Insane OU Wi-Fi Team

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Guys please note that this is a Wi-fi team so unfortunately I won't be able to have any Rotom forms because I have missed the event :(
The reason for starting my team.

Well, I am a new member to smogon and competitive battling. I have been waiting for a Battle 101 round to begin so I can learn from the best about Competitive Battling. I thought instead of reading other peoples teams and comments Why don't I learn from the mistakes that I have made in building my team instead of sitting doing nothing and waiting for a Battle 101 round to begin.

The Overview of the team

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The reason for choosing each poke

Well my lead pokemon, I didn't want to start it off with my usual Aerodactyl but I still needed a fast and sometimes surprising poke - This is when Gliscor came into mind.

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So now that I have got a Gliscor I needed to cover the obvious threat of the ice moves. But this pokemon had to also withstand water moves. A Starmie came into mind.



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So I now will have a Rapid spin Starmie and a lead Gliscor. Now what do I do with the electric, grass, ghost and dark moves that will be targeted at starmie? None other than a Magnezone


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So now I have a poke that will handle with practically all my above weaknesses.

For Fire: I have a Kindra with 4x resistance to fire. My Kingdra is the main attacker on my team. Kingdra has great synergy with Scizor



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At the moment my team is very frail so i needed a bulky pokemon that can hit a lot of types for super effective damage. This pokemon also needed to stop any spin blockers/ghost. A Tyranitar was my best option.

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Well with my dual dragon's I need to cover my rather large Dragon weakness for this I would use my Scizor.Scizor's weakness is covered by Kingdra


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An in-depth view of my team

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Gliscor (M) @ Leftovers
Ability: Sandveil
EVs: 204 HP / 52 Atk / 252 Speed
Jolly Nature (+Speed and -Sp.Atk)
Moves;
Stealth Rock
Earthquake
Taunt
U-Turn
Set analysis

Well, I needed a good SR user besides an Aerodactyl I chose this Gliscor set to be a lead.

He will set up SR and taunt any other leads that speed stat is less than 317.

Earthquake is used to as his STAB attack.

U-Turn allows me to do damge and sub out to another pokemon :) Most pokemon that trouble my Gliscor don't bother the rest of the team. I will often send in Kingdra from the U-Turn and set up a DDance because the opponent usually withdraws their pokemon :)

EVs

Well I needed a Gliscor that can outspeed, take a few hits and still be a threat to other pokes so I decided to use 216 EV's in speed to get to 308 speed stat which is rather quick, 88 Atk EV's to get to 248 atk so it can be a threat to a surprised trainer. Well in order to take hits i feel his HP must be increased by 204 EV's thus his HP will be 342.

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Starmie @ Life Orb
Ablity: Natural Cure
EVs: 4 HP / 252 SpA / 252 Speed
Timid Nature (+Speed, - Atk)
Moves:
Rapid Spin
Hydro Pump
Ice Beam
Thunderbolt


Set analysis

My previous set of Starmie was allowing pokemon to have a safe switch in or free set up moves. I Would like to thank Scimjara for pointing this out to me.

Thanks to Life Orb My Starmie is able to revenge kill Shaymin and Zapdos whilst still inflicting damage to Suicuine with thunderbolt.

Hydro pump is my Starmie's STAB attack and will quickly put a stop to the Tyranitar pursuit switch ins.

EVs


Well I need to be able to out speed most the OU Metagame to sweep and Rspin with my Starmie so the 252 Speed EV's are necessary. In-order for my starmie to sweep and to counter my counter's I need to max out my special Attack so the 252 SpA is a must. The 4 HP EV's is for the extra health point :)


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Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 40 Atk / 216 Speed / 252 Sp.Atk
Naive Nature (+Speed, - Sp.Def)
Moves:
Explosion
Substitute
Thunderbolt
Hidden Power (Grass)


Set analysis

Thunderbolt is my Magnezone’s STAB attack that can inflict damage to everything except ground types who I would just sub out to my Starmie or Kingdra

Hidden Power grass allows me to hit ground types.

Substitute is there for my Magnezone to be able to take an EQ from a pokemon

Explosion provides my Magnezon with the ability to take out other threats that could threaten my team (With Sala recently been promoted to uber's i predict a SD Flygon will occur more explosion can stop flygon from setting up on me or Dragonite using DDance to set up on my slower Magnezone)


EVs

The reason that I have put 40 EV’s into my Atk stat is to provide my explosion with a bit more power.
216 Speed EV’s are there just to up my Magnezone’s speed stat so it can outspeed other ‘slower’ pokmeon. The 252 Sp.Atk EV’s are there to allow my Thunderbolt to have more zap in it and because Magnezones Sp.Atk stat is higher than his atk stat.



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Kingra @ Chesto Berry
Ability: Swift Swim
EVs: 144 HP / 160 Atk / 164 Speed / 40 SDef
Adament Nature (+Atk, -Sp,Atk)
Moves:
Rest
Dragon Dance
Waterfall
Outrage

Set Analysis

Thanks to Scimjara for pointing out the Chesto + Rest set is far better than the old Sub set. Unlike the previous set I was running on my Kingdra, Kingdra can come in immediately and start to D Dance and when need be I can rest to restore his Health :)

Some Calculations showing the advantage of managing 1 DDance
Waterfall: power of 80 because it is a water move Kingdra receives a STAB
80 * 1.5 = 120
So with a DDance up Waterfall now has:
1.5 * 120 = 180 power
Damage that Kingdra can do is
180 * 317 (His Atk Stat) = 57 060
However this 57 060 must be divided by the target foe’s [defence stat * (2 if not very effective or 4 if extremely not very effective)]

Outrage: Power of 120 it receives a STAB bonus and a DDance power up
120 * 1.5 * 1.5 = 270 power
270 * 317 = 85 590
However this 85 590 must be divided by the target foe’s [defence stat * (2 if not very effective or 4 if extremely not very effective)]

EVs

Well since my Kingdra was going to Dragon Dance it would be only viable to max out his attack and speed stats the rest I put into his HP.



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Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 44 HP / 252 Attack / 212 Speed
Adamant Nature (+Attack, -Sp.Attack)
Moves:
Crunch
Aqua Tail
Pursuit
Stone Edge

Set Analysis


My old T-tar was a bulky water bait and this was pointed out by Scimjara (thanks:) ) This CB Tar allows me to OHKO/2HKO many common switch ins. Souch as Scizor, Skarmory, Forretress. Thanks to CB My Tyranitar's attack is at a monstrous 604.5. Crunch is for any Ghost/ Psychic pokemon. Pursuit is for an extra Pursuit trapper and is STABbed unlike Scizor's. Aqua tail hurts any other t-tar's or rock pokemon.

EVs

Max attack is a must on this set to fully utilize it's ability to PWN :) 44 HP is there to survive an extra hit or two :) the rest go into speed to help assist T-tar in it's sweeping capability.

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Scizor @ Choice Band
Ability: Technician
EV's: 252 Atk; 248 HP ; 8 Speed
Adament Nature (+Atk, - Sp.Atk)
Moves:
Pursuit
Bullet Punch
Superpower
U-Turn

Set Analysis

I decided that Scizor would be the next best physical attacker to put into my team and because it works well to cover Kingdra’s threat and for Kingdra to resist any fire moves aimed at Scizor.

This set is mainly designed to really put in the late game sweep because many of the opposing teams pokes will have taken damage by my poke’s or SR damage.

With my Scizor holding CB it is really a force to be reckoned with.

Here are reason’s why:

1.) Bullet Punch has a Power of 40 but with the STAB, Technician and CB boost it will have a power of 40* 1.5 * 1.5 * 1.5 = 135 power. This will be a total damage (without taking the other pokemon’s defence into account) of 135 * 394 = 53190
2.) U-turn which allows my scizor to sub out on my first turn to my kingdra and have inflicted a decent amount of damage. U-turn power of 70 * CB * STAB * 394 = 62 055
3.) Superpower is there to handle any other Scizor’s or dark types that could threaten my Starmie.
4.) Pursuit allows me to hit fleeing enemies for double damage and have CB increase and a technician boost.
a. 40 Base power *1.5 *1.5 * 394 * 2 = 70 920 without the opponents pokemons defence into account

EVs

Well since this is a physical moveset I would need to max my Scizors attack. I put nearly all the remainding EVs in HP for longetivity and put 8 Speed EV’s to outspeed any other Scizors that havn’t increased their speed stat at all.
 
Hello Nick93 interesting team you have yourself, I have a few suggestions that may help your team out!

One noticeable threat for your team is playing against offensive Zapdos. Who can easily switch into Scizors Pursuit or Bullet Punch and from there cause havok to your team. If Zapdos were to use HP Ice it would hit every pokemon beside Kingdra and Tyranitar with suppereffecitve moves. Your inital switch in Tyranitar can only take so many Thunderbolts. Actually After Stealth Rock damage Tyranitar is actually 2hko'd by Life Orb Thunderbolt. Which clearly means that you have no safe switch in for Zapdos attacks. Kingdra doesn't provide you any justice either since it is also 2hko'd by Thunderbolt.

Offensive Shaymin is another deadly threat for your team. Same story for Shaymin, easily able to switch into Starmie and resist both of it's attacks thus allowing it to easily rip holes in your team. The standard Seed Flare Earth Power+Hp Fire moveset can virtually sweep your hole team if used right.Your only hope is to switch Scizor into a Seed Flare and hope that Shaymins hp is lower than 56% allowing you to revenge kill with Scizors Bullet Punch (46.4% - 55%). If Scizor doesn't manage to revenge kill you will in return get ko'd by Hp Fire. Other then that you basically have no choice beside giving up a few pokemon to handle this threat. Kingdra takes 75.6% - 89.7% from seed flare which is a possible KO' after Stealth Rock damage.

You also have an offensive Suicune weakness. Once Suicune sets the Calm Mind on Scizor's Bullet Punch or Pursuit as well as being able to set up on Tyranitar. After the Calm Mind offensive Suicune can have a potential sweep. Being able to out speed and Ohko' Scizor, Magnezone, and Tyranitar with Hydro Pump. As well as ko'ing Starmie with HP Electric and Gliscor with Ice Beam. I would take more precausion against this pokemon. Kingdra takes over half damage from +1 Ice Beam (55.7% - 66%) and it can surivive a +1 Outrage.

With this said I would highly suggest that you use Life Orb Starmie with three attacks to deal out minimum damage to those three threats. Allows you to revenge kill Shaymin considering recoil damage and Ko's Zapdos after Stealth Rock damage. Obviously deals out more damage against Suicune then your current set.

Starmie @ Life Orb | Natural Cure
Timid | 4 HP | 252 SpA | 252 Speed
Hydro Pump | Ice Beam | Thunderbolt | Rapid Spin

I also suggest you use Choice Band Tyranitar instead of MixTyranitar. With Choice Band you are able to achieve just about the same thing. Able to OHKO Scizor switch ins with Stone Edge. Outspeed and 2hko Skarmory and Forretress switch in's with Stone Edge. As well as OHKO Gliscor with Aqua Tail. This set packs a punch while MixTar is simply bulky water bait.

Tyranitar @ Choice Band | Sand Stream
Adamant | 44 HP | 252 Atk | 212 Speed
Crunch | Pursuit | Stone Edge | Aqua Tail

You should also try using Chesto Rest Kingdra over Substitute set. This allows you to set up much easier. This spread allows you to take special defensive hits much easier as well as the ability to restore your HP with Rest. You should consider testing this and you will see more positive results from this set than Substitute.

Kingdra @ Chesto Berry | Swift Swim
Adamant | 144 HP | 160 Atk | 164 Spe | 40 SDef
Rest | Dragon Dance | Waterfall | Outrage
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Good Luck :toast:
 
your team looks preaty good but you do look weak to scarfed heatran, he one hits magnizone, and scizor and easly 2 hits tyranitar he also dose 80%-90% to kingdra also gliscor is completly walled by any thing flying or any thing with levitate so i would defentialy chose ice fang over roost one more thing you should use life orb over expert belt on tyranitar
 
Hello Nick93 interesting team you have yourself, I have a few suggestions that may help your team out!

One noticeable threat for your team is playing against offensive Zapdos. Who can easily switch into Scizors Pursuit or Bullet Punch and from there cause havok to your team. If Zapdos were to use HP Ice it would hit every pokemon beside Kingdra and Tyranitar with suppereffecitve moves. Your inital switch in Tyranitar can only take so many Thunderbolts. Actually After Stealth Rock damage Tyranitar is actually 2hko'd by Life Orb Thunderbolt. Which clearly means that you have no safe switch in for Zapdos attacks. Kingdra doesn't provide you any justice either since it is also 2hko'd by Thunderbolt.

Offensive Shaymin is another deadly threat for your team. Same story for Shaymin, easily able to switch into Starmie and resist both of it's attacks thus allowing it to easily rip holes in your team. The standard Seed Flare Earth Power+Hp Fire moveset can virtually sweep your hole team if used right.Your only hope is to switch Scizor into a Seed Flare and hope that Shaymins hp is lower than 56% allowing you to revenge kill with Scizors Bullet Punch (46.4% - 55%). If Scizor doesn't manage to revenge kill you will in return get ko'd by Hp Fire. Other then that you basically have no choice beside giving up a few pokemon to handle this threat. Kingdra takes 75.6% - 89.7% from seed flare which is a possible KO' after Stealth Rock damage.

You also have an offensive Suicune weakness. Once Suicune sets the Calm Mind on Scizor's Bullet Punch or Pursuit as well as being able to set up on Tyranitar. After the Calm Mind offensive Suicune can have a potential sweep. Being able to out speed and Ohko' Scizor, Magnezone, and Tyranitar with Hydro Pump. As well as ko'ing Starmie with HP Electric and Gliscor with Ice Beam. I would take more precausion against this pokemon. Kingdra takes over half damage from +1 Ice Beam (55.7% - 66%) and it can surivive a +1 Outrage.

With this said I would highly suggest that you use Life Orb Starmie with three attacks to deal out minimum damage to those three threats. Allows you to revenge kill Shaymin considering recoil damage and Ko's Zapdos after Stealth Rock damage. Obviously deals out more damage against Suicune then your current set.

Starmie @ Life Orb | Natural Cure
Timid | 4 HP | 252 SpA | 252 Speed
Hydro Pump | Ice Beam | Thunderbolt | Rapid Spin

I also suggest you use Choice Band Tyranitar instead of MixTyranitar. With Choice Band you are able to achieve just about the same thing. Able to OHKO Scizor switch ins with Stone Edge. Outspeed and 2hko Skarmory and Forretress switch in's with Stone Edge. As well as OHKO Gliscor with Aqua Tail. This set packs a punch while MixTar is simply bulky water bait.

Tyranitar @ Choice Band | Sand Stream
Adamant | 44 HP | 252 Atk | 212 Speed
Crunch | Pursuit | Stone Edge | Aqua Tail

You should also try using Chesto Rest Kingdra over Substitute set. This allows you to set up much easier. This spread allows you to take special defensive hits much easier as well as the ability to restore your HP with Rest. You should consider testing this and you will see more positive results from this set than Substitute.

Kingdra @ Chesto Berry | Swift Swim
Adamant | 144 HP | 160 Atk | 164 Spe | 40 SDef
Rest | Dragon Dance | Waterfall | Outrage
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Good Luck :toast:

Thanks for the heads up on Shaymin, Zapdos and Suicune :) I have adjusted my team accordingly. OMW and you are totally right about the Chesto + Rest Kingdra :) He so much better than the Substitute one :)
 
This is a good squad of Pokemon in my opinion, however, there are quite a few details that I would like to fix, and mention some others that are worthy of consideration as well, in order to improve the general lineup of your team. To begin with, the team seems to have problems with the likes of Dragon Dance Gyarados and Agility sweepers such as Empoleon and Metagross, which can give your Pokemon severe troubles if they find the space to set up. To remedy this problem, I suggest replacing Magnezone with the Choice Scarf variant of Rotom-H; below, I will list and explain the specifics of this set and the reason why I propose such change:

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Timid nature
EVs: 200 HP / 56 SpA / 252 Spe
Thunderbolt | Shadow Ball | Overheat | Trick

You really don't say in your description of Magnezone what are you using it for, or why, and although I don't consider that Magnezone was being a waste of space, I can say for sure this variant of Rotom-H will work better in its position. First off, by using this forme of Rotom you'll now have a safe way to counter Dragon Dance Gyarados, and still deal with bulky Water-types and Blissey in a very effective way as well. Because of the great bulk that the 200 HP EVs supply to Rotom, attacks coming from both sides of the spectrum will deal a considerable amount of less damage rather than by using the simple 252 / 252 spread -- this is essential for taking on the likes of Gyarados, Lucario, Metagross, Scizor, and Water-types too, since sometimes they opt to use an attacking move instead of their respective set-up option. Additionally, Agility Empoleon will no longer be a terrifying menace to your team since Rotom can outspeed it after a boost by Agility and deal an excessive amount of damage with Thunderbolt (~78% of damage, which becomes an OHKO if Empoleon has used Substitute previously). You can find here the rest of the description regarding CS Rotom-H, though I've already covered up the basics of the set in this paragraph.

Good luck with your team.
 
Thanks for the good rate Setsuna, My magnezone's function is as a steel trapper to stop those annoying CB Scizor's that are locked into Bullet Punch.

I do have small problem with your rate because I use this team as a Wi-fi team and I have missed the event to get the secret key :(. Another problem with Rotom-H is that I battle on Pokemon Battle Revolution and Rotom formes don't exist on PBR :(

I have used Rotom-H on Shoddy battle and it is working very well thaks for the indepth rate :)
 
Hey,

Well after the changes suggested by Setsuna, I think you end up with a pretty solid team that covers most threats. I have a few suggestions, though. On Gliscor, I'd recommend trying out U-turn over Roost. As a lead, Gliscor isn't outspeeding much, so it'd be much better to break the sashes of suicide leads such as Azelf and Aerodactyl, allowing you to bring in Rotom for a quick KO. No doubt Gliscor loses some survivability, but the things that its supposed to check - Lucario, Scizor, and Tyranitar - are aptly handled by the rest of your team. U-turn is also excellent for scouting, and deals a lot of damage to offensive Celebi, who cam trouble your team a little.

You could also try out Rotom-w over your current one, since it isn't complete Pursuit bait for Tyranitar. Hydro Pump is also a great insurance against Scarf Heatran, who can trouble your team a bit with the right moves. Most Steels are cleanly 2HKOed by Thunderbolt, so it's worth trying out.

Nice team, and gl!
 
Thanks IBanez for the rate :) I really appreciate that useful piece of advice :) With Gliscor having U-Turn I can now (more than often) Send in Kingdra. My Kingdra often has a free turn because the opponent sub's out and I get a free DDance :)
 
no rotom problems

Thanks for the good rate Setsuna...........

I do have small problem with your rate because I use this team as a Wi-fi team and I have missed the event to get the secret key :(. Another problem with Rotom-H is that I battle on Pokemon Battle Revolution and Rotom formes don't exist on PBR :(

Well, that problem doesn't exist any more, because you don't need an event to change Rotom forms in HG/SS. Just go with Rotom in the 1st slot to the broken elevator in Silph. Co.

I don't know the solution for PBR, except for playing on wifi on the DS.
 
i don't think so. i'm quoting serebii now: "Like other forms, when you go to the Union room or the WI-FI club, then Rotom will revert forms from its form into its base form, lowering his stats and forgetting his signature move."

But i want to test it out with someone else who has HG.
 
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