First of all I'd like to say that I am quite fond of the tiering representation our three team tournaments are constructed on. One for lower tiers, one for older gens, and one for the creme de la creme, where the best of both worlds work together, of course always mixed with a good chunk of current gen OU. What I am not so fond of are some structural elements of the former two. Firstly, the Smogon Snake Draft (or whatever we call our lower tier team tournament in the future) has a pretty linear and boring drafting system as of right now. There is very little room for managers to express their drafting prowess, players can get taken away from under your nose depending on draft order or unexpected picks, and the lack of retains resets any form of team identity yearly (being a new tournament does not help this whatsoever either). Fortunately, we at the very least got rid of the vastly inferior 'pools' system in favor of a weekly schedule. This allows for much more accurate scoreboards, as well as a more focused and engaging player experience, not having any 'irrelevant games' until potentially at the very end. Unfortunately I also have to add the World Cup of Pokemon here, despite having the greatest team identity. Since that tournament still uses an individual player pooling system, it misses out on all the aforementioned upsides. Personally I would suggest a team pooling system for this tournament (think champions league style), as that will keep every series interesting and hold telling scoreboards at all times (plus group/playoff draws are fun to follow). Lastly, I believe that the more established lower tiers (UU, RU) are on par, if not of higher quality than certain older generation OU metagames. Additionally (to clarify, this point is standing on it's own, it is not the reasoning for my previous sentence), their playerbases are way higher individually, and there is no reason why there shouldn't be a team tournament focused around the inclusion of this enormous part of smogon, any less than one focused around old gens.
In terms of tournament timing, I can say that in my experience, having to prepare a two digit number of teams, three for OLT, five for Slam, several for Smogon Tour, and several for Smogon Snake Draft in one week has severely impacted my ability to perform at my best in all of those tournaments. I suppose the gravity of this isn't as powerful for the majority of players, but for the ones that experience this at least to some degree, I think that any sort of help (moving the tournaments a bit, swapping certain team tournaments around so that things like Slam and the lower tier team tournament don't overlap, allowing for more time in case a certain player is packed with games) would be greatly appreciated.