[SET]
name: Swords Dance (Dark)
move 1: Swords Dance
move 2: Sucker Punch
move 3: Iron Head
move 4: Kowtow Cleave
item: Leftovers
ability: Supreme Overlord
nature: Adamant
evs: 116 HP / 252 Atk / 140 Spe
[SET COMMENTS]
Kingambit is a potent wallbreaker and sweeper on Dark teams, having an excellent secondary typing, great stats, and an amazing ability to tie it all together. Swords Dance allows Kingambit to capitalize on its already great Attack stat, letting it threaten defensive walls such as Toxapex, Amoonguss, and Corviknight. Making up for its lack of Speed, Sucker Punch fits perfectly on Kingambit. In tandem with three boosts from Supreme Overlord, Sucker Punch OHKOes Flutter Mane; it also OHKOes Volcarona after Swords Dance in tandem with two Supreme Overlord boosts. Kowtow Cleave is a reliable heavy-hitting STAB attack, and Iron Head hits Fairy-types such as Hatterene and Azumarill. Supreme Overlord is one of Kingambit's main selling points, allowing it to 2HKO Specially Defensive Corviknight and almost always 2HKO Quagsire after Stealth Rock. The Speed EVs allow Kingambit to outspeed both Corviknight and Skeledirge, both which otherwise can threaten Kingambit with Body Press and Will-O-Wisp, respectively. Leftovers are used to support Kingambit's solid defensive stats, giving it a form of recovery.
Kingambit functions as an excellent late-game sweeper, making use of its ability and setup potential; thus, Kingambit greatly appreciates entry hazard support from Ting-lu to pressure offensive teams who lack hazard removal. Greninja and Hydreigon cover physically defensive walls, hitting Pokemon such as Great Tusk and Amoonguss that Kingambit would otherwise struggle with. Sableye provides an important Fighting-type immunity to make up for Kingambit's typing. Skuntank can be used in combination with Kingambit to ease the Fairy-type matchup and set Toxic Spikes, chipping foes and making it easier for Kingambit to sweep late-game. Chien-Pao and Meowscarda help make up for some of Kingambit's type weaknesses. Chien-Pao can hit Ground-types such as Garchomp and Great Tusk. Meowscarda can make use of Choice Scarf combined with Play Rough to hit Fighting-types such as Iron Valiant while also hitting Ground- and Water-types such as Quagsire.
- Written by: [[Azick, 468541]]
- Dark analysis by:[[Azick, 468541]]
- Quality checked by: [[Neko, 542526], [Ashbala, 518038]]
- Grammar checked by: [[Sulo, 528036]] [[Ken, 594478]]
name: Swords Dance (Dark)
move 1: Swords Dance
move 2: Sucker Punch
move 3: Iron Head
move 4: Kowtow Cleave
item: Leftovers
ability: Supreme Overlord
nature: Adamant
evs: 116 HP / 252 Atk / 140 Spe
[SET COMMENTS]
Kingambit is a potent wallbreaker and sweeper on Dark teams, having an excellent secondary typing, great stats, and an amazing ability to tie it all together. Swords Dance allows Kingambit to capitalize on its already great Attack stat, letting it threaten defensive walls such as Toxapex, Amoonguss, and Corviknight. Making up for its lack of Speed, Sucker Punch fits perfectly on Kingambit. In tandem with three boosts from Supreme Overlord, Sucker Punch OHKOes Flutter Mane; it also OHKOes Volcarona after Swords Dance in tandem with two Supreme Overlord boosts. Kowtow Cleave is a reliable heavy-hitting STAB attack, and Iron Head hits Fairy-types such as Hatterene and Azumarill. Supreme Overlord is one of Kingambit's main selling points, allowing it to 2HKO Specially Defensive Corviknight and almost always 2HKO Quagsire after Stealth Rock. The Speed EVs allow Kingambit to outspeed both Corviknight and Skeledirge, both which otherwise can threaten Kingambit with Body Press and Will-O-Wisp, respectively. Leftovers are used to support Kingambit's solid defensive stats, giving it a form of recovery.
Kingambit functions as an excellent late-game sweeper, making use of its ability and setup potential; thus, Kingambit greatly appreciates entry hazard support from Ting-lu to pressure offensive teams who lack hazard removal. Greninja and Hydreigon cover physically defensive walls, hitting Pokemon such as Great Tusk and Amoonguss that Kingambit would otherwise struggle with. Sableye provides an important Fighting-type immunity to make up for Kingambit's typing. Skuntank can be used in combination with Kingambit to ease the Fairy-type matchup and set Toxic Spikes, chipping foes and making it easier for Kingambit to sweep late-game. Chien-Pao and Meowscarda help make up for some of Kingambit's type weaknesses. Chien-Pao can hit Ground-types such as Garchomp and Great Tusk. Meowscarda can make use of Choice Scarf combined with Play Rough to hit Fighting-types such as Iron Valiant while also hitting Ground- and Water-types such as Quagsire.
- Written by: [[Azick, 468541]]
- Dark analysis by:[[Azick, 468541]]
- Quality checked by: [[Neko, 542526], [Ashbala, 518038]]
- Grammar checked by: [[Sulo, 528036]] [[Ken, 594478]]
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