NOC Matrix 14 Mafia (Town Wins!)

Texas Cloverleaf

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There are 13 players in this game under the following possible alignments: 9:2:2 / 10:2:1 / 10:3 / 9:3:1

Setups are as follows:

1. Werewolf Goon, Werewolf JOAT, Mafia Goon, Mafia JOAT, Town Doctor, Town Even-Night Tracker, Town 2-Shot commuter, 6 Vanilla Townies (9:2:2)
2. Mafia Goon, Mafia Roleblocker, Serial Killer, Town Odd-Night Watcher, Town Bodyguard, 8 Vanilla Townies (10:2:1)
3. Mafia Rolecop, 2 Mafia Goons, Town Jailkeeper, Town 1-Shot Vigilante, Town Neighbourizer, 7 Vanilla Townies (10:3)
4. Mafia Godfather, 2 Mafia Goons, Town Jailkeeper, 2 Town 1-Shot Cops, 7 Vanilla Townies (10:3)
5. Mafia JOAT, Mafia Roleblocker, Mafia Goon, Town Fruit Vendor, Town Watcher, Town Cop, 7 Vanilla Townies (10:3)
6. Mafia Rolecop, Mafia 2-Shot Strongman, Mafia goon, Town Tracker, Town Universal Backup, Town Doctor, 7 Vanilla Townies (10:3)
7. Mafia JOAT, 2 Mafia Goons, Serial Killer, Town Bodyguard, Town Jailkeeper, Town Tracker, 6 Vanilla Townies (9:3:1)
8. Mafia JOAT, 2 Mafia Goons, Town Jailkeeper, Town Tracker, 8 Vanilla townies (10:3)
9. Mafia JOAT, Mafia Rolecop, Mafia Goon, Town Doctor, Town Odd-Night Watcher, Town 1-Shot Vigilante, Town 1-Shot Cop, 6 Vanilla Townies (10:3)
10. Mafia Roleblocker, 2 Mafia Goons, Town Nurse, Town Doctor, Town Fruit Vendor 7 Vanilla Townies (10:3)
11. Mafia Roleblocker, 2 Mafia Goons, Town 2-Shot Commuter, Town Watcher, Town Universal Backup, 7 Vanilla Townies (10:3)
12. Mafia Godfather, Mafia Goon, Serial Killer, Town Bodyguard, Town Cop, 8 Vanilla Townies (10:2:1)
13. Mafia Roleblocker, Mafia Goon, Werewolf JOAT, Werewolf Goon, Town Neighbourizer, Town 1-Shot Cop, Town Doctor, 6 Vanilla Townies (9:2:2)
14. Mafia JOAT, Mafia Rolecop, Mafia Goon, Town Odd-Night Watcher, Town Cop, Town Doctor, 7 Vanilla Townies (10:3)

Vanilla Townies and Mafia Goons are filled in according to their respective set ups.

Vanilla Townie

You are a Vanilla Townie

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • You have no special abilities, your strength is your vote and intellect.



Cop

You are a Cop

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Guilty] or [Not Guilty]. You will receive a Message containing [No Result] if your action fails for any reason.



1-Shot Cop

You are a 1-Shot Cop

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • At one Night of your choice you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Guilty] or [Not Guilty]. You will receive a Message containing [No Result] if your action fails for any reason.





Tracker

You are a Tracker

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None]. Should your tracking fail for any reason, you will receive a Message containing [No Result].



Even-Night Tracker

You are an Even-Night Tracker

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each even-Night (Night2, Night4, etc.) you may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None]. Should your tracking fail for any reason, you will receive a Message containing [No Result].



Watcher

You are a Watcher

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player to be watched, thus discovering who visited the targeted player during the same Night. You will receive a Private Message from the moderator containing the names(s) of the visiting players. You will receive a Message containing [None] if no one visited your target. You will receive a Message containing [No Result] if your action fails for any reason.



Odd-Night Watcher

You are an Odd-Night Watcher

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Odd-Night (Night1, Night3, etc.) you may target a player to be watched, thus discovering who visited the targeted player during the same Night. You will receive a Private Message from the moderator containing the names(s) of the visiting players. You will receive a Message containing [None] if no one visited your target. You will receive a Message containing [No Result] if your action fails for any reason.



Doctor

You are a Doctor

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player to be protected, this will protect them from one kill for one Night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. You can not target yourself.


Nurse

You are a Nurse

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • You get the abilities of the first Doctor to die in this game.


Bodyguard

You are a Bodyguard

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player. If the targeted player is supposed to get killed, you will die instead of your target. If your target is receiving two shots during the same night, both of you and your target dies. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.



Jailkeeper

You are a Jailkeeper

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player who will be protected from one kill during that night. Also, your target will be unable to perform any (active) Night Action during the same Night. You will not be informed whether you protected the player from a kill or about the (possible) Night Actions your target were to perform.



1-Shot Vigilante

You are a 1-Shot Vigilante

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • At one Night of your choice you may target a player to kill.



Universal Backup

You are a Universal Backup

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • You get the abilities of the first Power Role who dies in the game.



Neighbourizer

You are a Neighbourizer

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • You may create a Neighbourhood with another players in the game. Each Night you can target a player who will join your Neighbourhood. Players who are in the Neighbourhood have access to a quicktopic thread. You and the other members of the Neighbourhood may use the quicktopic any time.



2-Shot Commuter

You are a 2-Shot Commuter

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • At two Night of your choice, you may elect to "commute", which will render you immune to all actions on that night.



Fruit Vendor

You are a Fruit Vendor

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each Night you may target a player in the game and send them a piece of fruit. The fruit itself does nothing. Your targets will not get informed about the sender of the fruit.



Mafia Goon – in Setups (2) and (12)

You are a Mafia Goon. Your Mafia Team members are [player names]

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic any time.
  • You have a factional night-kill meaning that each Night one of you may night-kill a player.



Mafia Goon – in every other Setup

You are a Mafia Goon. Your Mafia Team members are [player names]

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each Night one of you may night-kill a player.



Mafia Role Cop

You are a Mafia Role Cop. Your Mafia Team members are [player names]

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
  • Once per night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name. You will receive a Message containing [No Result] if your action fails for any reason.



Mafia Roleblocker

You are a Mafia Roleblocker. Your Mafia Team members are [player names]

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • In Setup (2): You share a Private Topic with your fellow scum; you may use this topic any time.
  • In all other Setups: You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
  • Once per night you may target a player, thus blocking all role traits for the current night phase.



Mafia 2-Shot Strongman

You are a Mafia 2-Shot Strongman. Your Mafia Team members are [player names]

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
  • At two Nights of your choice if you take the factional kill, it can not be prevented by any kind of protection or jailing. You are to announce the using of your Strongman ability alongside with the kill.



Mafia Godfather

You are a Godfather. Your Mafia Team members are [player names]

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • In Setup (12): You share a Private Topic with your fellow scum; you may use this topic any time.
  • In all other Setups: You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
  • You show up [Not guilty] on any inspections performed by a Cop.



Mafia JOAT

You are a Mafia JOAT. Your Mafia Team members are [player names]

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
  • Roleblock: At one Night of your choice, you can Roleblock a player who will be unable to perform any (active) Night Actions during that Night.
  • Strongman: At one Night of your choice if you take the factional kill, it can not be prevented by any kind of protection or jailing.
  • Ninja: At one Night of your choice if you perform the factional kill, it will bypass Trackers and Watchers.
  • You must announce using any of your abilities alongside your kill.
  • You can not use more than one of your abilities at the same Night.

Werewolf Goon

You are a Werewolf Goon. Your Werewolf Team member is [player name].

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each Night one of you may night-kill a player.



Werewolf JOAT

You are a Werewolf JOAT. Your Werewolf Team member is [player name].

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead, or if nothing can prevent the same.
Abilities:

  • You share a Private Topic with your fellow scum; you may use this topic at Pre-Game or at Night.
  • You have a factional night-kill meaning that each Night one of you may night-kill a player.
  • Roleblock: At one Night of your choice, you can Roleblock a player who will be unable to perform any (active) Night Actions during that Night.
  • Strongman: At one Night of your choice if you take the factional kill, it can not be prevented by any kind of protection or jailing.
  • Ninja: At one Night of your choice if you perform the factional kill, it will bypass Trackers and Watchers.
  • You must announce using any of your abilities alongside your kill.
  • You can not use more than one of your abilities at the same Night.



Serial Killer

You are a Serial Killer

Win Conditions:

  • You win if only you are alive, or if nothing can prevent the same.
Abilities:

  • Once per Night you may target a player, thus killing them.
  • Each Night you can choose whether you want to be Bulletproof or Investigation Immune. You can't be both of them at the same Night, but you can choose your ability for each Night separately via PM-ing the Mod.
  • Bulletproof: any Nightkill which targets you (at the same Night) is ignored. You are not informed whether anyone tried to kill you or not.
  • Ivestigation Immunity: if you are investigated by a Cop, they will get a result of [Not Guilty].


Notable Role Interactions:

  • If the Bodyguard gets blocked, any shots targeting their intended target is successful whereas the Bodyguard survives. (Setup (2) and (7)
  • If the Neighbourizer targets the 1-Shot Vigilante at the same night as the Vigilante targets the Neighbourizer, both actions are successful: the Vigilante joins the Neighbourhood and the Neighbourizer dies (Setup (3)
  • The Town Universal Backup gains the first flipped PR automatically. In case of getting the Strongman ability (Setup (6) ) the Backup turns into a Strongman and by this, gets a useless role. (Since they're unable to shoot at all.)
  • The Jailkeeper has priority over the Bodyguard. If they target the same player, any kills performed on the particular player fails (and the Bodyguard survives); unless the player is targeted by the Strongman ability (in this case the Jailed and Bodyguarded player dies whereas the Bodyguard survives). If the Jailkeeper and the Bodyguard targets each other, any kills performed on the Bodyguard fails and any kills performed on the Jailkeeper is successful. (Yet again, the Strongman ability overrides both of them and the original target dies.) (Setup (7)
  • The Mafia JOAT overrides the Town Jailkeeper (Setup (7) and (8)

1. Don't talk to anybody about the game besides in the game thread.
2. If any person gets a majority of votes on them during the day the day ends and the person is lynched.(This will not apply for day 1)
3. At end of days whoever has the most votes on them will get lynched.
4. Tied lynch=No Lynch.
5. Do not screenshot or quote your role pm or results.
6. Do not edit or delete posts.
7. Votes after deadline will not count even if I'm not around to call deadline.
9. If you don't post at least 5 times per day you will get automatically subbed out.
10. Deadlines will be 72 hours for days and 24 hours for nights.


Playerlist:
  1. Nuxl
  2. @Duskfall88 Died Night 2 - Vanilla Townie
  3. OM room
  4. InfernoDragon218 Lynched Day 1 - One Shot Cop
  5. Cantius
  6. vooper
  7. apricity
  8. Oddish.
  9. Da Letter El Died Night 1 - Vanilla Townie
  10. Whydon JALMONT
  11. Asek Lynched Day 2 - Mafia Rolecop
  12. Energy
  13. Martin Died Night 1 - Mafia Goon
Subs:
  1. Hitmonleet
  2. Jalmont
  3. MoodyCloud
  4. HealNDeal

Role PMs are going out now, please confirm role in PM, game will start when 9/13 players have confirmed.

Have fun!

Results:
Day 1: tbd


Days are 72/24 with hammer in effect from day 2
 
Last edited:

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
You may start the game when two more people confirm as I will be asleep for the next 8 hours.

Assuming two confirms before then, d1 d adline will be set for Friday, November 30, 8 PM, GMT -5
 

Nuxl

new message from your psychologist
is a Community Contributor
i feel like i might have to do some yelling this game this is a fun playerlist i feel inspired to carry
yea reading over this playlist makes me feel like i'm in mafiascum's 2d3 queue so that's exciting

when the time comes don't hog the captain's seat to yourself :pimp:
 

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