Hello this is my first Rate My Team thread and one of my first posts in general. With this team I usually win only half of my battles. This is not great at all. I'm looking for feedback to improve my team. I get all my sets from Smogon.
Reptile (Shuckle) @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sticky Web
- Stealth Rock
- Encore
- Infestation
Entry hazard setter of the team. I'm more concerned about setting up Sticky Web than Stealth Rock, but Stealth Rock is always appreciated. Infestation traps the opponent while Encore forces them to use the same attack.
Viridi (Gardevoir) (F) @ Gardevoirite
Ability: Trace
EVs: 24 Def / 232 SpA / 252 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt
My first Fairy. It is the Special Sweeper of the team. Stick Web helps it deal with its mediocre Speed and allows me to use Modest Nature over Timid. With Taunt, it's the Stallbreaker of the team as Stall Teams really mess me up.
Bonnie (Azumarill) (M) @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Superpower
My second Fairy. I love this thing. It is the Physical Sweeper. After Belly Drum, not much can stop it. Sticky Web helps it deal with its crappy Speed which turns it into a scary Sweeper. Thanks to Sticky Web, it can use Play Rough and still go first sometimes.
Yurei (Gengar) (F) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Focus Blast
- Icy Wind
My switch in to Conkeldurr. It also walls Chansey. Because of Levitate, I can switch into Gengar (or Gliscor) when I know my opponent will use an Ground-type move on Heatran. Gengar also loves to eat Fairies.
Batman (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 28 Def / 236 Spe
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
A good Wall. Because of its typing, I can switch into it when I know my opponent will use an Electric-type move on Azumarill or a Ground-type move on Heatran. The Toxic Stall helps get rid of slower threats well. And with Sticky Web, it'll be faster than the opponent most of the time.
HellHound (Heatran) (M) @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Overheat
- Flash Cannon
- Flamethrower
- Ancient Power
The revenge killer of the team. He is also my answer to Talonflame, as no on else in my team can deal with Talonflame who can easily sweep my entire team if it wasn't for this thing. Choice Scarf + Sticky Web makes it insanely hard to outspeed.
All feedback and suggestions are appreciated!
Reptile (Shuckle) @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sticky Web
- Stealth Rock
- Encore
- Infestation
Entry hazard setter of the team. I'm more concerned about setting up Sticky Web than Stealth Rock, but Stealth Rock is always appreciated. Infestation traps the opponent while Encore forces them to use the same attack.
Viridi (Gardevoir) (F) @ Gardevoirite
Ability: Trace
EVs: 24 Def / 232 SpA / 252 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt
My first Fairy. It is the Special Sweeper of the team. Stick Web helps it deal with its mediocre Speed and allows me to use Modest Nature over Timid. With Taunt, it's the Stallbreaker of the team as Stall Teams really mess me up.
Bonnie (Azumarill) (M) @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Superpower
My second Fairy. I love this thing. It is the Physical Sweeper. After Belly Drum, not much can stop it. Sticky Web helps it deal with its crappy Speed which turns it into a scary Sweeper. Thanks to Sticky Web, it can use Play Rough and still go first sometimes.
Yurei (Gengar) (F) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Focus Blast
- Icy Wind
My switch in to Conkeldurr. It also walls Chansey. Because of Levitate, I can switch into Gengar (or Gliscor) when I know my opponent will use an Ground-type move on Heatran. Gengar also loves to eat Fairies.
Batman (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 28 Def / 236 Spe
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
A good Wall. Because of its typing, I can switch into it when I know my opponent will use an Electric-type move on Azumarill or a Ground-type move on Heatran. The Toxic Stall helps get rid of slower threats well. And with Sticky Web, it'll be faster than the opponent most of the time.
HellHound (Heatran) (M) @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Overheat
- Flash Cannon
- Flamethrower
- Ancient Power
The revenge killer of the team. He is also my answer to Talonflame, as no on else in my team can deal with Talonflame who can easily sweep my entire team if it wasn't for this thing. Choice Scarf + Sticky Web makes it insanely hard to outspeed.
All feedback and suggestions are appreciated!