Long live the King Tyranitar!

Hello dear smogon members! I made this team up a couple of weeks ago and would like to have it rated by some real professionals.

Overview:

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General strategy:

I simply want to sweep with a dragon dance tyranitar, and that's how I came up with this team. Scizor and Flygon get rid of some speedy stuff like starmie and gengar which is faster than my adamant Ttar and the other 3 are my mixed/special/physical walls.

Details:

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@ Choice Scarf
Ability: Levitate
EVs: 252 Atk, 80 SpAtk, 176 Spe
Naughty (+Atk, -SpDef)

- Earthquake
- Outrage
- Fire Blast
- U-Turn

Flygon's my starter and scouter. I chose him because he's the only dragon which I can effectively use in a sandstorm team and his resistences synergizes with the team. He can effectively kill SkarmBliss and he's my best choice against a salamence which is locked into outrage.

Sometimes he even gets some surprising kills on gengar/starmie/infernape which is very important for this team, since they're faster then my tyranitar after a dragon dance.

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@ Choice Band
Ability: Technician
EVs: 200 HP, 252 Atk, 56 Spe
Adamant (+Atk, -SpAtk)

- Bullet Punch
- Superpower
- Pursuit
- U-Turn

His main purpose is to kill gengar, starmie and wielie (and sometimes latias, if its not running hp(fire)). He's not very original, but essential for this team as he's the only one who can kill these pokemons for sure.

56 Spe EVs are here to be faster then skarmory.

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@ Babiri Berry
Ability: Sandstream
EVs: 252 Atk, 252 Spe, Def
Adamant (+Atk, -SpAtk)

- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch

Tyranitar is the core-pokemon of this team. As soon as Flygon/Scizor did their job in killing all fast pokemons, this guy comes out and should give the opponent the rest. After 1 dd he's able to 0HKO or 2HKO everything out there. Most of the times I keep him hidden till the late game.
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@ Leftovers
Ability: Water Absorb
EVs: 188 HP, 252 Def, 68 SpDev
Bold (+Def, -Atk)

- Surf
- Protect
- Hp(ele)
- Wish

I needed a mixed infernape and gyarados counter; that's how I came up with this guy. Wish is needed because I don't have any spinners and it kinda resolves the problem. Since no one is weak to SR, wish should be enough to keep the team alive.

I chose 68 SpDev because I don't really know where to put them anywhere else effectively :S

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@ Leftovers
Ability: Flash Fire
EVs: 252 HP, 16 SpAtk, 240 SpDef
Mild (+SpAtk, -Def)

- Overheat
- Explosion
- Earth Power
- Stealth Rock

I needed some kind of special wall, and I wanted it to be immune to sandstorm. So there where 2 choices: Empoleon or Heatran. I chose heatran because of his better movepool and his higher special attack.

You might have noticed that I haven't got a special attacker in this team. This has the advantage of basically starting a 6v5, as the opponent can't use his blissey. The drawback is that I'm easily walled by some physical walls and reflect can cause some real problems. I solved this problem by adding two walls who rely on their special attack and adding a mixed flygon in the team.

So yeah, heatran helps me killing gengar and can do some wallbreaking work for me as well. Since most expect a scarftran, this heatran can easily (and fast) set up SR which is essential as Flygon is my starter.

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@ Leftovers
Ability: Hypercutter
Ev: 252 HP, 40 Def, 216 Spe
Jolly (+Spe, -SpAtk)

- Earthquake
- Aerial Ace
- Swords Dance
- Roost

My physical wall and Lucario/Heracross counter. Gliscor is also my switch-in to blissey, since I'm scared of the random counter-blissey :p


Yeah what do you think?

Changes:

1) Flygon is now my starter.

2) Heatran got a mild nature and I put Explosion/Earth Power over Will-O-Wisp/Roar

3) Gliscor got Aerial Ace over Stone Edge. Sand Veil was exchanged for Hypercutter.

4) Added more details :D
 
You're not going to want Tyranitar to be leading if it's your late-game sweeper (plus your Babiri Berry will be wasted against Metagross, who will still win if he Meteor Mashes and then Bullet Punches). Out of the Pokemon you have, you want to be leading with Heatran or Flygon. Flygon allows you to U-Turn to break Sashes and scout. Heatran works as a suicide and anti-lead, and gets up rocks pretty consistently, although he's getting really rare as a lead these days (due to losing to Swampert).

Speaking of Heatran, you'll want to get rid of Roar or Will-o-Wisp for Earth Power (I'd suggest Roar, he's not the best phazer). You may want to forgo both of them for Earth Power and Explosion. I'd consider Fire Blast over Overheat, but I guess I'm changing your Heatran entirely, so I may be missing the point of it. If you lead with him, use a Shuca Berry to ensure rocks on Swampert and Metagross. If you don't lead with him, you could also use SubTran to similar effect, but you wouldn't want SR on that, and you definitely want SR somewhere on this team.

Everything else looks fine. Overall a nicely constructed team that seems to handle most threats pretty well. You may want to focus more at eliminating Tyranitar's counters (Lucario will lose to Tyranitar if you get off one Dragon Dance, as Fire Punch is a OHKO, so Gliscor may be expendable, although I personally love him as a backup sweeper).
 
Thank you for the comments!

@Dragonite 92: Ok I changed it. I know that he can't win against the others, but I chose him as a starter to summon sandstream and kill opposing azelfs.

@Greg3064: Flygon is now my starter, thanks for that advice! I also changed Heatrans moveset to

- Overheat
- Explosion
- Earth Power
- Stealth Rock

and I gave him a mild nature because of explosion.
 
You might as well give Tran a -Speed nature instead of lowering its defense since you're not running any speed (trying to outspeed anything special) anyway.
 
I don't really understand what you're trying to tell me. I'm not lowering his defences at all, only his spAtk.
 
Ok I improved the comments. I hope it's enough to understand now.

You seem kind of experienced Thorns; would be cool if you could rate this team :P
 
Flygon wants a +speed nature if you want to don't give a 50% chance to lose against a ddmence, that runs over your team. Try Naive nature.
 
This team is shockingly similar to one that I have used. Burn Support Heatran, Flygon, Vaporeon, and Babiri DDTar are all the same, and Scizor plays the spot of Priority wallbreaker that Mixed Togekiss does on my team. So I'm going to make some suggestions based on my experiences with my team:

Burn Support Heatran is actually a surprisingly effective lead. However, I run Magma Storm over Overheat to deal with Sashes and Wide Lens to increase the accuracy of both that and Will-o-Wisp.

Consider Choice Specs Vaporeon. It's still an effective wall, but it also packs a quite unexpected punch.

Choice Band may be the item of choice for Flygon. CB Flygon is capable of tearing through teams in the later game.

Consider Scarfed Rotom-H over Gliscor, as it helps deal with some major threats to your team (Scizor, Lucario, and Gyarados mainly), as well as providing a handy Fightin and Ground immune to support Heatran and Tyranitar, and Electric resist to support Vaporeon.
 
I don't really understand what you're trying to tell me. I'm not lowering his defences at all, only his spAtk.
I was talking about your Heatran's nature (Mild, i.e. a -Defense nature). Since your Heatran has a support (defensive) role and you don't want to hinder its explosion, you can use a -Speed nature instead of a -Defense nature because you're not trying to outspeed anything in particular.
 
In order to aid the Tyranitar sweep, I would suggest Substitute/Toxic Heatran. What this accomplishes is it lures in Swampert, who can be Toxiced and worn down by the rest of the team.

Does Gliscor really do much? It seems that all it does is counter Lucario. Your physical sweeping is done by Tyranitar and your choicers. I recommend a defensive Zapdos over Gliscor. Zapdos not only counters Lucario, but also some bulky waters that seem to give you trouble. It seems like you rely on wearing them down with U-turns and residual damage. Bulky waters with recovery seem to give you problems, and Calm Mind Suicune is a huge pain in the ass. Zapdos gives a solid counter to waters, counters Lucario, and gives a solid special attacker. It can also use Hidden Power (Grass) to take out Swampert.

Hope I helped. Good luck with your team!
 
Just a quick suggestion. Try Stone Edge > Aerial Ace for Gliscor, I guarentee it'll work much better.
I agree. It takes out Gyarados and Salamence in one shot after an SD, and the only thing you get from it is countering Breloom/Heracross, which isn't worth it, seeing as Tyranitar beats Breloom after a DD and Heracross is rare.
 
I'm not experienced I just postwhore in firebot

ok first of all, I'm not sure about flygon as a lead. he is meant to take advantages of his two immunities and numerous resistances, but early hits from Sash leads can definitely take their toll. whatever works for you, but if you're having trouble I could help.

heatram would do much better with a (prepare yourself) full support set. Will-O-Wisp/Toxic/Stealth Rock/Explosion(Roar) with a jolly mature is really good and I'll explain why.

once you set up rocks and hopefully burn something, enemies tend to assume your last two moves are overheat and earth power. then you use toxic on the bulky water switch in, where they assume you only have a fire move. in comes the dragon or something, which is met with a explosion. but really it's your choice - I see no real problems with that heatran.

next is gliscor. since you are just using it to beat lucario, you can swap it out for zapdos, who brings a thunderbolt that hits like beck's thunderbolt. you also gain heat wave to silence scizor. you could potentially use the LO roost set, but physical defensive roar is generally best.
 
I like this team, a lot. Just want to suggest a few minor changes.

Leading with Flygon isn't as effective as you might believe it is. Definitely change the lead to Heatran, who basically beats all of the common leads of today's metagame. I would run a Shuca Berry Heatran with Fire Blast / Stealth Rock / Earth Power / Explosion, which basically allows you to set up rocks and Explode when necessary. Plays like a suicide lead but can also function as a check to many common metagame threats like Scizor.

Speaking of Flygon, if you feel it doesn't provide the offensive firepower that you'd like, consider Scarf Salamence in that slot. The Stealth Rock weakness is glaring and a turn-off, however Salamence with its monstrous attacking stats and decent speed provides a much more powerful form of speed and attack. If the Stealth Rock weakness doens't bother you, feel free to try Salamence in that slot with basically the same moves sans U-Turn.

Opposing Salamence give this team issues. Since you have HP Electric on Vaporeon, Mixmence can basically fire off Draco Meteors and cripple the majority of your team. For this reason, I suggest a more bulky Scizor EV spread. The Ubers EV spread is quite nice in the current OU metagame, and provides you a way of dealing with Mixmence while also maintaining Scizor's high attacking skills. The spread is 176 HP / 100 Atk / 176 SpD / 56 Spe, which provides more bulk along with some speed and attack. Hopefully this helps out with your Salamence issue.

Other than that, the team looks standard and efficient. Hope I helped.
 
This team is pretty much just a basic Sandstorm team. Ice and Ground as a combo kills and/or largely damages a large portion of your team(4 out of 6 Pokemon). This means you get your shit absolutely WRECKED by Mamoswine. Earthquake will tear Heatran up even with your HP EVs I doubt you can survive a 4X STAB EQ. EQ tears up TTar, and Ice Shard rips through Flygon and Gliscor both. Earthquake will not kill Vaporeon but it can do large amounts of damage. Scizor is obviously your immeadiate counter but lack of Roost makes him a bad option to take multiple Earthquakes on the switch-in.

Really if anything I would just change Vaporeon to something Ground/Rock/Steel because you already have a Sandstorm team going anyways. That being said Skarmory would make a nice addition to being on the team as he adds Spikes, provides a phazer(which you don't have). Problematically you then wouldn't have much of a Special wall.

Without Vap though you have no Wish support but with that being said it makes me think a large portion of your team could be scrapped to make it better but meh it's up to you really I'm only here for suggestions obviously. As for Gliscor being a physical wall with EVs like that and a moveset like that I've never really gotten how that works but maybe thats not the point? More defense EVs would seem very nice for Gliscor but maybe I'm wrong there again as well. I would say add something else effective like Knock Off or Taunt to help you wear the opponent into switching. Knocking Off leftovers is always very nice especially once your Sandstorm is up and running. Taunt is great to help prevent SR since you don't have a Rapid Spinner anyways and just helps greatly in general against pesky Rotoms who like to try ro WoW your offense or set up screens on you.

That's all for now. Possible re-edit later.
 
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