Just hit rank 1 on ladder with Staraptor:
https://pokepast.es/88e9453de2c00ed2
Thought I'd drop some initial thoughts on the meta
Starting with the goat

-mega itself, it's a pretty fun breaker. Tough claws stab CC Brave Bird and coverage in Knock is really tough to switch into, and with that typing it's a breaker that doesn't need hazard control which is really cool. Breaking capabilities aside this mon's defensive profile is kinda underrated, it lives random hits from high health and is deceptively hard to chip down given its spikes immunity and rocks neutrality. It also has pre mega utility with intimidate which is super nice. Solid mega, I doubt it's a tier staple or anything but it's super fun to use.

along with its mega is bonkers lmao. I wish this didn't get stored power cause otherwise its profile is really nice. But eh, everyone is spamming that and it can go out of hand really quickly. It can still pull of a bunch of other stuff too like spikes, specs, AV etc. Broken mon for sure, I'd ban.
For the Z megas I think the big one is

. It has no business hitting ghosts with fighting stab while having that spatk and speed. Yes it has shadow ball and dark pulse but as it stands it doesn't even need to tech them in to be a demon. I've been using spdef chomp to check this which it does pretty well, I'll get to that mon later.
Speaking of chomp,

-mega-z is a little confusing. I've yet to use it, and I've been spamming twave clef (physdef) and it checks mega chomp pretty much every time. It might be broken when meta settles but idk we'll see. Losing ground stab is massive. You honestly don't even need earth power, just go flame and surf.
And for the last one

z is also something I've been checking with Clef. This mon is probably fine, it's also very good with that technician sneak and espeed immunity.
Mega

is pretty good. Mon's strong, but lack of lefties and spikes weakness is rough. Doesn't help that the best grounds are exca and chomp, the former with mold breaker eq and the latter frequently being on spikes teams with dtail. Mega heatran is really strong tho, could see this being a staple potentially. Idt earth eater thematically fits tho.
Mega

is really good with its new movepool and ability, but I don't think regenerator is an appropriate fit for this mon. That being said it's very good with it so it might as well stay.
Haven't really seen many other megas outside these. Mega

is strong but idk if it's worth it over boots/band + another mega. Definitely strong tho.

is kinda nice with that terrain boosted expanding force and that speed, but doesn't like the Z megas and scarf Ghold.
Now for some regular mons that are good,

is pretty strong but idk if I can call it broken right away. Too many scarf gholds, tank chomps, clefs, and random scarfers and parting shot vs wisp mind games from rotom-w. BU feels like it gets too long to get going, but maybe if fatter builds rise it'll be strong. Scarf ape is kinda nice tho, or AV that I saw in Joey's video.

is really funny and I've seen a couple sets like band scarf and shift gear. I haven't had TOO much trouble checking it with hazards and rotom and punishing choice locks with clef/steels, but I think this mon might be broken, I'll have to see more viewpoints on this one.

is awesome, scarf is really nice but unfortunate that it's outsped by the Z megas by 2 points. NP with some resist berries I could see being cool too. I've been using Spdef

and it's really fun. Checks a bunch of mons like ghold, mega luc z, mega tran, and can switch into many things while getting free spikes.

with parabolic charge and parting shot is amazing, and taunt is cool too. You can still run volt and pain split too so this simply adds more depth to its game. Other stuff like

and

are cool too, but I don't have much else to say about them.
Glad mega Blaziken and last respects got banned but why were they even around LMFAO