I bet you didn't see that coming (Suspect RMT)
This is my first RMT here, so I hope it's fine. It's basically an all-offense team built around three things: Easy switch-ins for other Pokemon, bulkier than normal sweepers, and the element of surprise.
(M) @ Shuca Berry
Ability: Flash Fire
EVs: 36 HP / 220 Spe / 252 SpA
Modest nature
- Fire Blast
- Earth Power
- Hidden Power Ice
- Stealth Rock
This is my take of the Heatran lead. The Speed is to outrun a Jolly Tyranitar, who I am seeing more and more often as a lead. However, the main reason why I use him is due to the rising number of Metagross Leads. They can't do squat to Heatran. Earthquake usually does around 70%, which albeit, is ugly, but he can still lay down a layer of Stealth Rock. More importantly, he provides bait for Ground type attacks, which allow Salamence and Gengar to get in there and sweep away. The moves are designed to take out some common leads. In depth: Fire Blast deals with Jirachi, Metagross, Breloom, and about any lead weak to fire. Earth Power is for Infernape, and for better overall type coverage, and HP Ice is for Aerodactyl, and provides the element of surprise, which is how I thrive. Also, in the event my Manaphy is KOed, he can also work as a Scizor counter.
(M) @ Choice Band
Ability: Intimidate
EVs: 248 Atk / 252 Spe / 8 SpA
Hasty nature
- Outrage
- Earthquake
- Fire Blast
- Aqua Tail
Alright, not so much the element of surprise (I stole it from the analysis, so feel free if you have a different opinion,) but still a damn good sweeper. He's Banded due to the fact that his role is get in, attack, then get out. It's hard to find time for a DD with him, and the immediate Attack boost never hurts. He's easy to switch in as well. I know he's weak to SR, but in the scheme of things, that is not the most important thing. Intimidate, which lowers the Attacks of the foe, make him a nice switch-in to fellow physical sweepers. As stated before, he is also able to switch in after Heatran finishes his job, due to the fact many use Earthquake hoping to get rid of Heatran.
On another note, I've often considered Fire Fang over Fire Blast, just for the fact that it gets the boost from the Choice Band, but I would like someone else's opinion on that before I do so.
(M) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly nature
- Close Combat
- Facade
- Megahorn
- Swords Dance
I never liked Heracross. NEVER. Until I tried this set. And now, he's on most of my teams. He's not an easy switch in, but one he's in and sets up, the opponents team is as good as dead. He's not really providing anyone else a switch-in, but that's because he's like the janitor- he cleans up after almost everyone has left the building.
Enough of the hype. He's really the definition of the element of surprise. Nobody expects this set, neither the Jolly nature that accompanies it, which is what arguably makes him so dangerous.
(M) @ Life Orb
Ability: Levitate
EVs: 252 Spe / 216 SpA / 40 Atk
Hasty nature
- Shadow Ball
- Focus Blast
- Thunderbolt
- Explosion
If there's one Pokemon that's more important to this team than Heracross, it's Gengar. He packs the necessary punch Manaphy lacks, yet is incredibly easy to switch-in, due to Levitate and his immunity to Fighting. He's also packing a stiff regiment of attacks nothing short of a Blissey can handle. Hands down, he is the single-most important Pokemon here.
(Neutered) @ Life Orb
Ability: Hydration
EVs: 224 Spe / 252 SpA / 32 HP
Timid nature
- Surf
- Ice Beam
- Energy Ball
- Hidden Power Fire
That's right; I'm a wanted man for harboring a suspect. All lame joking aside, this Manaphy is fairly destructive. The EVs work perfectly: He has enough Speed to outrun neutral base 110s (and by default, boosting base 95s,) and 349 HP to lower Life Orb recoil. Although we lose a Speed point for Hidden Power Fire, he can counter Scizor, Abomasnow, and Roserade, all three of those are fairly common on the Suspect ladder for me.
(M) @ Babiri Berry
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly nature
- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch
Of all of the Dragon Dancers, Tyranitar is the best. Okay, he's my favorite Pokemon, so I'm biased, but he really does his job. The only real reason I have him is for Sandstream. Rain is so common, that just Tyranitar switching wreaks havoc on the opponent's strategy. Now about the other things that make him useful; He is another one of those Pokemon that attract Earthquakes and Fighting type attacks, which means that he's good for letting in Gengar and Salamence.
What I think makes this guy so good is the Jolly nature. He outruns boosting base 115s, so when they his or her Azelf can stop him with HP Fighting, they are sorely mistaken. And yet, he has a higher Attack stat than Lucario!
Here are a few things that I have contemplated before and I would like you all to consider.
Salamence: Fire Fang over Fire Blast. It gets the CB boost, but has lower power and accuracy, so I don't know.
Heracross: Stone Edge over Facade / Megahorn. I know they're both rediculously powerful moves, but coverage is important too.
Gengar: Choice Scarf over Choice Specs. My team has not one Pokemon
that can stop fast threats easily, so I've considered this before. However, the lack of extra fire power really hurts my team one battle, then the lack of Speed hurts me in another. It's probably the most important question in my mind right now, so please answer it.
Tyranitar: Infernape over Tyranitar. He still attract Ground attacks, but his number one counter, Latias, is not allowed in the Suspect ladder. Therefore, he is capable of 2HKOing every Pokemon in that tier, and I am highly considering him too.
Rate away!
(Changes in Bold)
This is my first RMT here, so I hope it's fine. It's basically an all-offense team built around three things: Easy switch-ins for other Pokemon, bulkier than normal sweepers, and the element of surprise.
Ability: Flash Fire
EVs: 36 HP / 220 Spe / 252 SpA
Modest nature
- Fire Blast
- Earth Power
- Hidden Power Ice
- Stealth Rock
This is my take of the Heatran lead. The Speed is to outrun a Jolly Tyranitar, who I am seeing more and more often as a lead. However, the main reason why I use him is due to the rising number of Metagross Leads. They can't do squat to Heatran. Earthquake usually does around 70%, which albeit, is ugly, but he can still lay down a layer of Stealth Rock. More importantly, he provides bait for Ground type attacks, which allow Salamence and Gengar to get in there and sweep away. The moves are designed to take out some common leads. In depth: Fire Blast deals with Jirachi, Metagross, Breloom, and about any lead weak to fire. Earth Power is for Infernape, and for better overall type coverage, and HP Ice is for Aerodactyl, and provides the element of surprise, which is how I thrive. Also, in the event my Manaphy is KOed, he can also work as a Scizor counter.
Ability: Intimidate
EVs: 248 Atk / 252 Spe / 8 SpA
Hasty nature
- Outrage
- Earthquake
- Fire Blast
- Aqua Tail
Alright, not so much the element of surprise (I stole it from the analysis, so feel free if you have a different opinion,) but still a damn good sweeper. He's Banded due to the fact that his role is get in, attack, then get out. It's hard to find time for a DD with him, and the immediate Attack boost never hurts. He's easy to switch in as well. I know he's weak to SR, but in the scheme of things, that is not the most important thing. Intimidate, which lowers the Attacks of the foe, make him a nice switch-in to fellow physical sweepers. As stated before, he is also able to switch in after Heatran finishes his job, due to the fact many use Earthquake hoping to get rid of Heatran.
On another note, I've often considered Fire Fang over Fire Blast, just for the fact that it gets the boost from the Choice Band, but I would like someone else's opinion on that before I do so.
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly nature
- Close Combat
- Facade
- Megahorn
- Swords Dance
I never liked Heracross. NEVER. Until I tried this set. And now, he's on most of my teams. He's not an easy switch in, but one he's in and sets up, the opponents team is as good as dead. He's not really providing anyone else a switch-in, but that's because he's like the janitor- he cleans up after almost everyone has left the building.
Enough of the hype. He's really the definition of the element of surprise. Nobody expects this set, neither the Jolly nature that accompanies it, which is what arguably makes him so dangerous.
Ability: Levitate
EVs: 252 Spe / 216 SpA / 40 Atk
Hasty nature
- Shadow Ball
- Focus Blast
- Thunderbolt
- Explosion
If there's one Pokemon that's more important to this team than Heracross, it's Gengar. He packs the necessary punch Manaphy lacks, yet is incredibly easy to switch-in, due to Levitate and his immunity to Fighting. He's also packing a stiff regiment of attacks nothing short of a Blissey can handle. Hands down, he is the single-most important Pokemon here.
Ability: Hydration
EVs: 224 Spe / 252 SpA / 32 HP
Timid nature
- Surf
- Ice Beam
- Energy Ball
- Hidden Power Fire
That's right; I'm a wanted man for harboring a suspect. All lame joking aside, this Manaphy is fairly destructive. The EVs work perfectly: He has enough Speed to outrun neutral base 110s (and by default, boosting base 95s,) and 349 HP to lower Life Orb recoil. Although we lose a Speed point for Hidden Power Fire, he can counter Scizor, Abomasnow, and Roserade, all three of those are fairly common on the Suspect ladder for me.
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly nature
- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch
Of all of the Dragon Dancers, Tyranitar is the best. Okay, he's my favorite Pokemon, so I'm biased, but he really does his job. The only real reason I have him is for Sandstream. Rain is so common, that just Tyranitar switching wreaks havoc on the opponent's strategy. Now about the other things that make him useful; He is another one of those Pokemon that attract Earthquakes and Fighting type attacks, which means that he's good for letting in Gengar and Salamence.
What I think makes this guy so good is the Jolly nature. He outruns boosting base 115s, so when they his or her Azelf can stop him with HP Fighting, they are sorely mistaken. And yet, he has a higher Attack stat than Lucario!
Here are a few things that I have contemplated before and I would like you all to consider.
Salamence: Fire Fang over Fire Blast. It gets the CB boost, but has lower power and accuracy, so I don't know.
Heracross: Stone Edge over Facade / Megahorn. I know they're both rediculously powerful moves, but coverage is important too.
Gengar: Choice Scarf over Choice Specs. My team has not one Pokemon
that can stop fast threats easily, so I've considered this before. However, the lack of extra fire power really hurts my team one battle, then the lack of Speed hurts me in another. It's probably the most important question in my mind right now, so please answer it.
Tyranitar: Infernape over Tyranitar. He still attract Ground attacks, but his number one counter, Latias, is not allowed in the Suspect ladder. Therefore, he is capable of 2HKOing every Pokemon in that tier, and I am highly considering him too.
Rate away!
(Changes in Bold)