Not as broken as that U/G Land that gives...flash. So ridiculous.
There will be Torpor Orb
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As for Cavern, I have no idea what type of effect it will have on the game. People are predicting everything from "Blue is dead, tribal aggro wins magic forever now" to "Delver will just run 4 of these and be even more effective".
griselbrand costs 7 mana, temporal mastery probably won't even be played in standard, barter in blood i admit is a good tool for it, and tamiyo costs 5 mana. ub control hasn't got anything new to do before turn 4-5; no new counterspells, no new spot removal outside of maybe human frailty, no new draw spells. lone revenant looks sweet in u/b control although i doubt it'll be used until grave titan rotates.Blue is far from dead... and UB Control just got some strong additions (Griselbrand, Temporal Mastery, Barter in Blood, Tamiyo the Moon Sage). Counter magic will be weaker thanks to Cavern though. I want to see that titan ramp with Somberwald Sage, Primeval, and Cavern getting a bunch of Titans out safely in a timely manner. Standard will certainly be interesting.
griselbrand costs 7 mana, temporal mastery probably won't even be played in standard, barter in blood i admit is a good tool for it, and tamiyo costs 5 mana. ub control hasn't got anything new to do before turn 4-5; no new counterspells, no new spot removal outside of maybe human frailty, no new draw spells. lone revenant looks sweet in u/b control although i doubt it'll be used until grave titan rotates.
wolf run ramp gets a lot of new tools (t1 mana dork t2 somberwald sage t3 prime time) so i imagine it will be the dominant deck now.