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Other Metagames It's a Trick! BH Team (Needs Improvement)

Heyo guys, this is NOCturnal Hunter yet again...With another BH team...So soon after another one...

Anyways, I'm going to do something different this time; I'm going to add some music to this Team! :D


Anyways, lets get down into the bread and butter of what makes this team what it is.
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I wanted to play around with Trick, so I decided that PH Giratina would be a cool starting point, being able to deal with bulkier Pokemon, and even wearing them out quicker with Trick+Toxic Damage!

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Chansey is a staple on literally every single BH team. Imposter helps with Scouting which is a "hell yes" in a metagame where any Pokemon can have any set.

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Mold Breaker Mega Mewtwo X helps handle Shedinja, who I thought might cause this team problems. In hindsight, it probably doesn't cause the team problems, but the Mega Mewtwo X helped to influence my teambuilding to handle Shedinja a lot better.

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Mega Venusaur is the main result of adding Mega Mewtwo X; it helped Imposter-Proof the team with Primordial Sea+Venusaurite. Its set also helps wear out more offensive teams.

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Registeel was just a natural glue to the team; it helped deal with annoying hazard setters which troubles everything, considering how momentum based I made the team.

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Chansey has more than one role in BH, and its second role is Fur Coat; this thing can wall pretty much every -ate Pokemon in existence, in addition to a fair few other mons.

Now to the meat of the team!

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Curse You! (Giratina) @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Trick
- Curse
- Volt Switch
- Recover

For the EVs/Nature, I just clicked on what the teambuilder suggested. Please suggest to me a better EV spread if you have one. Anyways, since I wanted to make a Trick team, Trick was a necessity. Also, since this is PH Giratina, Toxic Orb was also a necessity. Volt Switch gives me a nice pivot, Recover is recovery, and Curse is the whole reason to use PH Giratina, and unblockable chip damage of 25% health is not something to take lightly.

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Peekaboo (Chansey) @ Eviolite
Ability: Imposter
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Fake Out
- Skill Swap
- Metal Burst
- Soft-Boiled
(So true. Why do you think it passes wishes in standard?)

Imposter Chansey is a great Pokemon, very hard to beat. Being able to turn into a better anything is very cool. Just make sure not to switch into anything which might have a plate AKA Gengar-Mega. Since there is nothing to say about this, I'm just going to quote someone else.
"None of this moves are actually useful, as Chansey is transformed 99.99999999999% of the time. Fake Out breaks Illusion (which blocks Imposter), however, some Illusion pokes are Ghost-types, so watch out. Skill Swap transforms the foe into a useless Chansey copy with no good HP and easy set up fodder, this is used mainly for Sub users, which again block Imposter; the foe's boosts are removed as well this way. Soft-Boiled is recovery, Metal Burst sends back a powerful hit to the opponent. The EVs are pretty self-explanatory." - dsm77773

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(lol, and yes, I know I'm going out of order. idgas)
SWAK (Chansey) @ Eviolite
Ability: Fur Coat
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Parting Shot
- Soft-Boiled
- Topsy-Turvy
- Heal Bell

Fur Coat Chansey is another Pokemon set that is pretty self explanitory. Parting Shot is momentum, Soft-Boiled is recovery, Topsy-Turvy helps me deal with Contrarys/Setup Sweepers before I need to rely on Imposter luck. Heal Bell is just filler, as I never really use it. If you find a sizable replacement for Heal Bell that actually does something for this team, please tell me, this team could really appreciate it.

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Slap (Mewtwo-Mega-X) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Pursuit
- Trick
- V-create

Mega Mewtwo X is the main hole puncher in the team; Choice Band V-create from 190 base attack is going to sting, with or without STAB. Pursuit allows MM2X to kill Shedinja reliably with Mold Breaker. Trick is here to cripple defensive Pokemon, while U-turn is momentum. Simple enough, I think.


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Venus (Venusaur-Mega) (F) @ Venusaurite
Ability: Primordial Sea
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Parting Shot
- Soft-Boiled
- Leech Seed
- Defog
This thing keeps my team together. It prevents the entire team from crumbling to Imposter Chansey, since Mega Stones block Trick. In addition, Primordial Sea blocks Mega Mewtwo X's V-create, which is another huge boon to this thing. Leech Seed is more chip damage, Defog is hazard removal, Soft Boiled is healing, and Parting Shot is pivoting.

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(xD)
Ironic (Registeel) @ Choice Scarf
Ability: Magic Bounce
EVs: 252 HP / 4 Atk / 152 Def / 100 SpD
Impish Nature
- U-turn
- Trick
- Defog
- Roost

Yes, I know that picture is cute. Choice Scarf is a nice little trick for Registeel, no pun intended. It gets those stupid Rocks setters to get bounce their own hazards back at them, while locking them into that one move. Defog removes those hazards, Roost heals, U-turn pivots with chip damage, and the EVs help deal with -ates a little better.

Mega Gengar - This thing breaks everything on my team. I have to rely on a speedtie with Mega Mewtwo X to beat it.
Gale Wings Rayquaza - This thing is rare, although it doesn't change how sp00py it is to my team. Once its behind a substitute, its game over.
dsm77773 Because I don't know.
DinaIsha For inspiring me to pick up Trick teams.
no one else that I can think of
Curse You! (Giratina) @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Trick
- Curse
- Volt Switch
- Recover

Peekaboo (Chansey) @ Eviolite
Ability: Imposter
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Fake Out
- Skill Swap
- Metal Burst
- Soft-Boiled

Slap (Mewtwo-Mega-X) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Pursuit
- Trick
- V-create

Venus (Venusaur-Mega) (F) @ Venusaurite
Ability: Primordial Sea
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Parting Shot
- Soft-Boiled
- Leech Seed
- Defog

Ironic (Registeel) @ Choice Scarf
Ability: Magic Bounce
EVs: 252 HP / 4 Atk / 152 Def / 100 SpD
Impish Nature
- U-turn
- Trick
- Defog
- Roost

SWAK (Chansey) @ Eviolite
Ability: Fur Coat
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Parting Shot
- Soft-Boiled
- Topsy-Turvy
- Heal Bell
 
Last edited:
1. The song is cool
2. Gj parodying my RMT
3. I'll leave a rate later

EDIT: NOCturnal Bully:
Mold Breaker Mega Gengar wrecks both Chanseys, Giratina, and Mega Mewtwo X if it wins the speed tie. Something needs to be done about it, idk, maybe Knock Off to take out its precious Plate. Trick might work, but well, it only works once per mon.
The Trick spam is nice but then a Mail user might spell trouble (as you'll be locked in Trick unless it's Giratina the one who tried), so I'd replace Trick on Registeel/Giratina (Knock Off could go there).
And Flash Fire > Primordial Sea on Mega Venusaur, as cool as Primordial Sea is, Flash Fire does not boost opposing Water moves and it's not revealed when you switch in.

Also the reason of my shoutout ;_; and dat quote on Chansey (and btw you don't have min Speed nor a -Speed nature lol, what a shameless copy-paste)
 
Last edited:
1. The song is cool
2. Gj parodying my RMT
3. I'll leave a rate later

EDIT: NOCturnal Bully:
Mold Breaker Mega Gengar wrecks both Chanseys, Giratina, and Mega Mewtwo X if it wins the speed tie. Something needs to be done about it, idk, maybe Knock Off to take out its precious Plate. Trick might work, but well, it only works once per mon.
The Trick spam is nice but then a Mail user might spell trouble (as you'll be locked in Trick unless it's Giratina the one who tried), so I'd replace Trick on Registeel/Giratina (Knock Off could go there).
And Flash Fire > Primordial Sea on Mega Venusaur, as cool as Primordial Sea is, Flash Fire does not boost opposing Water moves and it's not revealed when you switch in.

Also the reason of my shoutout ;_; and dat quote on Chansey (and btw you don't have min Speed nor a -Speed nature lol, what a shameless copy-paste)
Primordial Sea is there to block Mold Breaker MM2X's V-create, which would make Flash Fire Mega Venusaur cry. Mail can easily be broken down with Mega Mewtwo X, which I rarely actually use Trick with (I preserve it for lategame use). Although, Moldy Gengar-Mega, is a threat (thank God I have yet to encounter it. But, seriously, what you suggest to use, Primordial Sea Mega Audino over Prim Sea Mega Venusaur? I don't know...I need everything on this team, so all I can think about is removing Fur Coat Chansey, who also is important on this team.

As for the reason, would you rather that or
?
Anything else I should be aware of?
 
Okay, I was swept by Gale Wings Mega Rayquaza earlier, so I'm trying to find a method to beat it. Since its so uncommon, its not that hard to be surprised when you encounter it. Thus, since both that and Mega Gengar beats my team, I'm trying to find a method of beating both of them reliably. Thoughts? Regardless, I'm thinking it has to be replacing Registeel, who is one of my most valued members. But seriously, how can I wall both of them while also not losing to anything else?
 
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