You can find the source code here: https://github.com/Honko/honko-damagecalcHey Honk, Can we get the source code for the onevall and allvone calculators? I'd like to update them for VI
You can find the source code here: https://github.com/Honko/honko-damagecalc
That said, I'm already planning to add One v All and All v One calcs to the current multi-gen damage calculator (http://www.smogon.com/forums/threads/6th-gen-damage-calculator.3492947/). I just haven't found the time yet. If you just want to do this for fun, I won't stop you, but otherwise please be patient and I'll get to it eventually.
You mean like this one that says it has been updated for gen 6 and is on the site right now for which you can click and instead of doing gen 5 calculations you can do gen 6 and has a better interface than that of which you linked us to which took 3 minutes to load and lead to a userface that makes my eyes hurt? http://www.smogon.com/forums/threads/6th-gen-damage-calculator.3492947/http://sweepercalc.com/rmt/
That is a somewhat similar calculator that is updated for 6th gen, it might help with what you need until the one in this thread gets updated.
True, I did not see that post for the 6v6, yet still, that UI for that calculator is pretty disgusting and hard to use.But it doesn't do the mass 6v6 calcs which is what this thread is about, I was just suggesting something that does mass calcs
Right I only use it for mass calcs, like if I build stall and I'm looking for something that can cover a certain set of threats. Otherwise I use the regular one you linked.True, I did not see that post for the 6v6, yet still, that UI for that calculator is pretty disgusting and hard to use.