If you sign up to play a game and decide to quit because things are not going your way, then no, you don't have the right to sub out. It is disrespectful not only to the host, but to the other players in the game, and to the players who have to sub in. Quitting ruins the game for everyone else. Don't sign up if you don't want to play and let someone who does want to play play. It makes it harder to find subs for people who actually need one, and seriously disadvantages one's team.
If the punishment is "well maybe some hosts in the future won't include some people who exhibit bad behavior" then there is no reason for anyone to change their behavior. I would rather see tangible punishments for serial offenders which should be the responsibility of the moderators of this forum instead of pushing that responsibility onto hosts who may or may not decide to enforce a punishment for a user who ruined a game that is irrelevant to the one they are hosting.
UncleSam vonFiedler Yeti
Not to get on Twin's case on this game, but I think we ought to bring back the blacklist for the upcoming official, so none of this kind of stuff happens there. You could make it a visible part of the rules that unsportsmanlike behavior can get you blacklisted, and ragesubbing is part of that.
Uh, just wanted to say that. As for the game, I think it was pretty cool. The roles were diverse enough, mafia team had unique kill modifiers and the neutral was pretty good. Good job designing the game guys. Play-wise too, village played great and so did jalmont. On our end, we should have told pancake to sortie with you on the spot instead of coming anonymously, maybe then you wouldn't have wasted your shot and locked yourself into the village/neutral route.
I'm not sure why people hate piercing kills / expert kills / unblockable kills so much, whatever you wanna call them. They're a great way to nerf village leadership. The only time it's stupid and OP is when the mafia can just use it all the time and it renders the BGs useless, like the Life Orb.
Also, if flavor can affect how roles work like what happened with Shubaka's internet/von question, it should be a really prominent feature. Like, the hosts should really really let you know that roles can interact really weirdly because of flavor. It makes the game play out all different because you can't trust roles to work as you expect them to. Like, in this game it didn't end up mattering too much, but if the shubaka/internet lynch lost village the game, you would have gotten a lot of angry villagers, if I get the story right.
That's it from me. Go watch Jojo if you haven't.
