Froslass (F) @ Focus Sash
Ability: Cursed Body
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Taunt
- Spikes
- Destiny Bond
Tyrantrum @ Hard Stone
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Head Smash
- Stealth Rock
- Earthquake
- Aerial Ace
Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Waterfall
- Ice Fang
- Protect
Whimsicott @ Pixie Plate
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Moonblast
- Stun Spore
- Encore
- U-turn
Crobat
Ability: Infiltrator
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Acrobatics
- U-turn
- Roost
- Taunt
Heliolisk @ Choice Scarf
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Hyper Voice
- Grass Knot
When I was looking for ways to abuse Speed Control, I realized that, outside of Trick Room and Tailwind, there wasn't really an easy way for me to have more than one move that manipulated Speed for the main theme. I then remembered wanting to try out Spikes offense and stuck in Thunder Wave Froslass, which can cripple a lot of Pokemon due to the number of switches it forces with Destiny Bond. Next I wanted a Pokemon to setup Stealth Rock and basically pummel the Defog users in the tier, as well as most Rapid Spin users if possible. I also wanted this to be my main Fire resist and be able to put off some offensive pressure. Tyrantrum was perfect for this, Hard Stone allowed me to bluff Choice Band at times, while letting Head Smash still do crazy amounts of damage. Aerial Ace allows me to weaken Chesnaught for my cleaner, Sharpedo. Mega Sharpedo was an obvious choice being a major benefactor on Spikes offence. Not much to say about it except it's extremely good late game, and is my win condition for 90% of my matches. Next I needed something for Hydreigon, which could rip apart my team, while also giving me a way to somewhat cripple or beat Mega Swampert and have momentum, as well as providing me a solid Sucker Punch resist. Whimsicott was perfect for this, as Stun Spore allowed me to prevent Swampert from sweeping, while also stopping the likes of Slurpuff from sweeping should it Belly Drum freely. Crobat was next, as I badly needed a Fairy resist and a stronger Fighting resist. The EVs are standard, outspeeding +1 Adamant Gatr with 8 EVs so I can creep other Crobat wanting to hit that benchmark. Acrobatics was chosen over a Brave Bird set since I thought the recoil would prove detrimental, especially considering the amount of times I'll be clicking the move freely. Taunt is to prevent Defog and other support moves, but mostly Defog. Lastly, I chose to use Choice Scarf Heliolisk. This may seem an odd choice over other Choice Scarf users, but Heliolisk provides a solid Scald switch-in, and provides a good check to Mega Pidgeot, Mega Aerodactyl and opposing Choice Scarf users without having to rely upon Whimsicott's Stun Spore or Sharpedo. This team was inspired by kokoloko's Empire, which is why it looks similar, for those who know of the team that is.
I have a couple replays from testing which showcase a few things. Only played about 5 matches with the team though so the replays are scarce.
http://replay.pokemonshowdown.com/uu-241068860 - Showcasing how much pressure a Spike can help put. Also showcases how Crobat can put in work with a Spike up and helps wear down the team enough for Sharpedo to clean.
http://replay.pokemonshowdown.com/uu-241072155 - Showcases how playing around well with Froslass can lead to a point where the stall is basically at a point where I can win with my other Pokemon.
http://replay.pokemonshowdown.com/uu-241084151 - Showcases how much pressure Tyrantrum can put onto defensive cores and setup cleaners (although I didn't get to clean in this game because of how it progressed)