Spam in most cases. Your Best Bet for dealing with Entei is Earthquaking with Bronzong on expected switchins, or keeping up rocks. Toxicing it with Bronzong is also an Option since Earthquake only does about 40-50%. Get rid of this thing As Soon As you can if you dont want to be mauled.
Those are personally all the threats I've found so far, If I missed some please Inform me.
I hope you enjoy the team and leave your suggestions/ratings below. Thank you.
The Team: http://pastebin.com/9j478VZa