Or they could simply double down on giving Mega Evolution to popular Pokémon like back then. After all it was the main intention behind the first two batches of Mega Evolution, so I would not be surprised with a history repeat for the potential new ones in Z-A. Preferably for Pokémon that are popular but proven to be already lagging behind in popularity.I can see the logic to it, even if obviously the fanbase disagreed
They clearly wanted to focus on new forms of existing Pokemon and specifically focus on Gen 1-4. Likely felt 5 was too "new" for such a super power up and Gen 6 would stand on its own. ORAS focused primarily on Gen 3 but threw a few bones to the other gens; Audino who knows why (if nothing else, it is a "weaker" gen 5 mon to grab?), Diancie since it's get the gem motif and movie to show off and being a mythic acts as extra incentive to trade it over/redeem it in ORAS
G-max (& to a lesser extent Z-Moves) likely benefited both from time to think about these things and also not being the same kind of super mode, so no issue giving about half the G-Max slots to Gen 8 (all other but 2 being gen 1 being its own issue, mind, but we digress). If the mega concept was introduced today it wouldn't surprise me too much if they still decided to put the bulk of the focus elsewhere, but maybe we'd get them for starters or legends (in the DLC, perhaps, if nowhere else).
anyway! I would definitely expect new megas with Z-A, they're reviving the mechanic and bringing it into the core series battling by way of Champions -which I would also point to meaning Gen 10 might even get it- so expanding the pool a bit would make a lot of sense even if future gens opt to not continually tie themselves to this mechanic and adding to it forever and ever.
anyway! I would definitely expect new megas with Z-A, they're reviving the mechanic and bringing it into the core series battling by way of Champions -which I would also point to meaning Gen 10 might even get it- so expanding the pool a bit would make a lot of sense even if future gens opt to not continually tie themselves to this mechanic and adding to it forever and ever.
While I think Megas were probably the easiest to balance of all of the generational mechanics(both for us and for GF), they also had some very clear issues conceptually(locking out future developments for those lines, spending design work on something with no staying power, limited access during the storyline, etc). While I think GF is somewhat forced to bring back megas for ZA, I don't think those problems are fixable, which does have me concerned.
I agree that GameFreak can, at any time if they want, retcon their decision. They love retcons! Maybe Z-A will give us Mega Pikachu!I still call nonsense on this line of thinking, because we've clearly seen with things like Regional forms, GMax Applin lines Duraludon, and ALLLLLLLLLL of the Pikachu and Eevee shilling that unique support or Generational Gimmicks for a Pokemon line has never conflicted with them continuing to expand on it (Dipplin/Hydrapple, Galarian Slowbro, Archaludon). This is a rule the fanbase invented for Mega Evolution as if Gamefreak wasn't going to retcon it later when they wanted to do more Charizard merchandise vehicles.
And what stopped Megas from having Staying Power besides Gamefreak/TPC deciding they needed a NEWER AND SHINIER mechanic every game instead of expanding on things they already made (one of the most basic causes of feature and scope creep that leads to things like the spaghetti coded mess the games turn into)?
these promos feel like primordial precursors to those teamfourstar/devilartemis parody videos where various characters from other media line up to have witty banter with cell at the cell games arenathe fact that Pokemon's mainstream ubiquity at the turn of the millennium resulted in absurd Kids WB commercial frames like this that were basically fanfiction
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Kids WB's Battle for the Badge promos (where this comes from) also features Slyvester the Cat from Looney Tunes singing the Pokemon anime opening theme
see also: Kevin Conroy as Batman singing the Jigglypuff song
that's it, humanity peaked about 25 years ago, we can all go home
If it hadn't been for the Teraleak having nothing on the subject I think I would be convinced by now that a new Unova game really was in the works but something very weird happened behind the scenes. This TCG set is also doing an art rare for every single Unova Pokemon which is just mental, not even the Kanto 151 set did that right?Back in Gen 5 in Japan, they did a Gen 5 version of "Can You Name All the Pokemon?" for the TCG and anime ending and with the oncoming release of the new Gen 5 TCG set....
They released a cover to celebrate/advertise
And I think it's very catchy. Here's the original full version as a comparison
Yeah it was pretty surprising that they're all getting art rares. If they do another of these kind of sets* I wonder if they keep that up, or if it was just an extra marketing push here before heading into the Mega Era 2If it hadn't been for the Teraleak having nothing on the subject I think I would be convinced by now that a new Unova game really was in the works but something very weird happened behind the scenes. This TCG set is also doing an art rare for every single Unova Pokemon which is just mental, not even the Kanto 151 set did that right?
You're not wrong, but these days are gone :I mean, Meganium was probably the best Johto for Gen 2 competitive and considered OU-viable at one point. Used to be B Rank I think.
"I wonder how many kinds of Pokémon there are in the world? It'd be great to cross seas and trade Pokémon with people far away."
- Man in Lilycove City Pokémon Center
I am unsure if this is foreshadowing the GTS, which would be introduced with Pokémon Diamond and Pearl Versions, but the fact that online multiplayer was likely on Game Freak's radar at the time is neat.
I like how the addition of flight in the DLC gives you access to at least a few places in Paldea where they clearly never intended you to roam.I know it wasn't technically intended, but I do like how you can get yourself to places you probably shouldn't be in SV by abusing exploits. I immediately went to the area southeast from the school before getting any badges or anything and found myself against a Level 40 Tera Houndstone. My team hadn't even hit 20 yet.
God bless Poké Dolls.
This is one reason I hope even if they do team/level scaling for Boss battles in future entries, they don't alter area levels for Wild Mons. Weaving around Level 35 stuff because I wanted a Dawn Stone ASAP was pretty fun, and actually having a reason to venture into potential over-leveled areas even adds casual value to the mentioned Pokedolls or other escape utility like "Run Away" and the Smoke Ball item.I know it wasn't technically intended, but I do like how you can get yourself to places you probably shouldn't be in SV by abusing exploits. I immediately went to the area southeast from the school before getting any badges or anything and found myself against a Level 40 Tera Houndstone. My team hadn't even hit 20 yet.
God bless Poké Dolls.