I'm sorry if I made you upset. I assume by the fact that you've edited your previous post and apologised (even though you didn't really do anything wrong) to me on my profile you want to post threads here. I'm glad if that's the case. Just clearing something up, it's not the length of descriptions that I am concerned with (even though I probably made it sound that way from my comparison between your assignment and my responses), it's the content itself. I don't think I have let anybody start posting if they haven't even commented on their EV spread for example. Especially complicated ones like your P2 one, saying that it's your go to one that can probably be optimised to perform better in this metagame is far more valuable to me than not mentioning it at all. If I do seem biased, it's probably because my free-time situation has changed quite drastically between my responses. I just finished my exams and so I have a lot more time to look through these assignments whereas before I was really just looking for particularly bad mistakes and general misunderstanding of the format.
By the way, if you ever have any questions about anything feel free to PM me any time, I'm happy to talk about pretty much. This goes for anybody.
Anyway on to looking at your updated assignment.
jedirb
A much better attempt. The team itself seemed pretty solid (though fairly standard, not saying that's a bad thing or anything), it was just the descriptions that were lacking as I said. Just a few comments on some things. First off, more full stops or periods (depending on where you are in the world) would be much appreciated. Not too important it just breaks up sections better and is just better grammar :P. The inclusion of Ice types being things that Flamethrower allows Mence to beat is kind of untrue, given the fact that every viable Ice type outspeeds and OHKO's Mence (assuming Sandslash is in hail and Vanilluxe is Scarf, which they all are lol). Granted I suppose Wide Guard on Araquanid could be used to protect Mence from Blizzard, but you'd be better off switching out not risking the Freeze Dry predicting the Wide Guard, and the fact that you say it yourself that you tend to bring Araquanid when you don't bring Mence. By 'passive play', I just meant more defensive play. Protecting to scout what move you intend to use/lock yourself in to, defensive switching etc. As opposed to aggressive play like aggressive double switches, double targets etc. Both can be exploited and generally players tend to lean one way or another (for example Wolfe's teams often rely on defensive switching and setting up future win conditions, or setting up a Pokemon for a sweep such as with his most recent Georgia team). The Muk EV spread is standard right now, made by PokeAlex. Here are the defensive benchmarks (thanks trainertower.com <3)
I don't think Poison Jab on Araquanid is all that necessary considering it only hits Bulu and I wouldn't say you have too bad of a Bulu matchup. Other options are Substitute and Z-Stockpile (used on Enosh's San Jose team). Your P2 set can definitely be optimised if it doesn't hit any particular benchmarks and it was a set from last year. The standard set is a specially defensive set of 244 HP / 92 Def / 28 SpA / 140 SpD with a Sassy nature, allowing P2 to survive a rain boosted Modest Z-Hydro Pump from Golduck + Modest Scald from Pelipper most of the time and makes Timid LO Lele's Psychic a 3HKO (and therefore Modest unboosted Psychic a 3HKO) while having a slightly better than a flip coin of a chance for unboosted Ice Beam to OHKO no bulk Chomp. There are certainly other spreads and really it is so bulky that you can make it survive pretty much anything you want. I'm not so sure about the necessity of Shadow Ball, considering Mence, Araquanid and Muk all have a strong matchup against it. There are other options you could consider, such as Thunderbolt, Tri attack, Toxic and Return/Frustration (shout out blarajan). AV vs Sash on Kartana is still a rather contested point and really depends on the person's playstyle and preferences. Do you value Protect, hitting harder and guaranteed survival of one move greater than better switch potential, being less worried about Hail, an extra moveslot and more bulk? Some do, some don't. Not sure why Koko is level 60, but yeah other than that Koko looks fine. Koko can be made to be surprisingly bulky however, AV and Choice Specs sets can be ridiculously bulky at times, though they each have their drawbacks, the one they share being the lack of Protect.252+ Atk Gyarados Hydro Vortex (160 BP) vs. 188 HP / 44 Def Muk-Alola: 174-205 (85.2 - 100.4%) -- 6.3% chance to OHKO
252+ SpA Tapu Lele Moonblast vs. 188 HP / 20 SpD Muk-Alola: 87-103 (42.6 - 50.4%) -- 1.6% chance to 2HKO, 0.3% chance to 3HKO after Gluttony Figy Berry recovery
252+ SpA Life Orb Tapu Lele Moonblast vs. 188 HP / 20 SpD Muk-Alola: 113-134 (55.3 - 65.6%) -- guaranteed 3HKO after Gluttony Figy Berry recovery
252+ SpA Choice Specs Torkoal Eruption (150 BP) vs. 188 HP / 20 SpD Muk-Alola in Sun: 172-204 (84.3 - 100%) -- 6.3% chance to OHKO
252+ SpA Charcoal Torkoal Heat Wave vs. 188 HP / 20 SpD Muk-Alola in Sun: 88-105 (43.1 - 51.4%) -- 5.9% chance to 2HKO, 2.1% chance to 3HKO after Gluttony Figy Berry recovery
252+ Atk Water Bubble Araquanid Liquidation vs. 188 HP / 44 Def Muk-Alola: 127-151 (62.2 - 74%) -- guaranteed 3HKO after Gluttony Figy Berry recovery
252+ Atk Thick Club Marowak-Alola Bonemerang (2 hits) vs. 188 HP / 44 Def Muk-Alola: 220-260 (107.8 - 127.4%) -- guaranteed 2HKO after Gluttony Figy Berry recovery
252+ Atk Tapu Bulu Wood Hammer vs. 188 HP / 44 Def Muk-Alola in Grassy Terrain: 101-119 (49.5 - 58.3%) -- 1.6% chance to 2HKO after Grassy Terrain recovery and Gluttony Figy Berry recovery
Phew, but yeah I'm much happier with this attempt. I feel comfortable saying you can post your own threads now. As always, blarajan has the final say, but due to his inactivity (too busy Top Cutting Georgia regionals and law school stuff) you can feel free to start posting. If he disagrees with me he'll probably lock it but I don't see why he would.
Thank you, and very much thank you for the benchmarks on the Muk set! I realized afterwards about the ice type thing, however in my own Trick room my point still stands. I will try to work on my grammar skills some... :-). And I will definitely try out the other Porygon2 spread and probably will use Tri Attack but I will think about it more. The Tapu Koko level thing is a typo, I can't believe I missed one that obvious... and I will probably stay with the Sash on kartana. Thanks again, and I will be sure to PM you if I got any questions! Also, I will wait for blarajan before I post my own threads.