Let me put down some calcs, since discussing the boosting sets is boiling down to "Boosted Lucario kills everything!" and "But scarf Sect kills it and it's hard to set up!"
Here are some arbitrary calcs against OU pokemon without boosting. I feel like this is worthwhile because Deoxys was banned for being a mixed beast, and Lucario seems rather similar in that regard. Plus, showing its power would allow better discussion about how it can be unpredictable. Because I'm lazy, I'm only doing the calcs for its stabs on both sides. Extreme speed should probably be looked into, but eeeh I'd rather someone else do it
252 SpA Adaptability Mega Lucario Aura Sphere vs. 0 HP / 0 SpD Genesect: 192-228 (67.8 - 80.5%) -- guaranteed 2HKO
252 SpA Adaptability Mega Lucario Flash Cannon vs. 4 HP / 0 SpD Gengar: 234-276 (89.3 - 105.3%) -- guaranteed OHKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Garchomp: 326-384 (91 - 107.2%) -- 81.3% chance to OHKO after Stealth Rock
252 SpA Adaptability Mega Lucario Aura Sphere vs. 4 HP / 0 SpD Garchomp: 212-250 (59.2 - 69.8%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Bullet Punch vs. 4 HP / 0 Def Garchomp: 110-130 (30.7 - 36.3%) -- 98.8% chance to 3HKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252+ Def Eviolite Chansey: 824-972 (117 - 138%) -- guaranteed OHKO
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252+ Def Hippowdon: 200-236 (47.6 - 56.1%) -- 82.8% chance to 2HKO after Stealth Rock and Leftovers recovery
-1 252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Gyarados: 126-149 (37.9 - 44.8%) -- 74.2% chance to 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Rotom-W: 294-348 (96.7 - 114.4%) -- guaranteed OHKO after Stealth Rock
(294, 298, 302, 306, 308, 312, 316, 320, 322, 326, 330, 334, 336, 340, 344, 348)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252 Def Rotom-W: 236-278 (77.6 - 91.4%) -- 31.3% chance to OHKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Talonflame: 206-243 (69.1 - 81.5%) -- guaranteed OHKO after Stealth Rock
(206, 208, 211, 213, 216, 218, 221, 223, 225, 228, 230, 233, 235, 238, 240, 243)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252+ Def Ferrothorn: 372-440 (105.6 - 125%) -- guaranteed OHKO
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Heatran: 592-700 (153.3 - 181.3%) -- guaranteed OHKO
252 SpA Adaptability Mega Lucario Aura Sphere vs. 252 HP / 252+ SpD Heatran: 256-304 (66.3 - 78.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Greninja: 864-1020 (302 - 356.6%) -- guaranteed OHKO
(wow there was no point to that calc)
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 252+ SpD Togekiss: 244-288 (65.2 - 77%) -- 12.5% chance to OHKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Bullet Punch vs. 252 HP / 0 Def Togekiss: 220-260 (58.8 - 69.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Adaptability Mega Lucario Aura Sphere vs. 252 HP / 4 SpD Tyranitar: 736-872 (182.1 - 215.8%) -- guaranteed OHKO
(pointless calccccs)
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 4 SpD Aegislash-Shield: 65-77 (20 - 23.7%) -- possible 5HKO after Stealth Rock and Leftovers recovery
(probably why people do crunch)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Scizor: 312-368 (90.6 - 106.9%) -- guaranteed OHKO after Stealth Rock
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 4 SpD Azumarill: 222-262 (54.9 - 64.8%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Bullet Punch vs. 252 HP / 0 Def Azumarill: 126-150 (31.1 - 37.1%) -- guaranteed 3HKO after Stealth Rock
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 0 SpD Gliscor: 234-276 (66.1 - 77.9%) -- guaranteed 2HKO after Stealth Rock
252 SpA Adaptability Mega Lucario Aura Sphere vs. 252 HP / 0 SpD Skarmory: 248-292 (74.2 - 87.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery (funny thing, the skarm dies if it BBs)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Goodra: 418-492 (108.8 - 128.1%) -- guaranteed OHKO
So basically Mixcario could proooobably 2hko the entire metagame, depending on build. Has some fancy OHKOs too, especially with rocks.
Basically- without boosts, Lucario is pretty hard to counter, still. With some smart/lucky switches you could force it out, but I don't think it's usually worth the risk. Very basic calcs, though. I'm sure there are things I haven't considered, I wasn't trying that hard.
Personally, I'm leaning towards broken, because I feel like this thing can guarantee a kill almost every time it gets in, but that getting in part is still an issue probably and again, there's probably a lot I am neglecting to consider.
Here are some arbitrary calcs against OU pokemon without boosting. I feel like this is worthwhile because Deoxys was banned for being a mixed beast, and Lucario seems rather similar in that regard. Plus, showing its power would allow better discussion about how it can be unpredictable. Because I'm lazy, I'm only doing the calcs for its stabs on both sides. Extreme speed should probably be looked into, but eeeh I'd rather someone else do it
252 SpA Adaptability Mega Lucario Aura Sphere vs. 0 HP / 0 SpD Genesect: 192-228 (67.8 - 80.5%) -- guaranteed 2HKO
252 SpA Adaptability Mega Lucario Flash Cannon vs. 4 HP / 0 SpD Gengar: 234-276 (89.3 - 105.3%) -- guaranteed OHKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Garchomp: 326-384 (91 - 107.2%) -- 81.3% chance to OHKO after Stealth Rock
252 SpA Adaptability Mega Lucario Aura Sphere vs. 4 HP / 0 SpD Garchomp: 212-250 (59.2 - 69.8%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Bullet Punch vs. 4 HP / 0 Def Garchomp: 110-130 (30.7 - 36.3%) -- 98.8% chance to 3HKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252+ Def Eviolite Chansey: 824-972 (117 - 138%) -- guaranteed OHKO
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252+ Def Hippowdon: 200-236 (47.6 - 56.1%) -- 82.8% chance to 2HKO after Stealth Rock and Leftovers recovery
-1 252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Gyarados: 126-149 (37.9 - 44.8%) -- 74.2% chance to 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Rotom-W: 294-348 (96.7 - 114.4%) -- guaranteed OHKO after Stealth Rock
(294, 298, 302, 306, 308, 312, 316, 320, 322, 326, 330, 334, 336, 340, 344, 348)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252 Def Rotom-W: 236-278 (77.6 - 91.4%) -- 31.3% chance to OHKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Talonflame: 206-243 (69.1 - 81.5%) -- guaranteed OHKO after Stealth Rock
(206, 208, 211, 213, 216, 218, 221, 223, 225, 228, 230, 233, 235, 238, 240, 243)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 252+ Def Ferrothorn: 372-440 (105.6 - 125%) -- guaranteed OHKO
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Heatran: 592-700 (153.3 - 181.3%) -- guaranteed OHKO
252 SpA Adaptability Mega Lucario Aura Sphere vs. 252 HP / 252+ SpD Heatran: 256-304 (66.3 - 78.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Adaptability Mega Lucario Close Combat vs. 4 HP / 0 Def Greninja: 864-1020 (302 - 356.6%) -- guaranteed OHKO
(wow there was no point to that calc)
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 252+ SpD Togekiss: 244-288 (65.2 - 77%) -- 12.5% chance to OHKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Bullet Punch vs. 252 HP / 0 Def Togekiss: 220-260 (58.8 - 69.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Adaptability Mega Lucario Aura Sphere vs. 252 HP / 4 SpD Tyranitar: 736-872 (182.1 - 215.8%) -- guaranteed OHKO
(pointless calccccs)
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 4 SpD Aegislash-Shield: 65-77 (20 - 23.7%) -- possible 5HKO after Stealth Rock and Leftovers recovery
(probably why people do crunch)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Scizor: 312-368 (90.6 - 106.9%) -- guaranteed OHKO after Stealth Rock
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 4 SpD Azumarill: 222-262 (54.9 - 64.8%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Adaptability Mega Lucario Bullet Punch vs. 252 HP / 0 Def Azumarill: 126-150 (31.1 - 37.1%) -- guaranteed 3HKO after Stealth Rock
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 0 SpD Gliscor: 234-276 (66.1 - 77.9%) -- guaranteed 2HKO after Stealth Rock
252 SpA Adaptability Mega Lucario Aura Sphere vs. 252 HP / 0 SpD Skarmory: 248-292 (74.2 - 87.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery (funny thing, the skarm dies if it BBs)
252+ Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 0 Def Goodra: 418-492 (108.8 - 128.1%) -- guaranteed OHKO
So basically Mixcario could proooobably 2hko the entire metagame, depending on build. Has some fancy OHKOs too, especially with rocks.
Basically- without boosts, Lucario is pretty hard to counter, still. With some smart/lucky switches you could force it out, but I don't think it's usually worth the risk. Very basic calcs, though. I'm sure there are things I haven't considered, I wasn't trying that hard.
Personally, I'm leaning towards broken, because I feel like this thing can guarantee a kill almost every time it gets in, but that getting in part is still an issue probably and again, there's probably a lot I am neglecting to consider.