(Volbeat) Sylveon @ Leftovers
Ability: Prankster
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Dazzling Gleam
- Baton Pass
- Tail Glow
- Roost
With Sylveon inheriting from Volbeat it gets 3 really,
REALLY, good things, one is Tail Glow and oh God is it sweet to be able to just jump to +3, by itself Sylveon isn't meant to be the sweeper but it can do a lot of work with one attack, the other great things it gets are Prankster and Roost and, let me tell you, while it doesn't seems like much since it doesn't matter much if you boost faster or slower because of Roost it can shrug damage even pretty easily and Baton Passing first can also save you if your HP is low.
(Kecleon) Infernape @ Life Orb
Ability: Protean
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Thunderbolt
- Drain Punch
- Knock Off
(Kecleon) Azelf @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Thunderbolt
- Fire Blast
- Drain Punch
- Knock Off
These two play exactly the same, I don't even try to hide that they are the same because it is so obvious. Azelf is much better because of its speed tier and offensive stats but Infernape is also cool, I though of switching Infernape for one of the Thundurus-I or Tornadus(T or I) but I don't like their SR weakness that much even with Defog support, specially seeing as these are meant to be Revenge Killers. T-bolt and Fire Blast from the special spectrum work well against most Physical walls and Drain Punch and Koff work like a charm from the Physical side. They may suffer a bit against special defensive fairies.
(Flygon) Heatran @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Roost
- Defog
- Flamethrower
- Earth Power
Rejoice people, Levitate Heatran is here, thanks to Flygon, Heatran gains much more that what it wanted, reliable recovery, loses a 4x weakness and still has Earth Power and Fire-STAB added Defog into the mix and we have what may be one of the most threatning walls in a while. Strangely enough I end up passing Sylveons' Tail Glows into this because of his resistances so a similar offensive set can be used.
(Flareon) Ferrothorn @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Tail
- Wish
- Protect
- Will-O-Wisp
Rejoice again we have FF Ferrothorn, for most people this needs no introduction, it is seem in a multitude of metas because of its typing, defensive stats and semi-reliable recovery. In this meta, unfortunately, it cannot use Leech Seed shenanigans but it can Wish pass and recover that way, Iron Tail is there just for STAB and Will-O-Wisp is a pain in the ass for most things that would switch in, namely, physical attackers.
(Arcanine) Glalie @ Glalitite
Ability: Flash Fire
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Close Combat
- Flare Blitz
- Extreme Speed
- Overheat
And here we have it, the last member, seeing as this team would be ripped apart from any angle by Gale Wings Landorus-T, I decided to had this little gem, Fridge Speed is nothing new to most people and Glalie can make use of it via Arcanine who also grants it Flash Fire (or Intimidate, you choose what you want), which isn't much but works as a way to lose a weakness and boost its new found Fire-Type moves, Overheat is there for Skarmory and physical walls, Flare Blitz for the same reason but uses the FF boost in the Physical spectrum and CC for coverage. You could use Return over one of these but I chose it like this.