Competitive League Circuit 11 - Ayush vs Helios

rules said:
  • Match Type - b6p3 Singles
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Recovery Count - 2
  • Chill Count - 5
  • Switching - On
  • Half-start Rule - On
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 1
  • Backpack Size - 10
  • Arena - BBP Arena
Helios
:toxic orb: Toxic Orb
:lucky egg: Lucky Egg
:life orb:Life Orb
:choice scarf: Choice Scarf
:leftovers: Leftovers
:expert belt:expert belt
:sticky barb: Sticky Barb
:Jaboca Berry:Jaboca Berry
:ghostium-z:Ghostium-z
:darkinium-z:Darkinium-z
:dusknoir::hydreigon::slowbro-galar::fidgit::delibird::iron hands:
:sv/dusknoir:
Bootholemew (Dusknoir)
Level 4 EXP: -- / 10
Techniques:
Z-Move
Impish nature ( +Defense, -Special Attack )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Attack: 7
Defen.: 12 (+)
Sp.Atk: 4 (-)
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment

Level 4:
Ally Switch
Destiny Bond
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
:sv/hydreigon:
Cerberus (Hydreigon)
Level 4 EXP: -- / 10
Techniques:

Z-Move
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Dark/Dragon
Abilities: Levitate

HP: 95
Attack: 7 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 113 (+)
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2:
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn

Level 4:
Draco Meteor
Endure
Giga Impact
Hidden Power (Poison)
Hyper Beam
Spite
Stomping Tantrum
Tera Blast
:sv/slowbro-galar:
Woosh (Slowbro-Galar)
Level 4 EXP: -- / 10

Techniques:
Dynamax
Z-Move
Sassy nature ( +Special Defense, -Speed, Evasion -10 )
Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo Hidden Ability: Regenerator

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7 (+)
Speed: 26 (-)
Size: 3
Weight: 4

Movepool
Level 0:
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Level 2:
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock

Level 3:
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp

Level 4:
Belly Drum
Block
Body Press
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Dark)
Hyper Beam
Imprison
Metronome
Pay Day
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room
:sv/fidgit:
Spinner (Fidgit)
Level 4 EXP: -- / 10

Techniques:
Dynamax

Careful nature ( +Special Defense, -Special Attack )
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability: Frisk

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 6 (-)
Sp.Def: 8 (+)
Speed: 105
Size: 2
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind

Level 1:
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard

Level 2:
Acid Spray
After You
Clear Smog
Comet Punch
Disable
Double-Edge
Entrainment
Gunk Shot
Quash
Razor Wind
Secret Power
Stone Edge
Thief
Venoshock

Level 3:
Acrobatics
Attract
Body Slam
Bounce
Bulldoze
Dig
Follow Me
Frustration
Gastro Acid
Icy Wind
Instruct
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mud Shot
Pounce
Psych Up
Return
Rock Tomb
Scorching Sands
Self-Destruct
Skitter Smack
Sludge Wave
Smack Down
Speed Swap
Spotlight
Struggle Bug
Telekinesis
Throat Chop
Torment
U-turn

Level 4:
Ally Switch
Block
Copycat
Embargo
Endure
Fling
Giga Impact
Gravity
Healing Wish
Hidden Power (Grass)
Hyper Beam
Magic Room
Me First
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Trick Room
Wish
Wonder Room
:sv/delibird:
Nick (Delibird)
Level 4 EXP: -- / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Ice/Flying
Abilities: Vital Spirit, Hustle Hidden Ability: Insomnia

HP: 80
Attack: 4
Defen.: 4
Sp.Atk: 4 (-)
Sp.Def: 4
Speed: 87 (+)
Size: 1
Weight: 2

Movepool
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1:
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2:
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4:
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Ground)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
:sv/iron hands:
Jet (Iron Hands)
Level 3 EXP: 0 / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Fighting/Electric
Abilities: Quark Drive

HP: 115
Attack: 10
Defen.: 8
Sp.Atk: 3 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 3
Weight: 8

Movepool
Level 0:
Brick Break
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Punch
Thunderbolt
Whirlwind
Wild Charge

Level 1:
Charge
Detect
Electric Terrain
Fake Out
Force Palm
Iron Defense
Sand Attack
Scary Face
Seismic Toss
Slam

Level 2:
Arm Thrust
Close Combat
Double-Edge
Focus Energy
Focus Punch
Low Kick
Reversal
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Bulldoze
Drain Punch
Hard Press
Heavy Slam
Low Sweep
Rock Tomb
Volt Switch
Ayush
:choice scarf: Choice Scarf x1
:electric gem: Electric Gem x1
:expert belt: Expert Belt x1
:focus sash: Focus Sash x1
:hondew berry: Hondew Berry x1
:kelpsy Berry: Kelpsy Berry x1
:lucky egg: Lucky Egg x2
:metal powder: Metal Powder x1
:toxic orb: Toxic Orb x1
:crucibelle: :ditto: :shedinja: :snaelstrom: :unown-n: :xurkitree:
crucibelle.png

Crucibelle
Level:
3 | EXP: 1 / 10

Types: Rock / Poison
Abilities: Regenerator / Mold Breaker / Liquid Ooze
Nature: Impish (+2 Def, -1 SpA)

Stats:
HP: 100
Atk: 8
Def: 7 (+)
SpA: 5 (-)
SpD: 6
Spe: 104

Size Class: 3
Weight Class: 2

Moves:
Level 0:
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt

Level 1:
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2:
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer

Level 3:
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn
ditto.png

Ditto
Level:
2 | EXP: 0 / 10

Types: Normal
Abilities: Limber / Imposter
Nature: Docile

Stats:
HP: 80
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 48

Size Class: 1
Weight Class: 1

Moves:
Level 4:
Transform (Signature)
shedinja.png

Shedinja
Level:
4 | EXP: --

Types: Bug / Ghost
Abilities: Wonder Guard / Wonder Guard
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 65
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40

Size Class: 1
Weight Class: 1

Moves:
Level 0:
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2:
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3:
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4:
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Spite
snaelstrom.png

Snaelstrom
Level:
3 | EXP: 0 / 10

Types: Water / Bug
Abilities: Torrent / Poison Heal
Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 95
Atk: 7
Def: 8
SpA: 5 (-)
SpD: 9 (+)
Spe: 63

Size Class: 3
Weight Class: 5

Moves:
Level 0:
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1:
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock

Level 3:
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-Turn
unown-n.png

Unown
Level:
1 | EXP: 0 / 10

Types: Psychic
Abilities: Levitate
Nature: Docile

Stats:
HP: 80
Atk: 5
Def: 4
SpA: 5
SpD: 4
Spe: 48

Size Class: 1
Weight Class: 1

Moves:
None!!
xurkitree.png

Xurkitree
Level:
3 | EXP: 0 / 10

Types: Electric
Abilities: Beast Boost
Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 90
Atk: 5 (-)
Def: 5
SpA: 13 (+)
SpD: 5
Spe: 83

Size Class: 6
Weight Class: 4

Moves:
Level 0:
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hypnosis
Light Screen
Protect
Reflect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Brutal Swing
Charge
Confide
Discharge
Double Team
Eerie Impulse
Electric Terrain
Rain Dance
Shock Wave
Spark
Sunny Day
Swagger
Thunder Shock
Wrap

Level 2:
Bind
Grass Knot
Ingrain
Power Whip
Rising Voltage
Solar Beam
Thunder
Zap Cannon

Level 3:
Charge Beam
Electro Ball
Electroweb
Frustration
Return
Volt Switch

1714557808997.png


HeliosAflame to declare 2 frisks after the time starts
helios to send + equip
Ayush_1 to send + equip + order (half start)
helios to order
fort to ref
 
Last edited:
:choice scarf: Choice Scarf x1
:electric gem: Electric Gem x1
:expert belt: Expert Belt x1
:focus sash: Focus Sash x1
:hondew berry: Hondew Berry x1
:kelpsy Berry: Kelpsy Berry x1
:lucky egg: Lucky Egg x2
:metal powder: Metal Powder x1

:toxic orb: Toxic Orb x1

I've been robbed!!

:sv/crucibelle:
Sending out Crucibelle holding No Item!!

Stealth Rock ~ U-Turn

[Start of Round] IF Dusknoir is to use Protect on Turn 2, THEN follow the actions U-Turn ~ Stealth Rocks!!

[Start of Turn 1] IF Dusknoir is to use Substitute this Turn, THEN follow the actions U-Turn ~ Sludge Wave!!
 
Ayush: 72 bh, 1 tech
:Crucibelle:Crucibelle ::
HP: 100/100 EN: 100/100
8/7/5/6/104 | 3/2
Type: Rock/Poison
Abilities: Regenerator, Mold Breaker, Liquid Ooze
C/R/CT: 5/2/1
Helios: 72 bh, 1 tech
:Dusknoir:Dusknoir :Ghostium Z:Ghostium Z
HP: 80/80 EN: 100/100
7/12/4/10/45 | 4/5
Type: Ghost
Abilities: Pressure, Frisk
C/R/CT: 5/2/1​
Round 1

1714765947060.png


Step 1
:crucibelle:
Stealth Rock
-12 en
Rocks on Helios' side of field!

:dusknoir:
z-twin curse
tech used
-6 en
-30 hp
Curse1 (5t)
Curse2 (5t)

crucibelle -20 hp

Step 2
:crucibelle:
U-Turn
-5 en
crit: 35 no
(7+8-12)*0.75 = 2
switching marker

:dusknoir:
Pursuit + Infestation
-20 en
- combo token
4+7-7 = 4
pursuit status
partial trapping (infestation)

crucibelle -22 hp


Ayush: 72 bh, 1 tech
:Crucibelle:Crucibelle @ nothing
HP: 54/100 EN: 83/100
8/7/5/6/104 | 3/2
Type: Rock/Poison
Abilities: Regenerator, Mold Breaker, Liquid Ooze
C/R/CT: 5/2/1
Curse1 (3t), Curse2 (3t), Infestation (3t)
:choice scarf: Choice Scarf x1
:electric gem: Electric Gem x1
:expert belt: Expert Belt x1
:focus sash: Focus Sash x1
:hondew berry: Hondew Berry x1
:kelpsy Berry: Kelpsy Berry x1
:lucky egg: Lucky Egg x2
:metal powder: Metal Powder x1
:toxic orb: Toxic Orb x1
Helios: 72 bh, 0 tech
Stealth Rocks
:Dusknoir:Dusknoir :Ghostium Z:Ghostium Z
HP: 48/80 EN: 74/100
7/12/4/10/45 | 4/5
Type: Ghost
Abilities: Pressure, Frisk
C/R/CT: 5/2/0
Frisk: metal powder, expert belt, lucky egg
hydreigon
slowbro-galar
fidgit - Frisk lucky egg, choice scarf, kelpsy berry
delibird
iron hands
:toxic orb: Toxic Orb
:lucky egg: Lucky Egg
:life orb:Life Orb
:choice scarf: Choice Scarf
:leftovers: Leftovers
:expert belt:expert belt
:sticky barb: Sticky Barb
:Jaboca Berry:Jaboca Berry
:darkinium-z:Darkinium-z

HeliosAflame to order
Ayush_1 to order
fort to ref
 
Last edited:
switching to fidgit with leftovers!
:sv/fidgit::leftovers:
stealth rock ~ spikes ~ spikes
if my opponent is to use a self sacrificing move and I am not slower then use dig and push back
if my opponent is to use a special defence decreasing move in combination then use protect and push back
if my opponent is holding leftovers and I am not holding leftovers and my opponent does not have a protective status then use thief and push back
if my opponent does not have a protective status and does not have a decoy and there is stealth rock on my side of the field then use rapid spin and push back
[ko sub] if my opponent is fainted then use spikes
 
Last edited:
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