Alright, so with Choice Scarf, while being faster, you lose a huge ammount of power as well as being able to Fire Blast -> Overheat -> Explosion to take out as much as you can in one sweep. The problem with Life Orb is things will out speed you and hit you with EQ, or just continuously wear you down.
So...to keep the power and freedom of Life Orb, what if you were able to slow everything that would really be a threat to Heatran down earlier before unleashing it? Cressy works great with this as it provides a very reliable switch that can take EQs and fighting moves for Heatran, and it gets the Sunny Day boost to Moonlight. Cressy can spam T-Wave slowing down threats to the set-up Heatran. Tangrowth could also take Stun Spore over maybe Focus Blast, it loses a lot of sweeping potential, but can help slow down things such as Electrivire and possibly a Garchomp. The team could take Para to the next level and add things like a Flinchh4xing Togekiss or a No Guard Dynamic Punching Machamp to spread Parafusion if you wanted to.
Obviously this would be stopped by teams that pack Aromatherapy or Heal Bell, but you could use this to your advantage, and when they come in to heal off the status, switch-in for a set-up from something else. So, would this be viable, to spam Para through their team, and then let if you manage to fully get set-up, they will have nothing to stop the Life Orb Heatran in the Sun with a Flash Fire boost. If all the threats were paralyzed, Heatran could easily sweep everything in his path. This would best be used with SR too, prevents Focus Sashers from ruining his fun.
So...to keep the power and freedom of Life Orb, what if you were able to slow everything that would really be a threat to Heatran down earlier before unleashing it? Cressy works great with this as it provides a very reliable switch that can take EQs and fighting moves for Heatran, and it gets the Sunny Day boost to Moonlight. Cressy can spam T-Wave slowing down threats to the set-up Heatran. Tangrowth could also take Stun Spore over maybe Focus Blast, it loses a lot of sweeping potential, but can help slow down things such as Electrivire and possibly a Garchomp. The team could take Para to the next level and add things like a Flinchh4xing Togekiss or a No Guard Dynamic Punching Machamp to spread Parafusion if you wanted to.
Obviously this would be stopped by teams that pack Aromatherapy or Heal Bell, but you could use this to your advantage, and when they come in to heal off the status, switch-in for a set-up from something else. So, would this be viable, to spam Para through their team, and then let if you manage to fully get set-up, they will have nothing to stop the Life Orb Heatran in the Sun with a Flash Fire boost. If all the threats were paralyzed, Heatran could easily sweep everything in his path. This would best be used with SR too, prevents Focus Sashers from ruining his fun.