<p>This set can run Synthesis / Yawn / Roar / Leaf Blade as an alternate option, as it allows Leafeon to circle through teams by alternating between Roar and Yawn to rack up entry hazard damage and potentially reveal your opponent's entire team. Synthesis would fit in because it acts as an instant recovery move, as opposed to Wish which takes two turns to replenish your health. This version can perform much better with entry hazards on the field to rack up damage.</p>
<p>With good Speed and Attack, Leafeon is capable of sweeping with Swords Dance under its belt. In contrast to other Swords Dance sweepers like Venusaur, Leafeon's niche is to establish a Swords Dance boost on weaker physical attackers due to its enormous Base 130 Defense. Furthermore, Leafeon boasts great type coverage in its movepool; Bug / Grass / Normal is only resisted by Registeel in the UU tier.</p>
Overview said:<p>Leafeon is complex to handle as a sweeper thanks to its nearly unresisted coverage in the UU tier, coupled with a sweeper-oriented stat spread and an unusually high 130 base Defense to cushion priority hits. This cute ("little" is fine, but I think "cute" is going a bit over; I'd remove it) little cat is arguably one of the most underrated sweepers in UU because it can sweep unprepared teams at a moment's notice, smashing through prominent physical walls like Slowbro, Donphan, and Milotic (I'd personally just remove this part). The fact that Leafeon has approximately three solid counters (Registeel, physically defensive Steelix, and Weezing) gives Leafeon an easier time to run circles on unprepared teams. Unlike some of the sweepers in the UU tier, Leafeon does not shrink from the idea of being one dimensional. It can run two defensive sets, which help support the team as a whole. Considering all of these factors, Leafeon is one of the more versatile Pokemon both out of all the Eevee evolutions and in the UU metagame.</p>
Swords Dance said:<p>With good Speed and Attack, Leafeon is capable of sweeping with a Swords Dance under its belt. In contrast to other Swords Dance sweepers like Venusaur, Leafeon's niche is to establish a Swords Dance boost on weaker physical attackers due to its enormous base 130 Defense. Furthermore, Leafeon boasts great type coverage in its movepool; Bug / Grass / Normal is only resisted by Registeel and the rare Drifblim in the UU tier.</p>
Swords Dance said:<p>Swords Dance increases Leafeon's Attack exponentially to an outstanding 829 (with Life Orb applied), which is enough to 2HKO a large portion of the UU tier. Leaf Blade is its obligatory STAB move, which is capable of OHKOing frequently used physical walls like Slowbro, Milotic, and Donphan after a Swords Dance. Some noteworthy physical walls you miss the crucial OHKO on are Miltank and Steelix; however, if they decide to switch in on a boosted Leaf Blade, they will suffer a 2HKO. Return is its primary attacking move against Flying-types, who will often switch in on your Leaf Blade to resist the hit. However, Leafeon is capable of 2HKOing most Flying-types (with the exception of Swellow) in the UU tier, with a Leaf Blade followed up with Return.</p>
Swords Dance said:<p>The final slot comes down to three choices: Quick Attack, X-Scissor, and Synthesis. The UU tier is inhabited by fast Pokemon such as Swellow, Espeon, Sceptile, and Dugtrio, which can potentially ruin your sweep. Therefore, Quick Attack can be a great option to strike them first, (comma) although the only way you’ll make a surefire OHKO is to have their health significantly low (preferably 60% and lower). On multiple occasions, you’ll find that X-Scissor is more useful when you want to snag the clean 2HKO on Tangrowth, where Return can only muster a 4HKO. Synthesis grants Leafeon the ability to regain some health lost from previous beatings.</p>
Swords Dance said:<p>Stealth Rock support is essential to Leafeon’s sweep due to the amount of Flying-types in this tier who resist its STAB attack. Defensive Flying-types like Moltres are a huge threat to Leafeon, but Stealth Rock will greatly restrict their opportunities to switch in. As mentioned above, Leafeon is capable of 2HKOing most UU Flying-types (with the exception of Swellow) with Stealth Rock support.</p>
Swords Dance said:<p>An ideal partner for Leafeon is a Pokemon who can remove Registeel from play. As such, Dugtrio makes a great partner alongside Leafeon because it can trap and 2HKO Registeel with Earthquake. Due to Leafeon's enormous 130 base Defense and high Speed, Registeel is much more likely to Thunder Wave than Iron Head, which gives Dugtrio an easier time switching in. Although this tactic might be a little tricky, you can always bring in Dugtrio when Registeel's HP is rather reduced. Another defensive threat is Weezing, who will easily utilize Haze to remove your Swords Dance boost and can counteract by using Will-O-Wisp to weaken your physical hits.(space)Pairing Leafeon with Flash Fire users like Houndoom and Ninetales can potentially help them sweep. A boosted Fire Blast from a Life Orb Houndoom can OHKO standard Weezing (what about Ninetales?).</p>
Baton Pass said:<p>Leafeon is one of the few Pokemon that can Baton Pass efficiently due to its high Speed and huge Defense. Due to the possibility of phazers potentially switching in to blow away your boosts, Roar sets Leafeon apart from its fellow Baton Pass users to overcome these potent threats. Roar demonstrates volumes of success to this set, which allows Leafeon to foil phazers from utilizing Roar / Whirlwind and allowing you to Baton Pass to your recipient without breaking a sweat. Although Grasswhistle is an alternative to shut down Taunt users, its 55% accuracy is a huge drawback - Leafeon can't afford a miss. Leaf Blade rounds out the set with an obligatory STAB attack; even with minimal EV investment, after a Swords Dance, it can do surprisingly high damage.<p>
Baton Pass said:<p>The EVs are allocated to give Leafeon max Speed, which lets you Speed tie with Pokemon in the base 95 Speed category. 132 HP and 120 Defense helps you take priority hits better, which is something Baton Pass users have problem with. To demonstrate the bulk Leafeon provides, a Jolly Ambipom's Fake Out with Life Orb under its belt will only deal a measly 33.55% - 39.80%.</p>
SubSalac Sweeper said:<p>This is a slight variation of the Swords Dance set; (semi-colon) instead, (comma) this set aims to get a Speed boost from Salac Berry and overwhelm the opposition with a strong STAB attack and high-powered Flail. Send Leafeon on something that would normally switch out and advance by using Substitute. Behind a Substitute, Leafeon can safely use Swords Dance while Substituting down to Salac Berry activation and proceed to sweep.</p>
SubSalac Sweeper said:<p>Flail compliments your STAB move Leaf Blade, because almost nothing can resist the Normal / Grass combination in the UU tier. After Registeel and Drifblim are out of the picture, expect to see debris of fainted Pokemon once you have a Speed and Attack boost under your belt. With a potential boost from Swords Dance behind a 200 Base Power Flail, you have a 46.15% chance of scoring a OHKO on 252 HP / 252 Def Weezing with Stealth Rock in play. Other noteworthy Pokemon you can crush with those potential boosts mentioned are Drapion and Moltres.< (backspace)/p>
SubSalac Sweeper said:<p>With an Adamant nature, your Speed firmly sits at 433 after the activation of Salac Berry, which is enough to outpace neutral-natured base 90 Pokemon with a Choice Scarf. Although a Jolly nature is an option to beat positive-natured base 90 Choice Scarfers in addition to Choice Scarf Rotom, it misses out on several crucial OHKOs and is not recommended.</p>
SubSalac Sweeper said:<p>This style of play needs to be functioned properly at low health to take full advantage of the Salac Berry boost and Flail’s Base Power. Because Leafeon has to run down its health to sweep, it is exposed to priority users, which can potentially kill it in one hit once it is fully set up. As such, acknowledging and removing these priority users early in the match will greatly help Leafeon sweep. It is recommended that you don’t reveal Leafeon in the early stages of the match, but instead reveal it later after you browse through your opponent’s team with a reliable shuffler. Leafeon can work exceptionally well with Steelix because it is regarded as one of the best shufflers in the UU tier due to its impregnable Defense, (comma) which helps it cushion hits simultaneously from the physical side. In addition to this, Steelix also has Stealth Rock, which helps Leafeon sweep in the long run. Although this core might be weak to Fire-type attacks, packing Milotic will patch up this weakness.</p>
SubSalac Sweeper said:<p>A Choice Scarf Rotom can deal with Hitmontop and Ambipom exceptionally well thanks to Rotom’s beloved Ghost-typing, which allows it a safe switch in to Fake Out or Mach Punch. At any given time, Rotom can come in deliver a devastating blow with Thunderbolt to 2HKO them with Stealth Rock down or use Will-O-Wisp to cripple their physical hits. Although there are harder subjects who wield stronger priority hits to touch upon on such as Azumarill and Absol, (comma) Weezing can come in and stop them most of the time. Weezing is capable of taking a multitude of their attacks and strike back with Will-O-Wisp to weaken their physical blows. On several occasions, you can snag the kill when their HP is significantly low.</p>
SubSalac Sweeper said:<p>Registeel is bad news for this set because it completely walls your attacks. (period) Getting rid of Registeel early in the match helps Leafeon sweep late game without breaking a sweat. As previously mentioned, Dugtrio is a great partner for several reasons (personally would remove this as you don't give the reasons here).(space)Although sneaking in Dugtrio might be tough due to its meager defenses, having a U-turn user like Uxie can help bring Dugtrio in safely. Regardless, the quicker option is predicting a Thunder Wave from Registeel.</p>
Physical Wall said:<p>Leafeon can be extremely effective in the UU tier when it comes to physical walling thanks to its convenient resistances to Grass- , Water-, and Ground-type attacks, along with a staggering 130 base Defense to take on a number of potent physical threats including Feraligatr, Azumarill, Dugtrio, and Torterra. What really puts the icing on the cake in this set is having a reliable recovery move, something other physical walls tend to lack.</p>
Physical Wall said:<p>To demonstrate Leafeon’s bulkiness, (comma) here are some calculations:</p>
Physical Wall said:<p>Leafeon has some useful support moves in its arsenal: Wish, Protect, Yawn, (comma) and Roar. As a natural physical wall, Wish is too good to pass up in this set because it supports the entire team, and acts as a reliable recovery move in conjunction with Protect. If you are faced with an Explosion user such as Registeel, Protect is a great move to save yourself from a potential OHKO. Yawn plays like a reliable scouting move, which quickly identifies the opponent's team and generally helps you form strategies in the long run. If Sleep Clause is in effect, you are unable to phaze the foe with Yawn; (semi-colon) as such, (comma) Roar is another good alternative, (comma) although you will miss out the chance on making your opponent sleep with Yawn.</p>
Physical Wall said:<p>The last slot is left with Leaf Blade, providing Leafeon a way to dish out good damage to Pokemon like Feraligatr and Azumarill, both of which are 2HKOed by Leaf Blade. At certain times, (comma) you’ll find that Fire-types will switch in more often than the previous sets because you're limited to one form of attack; as such, (comma) Return could be an alternative over Yawn.</p>
Physical Wall said:<p>Having Spikes and Stealth Rock on the field at the same time could be helpful for the entire team due to the fact that Leafeon is capable of forcing switch-outs, thanks to Yawn and its ability to pose a threat to certain physical sweepers. Stealth Rock is more important than Spikes in general because Fire-types will switch in most of the time and taking 25% per switch in can be very helpful in preventing them from countering Leafeon with impunity.</p>
Physical Wall said:<p>To prevent Fire-types from recklessly switching in on Leafeon and starting to (remove) wrecking havoc, Milotic serves as a great partner to take on these Fire-types, (comma) Blaziken and Magmortar in particular. Milotic is capable of surviving a Fire Blast followed up (remove) by a Superpower from Blaziken and a Fire Blast followed up by a Thunderbolt from Magmortar, and can OHKO them back with Surf. Overall, a (remove) Grass and Water is a great defensive core, and tend to have excellent synergy together.</p>
Physical Wall said:<p>Despite having 252 HP EVs, Leafeon is rather naked on the special defensive side, (comma) meaning most special attacks will either 2HKO or OHKO it. As such, Chansey can handle a significant portion of the special sweepers in the UU metagame. Upon the arrival of Pokemon like Mismagius – which is one of the specially inclined Pokemon Chansey can't beat – Registeel can be a great alternative to deal with Mismagius. Registeel is capable of setting up Stealth Rock while hitting Mismagius with constant Iron Heads until it faints.</p>
Team Options said:<p>Stealth Rock support is absolutely required on the sweeper sets because it allows Leafeon to grab the crucial OHKOs on defensive Flying-types like Moltres. Spikes is not necessarily required, but it increases the chances of OHKOing sturdier walls, like Miltank and Steelix. In a tier where Rapid Spin users are common, packing someone to beat these Pokemon is absolutely required. Rotom is a great Rapid Spin blocker thanks to its convenient resistances and immunities to common Rapid Spinner's attacks, coupled with Will-O-Wisp to foil Donphan's attempt to smack you with Assurance.</p>
Team Options said:<p>As previously mentioned, Leafeon's type coverage is excellent because Steel-types are not as common in the UU tier as in the OU tier. There are two Steel-types who currently reside in the UU tier: Registeel and Steelix. Having two Steel-types is good news for Leafeon because it makes its job much easier when they are gone (could do some re-wording on this sentence; possible removal would do good). Packing Dugtrio will help you remove them from play, thanks to Arena Trap. Do not switch in Dugtrio recklessly because its physical frailty means it cannot take repeated hits from both Registeel and Steelix. There are several options to bring it in safely: bring Dugtrio in safely (remove) on a U-turn or switch in on Stealth Rock or Thunder Wave from Steelix and Registeel respectively. This way, (comma) you can 2HKO both Registeel and Steelix with Choice Band slapped on to it (remove).</p>
Team Options said:<p>Status moves like Thunder Wave or Will-O-Wisp are a pain in the neck to Leafeon because they render the little verdant useless the entire match. If you (backspace)'re afraid of getting your Attack cut down or getting your Speed reduced, packing a Heal Bell user like Altaria will help cleanse its status. Since Altaria resists Leafeon's weakness to Bug- and Fire-type attacks, finding time to switch in Altaria shouldn't be difficult.</p>
Team Options said:<p>Weezing is the best counter to Leafeon thanks to its jaw-dropping base 120 Defense, resistance to its precious STAB Attack, (comma) and access to Will-O-Wisp to foil its sweep. Packing a strong Psychic-type like Mesprit or Espeon help scare the little gas away because it's much weaker to specially-based attacks. Running a Calm Mind Mesprit and Espeon help keep a good offensive pace if you pair it with Leafeon. Since Leafeon is normally running on offensive teams, fitting in both Mesprit or Espeon will be no trouble.</p>
Optional Changes said:<p>Leafeon has three useful support moves that were not mentioned in the analysis: Knock Off, Charm, and Tickle. Knock Off helps remove the foes items, while both Charm and Tickle work in the same manner. (period) Charm and Tickle help soften physical attackers hits (remove) and generally force the opponent to switch out to rack up entry hazard damage. Curse is an interesting option to run, but you'll need to invest plenty of Special Defense EVs to get the best out of the set.</p>
Counters said:<p>UU: Weezing is the best counter currently (remove) because Leafeon can't do much to it with its good bulk. Even a boosted Return fails to dish out any good damage against Weezing and it can easily use Pain Split to get its HP back or use Will-O-Wisp to weaken your physical hits. With Stealth Rock down, Weezing can potentially OHKO Leafeon with Fire Blast (I know it's not big, but what about Sludge Bomb?). Without Stealth Rock on the field, Moltres and can come in to threaten Leafeon with its respective STAB moves. Without Quick Attack, faster Pokemon like Espeon or Swellow can come in and force it to switch out. Registeel completely walls it thanks to its pure Steel-typing (backspace), and has access to Thunder Wave to neutralize Leafeon's beloved Speed.</p>
[OVERVIEW]
<p>Leafeon is complex to handle as a sweeper thanks to its nearly unresisted coverage in the UU tier, coupled with a sweeper-oriented stat spread and an unusually high 130 Base Def to cushion priority hits. This cute little cat is arguably one of the most underrated sweepers in UU because he can sweep unprepared teams at a moment's notice, smashing through prominent physical walls like Slowbro, Donphan, and Milotic. The fact that Leafeon has approximately 3 solid counters (Registeel, physically defensive Steelix, and Weezing) gives Leafeon an easier time to run circles on unprepared teams. Unlike some of the sweepers in the UU tier, Leafeon does not shrink from the idea of being one dimensional. He can run two defensive sets, which help support the team as a whole. Considering all of these factors, Leafeon is one of the more versatile Pokemon both out of all the Eevee evolutions and in the UU metagame.</p>
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Leaf Blade
move 3: Double-Edge
move 4: Synthesis / Quick Attack
item: Life Orb
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
<p>With good Speed and Attack, Leafeon is capable of sweeping with Swords Dance under its belt. In contrast to other Swords Dance sweepers like Venusaur, Leafeon's niche is to establish a Swords Dance boost on weaker physical attackers due to its enormous Base 130 Defense. Furthermore, Leafeon boasts great type coverage in its movepool; Bug / (you're not running X-scissor lol) Grass / Normal is only resisted by Registeel and the rare Driflblim in the UU tier.</p>
<p>A single Swords Dance increases Leafeon's Attack exponentially to an outstanding 829 (with Life Orb applied), which is enough to 2HKO a large portion of the UU tier. Leaf Blade is its obligatory STAB move, which is capable of OHKOing frequently used physical walls like Slowbro, Milotic, and Donphan after a Swords Dance. Other noteworthy physical walls you miss the crucial OHKO on are Miltank and Steelix; however, if they decide to switch-in on a boosted Leaf Blade, they will suffer a 2HKO. Double-Edge is his primary attacking move against Flying-types and Grass-types, who will often switch-in on your Leaf Blade to resist the hit. A boosted Double-Edge can OHKO Moltres, Venusaur, and deal around 60% to defensive Arcanine (a little residual damage and Stealth Rock can OHKO her!). He also grabs the clean 2HKO on Specially Defensive Weezing after a single boost.</p>
<p>The final slot comes down to two choices: Synthesis and Quick Attack, X-Scissor. Synthesis is the preferred option, as it allows Leafeon to offset the damage taken from Double-Edge recoil and previous residual damage. Given its fast Speed and ability to threaten many Pokemon, Leafeon can find itself using Synthesis many times. Quick Attack can be a great option to strike frail and fast Pokemon when they are at low health.</p>
[ADDITIONAL COMMENTS]
<p>Stealth Rock support is essential to Leafeon’s sweep due to the amount of Flying-types in this tier who resist its STAB attack. Defensive Flying-types like Moltres are a huge threat to Leafeon, but Stealth Rock will greatly restrict their opportunities to switch-in. As mentioned above, Leafeon is capable of 2HKOing most UU Flying-types (with the exception of Swellow) with Stealth Rock support.</p>
<p>An ideal partner for Leafeon is a Pokemon who can remove Registeel from play. As such, Dugtrio makes a great partner alongside Leafeon because it can trap and 2HKO Registeel with Earthquake. Due to Leafeon's enormous 130 base Defense and high Speed, Registeel is much more likely to Thunder Wave than Iron Head, which gives Dugtrio an easier time switching in. Although this tactic might be a little tricky, you can always bring in Dugtrio when Registeel's HP is rather low. Another defensive threat is Weezing, who will use Will-O-Wisp to neutralize Swords Dance boosts and hit Leafeon on its lower defense with Sludge Bomb, Flamethrower, or Fire Blast (I even think this might be a OHKO).Pairing Leafeon with Flash Fire users like Houndoom and Ninetales can potentially help them sweep. A boosted Fire Blast from a Life Orb Houndoom can OHKO standard Weezing.</p>
[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Roar / Synthesis
move 3: Swords Dance
move 4: Leaf Blade
item: Leftovers
nature: Jolly
evs: 132 HP / 120 Def / 4 Atk / 252 Spe
[SET COMMENTS]
<p>Leafeon is one of the few Pokemon that can Baton Pass efficiently due to his high Speed and exceptional Defense. Roar sets Leafeon apart from his fellow Baton Pass users, allowing him to force out slower phazers before they can force him out themselves, making for an easy Baton Pass to your recipient. Synthesis can replace Roar if you prefer to heal instead of blowing away enemy phazers. Although Grasswhistle is an alternative to shut down Taunt users, its 55% accuracy is a huge drawback - Leafeon can't afford a miss. Leaf Blade rounds out the set with an obligatory STAB attack; even with minimal EV investment, after a Swords Dance, it can do surprisingly high damage.<p>
[ADDITIONAL COMMENTS]
<p>The EVs are allocated to give Leafeon max Speed, which lets you speed tie with Pokemon in the base 95 Speed category. 132 HP and 120 Def helps you take priority hits better, which is something Baton Pass users have problem with. To demonstrate the bulk Leafeon provides, a Jolly Life Orb Ambipom's Fake Out will only deal a measly 33.55% - 39.80%.</p>
<p>Leafeon’s attempt to pass a Swords Dance boost may benefit from dual screens. Uxie makes an exceptional dual screen user due to its bulky stat distribution and fair Speed. After it drops Reflect and Light Screen, it can U-turn to safely bring in Leafeon. Uxie can also set up Stealth Rock to help your Baton Pass recipient score crucial OHKOs.<p>
[SET]
name: Physical Wall
move 1: Wish
move 2: Protect
move 3: Yawn / Roar / Heal Bell
move 4: Leaf Blade
item: Leftovers
nature: Impish
evs: 252 HP / 252 Def / 6 Spe (speed creeeeeep.... move the 6 spe to attack or SpD and make it 4, not 6)
[SET COMMENTS]
<p>Leafeon can be extremely effective in the UU tier when it comes to physical walling thanks to its convenient resistances to Grass- , Water-, and Ground-type attacks, along with a staggering 130 Base Defense to take on a number of potent physical threats including Feraligatr, Azumarill, Dugtrio, and Torterra. What really puts the icing on the cake in this set is having a reliable recovery move, something other physical walls tend to lack.</p>
<p>To demonstrate Leafeon’s bulkiness here are some calculations:</p>
<ul class=”damage_calculation”>
<li>Azumarill Ice Punch vs. max HP / max Def Leafeon: 35.93% - 42.51%</li>
<li>+2 Feraligatr Ice Punch vs. max HP / max Def Leafeon: 50.90% - 59.88%</li>
<li>+1 Dugtrio Stone Edge vs. max HP / max Def Leafeon: 27.84% - 32.93%</li>
<li>Torterra Stone Edge vs. max HP / max Def Leafeon: 23.05% - 27.25%</li>
</ul>
<p>Leafeon has some useful support moves in its arsenal: Wish, Protect, Yawn, Roar, and Heal Bell. As a natural physical wall, Wish is too good to pass up on this set because it supports the entire team, and acts as a reliable recovery move in conjunction with Protect. If you are faced with an Explosion user such as Registeel, Protect is a great move to save yourself from a potential OHKO. Yawn is a reliable scouting move, which quickly identifies the opponents' teams and generally helps you form strategies in the long run. If you have other Pokemon capable of inflicting sleep and are unable to phaze the foe with Yawn due to the Sleep Clause, Roar is another good alternative. Although you will miss out the chance on making your opponent sleep with Yawn. Heal Bell allows Leafeon to cleanse the entire team of possible status problems.</p>
<p>The last slot is allocated to Leaf Blade, providing Leafeon a way to dish out good damage to Pokemon like Feraligatr and Azumarill, both of which are 2HKOed by Leaf Blade. At certain times, you’ll find that Fire-types will switch-in more often than the previous sets because you're limited to one form of attack. For this reason, Return could be an alternative over Yawn.</p>
[ADDITIONAL COMMENTS]
<p>This set can run Synthesis / Yawn / Roar / Leaf Blade as an alternate option, as it allows Leafeon to circle through teams by alternating between Roar and Yawn to rack up entry hazard damage and potentially reveal your opponent's entire team. Synthesis would fit in because it acts as an instant recovery move, as opposed to Wish, which takes two turns to replenish your health. This version performs much better with entry hazards on the field to rack up damage.</p>
<p>A simple 252 HP / 4 Def / 252 Spe with a Jolly nature can be used as an alternate EV spread. With high speed and great physical bulk, Leafeon acts as a reliable switch-in to Pokemon like Swords Dance Feraligatr, Absol, and Hitmonlee. You can switch into their assaults and threaten them with a STAB Leaf Blade instead of them hitting you first (er... what?).
<p>Having Spikes and Stealth Rock on the field at the same time could be helpful for the entire team due to the fact that Leafeon is capable of forcing switch-outs with Yawn and poses a threat to certain physical sweepers. Stealth Rock is more important than Spikes in general because Fire-types will switch-in most of the time and taking 25% per switch-in can be very helpful in preventing them from countering Leafeon with impunity.</p>
<p>To prevent Fire-types from recklessly switching in on Leafeon and starting to wreck havoc, Milotic serves as a great partner to take on Blaziken and Magmortar in particular. Milotic is capable of surviving a Fire Blast followed up by Superpower from Blaziken and Fire Blast followed up by Thunderbolt from Magmortar, and can OHKO them back with Surf. Overall, a Grass-types and a Water-types form a great defensive core and tend to have excellent synergy together.</p>
<p>Despite having 252 HP EVs, Leafeon is rather naked on the special defensive side, meaning most special attacks will either 2HKO or OHKO him. As such, Chansey can handle a significant portion of the special sweepers in the UU metagame. Upon the arrival of Pokemon like Mismagius – which is one of the specially inclined Pokemon Chansey can't beat – Registeel can be a great alternative to deal with Mismagius (just a note; sweeper versions with LO and max SpA, timid need both SR and LO damage to OHKO with Shadow Ball; any more defensive sets will not be KOed ever and OHKO back with leaf blade, I believe). Registeel is capable of setting up Stealth Rock while hitting Mismagius with constant Iron Heads until it faints.</p>
[Team Options]
<p>Stealth Rock support is absolutely required on the sweeper sets because it allows Leafeon to grab the crucial OHKOs on defensive Flying-types and Grass-types like Moltres and Venusaur. Spikes are not necessarily required, but they do increases the chances of OHKOing sturdier walls, like Miltank and Steelix. In a tier where Rapid Spin users are common, packing a Rapid Spin blocker absolutely required. Rotom is a great Rapid Spin blocker due to its convenient resistances and immunities to common Rapid Spinner's' attacks, coupled with Will-O-Wisp to foil Donphan's attempt to smack you with Assurance.</p>
<p>As previously mentioned, Leafeon's type coverage is excellent because Steel-types are not as common in the UU tier as in the OU tier. There are two Steel-types who currently reside in the UU tier: Registeel and Steelix. Having two Steel-types is good news for Leafeon because it makes his job much easier when they are gone. Packing Dugtrio will help you remove them from play, thanks to Arena Trap. Do not switch-in Dugtrio recklessly because its physical frailty means it cannot take repeated hits from both Registeel and Steelix. There are several options to bring him in safely: bring Dugtrio in safely on a U-turn or switch in on Stealth Rock or Thunder Wave from Steelix and Registeel respectively. At this point, Choice Band Dugtrio can 2HKO both Registeel and Steelix.</p>
<p>Status moves like Thunder Wave or Will-O-Wisp are a pain in the neck to Leafeon because it renders the little verdant cat useless the entire match. To stop Paralysis or Burn from rendering Leafeon useless for the entire match, pack a Heal Bell user like Altaria. Since Altaria resists Leafeon's weakness to Fire-type attacks, finding time to switch-in Altaria shouldn't be difficult. (note that Altaria is 4x weak to ice moves.. while Milotic/bulky waters seldom switch into it, it's not the best idea or should at least be mentioned)</p>
<p> (I really suggest rewording this whole paragraph; SpD weezing is killed really, really easily by boosted return... and I mean really easily. Also from quite a bit of use, it's quite clear to see that registeel is a bigger counter because it can t-wave or -even worse- curse up)Weezing is the best counter to Leafeon thanks to its jaw-dropping Base 120 Defense, resistance to its precious STAB Attack and access to Will-O-Wisp to foil its sweep. Packing a strong Psychic-type like Mesprit or Espeon help scare the little gas away because it's much weaker to specially-based attacks. Running a Calm Mind Mesprit and Espeon help keep a good offensive pace if you pair it with Leafeon. Since Leafeon is normally running on offensive teams, fitting in both Mesprit or Espeon will be no trouble.</p>
[Optional Changes]
<p>Leafeon has three useful support moves that were not mentioned in the analysis: Knock Off, Charm, and Tickle. Knock Off helps remove the foe's items, while both Charm and Tickle work in the same manner which helps soften physical attackers hits and generally force the opponent to switch-out to rack up entry hazard damage. Curse is an interesting option to run, especially with Baton Pass. However, it is better suited to other Pokemon because it lowers Leafeon's Speed, one of his greatest assets, and also does little to help Leafeon's lackluster Special Defense.</p>
[Counters]
<p>Weezing is the best counter currently (again, I'd say this is registeel now; this needs updating) because Leafeon can't do much to it with good bulk. Even a boosted Double-Edge fails to dish out any good damage and Weezing can easily use Pain Split to get its HP back or use Will-O-Wisp to weaken your physical hits. With Stealth Rock down, Weezing can potentially OHKO Leafeon with Fire Blast. Without Stealth Rock on the field, Moltres and can come in to threaten Leafeon with their respective STAB moves. Without Quick Attack, faster Pokemon like Espeon or Swellow can come in and force it to switch-out. Registeel completely walls it thanks to its pure Steel-typing(remove space here), and has access to Thunder Wave to neutralize Leafeon's beloved speed.</p>
I really think you should make a mention of Scyther as an excellent counter for Leafeon. It's taking squat from Leaf Blade, and outspeeding you and either Koing you or getting a free U-turn, and possibly KOing you.