Mamoswine (Revamp) (GP 2/2)

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
threw, i looked over your check and you seem to have the degree of subjectivity down reasonably well and are also improving on the objective stuff; for now, you'll mainly have to work on consistency + the standards you're not yet familiar with

couple pointers for now:
-if you use the pronoun it for pokemon / dogs / whatever, also use which / that; similarly, who corresponds to he / she;
-use shortened forme names, e.g. Tornadus-T, not Tornadus-Therian;
-moves don't "lure" a Pokemon (would be weird if Hidden Power Fire invited Scizor in), so be v. careful with that one.


remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Mamoswine is a solid wallbreaker in OU thanks to its great Attack combined with an excellent dual offensive typing, making it difficult for many teams to switch into it. Its typing coupled with decent overall bulk allows it to work as a great check to common Electric-types in the tier. A decent ability in Thick Fat also gives it valuable resistances to Ice and Fire-type moves and grants it better opportunities to switch in. However, Mamoswine sits at a low Speed tier that, in tandem with relatively low bulk, leaves it as a glass cannon that can't outpace premier OU threats. It also faces competition from Weavile, who which boasts a better Speed tier as well as a STAB Knock Off, but though Mamoswine has a more useful Ground typing (remove space) as well as more power and bulk. It faces further competition from Kyurem-Black, who which has much more bulk and versatility while having in addition to a solid niche as the only specially based (remove hyphen) Ice-type in OU and a much wider movepool. Lastly, it struggles to break past certain Steel-types such as Skarmory, Ferrothorn, and Mega Scizor.

[SET]
name: Wallbreaker
move 1: Ice Shard
move 2: Earthquake
move 3: Icicle Crash
move 4: Superpower / Freeze-Dry / Stealth Rock
item: Life Orb
ability: Thick Fat
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Ice Shard is mandatory, as it allows Mamoswine to revenge kill Flying-, Dragon-, and Grass-types (RC) such as Tornadus-Therian, Mega Altaria, and Serperior (RC) and pick off weakened threats. Earthquake is its most powerful STAB move and offers nice coverage in tandem with its Ice-type attacks. Icicle Crash has great coverage beside Earthquake is its preferred Ice-type option, coming with a decent flinch chance but has with imperfect accuracy. Superpower allows Mamoswine to lure eliminate more physically invested Ferrothorn that otherwise wall Mamoswine. Knock Off is a decent option, as it allows Mamoswine to remove items from its few switch-ins to aid in wallbreaking and cripple said switch-ins for the rest of the match. Freeze-Dry gives Mamoswine the ability to lure and KO bulky Water-types that it otherwise struggles with. Stealth Rock can be used for Mamoswine to act as an offensive entry hazard setter, due to its ability to threaten common setters such as Garchomp, Heatran, and Landorus-Therian.

Set Details
========

Maximum Attack and Speed investment allows Mamoswine to hit as hard and fast as possible. A Jolly nature allows Mamoswine to outspeed Bisharp, Breloom, and Timid Heatran. An Adamant nature could be run for a considerable increase in power exemplified by a high chance to 2HKO Skarmory with Icicle Crash and Mega Scizor with Earthquake as well as OHKOing and OHKO Tornadus-Therian with Ice Shard after Stealth Rock, but this comes at the expense of failing to outspeed the aforementioned threats. Thick Fat is the ability of choice, as it gives Mamoswine the ability to work as a check to certain Electric-types and come in on some Ice- and Fire-type moves. Life Orb bolsters Mamoswine's overall power. If running Freeze-Dry, a spread of 240 Atk / 16 SpA / 252 Spe along with a Naughty or Naive Nature gives it Mamoswine the ability to 2HKO Rotom-W and Slowbro, whom it which it otherwise struggles with.

Usage Tips
========

It's best to utilize Mamoswine as an early- (add hyphen) to mid-game wallbreaker. Mamoswine can be used to pressure common entry hazard setters such as Landorus-Therian and Heatran, as well as hazard removers, through its STAB combination and power. Accompany Bring Mamoswine with in through use of Volt Switch and U-turn or double switching, as its bulk is decent at best. Good prediction is necessary to maximize Mamoswine's potential due to its below average Speed.

Team Options
========

Mamoswine is often found on offensive teams that appreciate its ability to threaten bulky Ground- (add hyphen) and Water-types and pressure Heatran with its mixed set. Magnezone can trap and eliminate Skarmory, Scizor, and Ferrothorn while also offering Volt Switch support. Flying-types such as Mega Pinsir and Talonflame appreciates its Mamoswine's ability to lure and KO Rotom-W and Quagsire and eliminate checks such as Garchomp, Landorus-Therian, and Heatran. Mega Charizard X appreciate its ability to pressure bulky Ground-types such as Hippowdon and Landorus-T and its ability to lure eliminate Slowbro and Quagsire with Freeze-Dry. In return, Mega Charizard X can beat the Steel-types it Mamoswine struggles with. Serperior appreciates benefits from Mamoswine's ability to threaten Tornadus-Therian, Mega Altaria, Heatran, and Amoonguss. It, In return, it can break down bulky Water-types. Heatran can pressure the Steel-types that wall Mamoswine while taking advantage of its ability to lure threats such as Rotom-W and Slowbro. Klefki provides speed control to alleviate its speed Mamoswine's Speed issues and forms a hazard-stacking core with it if you run Stealth Rock is run. Ferrothorn provides a switch-in against foes that threaten Mamoswine, such as Mega Gyarados and Azumarill (RC) while providing Stealth Rock or Spikes to aid Mamoswine in its wallbreaking.

[STRATEGY COMMENTS]
Other Options
=============

Icicle Spear can be run to bypass Focus Sash and Substitute users as well as Multiscale Dragonite and Yache Berry users. Choice Scarf gives Mamoswine better revenge killing capabilities and a surprise factor at the expense of power and the ability to change its moves. A dedicated Stealth Rock lead set utilizing Focus Sash and Endeavor can be used with Oblivious as it's its ability.

Checks and Counters
===================
**Priority Move Users**: Azumarill, Scizor, and Breloom can all threaten Mamoswine with their super effective priority moves, (comma) though Breloom, however, is more situational depending upon whether its running because it needs to run Focus Sash and whether Mamoswine is must be Adamant. Mamoswine also take a large chunk of damage from Bisharp's Sucker Punch and Talonflame's Brave Bird.

**Revenge Killers**: Due to it's its low Speed tier, its Mamoswine is easily outsped by more offensively oriented teams and fast, hard-hitting Pokemon that can tank an Ice Shard, such as Mega Lopunny, Conkeldurr, Starmie, Keldeo, and Mega Diancie.

**Bulky Water-types**: Slowbro, Rotom-Wash, Manaphy, and Quagsire can easily tank either of Mamoswine's typical STAB attacks and wear it down with their own STAB attacks or status effects. However, this they can be circumvented eliminated through the use of Freeze-Dry.

** Steel-types**: Skarmory and Ferrothorn are big trouble for Mamoswine. Skarmory is immune to Earthquake and can tank an Icicle Crash and retaliate with Iron Head or Counter, and while Ferrothorn is hit neutrally by Mamoswine's STAB attacks and takes a chunk of damage from them, but it can wear it down with Leech Seed or KO it with Gyro Ball. Mega Metagross can outrun Mamoswine then and KO it with Meteor Mash, and Klefki can use Magnet Rise to avoid Earthquake and chip away at it Mamoswine. Scizor can weaken it with Bullet Punch, (comma) and Excadrill and Jirachi can outspeed it and KO it with Iron Head.
 

frenzyplant

Inertia is a property of matter.
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2/2 :)

add remove (comments)

[OVERVIEW]

Mamoswine is a solid wallbreaker in OU thanks to its great Attack combined with an excellent offensive typing, making that makes it difficult for many teams to switch into it. Its typing coupled with decent overall bulk allows it to work as a great check to common Electric-types in the tier. A decent ability in Thick Fat also gives it valuable resistances to Ice- (dash) and Fire-type moves and grants it better more opportunities to switch in. However, Mamoswine sits at a low Speed tier that, in tandem with relatively low bulk, (this contradicts the earlier statement that its bulk is "decent") leaves it a glass cannon that can't outpace premier OU threats. It also faces competition from Weavile, which boasts a better Speed tier as well as a STAB Knock Off, though Mamoswine has a more useful Ice / Ground typing as well as more power and bulk. It Mamoswine faces further competition from Kyurem-B, which has much more bulk and versatility in addition to a much wider movepool and a solid niche as the only specially based Ice-type in OU and a much wider movepool. Lastly, it Mamoswine struggles to break past certain Steel-types, (comma) such as Skarmory, Ferrothorn, and Mega Scizor.

[SET]
name: Wallbreaker
move 1: Ice Shard
move 2: Earthquake
move 3: Icicle Crash
move 4: Superpower / Freeze-Dry / Stealth Rock
item: Life Orb
ability: Thick Fat
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

Moves
========

Ice Shard is mandatory, as it allows Mamoswine to revenge kill Flying-, Dragon-, and Grass-types such as Tornadus-T, Mega Altaria, and Serperior and pick off weakened threats. Earthquake is its Mamoswine's most powerful STAB move and offers nice coverage in tandem with its Ice-type attacks. Icicle Crash is its preferred Ice-type option, coming with a decent flinch chance but with imperfect accuracy. Superpower allows Mamoswine to eliminate more physically defensive invested Ferrothorn variants, which that otherwise wall Mamoswine. Knock Off is a decent option, as it allows Mamoswine to remove items from its few switch-ins to aid in wallbreaking and cripple said switch-ins for the rest of the match. (Knock Off isn't slashed on the set?) Freeze-Dry gives Mamoswine the ability to lure in and KO bulky Water-types that it otherwise struggles with. Stealth Rock can be used for Mamoswine to act as an offensive entry hazard setter, due to its ability to threaten common setters such as Garchomp, Heatran, and Landorus-T.

Set Details
========

Maximum Attack and Speed investment allows Mamoswine to hit as hard and fast as possible. A Jolly nature allows Mamoswine to outspeed Bisharp, Breloom, and Timid Heatran. An Adamant nature (decapitalize) could can be run for a considerable increase in power, (comma) exemplified by a high chance to 2HKO Skarmory with Icicle Crash, (comma) and 2HKO Mega Scizor with Earthquake, (comma) and OHKO Tornadus-T with Ice Shard after Stealth Rock, but this comes at the expense of failing to outspeed the aforementioned threats. Thick Fat is the ability of choice, as it gives Mamoswine the ability to work as a check to certain Electric-types and come in on switch into some Ice- and Fire-type moves. Life Orb bolsters Mamoswine's overall power. If running Freeze-Dry, a spread of 240 Atk / 16 SpA / 252 Spe along with a Naughty or Naive nature (decapitalize) gives Mamoswine the ability to 2HKO Rotom-W and Slowbro, which it otherwise struggles with.

Usage Tips
========

It's best to utilize Mamoswine as an early- to or mid-game wallbreaker. Mamoswine can be used to pressure common entry hazard setters, (comma) such as Landorus-T and Heatran, as well as hazard removers, through its STAB combination and power. Bring Mamoswine in through use of Volt Switch and U-turn or double switching, as its bulk is decent at best. Good prediction is necessary to maximize Mamoswine's potential due to its below average Speed.

Team Options
========

Mamoswine is often found on offensive teams that appreciate its ability to threaten bulky Ground- (dash) and Water-types and pressure Heatran with its mixed set. Magnezone can trap and eliminate Skarmory, Scizor, and Ferrothorn while also offering Volt Switch support. Flying-types such as Mega Pinsir and Talonflame appreciates Mamoswine's ability to lure in and KO Rotom-W and Quagsire and eliminate checks such as Garchomp, Landorus-T, and Heatran. Mega Charizard X appreciates its Mamoswine's ability to pressure bulky Ground-types such as Hippowdon and Landorus-T and its ability to eliminate Slowbro and Quagsire with Freeze-Dry. In return, Mega Charizard X can beat the Steel-types Mamoswine struggles with. Serperior benefits from Mamoswine's ability to threaten Tornadus-T, Mega Altaria, Heatran, and Amoonguss. It, in return, and can break down bulky Water-types in return. Heatran can pressure the Steel-types that wall Mamoswine while taking advantage of its ability to lure in and KO threats such as Rotom-W and Slowbro. Klefki provides speed control to alleviate Mamoswine's Speed issues and forms an entry hazard-stacking core with it if you run Stealth Rock. Ferrothorn provides a switch-in against for foes, (remove comma) such as Mega Gyarados and Azumarill while providing Stealth Rock or Spikes support to aid Mamoswine in its wallbreaking.

[STRATEGY COMMENTS]

Other Options
=============

Icicle Spear can be run to bypass Focus Sash and Substitute users as well as Multiscale Dragonite and Yache Berry users. Choice Scarf gives Mamoswine better revenge killing capabilities and a surprise factor at the expense of power and the ability to change its moves. A dedicated Stealth Rock lead set utilizing Focus Sash and Endeavor can be used with Oblivious as its ability.

Checks and Counters
===================
**Priority Move Users**: Azumarill, Scizor, and Breloom can all threaten Mamoswine with their super effective priority moves, though Breloom is a more situational threat because it needs to run Focus Sash and Mamoswine must be an Adamant variant. Mamoswine also takes a large chunk of damage from Bisharp's Sucker Punch and Talonflame's Brave Bird.

**Revenge Killers**: Due to its low Speed tier, Mamoswine is easily outsped by Pokemon on more offensively oriented teams and fast, hard-hitting Pokemon that can tank an Ice Shard, such as Mega Lopunny, Conkeldurr, Starmie, Keldeo, and Mega Diancie.

**Bulky Water-types**: Slowbro, Rotom-W, Manaphy, and Quagsire can easily tank either of Mamoswine's typical STAB attacks and wear it down with their own STAB attacks or status effects. However, they can be eliminated through the use of Freeze-Dry.

**Steel-types**: (remove the space before "Steel") Skarmory and Ferrothorn are big trouble for Mamoswine. Skarmory is immune to Earthquake and can tank an Icicle Crash and retaliate with Iron Head or Counter, and while Ferrothorn is hit neutrally by Mamoswine's STAB attacks and takes a chunk of damage from them, it can wear it down with Leech Seed or KO it with Gyro Ball. Mega Metagross can outrun Mamoswine and KO it with Meteor Mash, and Klefki can use Magnet Rise to avoid Earthquake and chip away at Mamoswine. Scizor can weaken it with Bullet Punch, and Excadrill and Jirachi can outspeed it and KO it with Iron Head.
 

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