Kyogre (Analysis)

Kyogre, the most badass whale around.
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Kyogre

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[Overview]
<p>Kyogre has been a defining part of Ubers since its fateful release, and this generation is no exception. With its metagame-shifting ability Drizzle, 150 base Special Attack, and very good bulk even by Ubers standards, it's no wonder that Kyogre continues to be one of the most common, if not the most common, Pokemon in the metagame. With STAB on its Water-type moves, and the additional boost due to the automatic rain, its power reaches truly monstrous levels. In fact, thanks to Drizzle, Kyogre's Water Spout is the strongest immediate, non-recoil attack in the game. Because of its sheer power, there are very few reliable switch-ins to this whale; with Soul Dew missing from this generation, even Latias and Latios cannot stand up very well to Kyogre.</p>

<p>Kyogre's stats and abilities also make it a terrific team player. The rain that it sets up is helpful to a wide variety of Pokemon in Ubers, notably Steel-types, Water-types, and Thunder users. It also helps to neuter Reshiram's otherwise nuclear Blue Flare.</p>

<p>Nonetheless, Kyogre has its fair share of checks and revenge killers. Zekrom is one of the most prominent of these, hitting Kyogre hard with its physical Electric-type STAB move, Bolt Strike. Ferrothorn and Gastrodon cause similar problems, the former being able to avoid a 2HKO from sets lacking Choice Specs, and the latter being immune to Kyogre's STAB moves altogether. In addition, Kyogre still has its old foes from the previous generations, such as Palkia and Shaymin-S. Despite all this, Kyogre is definitely one of the best Pokemon in the game, and is difficult not to put into an Uber team.</p>

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Surf / Hydro Pump
move 3: Thunder
move 4: Ice Beam
item: Choice Specs
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]

<p>Choice Specs is an obvious item to put on Kyogre considering the record-setting power of Water Spout. Almost no switch-in is safe from a 2HKOeven Chansey can be 2HKOed by Water Spout in the rainmaking Kyogre an extremely dangerous wallbreaker. Kyogre also has Thunder and Ice Beam, both of which 2HKO Palkia, so that very few Pokemon can safely switch in at all. When Kyogre's HP drops lower, it can use its alternative STAB move, either Surf (at 63.3% HP or lower) or Hydro Pump (at 80% HP or lower).</p>

[ADDITIONAL COMMENTS]

<p>Water Spout alone gives severe problems to most opponents. The following examples give a good idea of this by demonstrating Water Spout's power after Kyogre is hit by Stealth Rock upon switching in.</p>

<p>131 Base Power Water Spout:</p>
<ul class="damage_calculations">
<li>vs 252/216+ Ludicolo: 29.67% - 34.89%</li>
<li>vs 0/0 Palkia: 38.94% - 45.79%</li>
<li>vs 4/252+ Chansey: 42.52% - 50.16% (Possible 2HKO; guaranteed on Bold with Stealth Rock)</li>
<li>vs 252/224+ Tentacruel: 52.2% - 61.5% (Might survive for a bit with Rain Dish + Protect)</li>
<li>vs 252/252+ Ferrothorn: 53.98% - 63.64% (2HKO)</li>
<li>vs 252/4 Arceus (resist): 56.08% - 66.22% (OHKO on other Arceus)</li>
<li>vs 104/0 Zekrom: 79.84% - 94.01% (Possible OHKO with Stealth Rock)</li>
<li>vs 252/80 Lugia: 91.59%+ (OHKO with Stealth Rock)</li>
</ul>

<p>Surf:</p>
<ul class="damage_calculations">
<li>vs 0/0 Palkia: 28.04% - 33.02%</li>
<li>vs 4/252+ Blissey: 37.88% - 44.79%</li>
<li>vs 252/252+ Ferrothorn: 39.2% - 46.31% (Possible 2HKO with Stealth Rock)</li>
<li>vs 252/4 Arceus (resist): 40.77% - 47.97% (Possible 2HKO with Stealth Rock)</li>
<li>vs 252/0 Zekrom: 52.72% - 62.13% (2HKO)</li>
<li>vs 252/80 Lugia: 66.59% - 78.61% (Possible OHKO with Stealth Rock)</li>
</ul>

<p>In essence, Choice Specs Kyogre has very few safe switch-ins at first, with only the likes of defensive Ludicolo, Palkia, and Water-immune Pokemon being able to switch into Water Spout repeatedly, but the number of potential counters and checks grows as Kyogre loses HP. To avoid this problem somewhat, Kyogre can opt for Hydro Pump instead of Surf to 2HKO Ferrothorn, at the cost of the perfect accuracy of Surf. One can also trade HP for some Speed to outrun certain threats, such as Tyranitar, or run 252 Speed with a Timid nature for better sweeping prospects, but Kyogre really appreciates the added bulk from 252 HP EVs.</p>

<p>The quirky nature of Water Spout gives this set some serious drawbacks. If Kyogre is damaged significantly while being locked into Water Spout, the opponent essentially has a free turn while Kyogre is forced out. Additionally, this set is liable to being revenge killed by many faster threats in Ubers, including Dialga, Palkia, Zekrom, and Shaymin-S. While prediction or persistence can deal with Palkia, it is hardly an ideal solution, and coverage will not be enough to stave off Gastrodon, Ludicolo, or Chansey. Considering that Water-resistant Arceus formes and Ferrothorn can also switch in when Kyogre is weakened, the player must be careful with the power that he or she wields, so that it is not easily reduced to setup bait. On the other hand, just about every Pokemon switching into Water Spout will be heavily damaged, helping to pave the way for other attackers to pull off a clean sweep.</p>

<p>It may strike some as ironic that Groudon is one of Kyogre's best partners. Groudon's stats and typing are well-suited to deal with some of Kyogre's most common, dangerous predators, including Zekrom and Dialga. Groudon also has Stealth Rock to help Kyogre to land some of its KOs. If Groudon's Drought is a turn-off, Ground Arceus can play a very similar role and has more balanced defensive stats than Groudon. Ferrothorn can also help to tank attacks from Gastrodon, Palkia, Ludicolo (to an extent), and Zekrom. Skarmory is a decent alternative to Ferrothorn that fares better against Normal and Ground Arceus, but far worse against Zekrom.</p>

<p>For Chansey and Blissey, one can employ a trapping combo of Wobbuffet + Pursuit user. Wobbuffet uses Encore and Tickle to make them helpless against a switch to Scizor or Tyranitar. Wobbuffet is also useful to get rid of Choice Scarf Zekrom and Palkia. Mixed Palkia and mixed Dialga are good alternatives to take care of the pink blobs, relying on luring and hitting hard with physical attacks rather than trapping. Palkia in particular benefits from a boosted Aqua Tail for this purpose.</p>

<p>To take maximum advantage of Water Spout, fast Taunt leads, such as Deoxys-A and Deoxys-S, and Rapid Spin users, such as Excadrill and Forretress, make good partners. Bulky Excadrill in particular provides an excellent Thunder switch-in, while in return, Kyogre's rain removes one of its weaknesses. Kyogre also appreciates Wish support to restore Water Spout to usable power levels. Jirachi is especially good for this role because of its excellent defensive typing in the rain and its ability to paralyze switch-ins with Body Slam or Thunder Wave. Blissey is also a good Wish supporter because of its huge HP stat, but Jirachi tends to gel better with Kyogre; the choice really depends on the rest of the team.</p>

<p>Tornadus is also worth a mention. It has very good offensive coverage, benefits from a perfectly accurate Hurricane, and can really weaken Ferrothorn. Additionally, if it is about to be KOed, it can use priority Tailwind, giving Kyogre a prime opportunity to sweep without faster revenge killers getting in its way.</p>

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Surf
move 3: Thunder
move 4: Ice Beam
item: Choice Scarf
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Choice Scarf Kyogre is an effective and powerful revenge killer, though it cannot boast the absurd wallbreaking power that Choice Specs Kyogre has. It still has a very powerful Water Spout that deals at least 79.7% to +1 Mewtwo, an OHKO after Stealth Rock and Life Orb recoil, which is an impressive feat that other special Choice Scarf attackers, such as Palkia and Dialga, fail to achieve. Considering that Kyogre is in the common 90 base Speed bracket, the Speed EVs are maximized to optimize its revenge killing capabilities, letting it tie with other base 90 Speed Choice Scarf users, such as Dialga. A Modest nature can still be used for the extra power, however.</p>

[ADDITIONAL COMMENTS]

<p>The choice between Modest and Timid nature can be somewhat complicated. The extra power makes it easier to KO several threats, which are listed below with damage calculations. On the other hand, some speed benchmarks that Modest misses are Deoxys-A and opposing Timid Choice Scarf Kyogre, both of which can easily OHKO Kyogre if they go first. One could note that most of the Pokemon listed below are weak against Ice Beam.</p>

<p>Modest 131 Base Power Water Spout:</p>
<ul class="damage_calculations">
<li>vs 252/0 Arceus: 37.6% - 44.4% (Chance to 2HKO with Stealth Rock; Timid fails entirely)</li>
<li>vs 252/200 Dialga: 39.9% - 47% (Very small chance to 2HKO with Stealth Rock)</li>
<li>vs 0/0 Rayquaza: 40.5% - 47.9% (2HKO with Stealth Rock)</li>
<li>vs 252/0 Latias: 42.9% - 50.3% (Chance to 2HKO)</li>
<li>vs 4/0 Arceus: 43.7% - 51.6% (Very large chance to 2HKO with Stealth Rock)</li>
<li>vs 0/0 Giratina-O: 44.2% - 52.4% (2HKO with Stealth Rock; Timid is not guaranteed)</li>
<li>vs 252/0 Manaphy: 48.3% - 57.2% (2HKO with Stealth Rock)</li>
</ul>

<p>Modest Surf:</p>
<ul class="damage_calculations">
<li>vs 0/0 Rayquaza: 29.3% - 34.8%</li>
<li>vs 0/0 Dialga/Zekrom/Manaphy: 41.6% - 49.3%</li>
<li>vs 4/0 Hydreigon: 47.24% - 55.83% (2HKO with Stealth Rock; Timid is not guaranteed)</li>
</ul>

<p>The list of counters to the Choice Scarf set is somewhat long. Essentially, any Pokemon that resists Water and is at least as bulky as Arceus can wall Kyogre pretty comfortably. This notably includes Ferrothorn, Grass Arceus, Giratina, and Dialga; the idea of breaking through Chansey, Blissey, and Palkia with Kyogre's STAB moves is pretty much out of the question, though Palkia will go down to a couple of bouts of Thunder. Additionally, Wobbuffet is fatal to Kyogre, being able to trap it and survive Surf, Ice Beam, or Thunder. Ferrothorn is especially a problem because it can use Kyogre as an opportunity to set up entry hazards, which hurts not just Kyogre but also the rest of the team. Bulk Up Dialga provides a more offensive threat, being able to set up a potential sweep against Kyogre.</p>

<p>Generally, a wallbreaker can be of use to smash through some of the tougher enemies. Mixed Zekrom is a good example because it can lure and KO Ferrothorn with Focus Blast, destroy Giratina, and hit Dialga and Arceus hard. Mixed Giratina-O and mixed Rayquaza work similarly, while mixed Palkia and mixed Dialga can lure Chansey and Blissey and smash them with physical attacks. These mixed attackers can also be used to lure in and KO Wobbuffet. Groudon, Ground Arceus, and Excadrill are good partners as well, particularly against Dialga; Groudon can run a Fire-type move to get rid of Ferrothorn, while Excadrill can use Rapid Spin to remove the entry hazards that Kyogre hates. Another way to beat some of the walls, particularly Chansey and Blissey, is to trap them with Wobbuffet and use Encore and Tickle to render them helpless against a Pursuit user, such as Scizor or Tyranitar. SubCharge Magnezone can also be used to punish a Ferrothorn switch-in severely by trapping and setting up on it.</p>

<p>Wish support is recommended to restore Water Spout's power. Jirachi is great for this role due to its Steel/Psychic typing, which is only vulnerable to Ground in the rain.</p>

[SET]
name: Calm Mind + 3 Attacks
move 1: Calm Mind
move 2: Surf / Scald
move 3: Thunder
move 4: Ice Beam
item: Leftovers
nature: Modest / Bold
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]

<p>This is a simple bulky Calm Mind set with two coverage moves, which allows Kyogre to attempt a sweeper role, using its power and bulk to make up for its low Speed. The main advantage over the Choice sets is that Kyogre can take special hits from opponents like Palkia much better due to the Calm Mind boosts. In fact, after one Calm Mind, Palkia fails to 2HKO Kyogre with Thunder without a Life Orb or Choice Specs boost, while Kyogre easily 2HKOes with its own Thunder. Kyogre can also be more of a team player with Scald, since physical attackers like Zekrom will love to switch in on Kyogre, and a burn will ruin their fun.</p>

[ADDITIONAL COMMENTS]

<p>The EVs depend on whether bulk or Speed is more desirable. For a faster Kyogre, a 4 HP / 252 SpA / 252 Spe EV spread with a Timid nature is recommended for tying with other base 90 Speed Pokemon like Dialga, though a Modest nature is an acceptable alternative. On the other hand, the lost HP is quite significant, and there aren't many common Pokemon in Ubers to outrun within the possible Speed range.</p>

<p>Zekrom, Ferrothorn, and Bulk Up Dialga are some of the most effective checks. In particular, +1 Kyogre cannot 2HKO Ferrothorn before it is 2HKOed by Power Whip, and Bulk Up Dialga can simply set up a counter-sweep. Groudon, Ground Arceus, and Excadrill take care of both Zekrom and Bulk Up Dialga, and each has its advantages. Mixed Zekrom resists both of Ferrothorn's STAB moves and threatens a Focus Blast, while SubCharge Magnezone, Steel Arceus, and Lugia can easily set up on Ferrothorn or phaze it. On the other hand, one can elect to use Scald and burn all three of these counters (though Bulk Up Dialga commonly uses Rest and Sleep Talk), to support another sweeper with the same counters, such as Manaphy or Water Arceus.</p>

<p>Paralysis support is extremely helpful for minimizing the damage that Kyogre has to take, both because of the Special Defense boosts from Calm Mind and because some of Kyogre's checks, such as Grass Arceus and Choice Scarf Zekrom, are faster and will not appreciate the paralysis. Jirachi is a great paralysis supporter for Kyogre because of its Steel typing, which blocks Toxic and Grass- and Dragon-type assaults, and the fact that its only effective weakness in the rain is Ground. It also has the option of using Body Slam instead of Thunder Wave, which can be useful to paralyze Garchomp and Ground Arceus on the switch and render them nearly incapable of revenge killing Kyogre. Ferrothorn is a good alternative; it benefits from Steel typing, and resists both of Kyogre's weaknesses. Grass Arceus may not have the Steel typing, but it is a good alternative nonetheless due to its great bulk and ability to take on Zekrom.</p>

<p>Wobbuffet can be a very effective partner for this set. Paired with a Pursuit user like Scizor or Tyranitar, Wobbuffet can put an abrupt end to Blissey and Chansey, using Tickle to bring them into the OHKO range of Pursuit. It can also remove the dangerous Choice Scarf Zekrom. Finally, by trapping an opponent and locking it into an inconsequential move, Wobbuffet can create a prime opportunity for Kyogre to set up at least one Calm Mind. Tornadus is another plausible teammate because it benefits from a perfectly accurate Hurricane. It can also use priority Tailwind as it is KOed, giving Kyogre a prime opportunity to set up and sweep with its Speed temporarily fixed.</p>

[SET]
name: Mono-Attacker
move 1: Calm Mind
move 2: Scald / Surf
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]

<p>This set trades coverage moves for the ability to recover HP with Rest + Sleep Talk, making it an extremely "heavy" sweeper that becomes hard to stop once it gets going. This set will eventually defeat even Chansey and Blissey by healing and ridding itself of status ailments. Thus, the set uses a heavily physically defensive EV spread to maximize the Defense stat that Calm Mind does not boost. Scald becomes a great STAB move here, being able to burn physical attackers to make Kyogre even harder to KO, though Surf is still well worth using. However, the opponent can exploit Kyogre's relative vulnerability while asleep, as Sleep Talk often picks the wrong move, essentially skipping crucial turns.</p>

[ADDITIONAL COMMENTS]

<p>This set's biggest problem is opposing Calm Mind users. In particular, Calm Mind users that resist Water, such as Giratina, Giratina-O, Latias, Manaphy, and Dragon Arceus, wall this Kyogre completely and heavily pressure it into using Rest or switching out. Strong physical attackers also pose problems, especially Zekrom and Rayquaza, as they resist Surf, though both of them are afraid of Scald. Zekrom especially becomes a much bigger problem, as it can switch in more easily than it can against Kyogre's other sets, and can smack it to oblivion regardless of the defensive EVs. Ludicolo and Gastrodon wall this set completely as well. This set does have a good chance of beating Ferrothorn if it runs Scald, but if the burn doesn't go through, Ferrothorn will beat it with Power Whip and Leech Seed.</p>

<p>Considering that Dragon-types are such an issue, Choice Scarf Garchomp and Choice Scarf Zekrom are natural choices for a partner, as they are excellent revenge killers regardless and can pick off the opponent's Dragon-types to make way for Kyogre's sweep. Groudon, Ground Arceus, and Excadrill are also good partners for dealing with Zekrom and Bulk Up Dialga, and can take advantage of burns that Kyogre may cause if it is running Scald. Gliscor can also switch into Zekrom to set up a Substitute stalling strategy. If Ludicolo and Gastrodon are problems, Ferrothorn can wall them, though it must watch out for Ludicolo's Focus Blast. Mixed Zekrom or Groudon can be used to lure Ferrothorn and beat it down with Focus Blast or Fire Blast, respectively, while SubCharge Magnezone, Giratina-O, Steel Arceus, and Lugia easily tank Ferrothorn's attacks and phaze or set up on it. Another advantage of all of these examples is that they can use their powerful physical attacks to ward off specially defensive walls and force other Pokemon to take damage, paving the way for these walls to face a setup attempt by Kyogre.</p>

[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Surf / Scald
move 4: Ice Beam / Thunder
item: Leftovers
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]

<p>Substitute is a natural move to consider for a slow, bulky sweeper like Kyogre. The ability to make 101 HP Substitutes is especially notable for allowing Kyogre to set up on Chansey and Blissey, though it loses some coverage in exchange. Substitute is also an effective scouting tool in general, particularly when Zekrom is on the prowl. Speed isn't very important here due to all the setup time required to pull this set off, so one should just invest in HP and Special Attack to hit hard. Scald is an option to cripple physical attackers.</p>

[ADDITIONAL COMMENTS]

<p>This Kyogre has room for only one coverage move. Without Ice Beam, Kyogre is opened up to Dragon-types, such as Latias, Dragon Arceus, and Zekrom, but without Thunder, Manaphy, Water Arceus, and opposing Kyogre will wall this set. One can use bulky Steel-types to deal with the aforementioned Dragon-types. Jirachi and Ferrothorn in particular can use Thunder Wave or Body Slam to paralyze faster opponents, such as Latias, Garchomp, and the many formes of Arceus. To take on opposing Kyogre, one should turn to specially bulky partners, such as Blissey, Dialga, and Water-resistant Arceus formes.</p>

<p>Some threats pose a severe problem regardless of the coverage move used. Bulk Up Dialga and Choice Scarf Zekrom are among the most prominent of these because of their powerful physical moves, and Ferrothorn also proves threatening because it can 2HKO Kyogre while Kyogre cannot 2HKO back with a Calm Mind boost. Toxic Spikes in particular can be a huge problem to SubCM Kyogre because poison nullifies its ability to beat Chansey and Blissey. Groudon, Ground Arceus, and Excadrill are great partners for this reason, as they can deal with the likes of Bulk Up Dialga and Choice Scarf Zekrom. Steel Arceus, SubCharge Magnezone, and Lugia are also plausible teammates because they can switch into Ferrothorn and easily set up or phaze it away. Mixed Zekrom works in a similar way, threatening a Focus Blast. Toxic Spikes can be absorbed through Poison Arceus or Tentacruel, or removed by Rapid Spin from Forretress or Excadrill.</p>

[SET]
name: Thunder Wave
move 1: Thunder Wave
move 2: Surf / Hydro Pump
move 3: Ice Beam
move 4: Thunder
item: Leftovers / Lum Berry
nature: Modest / Quiet
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]

<p>Kyogre can be useful as a lure for fast attackers and leads. It can be used as one of a team's lead options, standing up well to many opposing leads thanks to its bulk. Darkrai loses if Kyogre runs Lum Berry, and Groudon loses to Kyogre's STAB. Faster leads play a risky game between laying Stealth Rock on a Thunder Wave and using Taunt on an attack. When not leading, Kyogre can lure unsuspecting switch-ins, such as Zekrom, Palkia, and Shaymin-S, and cripple them with Thunder Wave; many of Kyogre's common switch-ins do not like Thunder Wave at all.</p>

[ADDITIONAL COMMENTS]

<p>Kyogre's paralysis support can turn "counters" like Choice Scarf Palkia into bait for slower sweepers, such as Dialga, Groudon, Ground Arceus, and Garchomp. Jirachi and Shaymin-S also love the paralysis support because it combines with their Serene Grace-boosted flinching moves to keep their opponents immobile. Ground-type teammates especially appreciate the opportunity to switch into Electric-type attacks, as well as the paralysis support. Dialga also walls Gastrodon and really benefits from the paralysis support as well. However, there are still a few holes; Ferrothorn, Chansey, and Blissey don't mind anything that Kyogre throws at them. A combination of Tickle Wobbuffet and a Pursuit user (Tyranitar and Scizor are typically the best for this role) should be considered for dealing with Chansey and Blissey quickly, though Bulk Up Dialga, mixed Dialga, and mixed Palkia also work. Ferrothorn falls to strong Fighting-type moves like Mixed Zekrom's Focus Blast. It is also susceptible to setup or phazing by the likes of Steel Arceus, Giratina-O, SubCharge Magnezone, and Lugia.</p>

[SET]
name: ChestoRest
move 1: Calm Mind
move 2: Rest
move 3: Surf / Scald
move 4: Ice Beam / Thunder
item: Chesto Berry
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]

<p>This set can be considered a cross between the slow Mono-Attacker set and other Calm Mind sets. By using Chesto Berry for a one-time free Rest before sweeping, Kyogre avoids the vulnerable period of sleep while retaining the ability to rid itself of status. Since Kyogre only gets one free Rest, this set requires some care to pull off. The Chesto Berry also provides insurance against Darkrai. The slow nature of this set emphasizes a need to concentrate on power and overall bulk, rather than on Speed.</p>

[ADDITIONAL COMMENTS]

<p>Having only one coverage move leaves Kyogre vulnerable to different groups of enemies depending on what it runs. Without Ice Beam, Kyogre is vulnerable to Dragon-types, such as Latias and Dragon Arceus, while foregoing Thunder opens it up to Manaphy, Water Arceus, and opposing Kyogre. Jirachi and Ferrothorn can be useful for fighting Dragon-types, resisting their STAB moves and using Thunder Wave or Body Slam to paralyze them. Alternatively, revenge killers, such as Choice Scarf Zekrom and Choice Scarf Garchomp, can be used, though users of this set should not rely too much on switching Kyogre out to deal with threats. Opposing Kyogre can be checked with specially bulky partners, such as Chansey, Blissey, Dialga, and Water-resistant Arceus formes.</p>

<p>Regardless of the coverage move, Kyogre is weak against Zekrom, Ferrothorn, Bulk Up Dialga, Ludicolo, Gastrodon, and opposing Calm Mind users. Zekrom and Ferrothorn easily destroy Kyogre, Ferrothorn 2HKOing Kyogre with Power Whip before Kyogre can 2HKO back, while Bulk Up Dialga can set up on Kyogre, even using Rest to rid itself of burns. Groudon, Ground Arceus, and Excadrill can deal with Zekrom and Bulk Up Dialga reasonably well. A Ferrothorn of your own is another good option because it can deal with Zekrom, Ludicolo, and Gastrodon, though the former two may carry Focus Blast with the intent to remove Ferrothorn. Of course, this also makes said Pokemon good partners to get rid of opposing Ferrothorn.</p>

[Other Options]

<p>Kyogre can run a mixed set with Life Orb or Mystic Water to beat Blissey with Waterfall, but it still loses to Chansey if it lacks significant Attack investment. Safeguard, Roar and Toxic are the only other really notable alternatives. All of them have merit on a stall team, but Kyogre tends to perform better in a bulky sweeping role. Toxic is slightly more plausible because it is Kyogre's only way to beat Shedinja through its Focus Sash, but Shedinja is rare and entry hazards are more practical.</p>

[Checks and Counters]

<p>When talking about checks and counters, there is always the realization that only a few Pokemon can switch into Choice Specs Water Spout at all, and even fewer can switch into Water Spout and Stealth Rock repeatedly. Palkia, Calm Chansey, Defensive Ludicolo, and Gastrodon are the most reliable Pokemon to switch into Water Spout; indeed, their ability to take Water Spouts alone increases their viability significantly. Grass Arceus also takes massive damage but will nonetheless force Kyogre out and weaken it with possible damage from entry hazards and attacks on future switch ins. Since Water Spout weakens as HP decreases, the number of viable switch-ins increases accordingly. Blissey and Ferrothorn can switch into Choice Specs Surfs fairly comfortably, and, consequently, they are very good counters to most Kyogre sets; Ferrothorn 2HKOes Kyogre before it can 2HKO back after one Calm Mind boost. Zekrom also threatens most Kyogre sets by delivering an easy OHKO with Bolt Strike.</p>

<p>The best ways to deal with Kyogre are through offensive pressure and bulky setup sweepers. The aforementioned Ferrothorn and Zekrom deliver in this aspect; in particular, Mixed Zekrom and Substitute + Hone Claws Zekrom can destroy Kyogre + Ferrothorn cores. Bulk Up Dialga is also notable for its ability to set up on nearly every Kyogre set, only really losing to the Choice Specs set. Calm Mind users are great checks to Kyogre because Kyogre tends to lose Calm Mind wars with the many Dragon-types in Ubers, as well as Arceus formes that resist Water. However, many Calm Mind users are weak to Kyogre's coverage moves, which should be kept in mind. Latias, Dragon Arceus, Giratina, and Giratina-O can set up on Kyogre that lack Ice Beam, while Water Arceus, Manaphy, and opposing Kyogre can beat Kyogre that lack Thunder. While Thundurus cannot switch in, it can OHKO Kyogre with Thunder after Stealth Rock damage.</p>

<p>The issue with defensive tactics for dealing with Kyogre is that many Kyogre sets are made to set up on, or just power right through, most defensive Pokemon. The few Pokemon that can take the brutal assaults of Choice Specs Kyogre, such as Chansey, risk giving free turns to a SubCM or Mono-Attacker set. Nonetheless, the fact that Water Spout loses power as Kyogre loses HP is a great weakness for defensive Pokemon to exploit, so that the likes of Dialga, Grass Arceus, and Giratina can wall Kyogre completely, and even use Roar to foil setup attempts.</p>

<p>Groudon deserves a special mention. While it cannot switch into most of Kyogre's attacks at all, it can still switch into Thunder or come in after a KO, and use Drought to weaken Kyogre's STAB attacks significantly before switching right back out. Kyogre's Water-type assaults are cut to one-third of the power that they have in the rain, making it much easier for Groudon's various teammates to come in. Shedinja also deserves a mention because it walls Kyogre completely, though it cannot switch into entry hazards.</p>

[Dream World]
<p>Kyogre has no Dream World ability.</p>
 
Why is the nature of the scarf set Calm? Timid is obvious, but I would at least slash in modest, as the only thing scarf Kyogre can outspeed anyways are unboosted foes and the power difference is very noticeable.
 
Shouldn't Boiling Water at least get a mention on the offensive CM set? Burn chance probably helps that weaker physical side....
 
Er, mention of 180 Attack and Aqua Tail to 2HKO Blissey?

Also, Offensive Calm Mind isn't countered by Lati@s. Without Soul Dew, Ice Beam 2HKOs +1 Lati@s, and still 2HKOs Latios all the time if he Calm Minds the second turn, even with Leftovers and SR. Latias has a bit under a 50% chance to live.

Also, even +1 LO Thunder from Latios (Timid) doesn't KO, even with SR.

...If I'm doing this right.

Also, this is with Timid Kyogre, so Modest would probably mean Latias gets KO'd all the time, but I'm not going to calc it.

Also, is Burungeru really that common in Ubers? I wouldn't know, I never played it, but...it doesn't LOOK that great of a poke.
 
Shouldn't Boiling Water at least get a mention on the offensive CM set? Burn chance probably helps that weaker physical side....

Yeah, it works fairly well; I've done very well with it (been in the top 10) in Standard Ubers on my current team:

Kyogre @ Leftovers Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 SpD

Bold Nature* (+Def, -Atk)

- Ice Beam
- Thunder
- Boil Over/Boiling Water (whatever you'd like to call it)
- Calm Mind

*I've been using Timid, but I'll test it with Bold, since you're not really running any speed.

Also, just a bit of clarification, capefeather:

"Nattorei is another good defensive partner to wall most Palkia, Sazandora, and Zekrom, though it can't do much to Zekrom other than status, and Palkia sometimes carries Fire-type moves; in return, Kyogre resists Nattorei's double Fire weakness."


Unless it's a mixed Zekrom with Focus Blast (or HP Fire, which is lol against Specially Defensive Nattorei in Rain), Zekrom isn't doing much to Nattorei in return. Nattorei can switch into Electric attacks fairly often; it can be Paralyzed, of course, but you're slow enough that it doesn't really matter, and it probably prefers that compared to Burn/Sleep.
 
Mention a slower, bulky, Modest offensive Calm Minder?

Fix the lead set, leads don't really exist any more so you should probably slash Leftovers, take Quiet off and rename it 'Thunder Wave', emphasising how good it is to paralyse Palkia etc.

Nattorei needs a mention as a (sort of) counter.
 
Nattorei survives all but the strongest hits from Kyogre.
657 Atk vs 269 Def & 352 HP (150 Base Power): 294 - 346 (83.52% - 98.30%)
That is a Modest Choice Specs Kyogre using a full-powered Water Spout on 252/4 Nattorei. Kyogre has a 28.21% with Stealth Rock to OHKO, 74.36% to OHKO with a layer of Spikes, and a 100% to OHKO with SR + 1 layer of Spikes or 2 layers of Spikes.
 
A very belated thanks, guys!

I'm not sure what to do with the Calm Mind + 3 Attacks set. Should I split it into two sets, one with 252 HP and the other with 252 Spe? Or should I keep the set as one? The only change seems to be one bullet point...
 
I think under the Mono Attacker set Zekrom should get a mention under Counters since although it cant switch in on Boiling water it always OHKOs with Lightning Strike regardless of Kyogre's boosts.
 
Ludicolo and Dialga should be mentioned as counters to some Kyogre sets. Dialga can Thunder or Roar out Kyogre whenever the whale has too many boosts. Chansey should be mentioned as a counter as well since after taking Stealth Rock damage, Specs Water Spout will no longer 2HKO Chansey.
 
You really need to mention Gastrodon as a counter also. Storm Drain now negates damage from Water moves (and raises special attack), it is unaffected by Thunder(Wave), and it can take neutral Ice Beams well enough from the Choiced sets and just Recover the damage off. Gastrodon can really hurt things afterwards with +1 SpA Earth Power or Ice Beam (or even Toxic for that matter).
 
Weeks since anyone touched this.

Deletions
Additions / Corrections
Comments

[Overview]
<p>Kyogre practically defines every environment in which it resides, and this is no exception. With its metagame-shifting ability Drizzle, 150 base Special Attack, and very good bulk even for Ubers, it's no wonder that Kyogre continues to be at or near the top of Uber usage lists is one of the most commonly used Pokemon in Ubers. Having a Water-type STAB means that its power reaches monstrous levels due to the automatic rain. Notably, the rain makes Kyogre an excellent check to Reshiram, whose incredibly powerful Blue Flare becomes largely neutered. In fact, its Water Spout is the strongest immediate, non-recoil attack in the game. Because of this, there is no completely reliable switch-in to this whale, especially with Soul Dew missing from this generation. In addition to this, the rain that Kyogre sets up is helpful to a wide variety of Pokémon in Ubers, notably Steel-types, Water-types, and Thunder users.</p>

<p>Nonetheless, Kyogre has its fair share of checks and revenge killers. Zekrom is one of the most prominent of these, hitting Kyogre hard with its physical Electric-type STAB, and Ferrothorn is similar, able to survive even Choice Specs Water Spout with the right EVs and hit back hard with Power Whip. As well, it Kyogre still has its old foes from the previous generations, such as Mewtwo, Palkia, and Shaymin-S. Despite all this, Kyogre is definitely one of the best Pokémon in the game, and it's difficult not to put it in an Uber team.</p>

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Surf
move 3: Thunder
move 4: Ice Beam
item: Choice Specs
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]
<p>Choice Specs is an obvious item to think of putting on Kyogre considering the record-setting power of Water Spout. Almost no switch-in is safe from a 2HKO - even Blissey and Palkia can be 2HKOed by Water Spout in the rain - making Kyogre an extremely dangerous wallbreaker. When Kyogre's HP drops under 63.3%, it still has a ludicrously powerful Surf for its STAB. Kyogre also has Thunder and Ice Beam, and together with its STAB, only Shedinja and Lanturn resist this moveset.</p>

[ADDITIONAL COMMENTS]
<p>One can trade HP for some Speed to outrun certain threats such as Tyranitar, or run 252 Speed EVs and a Timid nature altogether for better sweeping prospects, but Kyogre really appreciates the bulk from 252 HP. Scald is also an option, but this set is already so powerful that it's almost pointless.</p>

<p>Chansey, Blissey, Dialga, Palkia, Ludicolo, Gastrodon, Latias, and Latios are the closest things to counters. Chansey actually avoids a 2HKO with enough SpD EVs (which she most likely will have) and, due to the nature of Water Spout, once Kyogre is weakened enough, Blissey will be able to wall it as well. However, both will be heavily damaged, helping to pave the way for other attackers such as Shaymin-S to work much better. In the same vein, Kyogre doesn't like entry hazards weakening its Water Spout. Most of these checks often carry Thunder or Grass Knot to damage Kyogre severely.</p>

<p>Because of all this, fast Taunt leads such as Deoxys-A and Deoxys-S, or Rapid Spin users such as Forretress, make good partners. Kyogre also appreciates Wish support from Latias, who gels well defensively with Kyogre in general. Groudon and Blissey can deal with different variants of Dialga, and Groudon in particular can lay Stealth Rock. A reliable physically defensive partner such as Groudon, Lugia, or Ferrothorn is also recommended, especially to hold off Zekrom, a common revenge killer. Ferrothorn can also help to tank attacks from Gastrodon, Palkia, Ludicolo (to an extent), and Zekrom.</p>

<p>Latios and Latias provide great defensive backup, resisting Grass- and Electric-type moves while Kyogre resists Ice-type moves, while Skarmory absorbs physical attacks and Grass-type moves (though it doubles the Electric weakness to Electric-type attacks). Additionally, bulky Pursuit users such as Scizor and Tyranitar can deal with Latios and Latias, though their effectiveness depends on the opponent's moveset.</p>

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Surf
move 3: Thunder
move 4: Ice Beam
item: Choice Scarf
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Choice Scarf Kyogre is an effective and powerful revenge killer, though it can no longer boast the absurd wallbreaking power that Choice Specs Kyogre has. Considering it is still a base 90 Speed Pokémon with base 90 Speed, the Speed EVs are maximized to optimize its revenge killing capabilities, tying with other base 90 Speed Choice Scarf Pokémon users such as Dialga, though a Modest nature can still be used for some extra power.</p>

[ADDITIONAL COMMENTS]
<p>Chansey, Blissey, Palkia, Ludicolo, Gastrodon, Latias, and Latios all wall this Kyogre comfortably due to the loss of power compared to Choice Specs. This Kyogre also has problems with defensive Dragon-types such as Giratina and specially bulky Dialga. The partners mentioned for the previous set are helpful here, though instead of a sweeper, this set needs help from a wallbreaker such as Giratina-O to be effective.</p>

[SET]
name: Calm Mind + 3 Attacks
move 1: Calm Mind
move 2: Surf / Scald
move 3: Thunder
move 4: Ice Beam
item: Leftovers
nature: Modest / Bold
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]
<p>This set allows Kyogre to use its power and bulk to make up for its low Speed. This set's main advantage over the Choice sets is that Kyogre can take special hits from opponents such as Palkia much better due to the Calm Mind boosts. The set presented here This set is a simple bulky Calm Mind set with two coverage moves, just like the Choice sets. Kyogre can also be more of a team player with Scald, since physical attackers such as Zekrom will love to switch in on Kyogre, and a burn will ruin their fun.</p>

[Additional Comments]
<p>The EVs depend on whether bulk or Speed is more desirable. For a faster Kyogre, a 4 HP / 252 SpA / 252 Spe EV spread and a Timid nature is are recommended for tying with other base 90 Speed Pokémon with base 90 Speed, such as Dialga, though a Modest nature is an acceptable alternative. On the other hand, the lost HP is quite significant, and there aren't many common Pokémon in Ubers to outrun within the possible Speed range. As for teammates, bulky Pursuit users can deal with Latias, Latios, and Blissey to an extent, who may still give Kyogre trouble, though the boosted Special Defense certainly helps here. Scizor and Tyranitar are particularly effective due to having powerful super-effective STAB attacks for regardless of whether the opponent switches out or not, but their effectiveness depends on the opponent's moveset. Ferrothorn is as helpful as ever for messing with possible phazers such as Lugia, or Toxic users such as Gastrodon.</p>

[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Surf / Scald
move 4: Ice Beam / Thunder
item: Leftovers
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]
<p>Substitute is a natural move to consider for a slow, bulky sweeper like Kyogre. The ability to make 101 HP Substitutes is especially notable for allowing Kyogre to set up on Chansey and Blissey, though it loses some coverage. Substitute is also an effective scouting tool in general. Speed isn't very important here due to all the setup time, so one should just use the bulky Modest EV spread with a Modest nature to hit hard. Scald is once again an option to cripple physical attackers.</p>

[Additional Comments]
<p>This Kyogre has room for only one coverage move. Without Ice Beam, Kyogre is opened up to Dragon-types such as Latias, Latios, and Zekrom, but without Thunder, opposing Kyogre will wall this set. One can use bulky Pursuit users or Ferrothorn to deal with the mentioned Dragon-types. Alternatively, Chansey, Blissey, Dialga, Palkia, Ludicolo, Gastrodon, Latias, or Latios can fight opposing Kyogre.</p>

[SET]
name: Thunder Wave
move 1: Thunder Wave
move 2: Surf / Hydro Pump / Scald
move 3: Ice Beam
move 4: Thunder
item: Leftovers / Lum Berry
nature: Modest / Quiet
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]
<p>Kyogre can be useful as a lure for fast attackers and leads. It can be used as one of a team's lead options, standing up well to many opposing leads with its bulk. Darkrai loses if Kyogre runs Lum Berry, and Groudon loses to Kyogre's STAB. Faster leads play a risky game between laying Stealth Rock on a Thunder Wave and using Taunt on an attack. When it is not used as a lead, Kyogre can lure unsuspecting switch-ins such as Zekrom, Darkrai, and Shaymin-S, and cripple them with Thunder Wave; many of Kyogre's common switch-ins do not like Thunder Wave at all.</p>

[Additional Comments]
<p>Kyogre's paralysis support can turn "counters" such as Choice Scarf Palkia into switch-in bait for slower sweepers such as Dragon Dance Rayquaza, Dialga, Groudon, and Garchomp. Garchomp and Groudon especially appreciate the Electric-type move switch-in opportunity to switch into the Electric-type attack, as well as the paralysis. Like the Choice Scarf set, Gastrodon, Chansey, and Blissey don't mind this set at all, so partners to the Choice Scarf set generally partner well with this set as well, including wallbreakers such as Giratina-O.</p>

[SET]
name: Mono-Attacker
move 1: Calm Mind
move 2: Surf / Scald
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]
<p>This set trades both coverage move slots for the ability to recover damage with Rest + Sleep Talk, making it Kyogre an extremely "heavy" sweeper that becomes hard to stop once it gets going. Like the SubCM set, this set will eventually defeat Chansey and Blissey by healing and ridding itself of status ailments. Thus, the set uses a heavily physically defensive EV spread to maximize the stat that Calm Mind does not boost. Surf and Scald are both great options here, the latter being able to burn physical attackers to make Kyogre even harder to KO. However, the opponent can exploit Kyogre's relative vulnerability while asleep, as Sleep Talk often picks the wrong move, essentially skipping crucial turns.</p>

[Additional Comments]
<p>This set's biggest problem is opposing Calm Mind users. Latias and Latios in particular wall this Kyogre completely and hit it very hard with Thunder, heavily pressuring it into sleeping using Rest or switching out. (I have assumed that pressurizing Kyogre to heal or switch out is what you have meant here) Zekrom and Rayquaza are also notable as they resist Surf, and the latter is unaffected by the rain boost, though it is afraid of Boiling Water Scald. Zekrom especially becomes a much bigger problem as it can now switch in more easily than with the other sets and smack it to oblivion regardless of the defensive EVs. Ludicolo and Gastrodon wall this set completely as well. Considering that Dragon-types are such an issue, Choice Scarf Garchomp is a natural choice for a partner, as it is an excellent revenge killer regardless and can pick off the opponent's Dragon-types to make way for Kyogre's sweep. If Ludicolo and Gastrodon are problems, Ferrothorn can provide walling duties against wall them, though it must watch out for Ludicolo's Focus Blast.</p>

[SET]
name: ChestoRest
move 1: Calm Mind
move 2: Rest
move 3: Surf / Boiling Water
move 4: Ice Beam / Thunder
item: Chesto Berry
nature: Modest
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]
<p>This set is very similar to both SubCM and Mono-Attacker, but rather than using Sleep Talk, it uses Chesto Berry for a one-time free Rest before sweeping. The main advantage to this is that there is no Sleep Talk vulnerability period, but Kyogre only gets this free Rest once, so this set requires some care to pull off. The Chesto Berry also provides insurance against Darkrai. Speed is again not really needed due to the slow nature of the set, and this set generally appreciates the same teammates that the SubCM set does.</p>

[Other Options]
<p>Safeguard and Roar are the only really notable alternatives. Both have merit in a stall team, but Kyogre tends to be better with the bulky sweeping role.</p>

[Checks and Counters]
<p>Chansey, Blissey, Dialga, Palkia, Latias, Latios, Ludicolo, Gastrodon, and specially defensive Ferrothorn are the closest things to counters. Chansey in particular only really loses to Substitute sets, and Gastrodon gains a Storm Drain boost from Kyogre's STAB while threatening it with Toxic. The others often carry Thunder or Grass Knot to shut Kyogre down. Dialga could also have Roar to prevent a Kyogre with too many Calm Mind boosts from sweeping. Otherwise, it is often much easier to deal with Kyogre through revenge killers such as Zekrom and Mewtwo.</p>

[Dream World]
<p>This Pokémon Kyogre has no Dream World ability.</p>

Good job.

gpstamp


GP 1 / 2
 
Hey, I noticed that the first sentence has ambiguous pronoun reference. (What is "this" referring to?) There are also a few other really minor things in the writing that could be improved. Just let me know if you'd like any more specific input!
 
GP CHECK 2/2

additions
removals

[Overview]
<p>Kyogre has been a defining part of Ubers for the past two generations, and this one is no exception. With its metagame-shifting ability Drizzle, 150 base Special Attack, and very good bulk even for by Ubers standards, it's no wonder that Kyogre continues to be one of the most common Pokemon in Ubers, the tier, if not the most common Pokemon. Having a Water-type STAB means that its power reaches monstrous levels due to the automatic rain. Notably, the rain makes Kyogre an excellent check to Reshiram, whose incredibly powerful Blue Flare becomes largely neutered. In fact, its Water Spout is the strongest immediate, non-recoil attack in the game. Because of this, there is no completely reliable switch-in to this whale, especially with Soul Dew missing from this generation. In addition to this, the rain that Kyogre sets up is helpful to a wide variety of Pokémon in Ubers, notably Steel-types, Water-types, and Thunder users.</p>

<p>Nonetheless, Kyogre has its fair share of checks and revenge killers. Zekrom is one of the most prominent of these, hitting Kyogre hard with its physical Electric-type STAB, STAB; and Ferrothorn is causes similar problems, similar, able to survive even Choice Specs Water Spout with the right EVs and hit back hard with Power Whip. Kyogre still has its old foes from the previous generations, such as Mewtwo, Palkia, and Shaymin-S. Despite all this, Kyogre is definitely one of the best Pokemon in the game, and it's difficult not to put it in an Uber team.</p>

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Surf
move 3: Thunder
move 4: Ice Beam
item: Choice Specs
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]

<p>Choice Specs is an obvious item to think of putting on Kyogre considering the record-setting power of Water Spout. Almost no switch-in is safe from a 2HKO - even Blissey and Palkia can be 2HKOed by Water Spout in the rain - making Kyogre an extremely dangerous wallbreaker. When Kyogre's HP drops under 63.3%, it still has can still dish out a ludicrously powerful Surf. for its STAB. Kyogre also has Thunder and Ice Beam, and together with its STAB, only Shedinja and Lanturn resist this moveset.</p>

[ADDITIONAL COMMENTS]

<p>One can trade HP for some Speed to outrun certain threats, such as Tyranitar, or run 252 Speed with a Timid nature altogether for better sweeping prospects, but Kyogre really appreciates the bulk from 252 HP. Scald is also an option, but this set is already so powerful that it's almost pointless.</p>

<p>Chansey, Blissey, Dialga, Palkia, Ludicolo, Gastrodon, Latias, and Latios are the closest things to counters. Chansey actually avoids a 2HKO with enough SpD Special Defense EVs (which she most likely will have) and, due to the nature of Water Spout, once Kyogre is weakened enough, Blissey will be able to wall it as well. However, both will be heavily damaged, helping to pave the way for other attackers such as Shaymin-S to work much better. pull of a clean sweep. In the same vein, Kyogre doesn't like entry hazards weakening its Water Spout. Most of these checks often carry Thunder or Grass Knot to damage Kyogre severely.</p>

<p>Because of all this, fast Taunt leads such as Deoxys-A and Deoxys-S, or Rapid Spin users such as Forretress, make good partners. Kyogre also appreciates Wish support from Latias, who gels well defensively with Kyogre in general. Groudon and Blissey can deal with different variants of Dialga, and Groudon in particular can lay Stealth Rock. A reliable physically defensive partner, such as Groudon, Lugia, or Ferrothorn, is also recommended, especially to hold off Zekrom, a common revenge killer. Ferrothorn can also help to tank attacks from Gastrodon, Palkia, Ludicolo (to an extent), and Zekrom.</p>

<p>Latios and Latias provide great defensive backup, resisting Grass- and Electric-type moves while Kyogre resists Ice-type moves, while moves. Skarmory absorbs physical attacks and Grass-type moves (though it doubles the weakness to Electric-type attacks). Additionally, bulky Pursuit users such as Scizor and Tyranitar can deal with Latios and Latias, though their effectiveness depends on the opponent's moveset.</p>

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Surf
move 3: Thunder
move 4: Ice Beam
item: Choice Scarf
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Choice Scarf Kyogre is an effective and powerful revenge killer, though it cannot no longer boast the absurd wallbreaking power that Choice Specs Kyogre has. Considering it is still in the common 90 base Speed bracket, the Speed EVs are maximized to optimize its revenge killing capabilities, tying with other base 90 Speed Choice Scarf users such as Dialga, though a Modest nature can still be used for some extra power.</p>

[ADDITIONAL COMMENTS]

<p>Chansey, Blissey, Palkia, Ludicolo, Gastrodon, Latias, and Latios all wall this Kyogre comfortably due to the loss of power compared to Choice Specs. This Kyogre also has problems with defensive Dragon-types, such as Giratina and specially bulky Dialga. The partners mentioned for the previous set are helpful here, though instead of a sweeper, this set needs help from a wallbreaker such as Giratina-O to be effective.</p>

[SET]
name: Calm Mind + 3 Attacks
move 1: Calm Mind
move 2: Surf / Scald
move 3: Thunder
move 4: Ice Beam
item: Leftovers
nature: Modest / Bold
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]

<p>This set allows Kyogre to use its power and bulk to make up for its low Speed. This set's main advantage over the Choice sets is that Kyogre can take special hits from opponents such as Palkia much better due to the Calm Mind boosts. This particular set is a simple bulky Calm Mind set with two coverage moves, just like the Choice sets. Kyogre can also be more of a team player with Scald, since physical attackers such as Zekrom will love to switch in on Kyogre, and a burn will ruin their fun.</p>

[ADDITIONAL COMMENTS]

<p>The EVs depend on whether bulk or Speed is more desirable. For a faster Kyogre, a 4 HP / 252 SpA / 252 Spe EV spread with a Timid nature is recommended for tying with other Pokemon with base 90 Speed Pokemon such as Dialga, though a Modest nature is an acceptable alternative. On the other hand, the lost HP is quite significant, and there aren't many common Pokémon in Ubers to outrun within the possible Speed range. As for teammates, bulky Pursuit users can deal with Latias, Latios, and Blissey to an extent, who all of whom may still give Kyogre trouble, though the boosted Special Defense certainly helps here. Scizor and Tyranitar are particularly effective due to having their powerful super-effective super effective STAB attacks, regardless of whether the opponent switches out or not, but their effectiveness depends on the opponent's moveset. Ferrothorn is as helpful as ever for messing with possible phazers such as Lugia or Toxic users such as Gastrodon.</p>

[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Surf / Scald
move 4: Ice Beam / Thunder
item: Leftovers
nature: Modest
evs: 252 HP / 252 SpA / 4 Spe

[SET COMMENTS]

<p>Substitute is a natural move to consider for a slow, bulky sweeper like Kyogre. The ability to make 101 HP Substitutes is especially notable for allowing Kyogre to set up on Chansey and Blissey, though it loses some coverage. Substitute is also an effective scouting tool in general. Speed isn't very important here due to all the setup time required to pull this set off, so one should just invest in HP and Special Attack to hit hard. Scald is once again an option to cripple physical attackers.</p>

[ADDITIONAL COMMENTS]

<p>This Kyogre has room for only one coverage move. Without Ice Beam, Kyogre is opened up to Dragon-types such as Latias, Latios, and Zekrom, but without Thunder, opposing Kyogre will wall this set. One can use bulky Pursuit users or Ferrothorn to deal with the aforementioned Dragon-types. Alternatively, Chansey, Blissey, Dialga, Palkia, Ludicolo, Gastrodon, Latias, or Latios can fight take on opposing Kyogre.</p>

[SET]
name: Thunder Wave
move 1: Thunder Wave
move 2: Surf / Hydro Pump / Scald
move 3: Ice Beam
move 4: Thunder
item: Leftovers / Lum Berry
nature: Modest / Quiet
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]

<p>Kyogre can be useful as a lure for fast attackers and leads. It can be used as one of a team's lead options, standing up well to many opposing leads with thanks to its bulk. Darkrai loses if Kyogre runs Lum Berry, and Groudon loses to Kyogre's STAB. Faster leads play a risky game between laying Stealth Rock on a Thunder Wave and using Taunt on an attack. When not leading, Kyogre can lure unsuspecting switch-ins, such as Zekrom, Darkrai, and Shaymin-S, and cripple them with Thunder Wave; many of Kyogre's common switch-ins do not like Thunder Wave at all.</p>

[ADDITIONAL COMMENTS]

<p>Kyogre's paralysis support can turn "counters" such as Choice Scarf Palkia into switch-in bait for slower sweepers such as Dragon Dance Rayquaza, Dialga, Groudon, and Garchomp. Garchomp and Groudon especially appreciate the switch-in opportunity to Electric-type attacks, as well as the paralysis support. Gastrodon, Chansey, and Blissey don't mind this set at all, so partners to the Choice Scarf set generally partner well with this set as well, including wallbreakers such as Giratina-O.</p>

[SET]
name: Mono-Attacker
move 1: Calm Mind
move 2: Surf / Scald
move 3: Rest
move 4: Sleep Talk
item: Leftovers
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]

<p>This set trades both coverage moveslots for the ability to recover damage HP with Rest + Sleep Talk, making it an extremely "heavy" sweeper that becomes hard to stop once it gets going. Like the SubCM set, this set will eventually defeat Chansey and Blissey by healing and ridding itself of status ailments. Thus, the set uses a heavily physically defensive EV spread to maximize the stat that Calm Mind does not boost. Surf and Scald are both great options here, the latter being able to burn physical attackers to make Kyogre even harder to KO. However, the opponent can exploit Kyogre's relative vulnerability while asleep, as Sleep Talk often picks the wrong move, essentially skipping crucial turns.</p>

[ADDITIONAL COMMENTS]

<p>This set's biggest problem is opposing Calm Mind users. Latias and Latios in particular wall this Kyogre completely and hit it very hard with Thunder, heavily pressuring it into using Rest or switching out. Zekrom and Rayquaza are also notable as they resist Surf, and the latter is unaffected by the rain boost, though both are afraid of Scald. Zekrom especially becomes a much bigger problem, as it can now switch in more easily than with Kyogre's other sets and smack it to oblivion regardless of the defensive EVs. Ludicolo and Gastrodon wall this set completely as well. Considering that Dragon-types are such an issue, Choice Scarf Garchomp is a natural choice for a partner, as it is an excellent revenge killer regardless and can pick off the opponent's Dragon-types to make way for Kyogre's sweep. If Ludicolo and Gastrodon are problems, Ferrothorn can provide walling duties against them, though it must watch out for Ludicolo's Focus Blast.</p>

[SET]
name: ChestoRest
move 1: Calm Mind
move 2: Rest
move 3: Surf / Scald
move 4: Ice Beam / Thunder
item: Chesto Berry
nature: Modest
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]

<p>This set is very similar to both the SubCM and Mono-Attacker, but rather than using Sleep Talk, it uses Chesto Berry for a one-time free Rest before sweeping. The main advantage to this is that there is no Sleep Talk vulnerability period, but Kyogre only gets this free Rest once, so this set requires some care to pull off. The Chesto Berry also provides insurance against Darkrai. Speed is again not really needed due to the slow nature of the set, and this set set. This Kyogre variant generally appreciates the same teammates that the SubCM set does.</p>

[Other Options]

<p>Safeguard and Roar are the only really notable alternatives. Both have merit in a stall team, but Kyogre tends to be better with the perform better in a bulky sweeping role.</p>

[Checks and Counters]

<p>Chansey, Blissey, Dialga, Palkia, Latias, Latios, Ludicolo, Gastrodon, and specially defensive Ferrothorn are the closest things to counters. Chansey in particular only really loses to Substitute sets, and Gastrodon gains a Storm Drain boost from Kyogre's STAB while threatening it with Toxic. The others often carry Thunder or Grass Knot to shut Kyogre down. Dialga could also have Roar to prevent a Kyogre with too many Calm Mind boosts from sweeping. Otherwise, it is often much easier to deal with Kyogre through revenge killers such as Zekrom and Mewtwo.</p>

[Dream World]
<p>Kyogre has no Dream World ability.</p>

no additional comments section on the chestorest set? anyway, great job!

gpstamp
 
The main problem that I've had with this, which is also the main reason for no AC on ChestoRest, is that having "full" AC as the current C&C rules might suggest would probably result in repetitive content. I'm not saying that the rules are wrong - it lessens the load on future uploaders and updaters (though they really ought to look at the whole picture anyway) - but I can only say the same things so many times.

Nonetheless, it's marked done for now. Thanks, Snorlaxe!
 
Okay me and Jibaku spent a lot of time on these nitpicks, so please read!

-Mewtwo wasn’t one of Kyogre’s main foes last gen
-You need to mention that two of Kyogre’s biggest foes, Latias and Latios, lost soul dew, making it quite a bit more fearsome now.
-”Ferrothorn and Gastrodon cause similar problems, the former being able to avoid a 2HKO from Choice Specs Water Spout, and the latter being immune to it altogether.” - According to the calcs, Kyogre’s Spout 2hkoes.


-Might want to consider mentioning Hydro Pump for Specs as it 2HKOes Ferrothorn, which is helpful when Spout becomes too weakened.
-Mention that Ice Beam and Thunder 2HKO Palkia, which is important because its a very common switch-in due to Water Spout.
-Scald shouldn’t even be mentioned on the Specs set.
-Mention Wish support to make Water Spout usable again. Especially Jirachi since it can also paralyze stuff.
-Mention more of Specs’s problems and how to deal with them.

- Remove Latios as Water Spout and Ice Beam both solidly 2HKO it (Ice Beam can OHKO so it’s more like the other way round!). Plus, Surf 2HKOes after SR.
- Grass Arceus needs to be mentioned...
- Like the Specs set, mention Wish support to make Water Spout useful again.
- Mention that Wobbuffet can revenge you on Surf, Ice Beam, and Thunder.
- Mention any extra KOs Modest does over Timid, and also mention that Modest Scarf won’t outspeed Deoxys-A.
-Ferrothorn is a HUGE problem here because it can use Scarf Kyogre as time to set up Spikes, mention how to deal with this threat!

-Mention that after one Calm Mind, Palkia’s Thunder won’t actually 2HKO you without a Life Orb, while you 2HKO it back with Thunder.
-”<p>Paralysis support is extremely helpful for minimizing the damage that Kyogre has to take, both because of the Special Defense boosts from Calm Mind and because some of Kyogre's checks, such as Lugia and Latias, are faster and will not appreciate the paralysis.” - Lugia and Latias aren’t really checks.

- Mention Toxic Spikes as a grave threat as it can no longer utilize Substitute against Chansey/Blissey and expect to come out on top in the end. It also severely hampers its sweeping capability due to the nature of the set. Strange as it sounds, you might want to mention Poison Arceus and Tentacruel as possible teammates because of this. Forretress and Excadrill as Rapid Spinners could also work here.

- Mention phazing as a big issue to this set due to the sleep counter reset. Giratina-O, Giratina, and Dialga in particular can come in on a rest and ensure that Kyogre will have trouble waking up due to their respective phazing moves.
-Move this set up above the Sub CMer, its used more.
-Make Scald the first slash in. It does less damage than Surf but the 30% burn chance can cripple problems like Zekrom and Rayquaza, help against Arceus CM wars, and you can beat Ferrothorn if you burn it.
-You mention that this Kyogre has issues with other Calm Minders, but to be honest, this isn’t 100% true. Most CMers are Arceus varients, and a lot of them are not going to like Scald’s burns because they need to score a critical hit on Kyogre to win. The only exceptions are Grass, Electric, and Psychic Arceus (and Steel to a lesser extent since it carries Roar). So what usually happens is “whoever crits first wins”, or else Arceus loses.

-”When not leading, Kyogre can lure unsuspecting switch-ins, such as Zekrom, Darkrai, and Shaymin-S, and cripple them with Thunder Wave; many of Kyogre's common switch-ins do not like Thunder Wave at all.” - Darkrai doesn’t switch into Kyogre and I’m sure if it does it’s going to eat a Surf and be 2HKOed. Replace with Palkia.
- I honestly wouldn’t mention Scald on this set. its not bad but its not great either considering the fact that you are trying to spread paralysis.

-Like the Sub set, talk about the pros and cons of Thunder vs Ice Beam.
-Any reason Modest is used over Bold despite using the same ev spread as the mono attacker?

- Might want to split this up a bit. Prioritize the ones that aren’t 2HKOed by Choice Specs Water Spout (also you’re missing specially defensive Grass Arceus), and then Ferrothorn/Chansey/Dialga/Zekrom
- Latias and Latios are very shaky checks at best (Latios gets slaughtered by Specs Water Spout lol). Remove Latios and mention that Latias can only handle the mono-attacker set and Kyogre that lack Ice Beam.
- I think Groudon should be mentioned here. Though Groudon can not really hope to live more than two hits from Kyogre, Drought really messes Kyogre up as it depends on the rain a lot. If Groudon comes in safely (on Thunder, after a kill, maybe even Rest and Calm Mind sometimes, etc), it can then switch out and sometimes leave Kyogre at a terrible disadvantage.
-You mention that Chansey only loses to Sub Calm Mind, but it also loses to the Mono Attacker.

-Latias is overmentioned. Speaking of which, you didn’t mention that it lost Soul Dew and its Kyogre-countering specialty.
-Latios is overmentioned as well (infact dont even mention Latios, without soul dew its screwed vs Kyogre)
-You need to mention Zekrom (especially Scarf Zekrom) in more sets, its one of the most prominent Kyogre revenge killers. Also mention Zekrom’s best checks (usually Ground Arceus and Groudon).
-I know Kyogre has similar checks and teammates across its sets, but you need to mention them all again. The reason for this is that now that team options is gone, all sets need to be treated as their own thing.
-Since Blissey and Chansey are such a pain for most Kyogre sets, you might want to mention Tickle Wobbuffet + Pursuit user (usually Tyranitar or Scizor) support to get rid of them. Wobbuffet is also useful for killing Scarf Palkia and Scarf Zekrom, and can help CM Kyogre set up.
-BU Dialga needs to be mentioned on more of these sets, hes a big problem for pretty much every set but Specs.
-Ferrothorn needs to be mentioned a lot more. Even CM Kyogre can lose to a full health Ferrothorn. Even though +2 Surf will 2HKO it, Ferrothorn 2HKOs you with Power Whip. The only Kyogre sets that really have a chance are Specs (due to Water Spout) and mono Calm Mind (because of Scald). Even then, Mono Calm Mind will lose to Power Whip + Leech Seed if it doesn’t get a burn.
 
-Latias/Latios is overmentioned.

I agree. It was one of the things that I was planning to do going over the analysis again.

-You need to mention Zekrom / Ferrothorn / I know Kyogre has similar checks and teammates across its sets, but you need to mention them all again.

I definitely intend to expand on ACs of all the sets. The calcs I did recently were a general reference.

-Tickle Wobbuffet + Pursuit user / BU Dialga

Will do.

EDIT: I'm guessing this should be GPed again...
 
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