Hi, I'd like to post
MY views of this new UU meta and this is prob gonna be a long one because I wanna add my 2 cents about everything that can or cannot make an impact in the tier. 1 tour with 5 rounds is not enough for anyone to 100% solve the meta and take stuff from granted but its a start to invest on exploration and discussions at least so I hope this post sparks something for the tier. To start I don't know how I feel about this tier, it has absolutely nothing to do with OU (just like past UU metas) but this one ends up being the most explosive and offensive meta overall for sure, in the past we've had a bigger amount of mons with access to recovery but this time it is limited to Dnite, Chansey, Pidgeot and Moltres (there are a few more but those being completely unviable imo), and all of those have very notable flaws that limit their opportunities to actually click their respective recovery moves. That being said this is a simple viability list I've done based on my thoughts (unordered):
Top tier:

I want to start by saying idt this mon is broken, there was a lot of fear right after the tier shift that this would destroy the tier because of its 134 atk ass clicking a 120bp stab move while we lack steel and fairy mons to cover that, indeed defensively it is hard to take its hits and it can 2hko at minimum anything neutrally not named Mega Slowbro, thankfully on top of MBro being an amazing mon that can check it you have a decent amount of bulky enough mons that can take a hit and hit it back super effectively, and I say that cuz a LOT of mons have good coverage for DNite, whether its Ice Punch, Outrage, Ice Beam or whatever, the amount of mons with coverage for DNite makes so getting multiple kills is a tough task which would be possible if it can get an Agility up, and sometimes it can but there is a second problem for it which is priority users, specially Lapras. Lapras can take any hit after rocks and outright kill with Ice Beam or it can just Ice Shard for a lot of damage (53 to 66% vs neutral def DNite) which makes it impossible for DNite to try anything fancy with Roost. So even though DNite does 2hko the BIG majority of the meta those are still not ohkos, enough to make it exploitable. That being said I still think it is a top tier mon due to the fact it is hard to stop it from getting at least a kill per match because of how strong it hits and it has actual set variety which is a rare asset in LGPE, you can go for the old Agility Roost 2a or run a set with Dragon Tail or just 3 offensive moves + Roost or maybe even mixed Dnite since its spatk is serviceable enough and you dont need to lock yourself into any move, and even though it has exploitable weaknesses it is very hard to outright ohko Dnite without an ice move.

This has been a nice glowup for Lapras in this meta, finding a very valuable role in the tier, having great bulk making so its very hard to kill Lapras even after a rocks entry, sporting amazing movepool with Boltbeam which hits p much everything, Waterfall is very cool for it as it makes so it is able to hurt Chansey while still keeping the stab move to hit Arcanine for example if it needs to, and the most important aspect of its toolkit which is Ice Shard, making it the single best way to dispose of opposing Dnite in the tier. It just fits amazingly in this meta, being a tank that simply does not die easily factoring even rocks weakness, does solid damage mainly because of its amazing coverage and even has priority to help vs such an offensive meta, you are gonna notice how tanky mons like this is gonna end up being main pieces in the meta.

We can safely say this is the most accomplished mon in the history of LGPE UU, being amongst the best mons available in every single meta of this tier. This mon keeps being incredible with its great speed allowing for key revengekilling potential and great offensive prowess, this mon has no DNite attack but having a serviceable 100 atk while spamming a 120bp stab move is still nothing to scoff at, and being normal-type in this tier doesn't really punish it much since fighting types are extremely rare and it has enough bulk to eat most hits after rocks due to its lack of weaknesses. Another really nice tool it has access to is Outrage which makes so it is able to actively threaten Dnite, even though Double-Edge does a good chunk.

This mon is absurdly bulky and has coverage for literally every single mon in this tier, Ice Beam to outright destroy Dnite while hitting Eggy, Shadow Ball to also hit Eggy but also get opposing Slowbro and Brick Break for Chansey even, that being said those are also not in every team despite being good so its stabs are actually very spammable and threatening due to its 130 spatk stat, it checks p much every single phys mon around (bar Pinsir). Ofc not lacking flaws as special mons can still threaten it with or without super effective hits while preying on its very low speed. Even with an only decent special bulk and being the slowest viable mon in the tier its very hard to avoid losing more than 1 mon to it.

I started doubting this mon a bit early in the meta but as time passed i noticed how easily a lategame Electrode can clean, its not that strong but being the single fastest mon available would certainly guarantee it a place in the tier and for me so it did, it doesn't have a crazy offensive movepool but it has a good variety of utility moves to fill the other 2 slots (ur always running Tbolt Foul Play), choosing between screens, Toxic, TWave, Taunt, Thunder, Screech to help phys partners to rk or to make Foul Play even stronger and maybe even Explosion to troll Chansey if you feel like. It doesn't have great bulk but it has enough to eat a decent amount from full, including for example Tauros' eq, being the fastest mon in such an offensive tier makes a world of difference imo.

As I talked about Lapras being a tank makes it feel suitable for such an offensive meta Kang is another example of that, Kangs stats are just crazy, great bulk with 105/100/100, slightly fatter than Mew of all things, while being as fast as Mew which is a solid speed tier to be at meaning you outspeed stuff like Dnite and Arcanine, and a very good Attack stat of 125. There are 2 drawbacks that actually don`t hurt this mon a whole lot, a lack of a strong normal stab move, having to rely on 70bp moves like Facade (Headbutt and even Dizzy Punch might have something going for it but less practical than Facade) which means it doesn`t hit as hard as its Attack stat would suggest by using neutral moves, the other drawback is 4mss, imo you always want Facade and Ice Punch and then the other slots end up between Fake Out, Sucker Punch, Earthquake and Brick Break, which again is not that huge of a deal, Fake Out and Sucker Punch offer an outstanding amount of value but running both is tough when both together wouldve been nice, Earthquake gives you a stronger on stuff like Golem, Omastar, Electrode and Arcanine while Brick Break helps with the Kang mirror, dealing with Tauros, Sandslash-Alola and Lapras. That being said the only mon it really doesn`t like facing is MBro which eats its hits with ease, everything else seems to just lose in a tradeoff vs Kang.
Good:

Pidgeot is really good, having recovery and U-turn is very rare and it sports great Speed and SpAtk while being surprisingly decently bulky, the problem i find with it that separates it from being a top tier mon for me is that just like Kang it doesn't make the best usage out of its SpAtk, its stab move being Air Slash, which gives it an annoying potential being able to flinch through stuff and cheese some mus but if you don't get the flinches it struggles to actually break stuff due to the low base power, unless you wanna run Hyper Beam which well, its Hyper Beam, I compare it to Kang cuz even tho it has recovery, a pivotting move and is faster than Kang, its rocks weakness actually hurts it quite a bit, forcing Roost a decent amount of times and just lacking super effective coverage to stuff even tho neutrally Air Slash hits a lot.

Pikachu is good, amazing offensive movepool, p much allowing it to hit everything, and getting a lot of super effective hits too, and its also very fast, although that doesn't make much of a difference since its clicking Zippy Zap most of the time which is a priority move, and the coverage moves usually hit slow mons anyways. Talking about Zippy Zap it is the strongest priority option in the tier, which again is an amazing asset to have in an offensive tier, picking off weakened stuff easily, all of that also means it doesn't need to run a speed nature and instead invest in the Zippy Zap damage output going with an +Atk nature. Its biggest problem is its frailty really, it can't really afford to trade hits often cuz every hit is 2hkoing it at minimum quite literally.

Imo the best and most consistent rocker available, there are only 3 possible ways available in the tier to stop it from clicking rocks: the most obvious one in Taunt, Alolaslash clicking Iron Tail and Kanga clicking Fake Out into Iron Tail, given you don't really run Iron Tail on Kang and Alolaslash doesn't really want to rely on such an inconsistent move to function, which leaves the tier with Taunt to prevent its rocks more consistently, there are only 2 common Taunt mons which are Electrode and Persian-A, Persian gets destroyed by Dazzling Gleam while Electrode only gets 3hkod by Gleam but also can only 3hko Wiggly back, and you don't really wanna trade your Trode early for that. It is akin to what Clef used to be in UU and is in OU rn with the consistent rocker role. Its not limited to rocks as it can also use TWave to achieve further progress after clicking rocks while also doing some decent damage with Gleam. If for some reason it is possible to keep Wiggly alive you can also use it as a way to punish locked Dnite later on.

Regular Slowbro is good enough to be in this tier imo, running dual mega with Slowbro is fairly easy to do and Slowbro can forgo megaing to prioritize doing it with Kang, Pidg or Pinsir. There is a big difference in phys bulk between it and mega but it has enough to eat phys hits decently, avoiding for example a 2hko from Tauros' DEdge.

Base and Mega Pinsir are essentially similar, great rocker that has access to great offensive assets with 125 and 155 Attack respectively, actually pretty solid bulk and good coverage options in Superpower, Earthquake, Rock Slide and Outrage on top of a good stab move in X-Scissor. It has an easy time setting rocks up while doing a lot of progress afterwards, I don't rate it as a better rocker than Wiggly cuz of how few circumstances lead to Wiggly not being able to up while there are more factors that can stop Pinsir from setting rocks up but Pinsir can actually do a lot more than Wiggly after setting rocks which makes it a valuable pick for a LOT of teams. Clicking mega with it is usually when you are not planning to switch it out and don't have another mon to mega that will give you a speed jump from base 85 to 105, letting it outspeed notably Arcanine and Kang which you wouldnt in base form, the attack difference is also big between formes, megaing Pinsir allows you to ohko Dnite with Outrage after rocks, ohko Arcanine after rocks with Earthquake, ohko Lapras and Tauros after rocks with Superpower and 2hko MBro with X-Scissor.

I ranked Chansey here due to the meta kickoff tours performance which was good, imo it has everything to go downhill because its not really hard switching into Chansey and even the special mons can often afford running something to hurt Chansey, for example Waterfall Lapras and Brick Break Slowbro, on top of Eggy sitting on TWave Chansey and Pidgeot chunking it with U-turn, on top of Chansey being absolutely destroyed by any phys mon. I acknowledge its impact in the tour but I gotta admit I don't have high hopes for it in the future.

Eggy is another mon in the tank category that usually does well in tiers such like this one, good bulk and high SpAtk while it also has decent longevity with Leech Seed + Mega Drain makes so breaking through it neutrally is challenging, the only real drawback it has is the typing which is a big one, defensively it doesn't resist a whole lot which is fine if it wasn't for the abundancy of weaknesses it packs, offensively it just doesn't hit much for super effective which is less worrying since it still hits p hard and Mega Drain recovery helps with the trades it can go for. It has some freedom for the last moveslot with options such as Teleport, Sludge Bomb, Power Whip, Sleep Powder, Stun Spore, Protect, Reflect and Light Screen.
Ok:

This mon feels really close to being ranked good, I feel like next time I visit this tier I might be convinced enough to switch Chansey and this, for now I think Arcanine is just a solid mon, another tanky mon that hits really hard with a good Atk stat and high-powered moves such as Flare Blitz, Superpower and Outrage. What holds this mon down is that it is absurdly hard to get multiple kills with it because all the moves it clicks either damages it further (a problem for a rocks-weak mon), lowers its Atk and Def making it more susceptible to being revenged or lock itself in the move which makes revengekilling p much free afterwards. It is a bulky mon but it just can't make the most out of it with how it hurts itself on top of rocks being annoying. Another big obstacle is Slowbro, this mon simply does not have good moves to click vs it, Crunch does 23-28%.

Pretty solid rocker given the stuff that ohkos it are all outsped and the Taunt mons are all threatened by it, the reason its only ok for me is that this is rarely getting another turn to click something else after getting rocks up if you are not just trading rocks t1, which then it has decent tools to chip stuff down and even has X-Scissor to not let Eggy in for free.

This mon is alright, stab Foul Play hits the majority of the meta really hard and it has Taunt to stop status moves or something like early rocks in some cases which is not practical cuz rockers like Wiggly and Pinsir threaten it back. Really fast mon but also frail but at least not as frail as Pikachu, its p solid and unique on what it does. Also imo every single Persian should be Foul Play, Dark Pulse, U-turn and Taunt. NP is completely unviable imo.

I rank it in ok as a lead with SD, it can take advantage of common leads to SD and often get a kill and possible a bit more, without taking rocks its not easy to kill it with neutral hits without suffering losses, at full Trode and Pikachu can't even guarantee revengekilling it and even if they do, provided you are not locked still into Thrash you can still chip them with Quick Attack which is helpful to make them have less potential in lategame. Using this later in a game is very challenging as its very easy to get revengekilled after a rocks entry and it is outclassed by Tauros as a midgame breaker.

This mon didn't get much playtime on tour but it has a good time getting setup opportunities vs basically any phys mon, having rock slide as an extra to hit lapras hard at +2 is a really nice trait. What drags this mons viability down considerably for me are Slowbro and elecs, Slowbro is an issue that can be resolved with teammates forcing the damage on Bro early on, however elecs are a big problem for it.

Eevee doesn't seem to fit this meta that well since there are not a whole lot of status flying around for Sparkly Swirl to be valuable, but access to screens and paralyze all being offensive moves and also having option to annoy stuff a lot with Sappy Seed with rocks can make it a solid disruptor for fast teammates to benefit from in lategame.
Mid:

Alolaslash is a FRAUD, I know this might be a hot take but I find this mon really underwhelming, its anti-Dnite capabilities imo saves it from being complete ass and ig its solid into Eggy. Its typing is terrible for a rocker, you usually want rocks up as early as possible and with the amount of weakness this mon presents on top of those weaknesses being affected by really common coverage it just has a really hard time getting rocks up. If you are not using it for rocks then you have many better mons to simply use and do better there, Lapras is the better anti-Dnite mon as well cuz Dnite can actually kill ASlash with Brick Break or Superpower on switch-in.

Tales is decently threatening with NP and its speed, being able to cheese past checks with either Dark Pulse flinches or Hypnosis. Packs cool utility vs DNite too and can even abuse Outrage turns to setup with NP. Rocks weakness making it more susceptible to rkilling and not being threatening without a NP boost pushes this mon down.

Very underwhelming too and disappointing performance from my pov. All it really does is super fast rocks and it kinda ends there, altho fast and undisputed rocks is p nice, it has 0 chance to do anything other than that, Earthquake is not hitting anything super hard other than Arcanine and you can say it checks Pikachu cuz Pikachu prefers running +Atk nature. Gets checked by Bro, Lapras, Trode ofc wont switch into it but Foul Play does a lot, Dnite, Kang, Pinsir on lead and Eggy, just unthreatening overall.

Rocker with a decent amount of defensive utility vs phys attackers, leads well into Wiggly and Pinsir while checking Tauros, Kang, Trode, Pidgeot, Arcanine and Dragonite if you are somehow able to get rocks up and not take a big hit in the process. Eggy outspeeding it sucks a lot tho.

It has 1 opportunity of coming in and being annoying either as an Agility mon allowing it to outspeed and potentially flinch fish through teams or act with Wisp to help it staying in the field for as long as it possibly can, if you are able to prevent rocks or somehow coming in on them and clicking Roost disposing of Moltres can be a challenge since the mon is really fat and not even water or elec moves are going to ohko it.

Trades Arcanines slightly higher power and bulk for speed and Megahorn, which helps catching Slowbro on switch-in for example (often didn't mega yet), the speed is relevant for tying with MPinsir and outspeeding Kang (and Tentacruel). Far worse at trading than Arcanine but those traits can actually help other phys breakers in the team to clean with more ease.
Nuh uh (gonna be brief on explanations for this one):

It has interesting tools like Glare, Eq and Sucker but its typing and stats are just awful.

If you can outspeed something to get a Sleep Powder off, click QD once or twice you are still gonna suck cuz you are taking 50% from rocks, very frail, very weak with low-powered moves and at +1 it still gets outsped by Trode and Pidgeot and susceptible to every priority in the world.

Just like butterfree it has terrible stats and its even worse than Free cuz it can't put anything to sleep or cheese with Air Slash flinches.

This mon would be amazing if it was not for that typing, offensively it works decently well with a very strong Fire Blast and Air Slash being able to flinch past waters and such, but being 4x rocks-weak is VERY unfortunate and basically eliminates any chance of it being relevant, also Moltres is weaker but similar enough to Zard Y that doesn't need to mega.

U-turn is not big enough of a reason to use it over Tauros and its even outclassed by its Alolan counterpart.

Very frail while being rocks weakness meaning rkilling it is easy, not that fast and weak considering its low-powered moves.

If it had ATales speed it could've been something considering it has NP and Dark Pulse as a fire-type, meaning it could annoy Bro but middling speed and 0 immediate threat just makes the mon underwhelming.

Remember Venu meta where this was a thing? Well, no Venu no Golbat, its dead now.

It can't even get a spore off given its tied with Slowbro as the slowest fully evolved mon in the tier and it couldn't have asked for a worse typing.

It is not TERRIBLE but its just outclassed by Eggy given how much more Eggy offers offensively on top of having Leech Seed to be a general annoyance on top of better movepool. Defensively Plume has some traits that gives it a better Trode and Pinsir mu over Eggy but it can't prevent Bro from spamming stabs like Eggy does.

Use Tauros or Kanga or APersian.

I think this has potential to be better and at least carve a niche for itself in the future because it is decently tanky and its a very strong mon but its typing does not do it any favor, its not that good at trading cuz of its low speed and having to use Superpower. I can say that this is pretty much a worse Arcanine at what it does.

This mon unmega'd sucks.

I tried to be generous and put it in might have potential idk but I just couldn't find the potential here, only thing I can see it doing is going for paraflinch stuff with TWave and Waterfall, its coverage options are not good, a bit tanky but it has nothing impressive going or it, it can't make good usage of its attack cuz of Waterfall being a weak move and due to the lackluster offensive movepool and it doesn't really seem to beat anything other than Chansey, Arcanine and a low chance at rkilling Dnite, I hope to be proven wrong here cuz I'm feeling bad for this mon.

It might do something with Toxic stalling but otherwise very hard to keep it healthy cuz of its 4x rocks weakness and just overall common weaknesses all around, I can see this doing SOMETHING but not really worth it.

Amazing movepool, terrible stats.

Worse Sandslash.

Maybe does something with Shadow Ball to annoy Slowbro and Wisp on top of setting rocks up, much worse defensively than regular Wak tho.

Worse Kingler.

Way too frail and doesn't compensate with its middling offenses (also walled by Bro),

It has a good speed tier and solid Attack, decent coverage although the moves are not really strong but they can hit a lot for SE, the problem is its typing defensively being 4x rocks weak and susceptible to elecs and Ice Shard.

Wishes it was faster and its VERY frail, it has interesting offensive assets tho with solid typing and movepool tho.

Worse Golduck?

Only thing it does better than Arcanine is dealing with Bro since it has access to Shadow Ball and good enough SpAtk for that, otherwise completely outclassed by Arcanine.

I was confused whether I ranked this here or in the could have potential but I just can't see this being worth running, good phys bulk but very frail specially and its also slow (at least outspeeds Eggy), it can punish some phys attackers but Kang completely shits on it cuz if it gets poisoned or burned its Facade gets boosted, I just think it lacks purpose in the tier and defensively its typing is p bad.

Dogshit, literally all it has going for it is a strong HJK and thats about it, not fast enough, very frail and terrible movepool.

Might sound weird but imo this is an upgrade from Lee, access to Agility and elemental punches is much more valuable than a strong HJK, it still doesn't save this mon as its also less frail than Lee but frail regardless and it doesn't hit too hard cuz of low-powered moves.

The hell does this thing even do?

Solid phys bulk and ok SpAtk but it has a p bad movepool and it dies to any special hit (MBros Psychic ohkos it even without rocks) so its entirely limited to Leech Seed strats (obviously done better by Eggy).

Lapras.

Pure poison-type messes this up quite a bit with access to no strong stab move while also having to rely on mixed coverage to deal with switch-ins, since its not deceptively bulky on the physical side and the low speed makes so it becomes too much prediction reliant and can't really trade well with anything, even worse than Weezing.

Ig it can cheese with a dual dance set with Calm Mind and Barrier with Rest, extremely crit prone mon ofc but yea i don't see it doing any better than that.

:farfetch

Electric-typing over Ground makes it much worse defensively and even offensively, all it has going for over the kantonian forme is TWave which is not terrible but not enough to justify.
Might have potential (not explored enough):

I think it can do something but shouldn't be that valuable of a mon cuz altho its stats are def lackluster you are a phys mon with dark STAB which is rare by itself, useful at hitting Slowbro and Eggy for example while it also has access to Super Fang and STAB Sucker Punch, I imagine SFang and Sucker combination is actually pretty cool since you can SFang many things to Sucker range and it def helps with trading. Unfort for it fighting coverage is actually common so it doesn't have a whole lot of opportunities to do that but when it gets an opportunity I can see this being somewhat annoying.

Its bulk is really solid and helps trading hits with pretty much anything even if its not that strong? This just seems to make more sense to be used than something like Gyarados, Toise is not rocks weak, has serviceable coverage with Ice Beam, Dark Pulse and even Dragon Tail to annoy switch-ins like Lapras perhaps or running something like Tox. I can`t imagine this ever being great but I can def see value on it.

This mon is not good but not useless I think, Tauros speed tier is solid and it can do something with CM Encore but it does not appreciate Eggy and Chansey (if not Brick Break) at all. Not high hopes for it due to competition and lackluster coverage but it can do something at least ig.

It should be annoying with CM, being not so frail and weak to few stuff gives it enough opportunities to pose a threat, and it can either go for Psychic for just neutral coverage into stuf like non-Bro waters or you can even run something like CM Disable to deal with those waters including Bro, it is hardly getting multiple lives but it looks p solid at trading.

A fighter that has U-turn and Ice Punch and outspeeds DNite is p cool, not an impressive mon by any means cuz of its frailty and not being that strong or fast but those moves can help it carve a real niche in the tier imo.

Hits hard and can punish Outrage lock but its slow and the ground weakness is unfortunate, its also an elec that can't really deal with Pidg cuz of Heat Wave, something Pikachu and Trode wouldn't mind as much.

Used to be good in past UU metas now it seems to just be forgotten, very middle of the road in everything it can do, not particularly strong but it packs some power on its moves, not a whole lot bulky but enough to afford trades (notably eating a MBro Psychic and beating Lapras 1v1 with Mega Drain) and being a water that annoys Eggy while still packing Ice Beam for DNite. I can still see potential but it def looks hard to fit on teams.

Prob the most promising of them all, it has p good offensive capabilities, Leech Life is an amazing tool on it which means its biggest weakness in grass is not that relevant given Eggy is the only common grass, sets rocks up p reliably altho it doesn`t appreciate leading into Trode for example and its hard to OHKO this mon. Wishes to outspeed Pinsir tbh but it is what it is.

Decent speed tier getting the jump on stuff like Kang, and solid coverage with Ice Punch and Low Kick and ig it can run Taunt last since its last slot is p flexible, doesn't seem to be something that special over Trode and Pika but it Low Kick is cool to do more damage on Kang, prob the mon that deserves being here the least but I can dream.

Not amazing speed tier but it does at least outspeed stuff like Pinsir to get a sleep off with Lovely Kiss and then it can do a lot of damage to something with its stabs + Shadow Ball, rocks weakness barely matters cuz its dying to like every move thrown at it but offensively it has a very unique and interesting profile.

Also one of the most promising mons in this rank with its fat Attack stat, good phys bulk and Agility, it only really works after Bro is very low or dead cuz X-Scissor does little to it while Psychic ohkos it back after rocks which leads to one of its problems, it really needs that Agility boost to be a threat cuz of how weak to special mons it is, once it does it should be a major threat with good coverage for everything (Crabhammer + X-Scissor + Rock Slide).
This time I won't be sharing teams cuz idt they are trustworthy yet, I def fumbled multiple times on builder until I started figuring the tier's pace but I hope my thoughts spark any discussion and help with something.