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IAR & Nigglypuff vs Wobb & Atheno in... A Very Variable Battle!

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Ani416MS.png

Round 3

"On the Hive..."
[Battle Music]


..Handy & Actaea
.
429.png
frontnormal-mkrilowatt.png
...
.... .HP: 7 | HP: 101
En: 47 | En: 50
5 / 3 / 1 / 3 / 115 .|. 2 / 3 / 3 / 3 / 121
Expert Belt | Expert Belt
Abilities...|...Abilities
..Technician..|.......Trace.......
........Pick Up.....|..Magic Guard.
......Skill Link...|..Shell Armor.
Status: x.x | Status: .......
.....................| Poisoned
Boosts: | Boosts:
..................| +17 Acc
Other: x.x | Other: .......
.....................................|.Up in the air (3a)


vs


.........Spork & Sheeldon
....
94.png
.
604.png

...HP: 81 | HP: 3......
En: 74 | En: 81
2 / 2 / 5 / 3 / 127 .|. 5 / 3 / 4 / 3 / 435
Amulet Coin | Expert Belt..
.Abilities...|...Abilities.
Levitate....|...Levitate.
zzzStatus:z | Status: x.x
Frozen (0a)..| Froen (0a)..
........Boosts:..| Boosts: x.x
+19 Acc.. | +14 A..cc
Other: x.x | Other: x.x


Capers
472.png

HP: 100
En: 71


::::::::::::::::::::::::::::::::::::::::::::::::::.

And suddenly the field starts the transformation to become something... different..., the Kart bussiness doesn't seem to be going so well, apparently racing isn't what it used to be, and so the field starts getting more and more desserted, until no one is around, the terraces startt getting more and more deteriorated, and the once brand new track it's now filled by invasive vegetation and some very bold plants, the trees start taking over the arena, and from those thrres, swarms of Combees starts taking over there to make their nests, claiming over everything to create spaces where to put their honer, it's amazing how in a little more than a decade tha landfield can change so much, with ourselves seeing (and technically being trapped) inside the beautiful hive, all appearing around us growing to seal the new arena with cells of Coombee honey and wax, this certainly it's an interesting thing to see.

Ambipom doesn't seem to appreciate this kind of luxury, being able to see it's something most don't even accomplish in their lifetime, even going as far as to trow those nasty banana peels whwenerver they felt, so unappropriate, and such a waste, more considering that he could have KOed Sheelgon with those, well, he didn't appreciate that gift, Vespiqueen seems irritaded about his manners, and so she rleases two combees to attack Handy, he protects itself, of course, but that only gives Sheeldon enough time to create his own barrier, but not just a common some shield, ut a full on sphere, so casting the powers of it's powerful sphere he manages to ressist the cold winds summoned by Actaea and impacts her with his own reforced hamster wheel doing some decend damage to Actaea before she falls prey to Gengar, which peased about all the ice trown at him the last few rounds puts him off for a while, that way they can both mess with Handy in peace

But Handy won't be that easy to kill, and so, he catches the tired Sheeldon, he can't do anything now, and so using a fast fake out manages to put him down for good, The Queen seems pleased about the departure, happy to see some blood at least, Spork follows with the body count by electryfrying aimpom and removing as little health as he had left, Actaea can't do anything else than somtinue to dream, completely helpless as the powerful ghost prepares to launch a sphere of dark energy and dark thoughs at her, with her face suddenly turning from a happy grin to a disturbed one, you bet the ball managed to accomplish something

But Vespiquen is not happy, this is not what se wanted to seem, too little action and no comfrontation, no drama, and if she doesn't get her bloody deathmatch she's gonna make it happen, and just like that, a combee swarm approaches your team Bitting and Slashing like there's not tomorrow, this bees seem to have something against gengar, Biting him and using their ghostly winds against him, at least they' aren't able to strip much health from them, even when they bite him in a place that's better to leave alone, this is a kids show after all, and so, the queen releases come combees, the attack is fast and furious, we better get out of here, well, it's time to go guys *presses button*

::::::::::::::::::::::::::::::::::::::::::::::::::


..Handy & Actaea
.
429.png
frontnormal-mkrilowatt.png
...
.... .HP: KO | HP: 52.......
En: KO| En: 34.
5 / 3 / 1 / 3 / 115 .|. 2 / 3 / 3 / 3 / 121
Expert Belt | Expert Belt
Abilities...|...Abilities
..Technician..|.......Trace.......
........Pick Up.....|..Magic Guard.
......Skill Link...|..Shell Armor.
Status: x.x | Status: .......
...................| Poisoned
........................|.Asleep (0a)
Boosts: | Boosts:
..................| +17 Acc
Other: x.x | Other:x.x


vs


.........Spork & Sheeldon
....
94.png
.
604.png

...HP: 41 | HP: KO..
.En: 74.| En: KO
2 / 2 / 5 / 3 / 127 .|. 5 / 3 / 4 / 3 / 435
Amulet Coin | Expert Belt..
.Abilities...|...Abilities.
Levitate....|...Levitate.
Status: x.x | Status: x.x
........Boosts:..| Boosts: x.x
+19 Acc.. | +14 A..cc
Other: x.x | Other: x.x


Capers
472.png

HP: 100
En: 71


If Vespiqueen doesn't approve, Bad things happen...
Handy used Protect!
Handy created a protective barrier!
-6 energy

Sheeldon used Shield Rush!
Sheeldon created a protective shield!
RNG Roll (To Hit) [<=9500 Hit]: 4257/10000 (No)
RNG Roll (To Crit) [<=625 Crit]: 5113/10000 (No)
(15 + 3) x 1.0 = 18 ~ 18 damage (Actaea)
Sheeldon is Sluggish!
-33 energy

Actaea used Blizzard!
RNG Roll (To Hit) [<=8700 Hit]: 6291/10000 (Hit) (Spork)
RNG Roll (To Hit) [<=9700 Hit]: 4596/10000 (Hit) (Sheeldon)
RNG Roll (To Crit) [<=625 Crit]: 2461/10000 (Yes) (Spork)
RNG Roll (To Crit) [<=625 Crit]: 1830/10000 (No) (Sheeldon)
RNG Roll (Freeze) [<=1000 Yes]: 3252/10000 (No) (Spork)
(9) x 1.0 = 9 ~ 9 damage (Spork)
Spork was Frozen! (1 Action)
(9) x 1.0 = 9 ~ 0 damage (Sheeldon)
Sheeldon protected itself!
-16 energy

Spork trow out!
Spork used Hypnosis!

RNG Roll (Sleep Roll) [1/1/2]: 7558/10000 (2)
Actaea felt Intensely asleep!
-7 energy




Handy used Fake Out!
RNG Roll (To Crit) [<=625 Crit]: 5398/10000 (No)
(6 + 3 + 3) x 1.0 = 12 ~ 12 damage (Sheeldon)
Actaea was Poisoned!
-2 energy

Sheeldon Fainted!

Spork used Thunderbolt!
RNG Roll (To Crit) [<=625 Crit]: 4270/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 1443/10000 (No)
(10 + 3) x 1.0 = 13 ~ 13 damage (Handy)
-7 energy

Handy Fainted!

Actaea is fast asleep!




Spork used Shadow Ball!
RNG Roll (To Crit) [<=625 Crit]: 4270/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 1443/10000 (No)
(8 + 3 + 3) x 1.0 = 14 ~ 32 damage (Actaea)
-5 energy

Actaea is fast asleep




Vespiqueen released her troops!
A Combee Swarm Attacked!
6 x Combee, Hustle, Hasty [Bug Bite/Bug Buzz/Air Cutter/Ominous Wind]

RNG Roll (Combee Attack) [1-4]: 1308/10000 (Bug Bite)
Combee used Bug Bite!
RNG Roll (Target) [1-2]: 9714/10000 (Actaea)
RNG Roll (To Crit) [<=625 Crit]: 5393/10000 (No)
(6 + 3 + 3 - 1.5) x 1.0 = 10.5 ~ 42.5 damage (Acteae)

RNG Roll (Combee Attack) [1-4]: 7595/10000 (Ominous Wind)
Combee used Ominous Wind!
RNG Roll (Target) [1-2]: 2771/10000 (Spork)
RNG Roll (To Crit) [<=625 Crit]: 6141/10000 (No)
(6 - 1.5) x 1.5 = 6.75 ~ 15.75 damage (Spork)

RNG Roll (Combee Attack) [1-4]: 3089/10000 (Bug Buzz)
Combee used Bug Buzz!
RNG Roll (Target) [1-2]: 4886/10000 (Spork)
RNG Roll (To Crit) [<=625 Crit]: 5673/10000 (No)
(9 + 3 - 1.5) x 4/9 = 4.67 ~ 20.416 damage (Spork)

RNG Roll (Combee Attack) [1-4]: 8193/10000 (Ominous Wind)
Combee used Ominous Wind!
RNG Roll (Target) [1-2]: 4750/10000 (Spork)
RNG Roll (To Crit) [<=625 Crit]: 6141/10000 (No)
(6 - 1.5) x 1.5 = 6.75 ~ 27.167 damage (Spork)

RNG Roll (Combee Attack) [1-4]: 2176/10000 (Bug Bite)
Combee used Bug Bite!
RNG Roll (Target) [1-2]: 3198/10000 (Spork)
RNG Roll (To Crit) [<=625 Crit]: 11/10000 (Crit)
A Critical Hit!
(6 + 3 + 3 + 3) x 4/9 = 6.67 ~ 33.836 damage (Spork)

RNG Roll (Combee Attack) [1-4]: 8499/10000 (Ominous Wind)
Combee used Ominous Wind!
RNG Roll (Target) [1-2]: 6458/10000 (Actaea)
RNG Roll (To Crit) [<=625 Crit]: 2176/10000 (No)
(6 - 1.5) x 1.0 = 4.5 ~ 47 damage (Spork)

Vespiqueen used Attack Order!
RNG Roll (To Crit) [<=1250 Crit]: 2381/10000 (No) (Spork)
RNG Roll (To Crit) [<=1250 Crit]: 9070/10000 (No) (Actaea)
(9 + 3 + 1.5) x 4/9= 6 ~ 39.836 damage (Spork)
(9 + 3) x 1.0 = 12 ~ 59 damage (Actaea)

The Field Changed!

RNG Roll (Field) [1-235]: 85/235 (Stargazer Colosseum)
.
estelar.jpg

Field Type: Dragon/Psychic
Complexity: Moderate
Restrictions: Psychic and Dragon moves get +2 BAP, all legendaries and pseudo-legendaries get +1 to their SpA and Atk, no Digging.

This colosseum is the real deal. If you have reached this point, you know you're good. You can even feel the legend in the air. This arena is a dome with stars projected on it to make it look like a night sky. There is a circular arena designed in the titanium in the floor. This arena is too intense for any Pokemon that can still evolve. Any weather the Pokemon try to make will be simulated through certain resources to not be unfair to Pokemon with certain strategies. For the same reason, a pool of water is next to the arena and will be refilled instantly after water is taken from it. Seismic activity is allowed, but the crowd has heavily padded seats in case an Earthquake takes place. The one thing not allowed is digging, because the floor is solid titanium. All pseudo-legendaries and real legendaries get one extra rank added to their Attack and Special Attack stats (this is not a "boost" like Work Up, but like actually increasing their stats). Psychic and Dragon type moves get two added to their base attack power because of the legend in the air.

List of pseudo-legendaries and legendaries that get a boost (PM/VM me if this list should be changed at all)[Pokemon currently available in ASB bolded]: Articuno, Moltres, Zapdos, Dragonite, Mewtwo, Raikou, Entei, Suicune, Tyranitar, Lugia, Ho-oh, Celebi, Salamence, Metagross, Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Garchomp, Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran, Regigigas, Giratina (both forms), Cresselia, Phione, Manaphy, Darkrai, Shaymin (both forms), Arceus (all forms), Victini, Hydreigon, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta (both forms), Genesect

.::::::::::::::::::::::::::::::::::::::::::::::::.

Woob, Mon please, the IAR will send mons and his team actions, after that it's Atheno & Wobb time
 
I take it Niggly does not want to switch, so...
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479-m.png

"motoR @ Expert Belt shall get your motor running!"

Hidden Power (Actaea) > Mud-Slap (Actaea) > Hidden Power (Actaea)
IF Actaea uses Mirror Coat, THEN use Shadow Ball (Bloodshed) that action, pushing actions back upon Hidden Power's substitution.
IF either Pokemon use Protect (Actaea) successfully, THEN use Shadow Ball (Bloodshed) that action, pushing actions back upon Hidden Power's substitution.
IF Actaea faints, THEN replace all remaining actions with Shadow Ball (Bloodshed).
 
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Round 4

"The League of Legends"
[Battle Music]


.
Bloodshed..&..Actaea..........

.
642.png
frontnormal-mkrilowatt.png
...

......HP: 100 | HP: 52...........
En: 100| En: 34...
..7 / 3 / 1 / 3 / 97 .|. 2 / 3 / 3 / 3 / 121
Expert Belt | Expert Belt
Abilities...|...Abilities
Rivalry.....|.....Trace...
........Mold Breaker..|..Magic Guard.........
.......Unnerve....|..Shell Armor...
Status: x.x | Status: .......
...................| Poisoned
........................|.Asleep (0a)
Boosts: | Boosts:
..................| +17 Acc
Other: x.x | Other: x.x


vs


.........Spork.....&.....motoR.....
....
94.png
.
479-m.png

...HP: 41 | HP: 90...
...En: 74.| En: 100
2 / 2 / 5 / 3 / 127 .|. 2 / 4 / 5 / 4 / 875
Amulet Coin | Expert Belt..
.Abilities...|...Abilities.
Levitate....|...Levitate.
Status: x.x | Status: x.x
........Boosts:..| Boosts: x.x
+19 Acc.. | +14 A..cc
Other: x.x | Other: x.x


Capers
472.png

HP: 100
En: 71


::::::::::::::::::::::::::::::::::::::::::::::::::.

*Crash* A circular panel breaks throw the silly, the bees are scared by the noise as the pieces of heir home fall down, the combees seeem to nervous to stay and fight, even when the queen seems to be pretty decided into destroying us, we better get uot of here fast, using the little time the sudden entrance of our elevator brought to us (no music though). Jumping like a bunch of wild lopunny me made it into the platform as it elevates through the air, the combees start to return, seemingly recovered from the shock, but spork and Actaea manage to keep them on the margins, an interesting team whis two, one wonders how much such a sudden friendship could last.

As we get to the origin of our deux eh machina we find ourselves in a giant floating stadium, the same which works out as a pretty big ship, and onw where thousands of fanatics are waiting for the battles to take place, we might found ourselves in the perfect place to settle this out for good, so let's go, before the crowd stats getting impatient. First Wobbanaut, who releases a monster seemingly done to crush it's foes in stadiums such as this, Bloodshed. With a quick glnce you notice that his name is well deserved, an Ax Crazy dragon with the power to crush almost anything on it's path. IAR doesn't seem to impresed, looking at the face of death and thowing a soft "whatever...", and releasing his own beast into the circle, a quirky looking mon comes out of the pokeball, what seems like an old lawn mower, seemingly animated with some sort of magic, but nonetheless something that wouldn't be here tonigh if it's trainer wasn't confident in it's power.

Spork, being the mischievous ghost he is, it's the first to attack, and in a clear break of their temporary truce, launches a bunch of dark flames against Actaea's companion, buring him, and making Actaea angry. She retaliates with one trick of her own, releasing a powerful water torrent, with all the intention of drowning it... maye forgeting that he doesn't need to breath, doing some damage but standing after all, Actaea plotting his demise. Bloodshed, none to be played with, looks at Spork with nothing but bloodlust in it's minds, but then, for a quick moment, looks at his partner, and realizing his attacks would just go trough him like a fist punching the air, blasts agains his partner, going at him like a meat cutter slashes him with his powerful ax-like beak. The blades slash motoR's steal body (wait if this thing it's possesing a metal gadget, why doesn't it ressist this attacks?) with all the strengths he can, denting the outside with his powerful attacks, the onslaught is terrifying, as motoR it's cornered by chopping of Bloodshed, ending with a doble X slash! Ohh poor thing, Bloodshed seems tired though, and even after all the beating motoR is yet to see the light, so, taking adventage of the fact that Bloodshed is on the ground, he uses his own hidden abilities to take on the killer beast. Unfortunately for motoR, the whole beatdown left him with minus one wheel, making him unable to stand perfectly still, and making him miss the target for a few feet, instead hitting on a nearby target, doing some nice damage against Actaea.

She seems less than pleased by that, but he's even more pissed at gengar, that stupid grin on his face is making her soo angryt she could just. EXPLODE!, and so she does, releasing a mighty and powerful thunder, as all of that energy travels though the air, Spork's smile dissapears for one second as he's covered in the lighting of the... lighting, and he goes flying back to the end of the platform, enough to put Spork's life on the edge (in more ways than one), he tries to climb back to the arena, before realizing he can still levitate and retaliating with some energy of his own, using some of the electricity he lauched at him and smashing Act right into the ground, saddly for Spork and his teammate not all of that electicity managed to leave his body, and so he can't more himself as quickly as it normally would, this doesn't seem to speel good news for It's a Niggly's team.

The still wounded motoR tries to turn the tables, trying to blindfold Actaea, while making her lose some health, pushing her more and more into unconsiusness, but not enough to avoid her to pumping another huge waterflood against Spork, pushing him over the edge, literally, not even he's levitation can save him for being dragged into the ground, then thousand feet away, just before being rescued by his own trainer, but leaving motoR all on it's own. Bloodshed then proceeds to smash motoR once again, slahing his other good weel and creating even more ugly bumps in his previously intact bodywork. Tired of all the sh!t he had to stand motoR once again releases his inner powers, but this time, againt a target that will really feel the pain, targeting Actaea and shoting her with a quick series of brown energy orbs, obviously tired, she can only try to ressist the attack so much, and instead falls to the ground, completely fulfilled that t least she managed to take down that annoying ghost. With a grin on her face she returns to her ball, and leaving both teams still tied with 4 members each. What could the next round have on stock for us, stay tuned to find out!

::::::::::::::::::::::::::::::::::::::::::::::::::


Bloodshed..&..Actaea..........

.
642.png
frontnormal-mkrilowatt.png
...

.HP: 94 | HP: KO
.En: 84| En: KO
..7 / 3 / 1 / 3 / 97 .|. 2 / 3 / 3 / 3 / 121
Expert Belt | Expert Belt
Abilities...|...Abilities
Rivalry.....|.....Trace...
........Mold Breaker..|..Magic Guard.........
.......Unnerve....|..Shell Armor...
Status: x.x | Status: .......
...................| Poisoned
........................|.Asleep (0a)
Boosts: | Boosts:
..................| +17 Acc
Other: x.x | Other: x.x

vs

.........Spork.....&.....motoR.....
....
94.png
.
479-m.png

HP: KO | HP: 48.
En: KO.| En: 87.
2 / 2 / 5 / 3 / 127 .|. 2 / 4 / 5 / 4 / 875
Amulet Coin | Expert Belt..
.Abilities...|...Abilities.
Levitate....|...Levitate.
Status: x.x | Status: x.x
........Boosts:..| Boosts: x.x
+19 Acc.. | +14 A..cc
Other: x.x | Other: x.x


Capers
472.png

HP: 100
En: 71


+2 BAP on Dragon Damaging Moves
Spork used Will-o-Wisp!
RNG Roll (To Hit) [<=9400 Hit]: 8107/10000 (Yes)
Bloodshed was buned!
-7 energy

Actaea woke up!
Actaea used Hydro Pump!
RNG Roll (To Crit) [<=625 Crit]: 7628/10000 (No)
(12 + 3) x 1.0 = 15 ~ 15 damage (Spork)
-7 energy

Bloodshed used Dual Chop!
RNG Roll (To Hit) [<=9000 Hit]: 6030/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 3812/10000 (No)
RNG Roll (To Crit) [<=625 Crit]: 5514/10000 (No)
(10 + 3 - 3 + 3.5) x 1.0 = 13.5 ~ 13.5 damage (motoR)
-5 energy

motoR used Hidden Power [Ground]!
RNG Roll (To Crit) [<=625 Crit]: 3713/10000 (No)
(7 + 2 + 3) x 1.5 = 18 ~ 18 damage (Actaea)
-5 energy

Bloodshed was hurt by it's burn! (-2 Hp)




Spork used Thunderbolt!
RNG Roll (To Crit) [<=625 Crit]: 267/10000 (Crit)
RNG Roll (To Paralyse) [<=1000 Yes]: 267/10000 (No)
(10 + 3) x 1.0 = 16 ~ 34 damage (Actaea)
-7 energy

Actaea used Thunder!
RNG Roll (To Hit) [<=8700 Hit]: 2333/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 6137/10000 (Crit)
RNG Roll (To Paralyse) [<=3000 Yes]: 738/10000 (Yes)
(12 + 3) x 1.0 = 15 ~ 30 damage (Spork)
Spork was Paralysed! (20%)
-7 energy

Bloodshed used X-Scissor!
RNG Roll (To Crit) [<=625 Crit]: 5695/10000 (No)
(8 - 3 + 3.5) x 1.5 = 12.75 ~ 26.25 damage (motoR)
-6 energy

motoR used Mud Slap!
RNG Roll (To Crit) [<=625 Crit]: 3411/10000 (No)
(4 + 2 + 3) x 1.5 = 13.5 ~ 47.5 damage (Actaea)
Actaea's accuracy fell!
-1 acc (5 actions)
-3 energy

Bloodshed was hurt by it's burn! (-2 Hp)




Actaea used Hydro Pump!
RNG Roll (To Hit) [<=8775 Hit]: 5260/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 6688/10000 (No)
(12 + 3) x 1.0 = 15 ~ 45 damage (Spork)
-7 energy

Spork Fainted!

Bloodshed used Dual Chop!
RNG Roll (To Hit) [<=9000 Hit]: 1520/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 8761/10000 (No)
RNG Roll (To Crit) [<=625 Crit]: 267/10000 (No)
A Critical Hit!
(10 + 3 + 2 - 3 + 3.5) x 1.0 = 15.5 ~ 41.75 damage (motoR)
-5 energy

motoR used Hidden Power [Ground]!
RNG Roll (To Crit) [<=625 Crit]: 738/10000 (No)
(7 + 2 + 3) x 1.5 = 18 ~ 65.5 damage (Actaea)
-5 energy

Actaea Fainted!

Bloodshed was hurt by it's burn! (-2 Hp)

The Field Changed!

RNG Roll (Field) [1-235]: 117/235 (Stargazer Colosseum)
.
Glitter_Lighthouse_HGSS.png

Arena: Olivine Lighthouse
Field Type: Electric
Complexity: Moderate
Format: All

Restrictions: Too high up for Dig, Earthquake, etc.
Lighthouse light doubles Thunders power but draws in Thunder Wave and Thundershock as they have too low a voltage.

Description:
Thunder's Power is doubled however thundershock and thunder wave are drawn towards the light. We are too high up for surf and Dig, Earthquake and magnitude will fail. Time of day is dusk so you can still see clearly but the light in the lighthouse isn't bright enough yet to blind you, after 8 rounds it will be completely dark and lighthouses light will lower Pokemon's accuracy by one stage.
HGSS_Olivine_Lighthouse.png

.::::::::::::::::::::::::::::::::::::::::::::::::.

Niggly sends out -> Wobb (Send out) + Actions (Both) -> IAR & Niggly send actions
 
Assuming that I'm supposed to be sending out, rather than Wobb:

149.png

Nidhogg the Dragonite

Blizzard ~ Fly (Mowtom) ~ Blizzard
IF Mowtom faints, use Earthquake
If either mon uses Light Screen, use Brick Break (Mowtom)
 
Spr_B2W2_Kyouhei.png
[pimg]642[/pimg]

Dual Chop Fidgit - Dig Fidgit - Dual Chop Fidgit
If Fidgit uses a Protective/Evasive Action redirect to Rotom with a2 as X - Scissor Rotom
If Rotom and Fidgit use a Protective/Evasive Action use Dragon Dance on the first instance
and Swords Dance on the Second and third but not consecutivly
 
Ani583MS.png

Round 5

"While facing the Storm..."
[Battle Music]

.
Bloodshed..&..Nidhogg.........

.
642.png
149.png
...

...HP: 94 | HP: 100
...En: 84 | En: 100
..7 / 3 / 1 / 3 / 97 .|. 5 / 3 / 5 / 3 / 800
Abilities...|...Abilities
..........Rivalry.....|..Inner Focus...
........Mold Breaker..|..Magic Guard.........
.......Unnerve....|..Multiscale......
Status: | Status:
Burned.. | Suck it up!
Boosts: | Boosts:
Other: | Other:

vs

..Murdoc.....&.....motoR.....
....
frontnormal-mfidgit.png
.
479-m.png

HP: 100 | HP: 47...
En: 100.| En: 87...
2 / 4 / 4 / 3 / 105 .|. 2 / 4 / 5 / 4 / 875
Amulet Coin | Expert Belt..
.Abilities...|...Abilities.
Persistent..|...Levitate...
Vital Spirit..|...Levitate...
Prankster..|...Levitate..
Status: | Status:
Boosts: | Boosts:
Other: | Other:


Capers
472.png

HP: 100
En: 71


::::::::::::::::::::::::::::::::::::::::::::::::::.

As the contenders prepare themseles to sen another round of monsters into the round, but first we might need to moe from this place, it seems that the main show is about to begin, well at least we did a good job by warming the crowd. Just north of here there it seems like a pretty cool spot to finish the battle, there's a giant lighthouse and enough space for use to fight, so let's go.

As we get to the new location our pokemon seem to be growing more impatient to end this once and for all, with Niggly sending his powerful drillmon into the fight, and Atheno revealing Nidhogg! Oh this seems to be making itself into something pretty intense, let's see how can motoR & Murdoc can battle against this two (almost) legendary opponents.

Nidhogg prepares itself to bring home the storm, concentrating all of it's power to send them both flyng back home. Unfortunately for him Murdoc's senses are just to kin for him to not notice Nidhogg's plan and using a little trick and his fast hands he manages to elaborate the same trick, but this time just a bit more effectively, Murdoc releases a freezing wind, a powerful storm that manages to send Nidhogg and his pal into the defensive, but there's not a lot you can do against such a powerul attack, so extreme that manages to completely freeze both dragons in the spot. Nidhogg's scales might have protect him from the cold but Bloodshed wasn't so lucky, being completely rozen and unsable to do anything other than try to get himself released.

motoR tries to take adventage of the situation with a bit of healing from it's part, sucking Nidhogg's energy from one of the vulnerable spots left uncovered by the ice, with him completely unable to do anything to protect itself motoR drains some Hp out of the oranger barney and starts his own auto-repair process, all while Nidhogg and Bloodshed can only watch in dispair. But that only the start, and just after finishing a part of it's meal, motoR immediately releases an energy pulse all across the arena, doing some damage to both of the statues but not even annyoing it's partner,
while Murdoc tries to eliminate him before it's too late, with the toxic gas completely inhalated, it's just a matter of time for dragonite to surrender. The discharge might not have done anything against both dragons, but it did something for the abandoned surroundings, even the lighthouse starts coming back to life... and with it it's giant bulb, heating on the ice cast of Nidhogg and making it easier for him to threw out!

Nidhogg manages to rise, looking for a good point were to hit motoR, and so flying to the top of the house, starts coming down at full once, smashing motoR in it's most important part, it's little power enginee, leaving him with a really bad mark, and at least releasing some o that anger, altough maybe it would have been a good idea to release Bloodshed first. Either way motoR is uninpresed, and so, releasing another energy lasso, starts draining Nidhogg's energy once again. The mighty dragonite tries to retaliate to make him stop, but Murdoc it's too fast for than, and his blizzad is unable to bypass the rock barrier that fidgit created to protect his partner while he finishes his little snack, annoyed at how little he's been able to do to help, Bloodshed destroys it's own prison with the force only such a monster could, and chops one of Murdoc's hands off, smashing hims parl and arm in three pieces, while not enough to destroy him, should lessen his treath to the team.

Furious about this change of hands, Murdoc smashes the ground, destroying everything nearby including the lighthouse, smashing the trees and the mountain in which we stand, taking the whole crag with it, and leaving us to our luck as we fall sown into whatever that's underneat us.

::::::::::::::::::::::::::::::::::::::::::::::::::


Bloodshed..&..Nidhogg.........

.
642.png
149.png
...

HP: 57 | HP: 53
En: 79 | En: 82
..7 / 3 / 1 / 3 / 97 .|. 5 / 3 / 5 / 3 / 800
Abilities...|...Abilities
..........Rivalry.....|..Inner Focus...
........Mold Breaker..|..Magic Guard.........
.......Unnerve....|..Multiscale......
Status: | Status:
Burned.. | Suck it up!
Boosts: | Boosts:
Other: | Other:

vs

..Murdoc.....&.....motoR.....
....
frontnormal-mfidgit.png
.
479-m.png


HP: 86 | HP: 54
En: 77.| En: 56
2 / 4 / 4 / 3 / 105 .|. 2 / 4 / 5 / 4 / 875
Amulet Coin | Expert Belt..
.Abilities...|...Abilities.
Persistent..|...Levitate...
Vital Spirit..|...Levitate...
Prankster..|...Levitate..
Status: | Status:
Boosts: | Boosts:
Other: | Other:


Capers
472.png

HP: 100
En: 71


Dig is unusable
Murdoc used Me First!
Murdoc used Blizzard!
RNG Roll (To Hit) [<=7000 Hit]: 2651/10000 (Hit) (Bloodshed)
RNG Roll (To Hit) [<=7000 Hit]: 1322/10000 (Hit) (Nidhogg)
RNG Roll (To Crit) [<=625 Crit]: 7300/10000 (No) (Bloodshed)
RNG Roll (To Crit) [<=625 Crit]: 5472/10000 (No) (Nidhogg)
RNG Roll (To Freeze) [<=1000 Yes]: 71/10000 (Yes) (Bloodshed)
RNG Roll (Freeze Roll) [1/2]: 8172/10000 (2)
RNG Roll (To Freeze) [<=1000 Yes]: 588/10000 (Yes) (Nidhogg)
RNG Roll (Freeze Roll) [1/2]: 2553/10000 (1)
(13.5 + 1.5) x 1.5 = 22.5 ~ 22.5 damage (Bloodshed)
(13.5 + 1.5) x 2.25 / 2 = 16.875 ~ 16.875 damage (Nidhogg)
Bloodshed was frozen!
Nidhogg was frozen!
-10 energy

Blooshed is Frozen Solid!

motoR used Pain Split!
-18 Hp (Nidhogg)
+18 Hp (motoR)
-18 energy

Nidhogg is Frozen Solid!

Bloodshed was hurt by it's burn! (-2 Hp)




Murdoc used Toxic!
RNG Roll (To Hit) [<=9000 Hit]: 2865/10000 (Hit)
Nidhogg was badly poisoned!
-6 energy

Blooshed is Frozen Solid!

motoR used Discharge!
RNG Roll (To Crit) [<=625 Crit]: 9762/10000 (No) (Bloodshed)
RNG Roll (To Crit) [<=625 Crit]: 6955/10000 (No) (Nidhogg)
RNG Roll (To Paralyse) [<=3000 Yes]: 5475/10000 (No) (Bloodshed)
RNG Roll (To Paralyse) [<=3000 Yes]: 3536/10000 (No) (Nidhogg)
(6 + 3 + 3) x 1.5 = 8 ~ 32.5 damage (Bloodshed)
(6 + 3 + 1.5) x 1.0 / 2 = 5.25 ~ 40.125 damage (Nidhogg)
-5 energy

Nidhogg thawed out!
Nidhogg used Fly!
Nidhogg flew high!

Nidhogg used Fly!
RNG Roll (To Hit) [<=9500 Hit]: 7324/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 508/10000 (Crit)
A Critical Hit!
(9 + 3 + 3 + 1.5) x 1.0 = 16.5 ~ -1.5 damage (Actaea)
-10 energy

Bloodshed was hurt by it's burn! (-2 Hp)
Nidhogg was hurt by it's poison! (-1 Hp)




Murdoc used Wide Guard!
Wide Guard protected your team!
-7 energy

Bloodshed thawed out!
Bloodshed used Dual Chop!
RNG Roll (To Hit) [<=9000 Hit]: 4592/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 2817/10000 (No)
RNG Roll (To Crit) [<=625 Crit]: 1698/10000 (No)
(4 + 3 - 3 + 3.5) x 1.0 = 13.5 ~ 13.5 damage (Murdoc)
-5 energy

motoR used Pain Split!
-5 Hp (Nidhogg)
+5 Hp (motoR)
-8 energy

Nidhogg used Blizzard!
Wide Guard protected the opposing team!
-8 energy

Bloodshed was hurt by it's burn! (-2 Hp)
Nidhogg was hurt by it's poison! (-1 Hp)

The Field Changed!

RNG Roll (Field) [1-235]: 3/235 (Earthen Crater)
.
Arena: Earthen Crater
Field Type: Ground/Rock
Complexity: Moderate
Format: All

Restrictions: No Rain Dance or Hail, No Water Source

Description:

A dry, hollowed out crater in the middle of the desert. The sun is always shining on this desolate wasteland, immortalized in time with a rocky stillness. The large arena is pockmarked with multiple meteor impacts, creating a craggy, difficult terrain. The crater forms a bowl that sharply inclines toward the center. The crater itself is about 50 feet in diameter. Rain and Hail may not be summoned in the arena, and its natural state is bright, but not particularly hot.
HGSS_Olivine_Lighthouse.png

.::::::::::::::::::::::::::::::::::::::::::::::::.

IAR's teams sends actions, then Atheno's goes on with theirs
 
0.png
472.png

"And with that..."

Ice Fang (Nidhogg) > Rock Slide > Ice Fang (Nidhogg)
IF Nidhogg uses (Protective/Evasive Move) successfully without transfer, THEN use Rock Slide that action, pushing actions back.
IF Nidhogg uses Non-Combo (Evasive Damaging Move) without suspense, AND Nidhogg out-speeds you, THEN use Ice Fang (Bloodshed) that action, pushing actions back.
IF Nidhogg Faints, THEN replace all remaining actions with Crunch (Bloodshed).
 
It's just so unnecessary guys. It didn't need to be like this at all.

Fly and Stay Up ~ Stay Up ~ Fly (motoR)


E: Oh, and to be clear that is not a legal sub. Feel free to destroy, Wobba.
 
It's just so unnecessary guys. It didn't need to be like this at all.

Fly and Stay Up ~ Stay Up ~ Fly (motoR)


E: Oh, and to be clear that is not a legal sub. Feel free to destroy, Wobba.

motoR is inside IAR's pocket, and since attacking another trainer it's a no-no sweet, you'll have to change targets
 
Darn IAR and his shenanigans. All matches should be Switch = KO with the two of us in them.

Fly and Stay Up ~ Stay Up ~ Fly (Capers)
 
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