[MATCH OVER] 2v2 - porygon3 vs Fire Blast!

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163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 86
Energy:
83
Boosts/Drops:

Others:
Actions: Hypnosis - Work Up - Confusion
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 83
Energy:
59
Boosts/Drops:

Others:

Actions: Water Pulse - Ice Beam - Haze
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

---------------------------------------------------------

Round 7, Hooters and Froggers
2

With the help of her natural speediness, Frogger immediately approaches Hedwig with a rain-boosted Water Pulse assault! The pulse of the water was at such a high level of pressure that it clogged Hedwig's beak and went critical! After choking up gallons of water, Hedwig finally finds the time to lock onto the evil Frogger for a sleepy Hypnosis! This puts Frogger into a daze and then suddenly a light sleep!

Taking advantage of Frogger's short nap, Hedwig gets worked up with her weakness and attempts to improve her offensive capabilities. She's feeling a bit tougher, but is it going to do much?

Not so fast! Frogger snaps awake and summons a fast Haze that fogs up the field and eliminates the hard-earned boosts from Hedwig! Aw snappers! Now Hedwig has to deal with a puny Confusion attack that damages a little bit of Frogger's left hemisphere of the brain. Not like it was anything serious though!

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163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 68
Energy:
63
Boosts/Drops:

Others:
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 76
Energy:
49
Boosts/Drops:

Others:

Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

Hedwig
A1: Hypnosis > [10 Energy]
A2: Work Up > [7 Energy]
A3: Confusion > 5 + (3-2 x 1.5) = [7 Damage] [3 Energy]

Frogger
A1: Water Pulse > 6 + 3 + 3 + (3-3 x 1.5) x 1.5 = [18 Damage] [4 Energy]
A2: Ice Beam > 10 + (3-3 x 1.5) x 1.5 = [15 Damage] [6 Energy] (not used)
A3: Haze > [6 Energy]

Rain continues for 2 more rounds! P3's turn!
 
Ok Frogger, let's just keep hitting her and hope for some more good luck! Alternate Water Pulses and Ice Beams, but if she tries to boost her stats I want you to Haze on the following action instead.

Water Pulse - Ice Beam/Haze - Water Pulse/Haze



Also about the berries, that's fine. I'd be ok with you giving him the Oran Berry boost when applicable though considering I have had two berry usages in this battle compared to none, although that's up to you obviously.
 
Forgot to add in crit damage, so that is done.
163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 68
Energy:
63
Boosts/Drops:

Others:
Actions: Hypnosis - Work Up - Pluck
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 76
Energy:
49
Boosts/Drops:

Others:

Actions: Water Pulse - Ice Beam/Haze - Water Pulse/Haze
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

---------------------------------------------------------

Round 8, Hooters and Froggers
3

So here in this boring arena comes a sluggish battle! Frogger, being the faster of the two, starts off with a powerful Water Pulse attack that pounds Hedwig into aquatic pressure. Not steering off course, Hedwig takes the hit and Hypnotizes Frogger into a deep sleep!

While Frogger snoozes and loses two actions, Hedwig takes advantage of the free turns by Working Up and then Plucking away at the tadpole for MASSIVE MASSIVE... tik damage. Man, that should've hurt a bucket-ton!

---------------------------------------------------------

163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 54
Energy:
42
Boosts/Drops:
+ 1 Atk, SpA
Others:
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 65
Energy:
45
Boosts/Drops:

Others:
Sleep (Wakes up at the start of Action 1)
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

Hedwig
A1: Hypnosis > [10 Energy]
A2: Work Up > [7 Energy]
A3: Pluck > 6 + 3 + (2-2 x 1.5) + (1-0 x 1.5) = [11 Damage] [4 Energy]

Frogger
A1: Water Pulse > 6 + 3 + (3-3 x 1.5) x 1.5 = [14 Damage] [4 Energy]
A2: zzz
A3: zzz

Rain continues for 1 more round! Fire Blast's turn!
 
Ok Frogger, she keeps trying to put you to sleep so I want you to do it first with your own Hypnosis! Then hit her with a powerful Water Pulse before the rain runs out. Finish the round with another Hypnosis if Hedwig already woke up or the first one failed, or an Ice Beam if she is still asleep.

Hypnosis - Water Pulse - Hypnosis/Ice Beam
 
163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 54
Energy:
42
Boosts/Drops:
+ 1 Atk, SpA
Others:
Actions: Pluck - Work Up - Hypnosis
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 65
Energy:
45
Boosts/Drops:

Others:
Sleep (Wakes up at the start of Action 1)
Actions: Hypnosis - Water Pulse - Hypnosis
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

---------------------------------------------------------

Round 9, Hooters and Froggers
7537474345436427443754

So here in this boring arena comes another sluggish battle! Frogger, being the faster of the two, starts off with a powerful Hypnosis attack that puts Hedwig into not asleep because it missed! Not steering off course, Hedwig takes the miss and Plucks Frogger into pain!

While Frogger is not snoozing, Hedwig takes advantage of the free turn by Working Up and... oh yeah, Frogger isn't snoozing so she gets a Water Pulse off! And rain-boosted at that! Hell yeah!

But then, SOMETHING COOL HAPPENS! Let's just say for instance that Hedwig was faster than Frogger. Okay so, there's Hedwig staring at Frogger for a Hypnosis. And guess what? It... MISSED. So now Frogger uses Hypnosis back on Hedwig. AND GUESS WHAT? IT HIT! IT's a light sleep...

(in reality, Hedwig didn't get that hypnosis off and will wake up first action next round. 1 action sleep's pretty coooool!)

---------------------------------------------------------

163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 40
Energy:
31
Boosts/Drops:
+ 1 Atk, SpA
Others: Sleep (Wakes up at the start of Action 1)
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 54
Energy:
21
Boosts/Drops:

Others:

Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

Hedwig
A1: Pluck > 6 + 3 + (2-2 x 1.5) + (1-0 x 1.5) = [11 Damage] [4 Energy]
A2: Work Up > [7 Energy]
A3: Hypnosis > [10 Energy] (miss)

Frogger
A1: Hypnosis > [10 Energy] (miss)
A2: Water Pulse > 6 + 3 + (3-3 x 1.5) x 1.5 = [14 Damage] [4 Energy]
A3: Hypnosis > [10 Energy] (hit, 1 action sleep)

Rain continues for 0 more rounds! P3's turn!

PS: "The Same Pokemon cannot be put to sleep more than 3 times in a battle."
 
oof, burned a lot of energy on a light sleep. Frogger, I need you to chill for a bit to get back some energy. Then hit her with a couple Ice Beams, but replace one with a Hypnosis if she wants to use that on you (before she can use it)!

Chill - Ice Beam/Hypnosis - Ice Beam/Hypnosis
 
163.png

Hedwig (Hoothoot) (F) @ Oran Berry
HP: 40
Energy:
31
Boosts/Drops:
+ 1 Atk, SpA
Others: Sleep (Wakes up at the start of Action 1)
Actions: Pluck - Double Team (1 clone) - Chill
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 54
Energy:
21
Boosts/Drops:

Others:

Actions: Chill - Ice Beam - Ice Beam
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

---------------------------------------------------------

Round 10: Hooters and... yeah... maybe strippers

So here in this boring arena comes another sluggish battle! Frogger, being the faster of the two, starts off with a powerful chill that puts Frogger into smexiness! Not steering off course, Hedwig takes the opportunity to wake up and Pluck Frogger into pain!

Thankfully, I can start this sequence with something else! Frogger aims to give Hedwig some of her own pain with a solid Ice Beam! While the attack is coming, Hedwig quickly puts up a single clone of Double Team and hopes for the best. However, the Ice Beam still manages to strike the real Hedwig incredibly hard and freezes pieces of her left wing, but it shouldn't be too much of a trouble. The clone? POOF!

And Frogger won't let Hedwig out of sight! She goes for another freezing Ice Beam and inflicts deep frosty hell at her head! Ah, the icicles layered across her gently break off... as if she were chilling peacefully in heaven. Chilling as if she were at home... with her family. While Hedwig was chilling, she completely gulped down her only Oran Berry and recovered bits of her health. But was it enough to endure this fight?

---------------------------------------------------------

163.png

Hedwig (Hoothoot) (F)
HP: 20
Energy:
35
Boosts/Drops:

Others:
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 43
Energy:
17
Boosts/Drops:

Others:

Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

Hedwig
A1: Pluck > 6 + 3 + (2-2 x 1.5) + (1-0 x 1.5) = [11 Damage] [4 Energy]
A2: Double Team > [4 Energy]
A3: Chill > [+12 Energy]
Work Up boosts gone
Oran Berry activates and is eaten completely

Frogger
A1: Chill > [+12 Energy]
A2: Ice Beam > 10 + (3-3 x 1.5) x 1.5 = [15 Damage] [6 Energy]
A3: Ice Beam > 10 + (3-3 x 1.5) x 1.5 = [15 Damage] [10 Energy]

The field's pretty wet and grassy but there's no rain! Fire Blast's turn!
 
Hedwig, we need to finish off Frogger quickly! Use Pluck then Confusion then Pluck. If Frogger uses Ice Beam then use Agility to dodge it.
 
163.png

Hedwig (Hoothoot) (F)
HP: 20
Energy:
35
Boosts/Drops:

Others:
Actions: Pluck - Confusion - Pluck
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 43
Energy:
17
Boosts/Drops:

Others:

Actions: Water Pulse - Water Pulse - Bubble
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

---------------------------------------------------------

Round 12: Happily Ever After...?

Tired, exhausted, and weary are all perfect words to describe both battlers at the moment. You can just see the sweat pouring down on both of them! Still, they go on!

Despite no bonus seafood from the rain, Frogger is determined to thrash Hedwig out of the picture, and she does just that with a swift Water Pulse! Hedwig's wet all over, but that doesn't mean she can't just fly over and deliver a plucking Pluck on lil' Frogger! The bump on her head is just getting bigger!

Gladly, Frogger still has enough energy for another consecutive use of Water Pulse! Her rings glow even more desperate than before and they fire off the what we would believe the finishing touch! Hedwig drowns in despair from the assault... her face wet with defeat. And she's going... going... no, she inflicts a perfect Confusion! What? I thought she fainted! This Confusion... actually... CONFUSED! But that wasn't all! It went critical and broke through Frogger's brain into super hurt! This put Frogger into Severe Confusion! Holy crap.

Aiming to end this once and for all, Frogger jumps up to where she thinks Hedwig is and fires off a series of Bubbles! On doing that though, she was actually aiming on the grass and fell down instead in confusion! Hedwig takes this time to deliver a painful Plucking attack on the little confused tadpole, who never saw it coming since she's still confused! Holy shit.

How are you still alive.

---------------------------------------------------------

163.png

Hedwig (Hoothoot) (F)
HP: 2
Energy:
24
Boosts/Drops:

Others:
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 12
Energy:
5
Boosts/Drops:

Others:
Confused (1 more action)
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

Hedwig
A1: Pluck > 6 + 3 + (2-2 x 1.5) = [9 Damage] [4 Energy]
A2: Confusion > 5 + 3 + (3-2 x 1.5) = [10 Damage] [3 Energy]
A3: Pluck > 6 + 3 + (2-2 x 1.5) = [9 Damage] [4 Energy]

Frogger
A1: Water Pulse > 6 + 3 + (3-3 x 1.5) = [9 Damage] [4 Energy]
A2: Water Pulse > 6 + 3 + (3-3 x 1.5) = [9 Damage] [8 Energy]
A3: Bubbles > 4 + 3 + (3-3 x 1.5) x 1.5 = [7 Damage] [1 Energy] (not used)
Hit self in confusion > 4 + (1-2 x 1.5) = [3 Damage]

Miracles do happen, but I'm not sure if it can save Hedwig. porygon3's turn!
 
okay, Hedwig we can do this!

First turn use Confusion if Forgger hits himself
if not, use Agility to avoid the Bubble.
Next turn use Agility to avoid the bubble if Frogger hit himself.
If he didn't use Peck to pop the bubbles and damage Frogger.
Finish with a Confusion.

Frogger hit himself: Confusion~Agiltiy~Confusion

He did not hit himself: Agility~Peck~Confusion
 
163.png

Hedwig (Hoothoot) (F)
HP: 2
Energy:
24
Boosts/Drops:

Others:
Actions: Confusion - Agility - Confusion
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 12
Energy:
5
Boosts/Drops:

Others:
Confused (1 more action)
Actions: Bubbles x2 - Chill
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

---------------------------------------------------------

Round 13: Farewell... my sweeties...

How are you still alive. Both of you.

Frogger looks up, down, left, right. Where's the sky??? Wait, where's Hedwig? She's waiting in anticipation of Frogger's move! Frogger... apparently... senses Hedwig's flutteriness and aims a careful Bubbles attack straight at her! They're taking awhile to cross the air... uh, they're not traveling? Must have been some mental confusion damage done in there, Frogger! The bubbles weren't really that well-made - they popped midway! And it's even more confusing when Hedwig gives Frogger a Confusion of her own! Ahhh, now I'm confused!

That didn't end it though. Look, Frogger's still alive! And her confusion has wore off! But how come Hedwig is... more closer than usual? She's like right in front of Frogger! Must either be my imagination or Hedwig flew there pretty fast, IDK. Freaking Flying-types. Anyway, she's just staring at her like a lesbian. Frogger doesn't like that and spits out a mouthful of Bubbles as slowly as possible. Right at that moment, Hedwig attempts to fly right above the bubbles with an Agility and fire off a Confusioning Pecking combination but more Confusing attack! However, her concentration was loose on trying to convey all of the attacks and so her wing got hit by the splashes of wet bubbles. While fainting from the watery explosions, her beak manages to smack right onto Frogger despite being inactive, causing her to faint as well!

IT'S A DOUBLE KO! HELL YEAH!

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163.png

Hedwig (Hoothoot) (F)
HP: 0
Energy:
0
Boosts/Drops:

Others:
Mild: Adds * to Special Attack; Subtracts * from Defense
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

60.png

Frogger (Poliwag) (F)
HP: 0
Energy:
0
Boosts/Drops:

Others:

Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Water Absorb (innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Atk: * (-1)
Def: **
SpA: *** (+1)
SpD: **
Spe: 90

Hedwig
A1: Confusion > 5 + (3-2 x 1.5) = [7 Damage] [3 Energy]
A2: Peck > 4 + 3 + (2-2 x 1.5) = [7 Damage] [1 Energy]

Frogger
A1: Bubbles > 4 + 3 + (3-3 x 1.5) x 1.5 = [7 Damage] [1 Energy] (not used)
Hit self in confusion > 4 + (1-2 x 1.5) = [3 Damage]
A2: Bubbles > 4 + 3 + (3-3 x 1.5) x 1.5 = [7 Damage] [1 Energy]

I like it when this happens please don't kill me and just accept it

KO Counters: Pytho (1), Hedwig (1), Frogger (2)
1 EC, MC, and DC: Pytho, Auzzy, Hedwig, Frogger
2 Trainer Counters: porygon3, Fire Blast
2 Ref Tokens: Flora

^_^
 
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