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Pet Mod Legends Z-A OU

Should Heavy-Duty Boots be allowed


  • Total voters
    177
  • Poll closed .
Mega Evolution: Mega Raichu X
New Ability: Overcharge
Ability Description: The user overflow energy, creating a strong magnetic field thus allowing it to levitate and Supercharging his Volt Tackle
Reasoning: Volt Tackle's Effect in Legends Z-A specifically on Mega Raichu X is different - It hits harder and boost its attack. Probably it's tied to his Ability.
 
Mega Evolution: Mega Raichu X
New Ability: Overcharge
Ability Description: The user overflow energy, creating a strong magnetic field thus allowing it to levitate and Supercharging his Volt Tackle
Reasoning: Volt Tackle's Effect in Legends Z-A specifically on Mega Raichu X is different - It hits harder and boost its attack. Probably it's tied to his Ability.
Evergreen
 
Honest question, what exactly is stopping someone from running this kind of team.

:glimmora: / :garchomp: / :Meowstic: / :Skarmory:
Some hazard stackers to lead off games. Your choice of which Pokemon you want to stack hazards with.

:Rotom-Wash: / :Cofagrigus: / :Runerigus:
Some form of set up enabler for all your offensive threats. Parting Shot being key since a 33% damage reduction is really nice, plus you can Will-o-wisp to further reduce damage and other forms of disruption like Knock Off.
Your :persian-alola: persian set is actually a good role compressing for both of these criteria. It can outspeed most hazard spreaders and use taunt, set up spike and then using parting shot or knock off to cripple the opposing pokemon. It's also a dark type so it's immune to prankster taunt and twave from :meowstic:. Only downside it has is that it's still a bit frail (even with fur coat) :blobpensive:.
 
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For those frustrated with :genesect:, :magearna: and/or :zeraora:, might i suggest Lightning Rod :marowak-alola:? It hard walls the latter and the former has to run from it unless it has a Shift Gear up or is Douse Drive, which you can play around. Build a Trick Room team with smth like :porygon2:/:marowak-alola:/:crabominable: (mega)/:slowbro: and i bet you'll be fine. Crab might be preferred if you want to beat Mega Golurk trick room teams. idk, just my 2 cents.
 
Nah if anything these balance out the current broken meta and are reliable check to the 3 new Z Megas. Only one that deserves ban is Mega-Magerna.

The meta is honesty balanced because ",when everyone is super, no one is"

This is called broken checks broken and it’s not a fun way to play the game. It might seem fine for a couple days but you will quickly get tired of it because certain Pokémon are so far way better and stronger than everything else, you use them or build to beat them and it will eventually stagnate the game. These pokemon may handle other crazy and centralizing stuff but they themselves also bring there own big amount of centralization.

Can we have some Gen 7 Uber Megas Unbanned like Mega-Metagross? It would fit right in the meta without being broken.

Aside from there being no real evidence of this, it was already tested when this petmod first launched and was proven to still be really dumb. Especially as if anything, it is even stronger than in gen7 thanks to being massively buffed this gen with strong movepool updates.
 
This is called broken checks broken and it’s not a fun way to play the game. It might seem fine for a couple days but you will quickly get tired of it because certain Pokémon are so far way better and stronger than everything else, you use them or build to beat them and it will eventually stagnate the game. These pokemon may handle other crazy and centralizing stuff but they themselves also bring there own big amount of centralization.



Aside from there being no real evidence of this, it was already tested when this petmod first launched and was proven to still be really dumb. Especially as if anything, it is even stronger than in gen7 thanks to being massively buffed this gen with strong movepool updates.
"Broken checks broken" exactly, but this would be an issue if only 3-4 broken mons were in the meta restricting team building. But the entire OU ladder is filled to the brim with broken, every team I faught has a different flavor and no 2 team ever end up being same. Only Mega mag needs to go, everyone else is ok.
Best part of this ladder is Stall is fcked!
 
"Broken checks broken" exactly, but this would be an issue if only 3-4 broken mons were in the meta restricting team building. But the entire OU ladder is filled to the brim with broken, every team I faught has a different flavor and no 2 team ever end up being same. Only Mega mag needs to go, everyone else is ok.
Best part of this ladder is Stall is fcked!
you know what I like what you are saying
 
Some initial thoughts on a few mons.
:Genesect: NGL, I initially wanted this gone, but I have been finding Scarf to be a fairly healthy speed control option overall given its ability to handle Pokemon like DD Bax, Mega Lucario, and Mega Garchomp. This somewhat extends to Band and its utility w/ ESpeed as well. I haven't found its other sets like Shift Gear to be overwhelming. I feel there are some decent checks around for this mon like Heatran, Volcanion, and Annihilape. I could see Douse Drive sets being annoying down the line, but for now.... I actually like its presence.
:Annihilape: I really hate this Pokemon and want it gone. I don't think its entirely impossible to play around - there are some good checks to it around like Clefable and Mega Altaria (which I gave a try and actually felt pretty nice in general for Mega Garchomp and Blaziken asw). It also hates hazards and I do like its ability to punish Parting Shot / U-turn Spam. Still, its too punishing to defensive Pokemon and has a few too many ways to get around its weaknesses with sets like Chestorest for Wisp, or Taunt so it can force Bulk Ups. Defiant also makes it tough to neuter via indirect means like Intimidate.
:Magearna: Personally, I like this Pokemon's presence and think it isn't too bad to deal with. Utility sets are really nice for the meta game, and I think setup sets have some decent options available to handle them. I gave Roar Heatran / Volcanion a try and they were pretty effective those sets, Spdef Excadrill also felt like a nice check to most of the utility variants that run T-Wave / Spikes, as well as setup variants. Utility Encore Mag also really helps keep the setup sets in check.
:Baxcalibur: This mon is annoying but feels easier to deal with than usual. Parting Shot Rotom-W and Scarf Genesect are annoying for it, as is Mega Golisopod. I've been running SD Boots and it feels a bit underwhelming- even though Ice shards utility is nice, it feels as though there are a few too many fast Ice Shard Resist and the reward for getting the SD off is never as high as I want. DD has been the scary set from what I've seen - but we also have plenty of strong priority and revenge killers for that set like Genesect, Mega Lucario Vaccum Wave, Golisopod, etc.
 
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Hiya, some thoughts

Magearna :magearna: base is a very good presence for the tier in my opinion. It can check Nasty Plot Z-Chomp, Special sets of Genesect and Mega Meowstic with it's Assault Vest sets. Setup sets get checked by examples like Volcanion (a mon I really like in the meta), Heatran and Thunder Wave Slowking-Galar. I dislike what the Mega form does. Being able to out speed Choice Scarf Genesect with Modest at +2 in addition to having a coverage option for all it's checks (most of them seem to be running Fleur Cannon + Stored Power) makes it a pain to deal with including it's 175 special attack. Mega I think needs to go.

I find Mega Zeraora :zeraora: an extremely interesting mon for the meta. While a tad bit weaker than many of the other new megas, it's new ability Iron Fist make it's Plasma Fists hit a lot harder. A set of Bulk Up, Drain Punch, Plasma Fist and Knock Off I think has a ton of potential, especially with the lack of strong Ground Types outside of Excadrill.

Absol-Z is super good :absol:. Having access to 60 bp Shadow Sneak to check Scarf users while being immune to Genesects Extreme Speed is valuable in a high paced meta like this. I don't think Sword Dance is the way to go, rather a 4 attacks set with Sneak, Knock, CC and Iron Tail has proved to be very good in use.

Genesect :genesect: is healthy and unhealty at the same time. I think it's Banded Extreme Speed set is bonkers for late game, after chip nothing can safely answer it. If being choiced is an issue, Life Orb with U-Turn, Blaze Kick, Iron Head and Extreme Speed has shown itself to be a good midgame breaker and a fierce late game ender. However, the Choice Scarf variant I like. It keeps pokemon like Mega Greninja, base Darkrai and Z-Lucario more honest. I would still wish to ban it, Lucario itself is a problematic Pokemon in it's own right and the rest have more offensive answers like the mentioned Zeraora and Absol.

Mega Golisopod :golisopod: is super good. Being a Steel that is neutral to fighting, having access to U-Turn, Spikes and Knock while being no slouch offensively makes is a great slap on a ton of different teams. Once the new toy syndrome draws down, I think this guy will become a great and reliable pick in the meta used on many different archetypes.
 
Team Dump + Thoughts on the meta

M-Magearna HO:
:glimmora: :magearna: :garchomp: :dragonite: :gholdengo: :keldeo:

Cookie Cutter HO. I really like glimm lead since it gets access to memento which can be used to force setup opportunities for mega magearna or any of the other setup mons on this team. I built this team with mega magearna in mind although realistically you can put any other setup mega in this spot and it will probably do the same thing tbh. The speed tiers in this tier are extremely unforgiving, Scarf Gholdengo is barely slower than the 151 speed megas, and therefore this team is very reliant on rking these mons with prio or keeping dnite healthy.

M-Heatran BO:
:Clefable: :Garchomp: :Genesect: :Heatran: :Rotom-Wash: :Tyranitar:

First saw this 6 on ladder and trial and errored the sets to get this team. Used this team to win a legends-za tour by pokeaimmd, so its def solid. M-Heatran is super consistant as a stallbreaker and spdef wall, stops you losing to most CM spammers barring keld & milo. M-Heatran also walls many DD/physical dnite variants and garchomps and can often trap and kill these mons if they come in attempting to tank magma. Parting shot rotom is a really nice tech lets you get band ttar in very easily. scarf genesect is great anti offense. Wish clef is a great glue which makes m-heatran very diffciult to remove. Band ttar is fun af, probably should have pursuit on the set somewhere (maybe over low kick) but set is strong as is.

M-scovillain pivot spam:
:scovillain: :magearna: :garchomp: :keldeo: :genesect: :talonflame:

This team started off as a joke team, but i kept refining it and i think its actually really solid into current meta rn. M-scovillain coverage matches up surprisingly well into basically all of the defensive pivots/walls in this tier. It is extremely easy to get free subs vs mons you force out wich allows you to get free leech seeds on whatever switches in. Scovilliains low HP means that you end up healing back a lot of HP with giga drain and leech seed so you can easily spam subsitutes. Overheat is a solid nuke + setup move which lets you gain more healing back from giga. This set is heavily inspiried by the sub glare serp sets which are popular in gen 9 & 7, and works very well with twave support from mag. Tbf tho the core of this team is extremely strong and scovillain could be replaced out for a more viable mega if wanted

Thoughts on the meta

:magearna: regular : UUbers bias speaking here, but i love the defensive utility this mon brings, magearna is extremely useful role compression and is incredibly flexible in the defensive pivot role too. While double dance and stored power sets are strong, they struggle to break past mons like heatran, melmetal, gholdengo and are shutdown by phazing/encore attempts pretty reliably. Overall its a good mon and keeps a lot the darks, fightings & dragons in check

:genesect: Another mon who I think should stay, atleast while the 151 speed megas are around. Genesect currently works as a great anti-offense tool with scarf & espeed and has a great typing vs mons like Baxcalibur. Ngl though, shift gear sets are very hard to play around due to genesects insane versatility, it is also difficult to RK as it resists dnite espeed, bax ice shard etc...

mega :magearna: : Not gonna waste time here, there is no real benefit to keeping this mon, its incredibly forcing in how you respond to it and can very easily punish teams which do not respond correctly to it

:baxcalibur: Decent breaker with anti offense potential, does not really feel broken especially with corv, skarm, slowbro & clef exisiting. Feels like the mon really requires boots, rocks are very prevalent and gholdengo/annihilape are great blockers. Mega baxcalibur feels utterly underwhelming, it feels like regular bax with an item just outmatches it, the extra bulk doesnt mean much when you are losing 1/4 of ur hp just for coming in, often leaving you in range of a vacuum wave after you are finished setting up.

:lucario: :absol: :garchomp: : Grouping these guys together as they are all insanely good, their speed tiers are obnoxious, the only pokemon who naturally outspeed them is mega-zeraora who cant be slapped onto every team. Many popular scarfers like gholdengo arent able to outspeed these mons even with max speed. m-absol stands out for being impossible to RK due to its ghost typing giving it immunity to most common forms of priority whilst also coming with its own technician boosted priority too. Idt they should be banned or anything as of yet as the meta still has room to develop although i feel like m-absol will almost inevitably get itself banned.
 
HELLO
Mega Magearna is now BANNED.

Ability Changes:

Mega Glimmora: toxic chain -> rocky payload

Mega Garchomp Z: Neuroforce -> Rough Skin

Mega Victreebel: Toxic Debris > Triage



More to come soon.
My personal opinions on these changes, megq form magearna being banned in my opinion very healthy change, you guys are also considering banning Base form magearna since it is pretty problematic as well since instead of nerfing it by giving Mega form Magearna a worse ability you out right banned her if which is a decision you are going to make I will respect it since soul heart is very broken on those stats

Mega form Glimmora's ability being changed from Toxic chain to rocky payload, to be honest I saw the post and be like are we going back to fan-made ability then I searched and found out it is Bombirdier signature ability: Pokemon's offensive stat is multiplied by 1.5 while using a Rock-type attack. This is decent now rock moves coming from Mega form Glimmora hits extra hard which is nice since rock is a great offensive typing being resisted by 3 and super effective against 4 is decent

Mega Z form Garchomp Z's ability Neroforce being changed to Rough Skin same as Base form Garchomp probably with the intentions of nerfing it damage power and allowing some bulky pokemon to survive from super effective moves of Mega z form Garchomp

Mega form Victreebel's Toxic Debris changing to Triage allowing it be more utility focus and healing before damage is done so maybe it can get some knock out sometimes I think this is decent

Suggestions
Give Mega X form Raichu ability Galvanize please I am aware of his hidden ability of attack being raised when volt tackle is used but recoil is too much for 1 stage of attack boost
 
if anyone has one can someone provide me with a list of all the za megas and their current abilities? Me and friends are doing a draft league and it's difficult going through the entire history here to get the info i need.
 
if anyone has one can someone provide me with a list of all the za megas and their current abilities? Me and friends are doing a draft league and it's difficult going through the entire history here to get the info i need.
 
if anyone has one can someone provide me with a list of all the za megas and their current abilities? Me and friends are doing a draft league and it's difficult going through the entire history here to get the info i need.
Sure
Raichu-Mega-X
Ability: Levitate
Mega Raichu X also got hidden ability of his attack being raised by one stage whenever a Volt Tackle is used without being immuned by opponent's Pokémon

Raichu-Mega-Y
Ability: Transistor


Chimecho
Ability: Levitate


Absol-Mega-Z
Ability: Technician


Staraptor-Mega
Ability: Tough Claws


Garchomp-Mega-Z
Ability: Rough Skin


Lucario-Mega-Z
Ability: Mind's Eye


Heatran-Mega
Ability: Earth Eater


Darkrai-Mega
Ability: Dark Aura


Golurk-Mega
Ability: Adaptability


Meowstic-M-Mega
Ability: Psychic Surge


Crabominable-Mega
Ability: Ice Scales


Golisopod-Mega
Ability: Regenerator


Magearna-Mega
Ability: Soul-Heart
Banned from the tier

Zeraora-Mega
Ability: Iron Fist


Scovillain-Mega
Ability: Contrary


Glimmora-Mega
Ability: Rocky Payload


Tatsugiri-Mega
Ability: Drizzle


Baxcalibur-Mega
Ability: Thermal Exchange
 
I think we could instead a mechanic of 1 Mega-Evolution live at the time, is the mega-mon is defeated, another mega stone holder can mega evolve, or instead make that mega evolution work like dynamax (3 turns and then back to normal), the pokemon retain it mega form after switch, but the mega counter count meanwhile is in the pokebañ, and start counting the next turn after mega evolving (like 4 mega turns in total)
What about this proporsal
 
Rough skin on Garchomp-Z? This feels redundant on a mon designed to be a fast special sweeper, not to mention it's not bulkier than regular Gar so it's a downgrade since you can't equip Rocky helmet. And life orb Gar will dish out more damage then it's Mega. Only plus point is it's speed which is not special with all other Z Megas and scarf mons running around.
Choice Specs Dragapult already does it's job without wasting a mega slot
Damn, my boy can never get a W in Mega department
 
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