AG Mega Rayquaza [GP: 0/1]

Guard

حرروا فلسطين
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
OMPL Champion
:sm/rayquaza-mega:
[SET]
name: Setup Sweeper
move 1: Dragon Dance / Swords Dance
move 2: Dragon Ascent
move 3: Extreme Speed
move 4: V-create / Earthquake
item: Life Orb
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Mega Rayquaza sports immense raw power, a stellar offensive movepool, and the ability to hold an item, making it one of the most lethal wallbreakers Anything Goes has to offer. Moreover, its access to potent boosting options in Dragon Dance and Swords Dance further strengthens its wallbreaking prowess. Mega Rayquaza also boasts a solid Speed tier, notably outspeeding huge threats in Yveltal, Xerneas, and Primal Kyogre, which helps it in finding setup opportunities by forcing switches. Dragon Dance turns Mega Rayquaza into a potent wallbreaker as well as a late-game cleaner. Swords Dance may be opted for instead in order to turn Mega Rayquaza into a destructive wallbreaker, allowing it to OHKO the bulkiest of threats such as defensive Zygarde and every support Arceus form, but unlike the Dragon Dance set, it is easily revenge killed by Zacian-C, Eternatus, and other faster threats. Extreme Speed is mandatory, as it allows Mega Rayquaza to finish off a weakened Zacian-C and Eternatus, revenge kill several weakened boosted threats such as Xerneas, Yveltal, and opposing Mega Rayquaza, and ease the matchup against Ditto, since it will be forced to lock into the exploitable Extreme Speed if it wants to revenge kill Mega Rayquaza. V-create allows Mega Rayquaza to always OHKO Necrozma-DM after a boost from either Swords Dance or Dragon Dance, and even KO a Dynamaxed variant after minimal chip with a boost from Swords Dance. Earthquake may be used instead, as after a Swords Dance boost, it KOes Necrozma-DM after minimal chip, OHKOes Tyranitar and Zekrom, and hits Primal Groudon harder without lowering Mega Rayquaza's defenses and Speed. It also allows Mega Rayquaza to defeat Necrozma-DM without inviting Zacian-C in to revenge kill it after a Dragon Dance boost. An Adamant nature in combination with a Life Orb is preferred in order to get crucial OHKOes on the likes of defensive Zygarde and support Arceus formes after a Swords Dance.

Mega Rayquaza fits best on balanced, bulky offensive, and hyper offensive teams as a dreaded wallbreaker capable of easily blowing up gaping holes or forcing the opponent's Dynamax for a teammate such as Xerneas or Zacian-C to clean up. In balance and bulky offense, Mega Rayquaza appreciates the support from defensive Pokemon that can take its revenge killers on, whereas in hyper offensive builds, it hugely benefits from teammates pressuring shared checks as well as having potential Sticky Web support. When Mega Rayquaza opts to run Dragon Dance, extra wallbreakers to pressure defensive Zygarde-C in particular are recommended in both builds in order to enable Mega Rayquaza's late-game cleanup. In bulky builds, this may include the likes of Play Rough Zacian-C and Swords Dance Primal Groudon, whereas in offensive builds, the likes of Ultra Necrozma and Swords Dance Arceus formes make for good teammates. When running Swords Dance, Mega Rayquaza is a very self-sufficient wallbreaker that doesn't necessarily require wallbreaking support. However, Swords Dance does leave it more prone to revenge killers such as Eternatus, Ultra Necrozma, and its biggest nemesis in Zacian-C, which notably resists Extreme Speed. Thus, Sticky Web support from Smeargle in offensive builds, and Pokemon that can check Zacian-C, Eternatus, and Ultra Necrozma in bulkier builds, such as Necrozma-DM, Tyranitar, and defensive Zygarde-C, respectively, are all sensible choices to pair with Mega Rayquaza. Ho-Oh is a great option that can mitigate Mega Rayquaza's weakness to Stealth Rock by providing Defog support. Both Swords Dance and Dragon Dance variants are prone to getting revenge killed by Ditto. As a result, Pokemon that can reliably pivot into Dragon Ascent in balanced and bulky offensive teams, such as Necrozma-DM and defensive Zygarde-C, are prudent teammates to have. In hyper offensive teams, Pokemon that can directly take advantage of a Ditto locked into Extreme Speed, such as Arceus-Ghost, Ultra Necrozma in either of its base formes, and Zacian-C, are good solutions for Ditto as well. Lastly, as Mega Rayquaza has a tendency to consistently force the opponent's Dynamax, late-game cleaners that benefit from this such as Yveltal, Xerneas, Swords Dance Zacian-C, and Calm Mind Arceus-Dark and Arceus-Water are great options as well.

[SET]
name: Mixed Life Orb
move 1: Dragon Ascent
move 2: V-create
move 3: Draco Meteor
move 4: Extreme Speed
item: Life Orb
ability: Air Lock
nature: Lonely
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Mixed Life Orb is the most flexible set Mega Rayquaza can opt for, as it isn't Choice-locked and doesn't necessitate a turn to boost up while still immensely threatening all defensive metagame staples in Necrozma-DM, Ho-Oh, Primal Groudon, Zygarde-C, and support Arceus formes. A strong Draco Meteor is the main appeal of this set, as it OHKOes a common Mega Rayquaza check in Zygarde-C while also hitting support Arceus formes and Primal Groudon very hard. Extreme Speed grants Mega Rayquaza a way to pick off faster threats such as Eternatus and Ultra Necrozma while also allowing it to revenge kill boosted setup sweepers in Xerneas, Yveltal, and opposing Mega Rayquaza. A Lonely nature is preferred for maximal wallbreaking potential while limiting damage from support Arceus formes. On the other hand, a Hasty nature may be used in order to outspeed neutral-natured Arceus formes.

Mega Rayquaza fits best in balanced and bulky offensive teams that are in need of a wallbreaker capable of luring Zygarde-C. As a result, Pokemon that appreciate Zygarde-C out of the picture, such as Zacian-C, Dragon Dance Zygarde-C, and Primal Groudon make great partners. Mega Rayquaza is vulnerable to faster threats such as Zacian-C, Eternatus, and Mega Mewtwo Y. Therefore, Pokemon that can take these on, such as Necrozma-DM, Calm Mind Arceus formes, and Lunala, respectively, are good teammates as well. Furthermore, Ho-Oh is a great teammate, as it can provide Defog support in order to significantly increase the number of wallbreaking opportunities for Mega Rayquaza. After Mega Rayquaza has finished breaking walls and pressuring a foe to Dynamax, teammates such as Yveltal, Xerneas, and Zacian-C can clean up the weakened team late-game.

[SET]
name: Choice Band
move 1: Dragon Ascent
move 2: Extreme Speed
move 3: V-create
move 4: Earthquake / Outrage / Draco Meteor
item: Choice Band
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Choice Band provides Mega Rayquaza with notable merits over boosting sets, the most important one being that it can immediately start wallbreaking without necessarily having to find an opportunity to set up. Furthermore, this Mega Rayquaza variant is slightly more durable than most other variants due to the lack of Life Orb recoil. A strong Dragon Ascent right off the bat is a major draw of this set, severely limiting usual switch-ins such as support Arceus formes and defensive Lunala by handily 2HKOing them. Extreme Speed provides Mega Rayquaza with a strong priority move that can easily take out weakened threats such as Xerneas, Yveltal, Eternatus, opposing Mega Rayquaza, and Ultra Necrozma. V-create OHKOes Necrozma-DM, a major deterrent in spamming Dragon Ascent. It also boasts the same power as Dragon Ascent, slightly easing prediction against cores such as Necrozma-DM and a support Arceus forme. Earthquake rounds out the set by OHKOing specially defensive Tyranitar while still hitting Necrozma-DM for major damage, easing prediction against this particular core. Outrage may be used instead in order to lure and OHKO defensive Zygarde, while still hitting Tyranitar and support Arceus formes very hard. However, it leaves Mega Rayquaza wide open to Fairy-types such as Zacian-C and Xerneas. Draco Meteor is another option that still OHKOes defensive Zygarde while making Mega Rayquaza less prone to Fairy-types. However, it is relatively weak overall and is therefore an exploitable option to lock into. An Adamant nature is preferred for maximal wallbreaking potential. A Jolly nature may be used instead if outpacing neutral-natured Arceus formes is deemed necessary.

Mega Rayquaza fits best as a wallbreaker in balance and bulky offense that can also provide valuable revenge killing utility in Extreme Speed. If forgoing a Dragon-type STAB move, defensive Zygarde-C is a nuisance to Mega Rayquaza, as it can soak up at least a couple of hits throughout a game, thereby limiting Mega Rayquaza's attempts at making progress. Thus, fellow wallbreakers that can pressure or exploit Zygarde-C, such as Yveltal, Play Rough Zacian-C, Primal Kyogre, and Swords Dance Primal Groudon make good teammates. Furthermore, Mega Rayquaza is prone to faster threats such as Zacian-C, Eternatus, and Mega Mewtwo Y. Pokemon that can take these threats on, such as Necrozma-DM, Tyranitar, and Lunala are therefore good teammates. Moreover, Tyranitar can Pursuit trap Mega Gengar, which can otherwise easily trap and dispose of Mega Rayquaza. Ho-Oh is another good teammate for its ability to provide Defog support and pivot into Zacian-C. Late-game cleaners that benefit from Mega Rayquaza's great wallbreaking prowess, such as Zacian-C, Yveltal, and Xerneas, can easily finish off a weakened team once Mega Rayquaza has concluded its wallbreaking. Xerneas and Assurance Zacian-C in particular can weaken or finish Necrozma-DM off in order to allow Mega Rayquaza to spam Dragon Ascent more freely. They also appreciate Mega Rayquaza's tendency to force the opponent's Dynamax, which greatly amplifies their cleaning prowess.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176], [pichus, 374620]]
- Grammar checked by: [ [A Cake Wearing A Hat, 388157]]
 
Last edited:

Icemaster

is a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
RBTT Champion
:sm/rayquaza-mega:
[SET]
name: Setup Sweeper
move 1: Dragon Dance / Swords Dance (Put DDance first imo)
move 2: Dragon Ascent
move 3: Extreme Speed
move 4: V-Create / Earthquake (V create is a lot better imo, as it OHKOs DM at +1 and does immense amounts to dmax NDM)
item: Life Orb
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

Mega Rayquaza sports immense raw power, a stellar offensive movepool breaking through most common cores, and the ability to hold an item, making it one of the most lethal wallbreakers Anything Goes has to offer. Moreover, its access to potent boosting options in Swords Dance and Dragon Dance further strengthens its wallbreaking prowess. Mega Rayquaza also boasts a solid Speed tier, notably outspeeding huge threats in Yveltal, Xerneas, and Primal Kyogre, and support Arceus formes which helps it in finding setup opportunities by forcing switches. Swords Dance bolsters Mega Rayquaza's power to destructive levels, allowing it to OHKO the bulkiest of threats such as an untransformed defensive Zygarde-C and every support Arceus form. Dragon Dance may be opted for instead in order to turn Mega Rayquaza into a very potent late-game cleaner. However, such a set requires quite some support in order to break through its checks. Extreme Speed is mandatory as it allows Mega Rayquaza to finish off a weakened Zacian-C and Eternatus, offers very valuable utility in allowing Mega Rayquaza to revenge kill several weakened boosted threats such as Xerneas, Yveltal, and opposing Mega Rayquaza, while also easing the matchup against Ditto, since the latter will be forced to lock into the exploitable Extreme Speed if it wants to revenge kill Mega Rayquaza. After a Swords Dance boost, Earthquake KOes Necrozma-DM after minimal chip, OHKO's Tyranitar and Zekrom, and in general provides a harder hit on Primal Groudon without lowering Mega Rayquaza's defenses. Alternatively, V-create may be used in order to always OHKO Necrozma-DM after a boost from either Swords Dance or Dragon Dance, and even KO a Dynamaxed variant after minimal chip with a boost from Swords Dance. A Life Orb grants Mega Rayquaza a necessary boost in power, which allows it to wallbreak much more efficiently. A Lum Berry may be situationally useful, as it allows Mega Rayquaza to set up against the likes of Necrozma-DM, Zygarde-C, and Ho-Oh without worrying about being crippled by status ailments. I don't think Lum Berry deserves a mention However, the loss in power from not running Life Orb is very noticable. An Adamant nature is preferred in most instances in order to get crucial OHKOes on the likes of untransformed defensive Zygarde-C and support Arceus forms after a Swords Dance. A Jolly nature may be situationally useful to outspeed maximum Speed neutral-natured Arceus forms. However, it noticably compromises Mega Rayquaza's wallbreaking capabilities, and is therefore not recommended.

Mega Rayquaza fits best on balance, bulky offensive, and hyper offensive teams as a dreaded wallbreaker capable of easily blowing up gaping holes or forcing the opponent's Dynamax for a teammate to clean up. In balance and bulky offensive teams, Mega Rayquaza appreciates the support from defensive Pokemon that can take its revenge killers on, whereas in hyper offensive builds, it hugely benefits from teammates pressuring shared checks as well as potential Sticky Web support. Mega Rayquaza cores well with Dynamax sweepers such as Yveltal, Xerneas and Zygarde Complete which often require opposing Dynamax pokemon to check them efficiently. However, owing to MRay's breaking capabilities, oftentimes the dynamax is forced to be used to counter it leaving the team open to attacks from aforementioned dmax breakers. When running Swords Dance, Mega Rayquaza is a very self-sufficient wallbreaker that doesn't necessarily require wallbreaking support. However, it does leave it more prone to revenge killers such as Eternatus, Ultra Necrozma, and its biggest nemesis in Zacian-C, which resists Extreme Speed while easily KO'ing it after slight chip damage or a defense drop from Dragon Ascent. Thus, Sticky Web support from Smeagle in offensive builds, and Pokemon that can check Zacian-C, Eternatus, and Ultra Necrozma in bulkier builds, such as Necrozma-DM, Tyranitar, and defensive Zygarde-C, respectively, are all sensible choices to pair with Mega Rayquaza. Fast Calm Mind Arceus formes such as Arceus-Ghost and Arceus-Dark are also capable of forcing Mega Rayquaza out with their strong STAB moves. Thus, Whirlwind Ho-Oh is a great option for forcing these out. Moreover, Ho-Oh can mitigate Mega Rayquaza's weakness to Stealth Rock by providing Defog support. On the other hand, when Mega Rayquaza opts to run Dragon Dance, it is less prone to these revenge killers. However, extra wallbreakers to pressure defensive Zygarde-C in particular are recommended in both builds in order to enable Mega Rayquaza's late-game cleanup. In bulky builds, this may include the likes of Play Rough Zacian-C and Swords Dance Primal Groudon, whereas in offensive builds, the likes of Ultra Necrozma and Swords Dance Arceus forms make for good teammates as well. Furthermore, both Swords Dance and Dragon Dance variants are prone to getting revenge killed by Ditto. As a result, Pokemon that can reliably pivot into Dragon Ascent in balance and bulky offensive teams, such as Necrozma-DM and defensive Zygarde-C, are prudent teammates to have. In hyper offensive teams, Pokemon that can directly take advantage of a Ditto locked into Extreme Speed, such as Arceus-Ghost, Ultra Necrozma in either of its base forms, and Zacian-C, are good solutions for Ditto as well. Lastly, as Mega Rayquaza has a tendency to consistently force the opponents Dynamax, late-game cleaners that directly benefit from this such as Yveltal, Xerneas, and the aforementioned Arceus-Ghost are great options as well.

[SET]
name: Choice Band
move 1: Dragon Ascent
move 2: Extreme Speed
move 3: V-create
move 4: Earthquake / Outrage / Draco Meteor
item: Choice Band
ability: Air Lock
nature: Adamant / Naughty (if DMeteors)
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Mega Rayquaza is also capable of taking a different route at wallbreaking by running a Choice Band set. This provides Mega Rayquaza with notable merits over boosting sets, the most important one being that it can immediately start wallbreaking without necessarily having to find an opportunity to setup. Furthermore, this Mega Rayquaza variant is slightly more durable than most other variants, due to the lack of Life Orb recoil. A strong Dragon Ascent right off the bat is a major draw of this set, severely limiting usual switchins such as support Arceus forms and defensive Lunala by handily 2HKO’ing them. Extreme Speed provides Mega Rayquaza with a strong and utile priority move that can easily take out weakened threats such as Xerneas, Yveltal, opposing Mega Rayquaza, and Ultra Necrozma. V-create OHKO’s Necrozma-DM, a major deterrent in spamming Dragon Ascent. It also boasts the same power as Dragon Ascent, slightly easing prediction against cores such as Necrozma-DM and Arceus-Ground. Earthquake rounds out the set by OHKO’ing specially defensive Tyranitar, while still hitting Necrozma-DM for major damage, significantly easing prediction against this particular core. Outrage may be used instead in order to lure and OHKO an untransformed defensive Zygarde-C, while still hitting Tyranitar very hard. However, it leaves Mega Rayquaza wide open to Fairy-types such as Zacian-C and Xerneas. Draco Meteor is another option that still OHKO’s an untransformed Zygarde-C while making Mega Rayquaza less prone to Fairy-types. However, it is relatively weak overall, and therefore an exploitable option to lock into. An Adamant nature is preferred for maximal wallbreaking potential. A Jolly nature may be used instead if outpacing neutral-natured Arceus forms is deemed necessary.

Mega Rayquaza fits best as a raw wallbreaker in balance and bulky offensive teams that can also provide valuable revenge killing utility in Extreme Speed. If forgoing Dragon STAB, defensive Zygarde-C is a nuisance to Mega Rayquaza, as it can soak up at least a couple of hits throughout a game, thereby limiting Mega Rayquaza’s attempts at making progress. Thus, fellow wallbreakers that can pressure or exploit Zygarde-C, such as Yveltal, Play Rough Zacian-C, Primal Kyogre, and Swords Dance Primal Groudon make for good teammates. Furthermore, Mega Rayquaza is prone to faster threats such as Zacian-C, Eternatus, Calm Mind Arceus forms, and Mewtwo. Pokemon that can take these threats on, such as Necrozma-DM, Tyranitar, and Whirlwind Ho-Oh are therefore good teammates. Moreover, Tyranitar can Pursuit trap Mega Gengar, which can otherwise easily trap and dispose of Mega Rayquaza, and Ho-Oh can provide Defog support in order to bypass Mega Rayquaza's weakness to Stealth Rock. Late-game cleaners that benefit from Mega Rayquaza’s great wallbreaking prowess, such as Zacian-C, Yveltal, and Xerneas can easily finish off a weakened team once Mega Rayquaza has concluded its wallbreaking. Necrozma-Dusk Mane lures such as Xerneas or Assurance Zacian can weaken or finish it off in order to allow Rayquaza to much more freely use Dragon Ascent in order to break. They also appreciate Mega Rayquaza’s tendency to force the opponents Dynamax, which greatly amplifies their cleaning prowess.

[SET]
name: Mixed Life Orb
move 1: Dragon Ascent
move 2: V-create
move 3: Draco Meteor
move 4: Extreme Speed / Earthquake (espeed is too important)
item: Life Orb
ability: Air Lock
nature: Naughty
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Mega Rayquaza has yet another wallbreaking trick up its sleeve in its very potent mixed Life Orb set, which is the most flexible set Mega Rayquaza can opt for, as it’s neither Choice-locked, nor does it necessitate a turn to boost up, while still immensely threatening all defensive metagame staples in Necrozma-DM, Ho-Oh, Primal Groudon, Zygarde-C, and support Arceus forms. A strong Draco Meteor is the main appeal of this set, as it directly OHKO’s a common Mega Rayquaza check in Zygarde-C, while also hitting support Arceus forms very hard, since they tend to focus on their physical bulk. Extreme Speed is the recommended option for the fourth moveslot, as it grants Mega Rayquaza a way to pick off faster threats such as Eternatus and Ultra Necrozma, while also allowing it to revenge kill boosted setup sweepers in Xerneas and opposing Mega Rayquaza. Earthquake is another viable option that hits Tyranitar for significant damage, while also hitting defensive Primal Groudon harder than Dragon Ascent and Draco Meteor. However, it has no other significant targets, and is therefore often not worth a slot over the generally more useful Extreme Speed. (only for SPdef PDon which is the rarer set nowadays) A Naughty nature is preferred for maximal wallbreaking potential, while limiting damage from priority users such as Swords Dance Arceus forms and opposing Mega Rayquaza as much as possible. On the other hand, a Naive nature may be used in order to outspeed neutral-natured Arceus forms.

Mega Rayquaza fits best in balance and bulky offensive teams that are in need of a wallbreaker capable of luring Zygarde-C. As a result, Pokemon that appreciate Zygarde-C out of the picture, such as Zacian-C, Dragon Dance Zygarde-C, and Primal Groudon make for great partners. Mega Rayquaza is vulnerable to faster threats such as the aforementioned Zacian-C, Calm Mind Arceus forms, Eternatus, and Mewtwo. Therefore, Pokemon that can take these on, such as Necrozma-DM, Whirlwind Ho-Oh, and Tyranitar, are good teammates as well. What's more, Ho-Oh can provide Defog support in order to significantly increase the amount of wallbreaking opportunities for Mega Rayquaza, while Tyranitar can Pursuit trap Mega Gengar, which can otherwise easily remove a weakened Mega Rayquaza. Late-game cleaners that benefit from Mega Rayquaza’s great wallbreaking capabilities, such as Zacian-C, Yveltal, and Xerneas are potent teammates as well, as they can make quick work of a weakened team once Mega Rayquaza has done its job, and appreciate MRay's ability to force dynamaxes.

(I'd also put mixed before band as it is more viable)

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Good work, qc 1/2, I'd put the mixed set before band as it is better.
 

Lana

formerly pichus
is a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Battle Simulator Staff Alumnus
OMPL Champion
only 2 months late
add comments remove

:sm/rayquaza-mega:
[SET]
name: Setup Sweeper
move 1: Dragon Dance / Swords Dance
move 2: Dragon Ascent
move 3: Extreme Speed
move 4: V-Create / Earthquake
item: Life Orb
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Mega Rayquaza sports immense raw power, a stellar offensive movepool, and the ability to hold an item, making it one of the most lethal wallbreakers Anything Goes has to offer. Moreover, its access to potent boosting options in Dragon Dance and Swords Dance further strengthens its wallbreaking prowess. Mega Rayquaza also boasts a solid Speed tier, notably outspeeding huge threats in Yveltal, Xerneas, and Primal Kyogre, which helps it in finding setup opportunities by forcing switches. Dragon Dance turns Mega Rayquaza into a potent wallbreaker as well as a late-game cleaner. Swords Dance may be opted for instead in order to turn Mega Rayquaza into a destructive wallbreaker, allowing it to OHKO the bulkiest of threats such as an untransformed defensive Zygarde-C and every support Arceus form but unlike the DD set, it is easily revenge killed by Zacian-C, Eternatus and other faster threats. Extreme Speed is mandatory as it allows Mega Rayquaza to finish off a weakened Zacian-C and Eternatus, offers very valuable utility in allowing Mega Rayquaza to revenge kill several weakened boosted threats such as Xerneas, Yveltal, and opposing Mega Rayquaza, while also easing the matchup against Ditto, since the latter will be forced to lock into the exploitable Extreme Speed if it wants to revenge kill Mega Rayquaza. V-create allows Mega Rayquaza to always OHKO Necrozma-DM after a boost from either Swords Dance or Dragon Dance, and even KO a Dynamaxed variant after minimal chip with a boost from Swords Dance. Earthquake may be used instead, as after a Swords Dance boost, it KOes Necrozma-DM after minimal chip, OHKO's Tyranitar and Zekrom, and in general provides a harder hit on Primal Groudon without lowering Mega Rayquaza's defenses and speed, also mention that you easily beat ndm + zacian cores with earthquake since vcreate drops speed and lets zacian revenge kill you. An Adamant nature in combination with a Life Orb is preferred in most instances in order to get crucial OHKOes on the likes of untransformed defensive Zygarde-C and support Arceus forms after a Swords Dance. A Jolly nature may be situationally useful to outspeed maximum Speed neutral-natured Arceus forms. i think this isnt very relevant since all support ceus are slow now. However, it noticably compromises Mega Rayquaza's wallbreaking capabilities, and is therefore not recommended.

Mega Rayquaza fits best on balance, bulky offensive, and hyper offensive teams as a dreaded wallbreaker capable of easily blowing up gaping holes or forcing the opponent's Dynamax for a teammate such as xerneas or zacian to clean up. In balance and bulky offensive teams, Mega Rayquaza appreciates the support from defensive Pokemon that can take its revenge killers on, whereas in hyper offensive builds, it hugely benefits from teammates pressuring shared checks as well as potential Sticky Web support. When Mega Rayquaza opts to run Dragon Dance, extra wallbreakers to pressure defensive Zygarde-C in particular are recommended in both builds in order to enable Mega Rayquaza's late-game cleanup. In bulky builds, this may include the likes of Play Rough Zacian-C and Swords Dance Primal Groudon, whereas in offensive builds, the likes of Ultra Necrozma and Swords Dance Arceus forms make for good teammates as well. When running Swords Dance, Mega Rayquaza is a very self-sufficient wallbreaker that doesn't necessarily require wallbreaking support. However, it does leave it more prone to revenge killers such as Eternatus, Ultra Necrozma, and its biggest nemesis in Zacian-C, which notably resists Extreme Speed. Thus, Sticky Web support from Smeagle in offensive builds, and Pokemon that can check Zacian-C, Eternatus, and Ultra Necrozma in bulkier builds, such as Necrozma-DM, Tyranitar, and defensive Zygarde-C, respectively, are all sensible choices to pair with Mega Rayquaza. Fast Calm Mind Arceus formes such as Arceus-Ghost and Arceus-Dark are also capable of forcing Mega Rayquaza out with their strong STAB moves. fast cm arcs are not v relevant now. Thus, Whirlwind Ho-Oh is a great option for forcing these out, that can also mitigate Mega Rayquaza's weakness to Stealth Rock by providing Defog support. Furthermore, both Swords Dance and Dragon Dance variants are prone to getting revenge killed by Ditto. As a result, Pokemon that can reliably pivot into Dragon Ascent in balance and bulky offensive teams, such as Necrozma-DM and defensive Zygarde-C, are prudent teammates to have. In hyper offensive teams, Pokemon that can directly take advantage of a Ditto locked into Extreme Speed, such as Arceus-Ghost, Ultra Necrozma in either of its base forms, and Zacian-C, are good solutions for Ditto as well. Lastly, as Mega Rayquaza has a tendency to consistently force the opponents Dynamax, late-game cleaners that directly benefit from this such as Yveltal, Xerneas, and the aforementioned Arceus-Ghost sd zacian-c and cm dark/waterceus are great options as well.

[SET]
name: Mixed Life Orb
move 1: Dragon Ascent
move 2: V-create
move 3: Draco Meteor
move 4: Extreme Speed
item: Life Orb
ability: Air Lock
nature: Naughty
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Mega Rayquaza has yet another wallbreaking trick up its sleeve in its very potent mixed Life Orb set, which is the most flexible set Mega Rayquaza can opt for, as it’s neither Choice-locked, nor does it necessitate a turn to boost up, while still immensely threatening all defensive metagame staples in Necrozma-DM, Ho-Oh, Primal Groudon, Zygarde-C, and support Arceus forms. A strong Draco Meteor is the main appeal of this set, as it directly OHKOes a common Mega Rayquaza check in Zygarde-C, while also hitting support Arceus forms very hard and groudon since those are max defense now. Extreme Speed is the recommended option for the fourth moveslot, as it grants Mega Rayquaza a way to pick off faster threats such as weakened Eternatus and Ultra Necrozma, while also allowing it to revenge kill boosted setup sweepers in Xerneas, yveltal and opposing Mega Rayquaza. A Naughty nature is preferred for maximal wallbreaking potential, while limiting damage from priority users such as Swords Dance Arceus forms and opposing Mega Rayquaza as much as possible. On the other hand, a Naive nature may be used in order to outspeed neutral-natured Arceus forms. i think that tanking ice beams and judgment after an ascent spdef drop is much more important than this, considering that sd arceus formes with espeed are almost non existent. therefore lonely and hasty should be the preferred options.

Mega Rayquaza fits best in balance and bulky offensive teams that are in need of a wallbreaker capable of luring Zygarde-C. As a result, Pokemon that appreciate Zygarde-C out of the picture, such as Zacian-C, Dragon Dance Zygarde-C, and Primal Groudon make for great partners. Mega Rayquaza is vulnerable to faster threats such as the aforementioned Zacian-C, Calm Mind Arceus forms, Eternatus, and Mewtwo. Therefore, Pokemon that can take these on, such as Necrozma-DM, Whirlwind Ho-Oh, and Tyranitar, are good teammates as well. What's more, Ho-Oh can provide Defog support in order to significantly increase the amount of wallbreaking opportunities for Mega Rayquaza, while Tyranitar can Pursuit trap Mega Gengar, which can otherwise easily remove a weakened Mega Rayquaza. Late-game cleaners that benefit from Mega Rayquaza’s great wallbreaking capabilities and tendency to force the opponents Dynamax, such as Zacian-C, Yveltal, and Xerneas are potent teammates as well, as they can make quick work of a weakened team once Mega Rayquaza has done its job.

[SET]
name: Choice Band
move 1: Dragon Ascent
move 2: Extreme Speed
move 3: V-create
move 4: Earthquake / Outrage / Draco Meteor
item: Choice Band
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Mega Rayquaza is also capable of taking a different route at wallbreaking by running a Choice Band set. This provides Mega Rayquaza with notable merits over boosting sets, the most important one being that it can immediately start wallbreaking without necessarily having to find an opportunity to setup. Furthermore, this Mega Rayquaza variant is slightly more durable than most other variants, due to the lack of Life Orb recoil. A strong Dragon Ascent right off the bat is a major draw of this set, severely limiting usual switchins such as support Arceus forms and defensive Lunala by handily 2HKO’ing them. Extreme Speed provides Mega Rayquaza with a strong and utile priority move that can easily take out weakened threats such as Xerneas, Yveltal, eternatus, opposing Mega Rayquaza, and Ultra Necrozma. V-create OHKO’s Necrozma-DM, a major deterrent in spamming Dragon Ascent. It also boasts the same power as Dragon Ascent, slightly easing prediction against cores such as Necrozma-DM and Arceus-Ground bulky support arceus. Earthquake rounds out the set by OHKO’ing specially defensive Tyranitar, while still hitting Necrozma-DM for major damage, significantly easing prediction against this particular core. Outrage may be used instead in order to lure and OHKO an untransformed defensive Zygarde-C, while still hitting Tyranitar and support arceus very hard. However, it leaves Mega Rayquaza wide open to Fairy-types such as Zacian-C and Xerneas. Draco Meteor is another option that still OHKO’s an untransformed Zygarde-C while making Mega Rayquaza less prone to Fairy-types. However, it is relatively weak overall, and therefore an exploitable option to lock into. An Adamant nature is preferred for maximal wallbreaking potential. A Jolly nature may be used instead if outpacing neutral-natured Arceus forms is deemed necessary.

Mega Rayquaza fits best as a raw wallbreaker in balance and bulky offensive teams that can also provide valuable revenge killing utility in Extreme Speed. If forgoing Dragon STAB, defensive Zygarde-C is a nuisance to Mega Rayquaza, as it can soak up at least a couple of hits throughout a game, thereby limiting Mega Rayquaza’s attempts at making progress. Thus, fellow wallbreakers that can pressure or exploit Zygarde-C, such as Yveltal, Play Rough Zacian-C, Primal Kyogre, and Swords Dance Primal Groudon make for good teammates. Furthermore, Mega Rayquaza is prone to faster threats such as Zacian-C, Eternatus, Calm Mind Arceus forms, and Mewtwo. Pokemon that can take these threats on, such as Necrozma-DM, Tyranitar, and Whirlwind Ho-Oh are therefore good teammates. Moreover, Tyranitar can Pursuit trap Mega Gengar, which can otherwise easily trap and dispose of Mega Rayquaza, and Ho-Oh can provide Defog support in order to bypass Mega Rayquaza's weakness to Stealth Rock. Late-game cleaners that benefit from Mega Rayquaza’s great wallbreaking prowess, such as Zacian-C, Yveltal, and Xerneas can easily finish off a weakened team once Mega Rayquaza has concluded its wallbreaking. Xerneas and Assurance Zacian-C in particular can weaken or finish Necrozma-DM off in order to allow Mega Rayquaza to spam Dragon Ascent more freely. They also appreciate Mega Rayquaza’s tendency to force the opponents Dynamax, which greatly amplifies their cleaning prowess.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
perfect as always, qc 2/2 :blobthumbsup:
 

A Cake Wearing A Hat

moist and crusty
is a Community Leaderis a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderatoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnus
Random Battle Lead
add remove comments
[SET]
name: Setup Sweeper
move 1: Dragon Dance / Swords Dance
move 2: Dragon Ascent
move 3: Extreme Speed
move 4: V-Create V-create / Earthquake
item: Life Orb
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Mega Rayquaza sports immense raw power, a stellar offensive movepool, and the ability to hold an item, making it one of the most lethal wallbreakers Anything Goes has to offer. Moreover, its access to potent boosting options in Dragon Dance and Swords Dance further strengthens its wallbreaking prowess. Mega Rayquaza also boasts a solid Speed tier, notably outspeeding huge threats in Yveltal, Xerneas, and Primal Kyogre, which helps it in finding setup opportunities by forcing switches. Dragon Dance turns Mega Rayquaza into a potent wallbreaker as well as a late-game cleaner. Swords Dance may be opted for instead in order to turn Mega Rayquaza into a destructive wallbreaker, allowing it to OHKO the bulkiest of threats such as an untransformed defensive Zygarde-C defensive Zygarde and every support Arceus form, but unlike the Dragon Dance set, it is easily revenge killed by Zacian-C, Eternatus, (AC) and other faster threats. Extreme Speed is mandatory, (AC) as it allows Mega Rayquaza to finish off a weakened Zacian-C and Eternatus, offers very valuable utility in allowing Mega Rayquaza to revenge kill several weakened boosted threats such as Xerneas, Yveltal, and opposing Mega Rayquaza, while also easing and ease the matchup against Ditto, since the latter it will be forced to lock into the exploitable Extreme Speed if it wants to revenge kill Mega Rayquaza. V-create allows Mega Rayquaza to always OHKO Necrozma-DM after a boost from either Swords Dance or Dragon Dance, and even KO a Dynamaxed variant after minimal chip with a boost from Swords Dance. Earthquake may be used instead, as after a Swords Dance boost, it KOes Necrozma-DM after minimal chip, OHKO's OHKOes Tyranitar and Zekrom, and in general provides a harder hit on hits Primal Groudon harder without lowering Mega Rayquaza's defenses and Speed. It also allows Mega Rayquaza to defeat Necrozma-DM without inviting Zacian-C in to revenge kill it after a Dragon Dance boost. An Adamant nature in combination with a Life Orb is preferred in order to get crucial OHKOes on the likes of untransformed defensive Zygarde-C defensive Zygarde and support Arceus forms formes after a Swords Dance.

Mega Rayquaza fits best on balance balanced, bulky offensive, and hyper offensive teams as a dreaded wallbreaker capable of easily blowing up gaping holes or forcing the opponent's Dynamax for a teammate such as Xerneas or Zacian-C to clean up. In balance and bulky offensive teams offense, Mega Rayquaza appreciates the support from defensive Pokemon that can take its revenge killers on, whereas in hyper offensive builds, it hugely benefits from teammates pressuring shared checks as well as having potential Sticky Web support. When Mega Rayquaza opts to run Dragon Dance, extra wallbreakers to pressure defensive Zygarde-C in particular are recommended in both builds in order to enable Mega Rayquaza's late-game cleanup. In bulky builds, this may include the likes of Play Rough Zacian-C and Swords Dance Primal Groudon, whereas in offensive builds, the likes of Ultra Necrozma and Swords Dance Arceus forms formes make for good teammates. When running Swords Dance, Mega Rayquaza is a very self-sufficient wallbreaker that doesn't necessarily require wallbreaking support. However, it Swords Dance does leave it more prone to revenge killers such as Eternatus, Ultra Necrozma, and its biggest nemesis in Zacian-C, which notably resists Extreme Speed. Thus, Sticky Web support from Smeagle (ah, yes, the Lord of the Rings character) Smeargle in offensive builds, and Pokemon that can check Zacian-C, Eternatus, and Ultra Necrozma in bulkier builds, such as Necrozma-DM, Tyranitar, and defensive Zygarde-C, respectively, are all sensible choices to pair with Mega Rayquaza. Ho-Oh is a great option that can mitigate Mega Rayquaza's weakness to Stealth Rock by providing Defog support. Furthermore, both Both Swords Dance and Dragon Dance variants are prone to getting revenge killed by Ditto. As a result, Pokemon that can reliably pivot into Dragon Ascent in balance balanced and bulky offensive teams, such as Necrozma-DM and defensive Zygarde-C, are prudent teammates to have. In hyper offensive teams, Pokemon that can directly take advantage of a Ditto locked into Extreme Speed, such as Arceus-Ghost, Ultra Necrozma in either of its base forms formes, and Zacian-C, are good solutions for Ditto as well. Lastly, as Mega Rayquaza has a tendency to consistently force the opponents opponent's Dynamax, late-game cleaners that benefit from this such as Yveltal, Xerneas, Swords Dance Zacian-C, (AC) and Calm Mind Arceus-Dark and Arceus-Water are great options as well.

[SET]
name: Mixed Life Orb
move 1: Dragon Ascent
move 2: V-create
move 3: Draco Meteor
move 4: Extreme Speed
item: Life Orb
ability: Air Lock
nature: Lonely
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Mega Rayquaza has yet another wallbreaking trick up its sleeve in its very potent mixed Life Orb set, which Mixed Life Orb is the most flexible set Mega Rayquaza can opt for, as it’s neither it isn't Choice-locked, (RC) nor does it and doesn't necessitate a turn to boost up, (RC) while still immensely threatening all defensive metagame staples in Necrozma-DM, Ho-Oh, Primal Groudon, Zygarde-C, and support Arceus forms formes. A strong Draco Meteor is the main appeal of this set, as it directly OHKOes a common Mega Rayquaza check in Zygarde-C, (RC) while also hitting support Arceus forms formes and Primal Groudon very hard. Extreme Speed is the recommended option for the fourth moveslot, as it grants Mega Rayquaza a way to pick off faster threats such as Eternatus and Ultra Necrozma, (RC) while also allowing it to revenge kill boosted setup sweepers in Xerneas, Yveltal, and opposing Mega Rayquaza. A Lonely nature is preferred for maximal wallbreaking potential, (RC) while limiting damage from support Arceus forms formes. On the other hand, a Hasty nature may be used in order to outspeed neutral-natured Arceus forms formes.

Mega Rayquaza fits best in balance balanced and bulky offensive teams that are in need of a wallbreaker capable of luring Zygarde-C. As a result, Pokemon that appreciate Zygarde-C out of the picture, such as Zacian-C, Dragon Dance Zygarde-C, and Primal Groudon make for great partners. Mega Rayquaza is vulnerable to faster threats such as the aforementioned Zacian-C, Eternatus, and Mega Mewtwo Y. Therefore, Pokemon that can take these on, such as Necrozma-DM, Calm Mind Arceus forms formes, and Lunala, respectively, are good teammates as well. Furthermore, Ho-Oh is a great teammate, as it can provide Defog support in order to significantly increase the amount number of wallbreaking opportunities for Mega Rayquaza. Late-game cleaners that benefit from Mega Rayquaza’s great wallbreaking capabilities and tendency to force the opponents Dynamax, such as Zacian-C, Yveltal, and Xerneas, are potent teammates as well, since they can make quick work of a weakened team once Mega Rayquaza has done its job. (copypasted material should be paraphrased more thoroughly than was done in this analysis) After Mega Rayquaza has finished breaking walls and pressuring a foe to Dynamax, teammates such as Yveltal, Xerneas, and Zacian-C can clean up the weakened team late-game.

[SET]
name: Choice Band
move 1: Dragon Ascent
move 2: Extreme Speed
move 3: V-create
move 4: Earthquake / Outrage / Draco Meteor
item: Choice Band
ability: Air Lock
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Mega Rayquaza is also capable of taking a different route at wallbreaking by running a Choice Band set. This Choice Band provides Mega Rayquaza with notable merits over boosting sets, the most important one being that it can immediately start wallbreaking without necessarily having to find an opportunity to setup set up. Furthermore, this Mega Rayquaza variant is slightly more durable than most other variants, (RC) due to the lack of Life Orb recoil. A strong Dragon Ascent right off the bat is a major draw of this set, severely limiting usual switchins switch-ins such as support Arceus forms formes and defensive Lunala by handily 2HKO’ing 2HKOing them. Extreme Speed provides Mega Rayquaza with a strong and utile priority move that can easily take out weakened threats such as Xerneas, Yveltal, Eternatus, opposing Mega Rayquaza, and Ultra Necrozma. V-create OHKO’s OHKOes Necrozma-DM, a major deterrent in spamming Dragon Ascent. It also boasts the same power as Dragon Ascent, slightly easing prediction against cores such as Necrozma-DM and a support Arceus forms forme. Earthquake rounds out the set by OHKO’ing OHKOing specially defensive Tyranitar, (RC) while still hitting Necrozma-DM for major damage, easing prediction against this particular core. Outrage may be used instead in order to lure and OHKO an untransformed defensive Zygarde-C Zygarde, while still hitting Tyranitar and support Arceus forms formes very hard. However, it leaves Mega Rayquaza wide open to Fairy-types such as Zacian-C and Xerneas. Draco Meteor is another option that still OHKO’s an untransformed Zygarde-C OHKOes defensive Zygarde while making Mega Rayquaza less prone to Fairy-types. However, it is relatively weak overall, (RC) and is therefore an exploitable option to lock into. An Adamant nature is preferred for maximal wallbreaking potential. A Jolly nature may be used instead if outpacing neutral-natured Arceus forms formes is deemed necessary.

Mega Rayquaza fits best as a raw wallbreaker in balance and bulky offensive teams offense that can also provide valuable revenge killing utility in Extreme Speed. If forgoing Dragon STAB a Dragon-type STAB move, defensive Zygarde-C is a nuisance to Mega Rayquaza, as it can soak up at least a couple of hits throughout a game, thereby limiting Mega Rayquaza’s Rayquaza's attempts at making progress. Thus, fellow wallbreakers that can pressure or exploit Zygarde-C, such as Yveltal, Play Rough Zacian-C, Primal Kyogre, and Swords Dance Primal Groudon make for good teammates. Furthermore, Mega Rayquaza is prone to faster threats such as Zacian-C, Eternatus, and Mega Mewtwo Y. Pokemon that can take these threats on, such as Necrozma-DM, Tyranitar, and Lunala are therefore good teammates. Moreover, Tyranitar can Pursuit trap Mega Gengar, which can otherwise easily trap and dispose of Mega Rayquaza. Ho-Oh is another good teammate for its ability to provide Defog support and pivot into Zacian-C. Late-game cleaners that benefit from Mega Rayquaza’s Rayquaza's great wallbreaking prowess, such as Zacian-C, Yveltal, and Xerneas, (AC) can easily finish off a weakened team once Mega Rayquaza has concluded its wallbreaking. Xerneas and Assurance Zacian-C in particular can weaken or finish off Necrozma-DM off in order to allow Mega Rayquaza to spam Dragon Ascent more freely. They also appreciate Mega Rayquaza’s Rayquaza's tendency to force the opponents opponent's Dynamax, which greatly amplifies their cleaning prowess.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176], [pichus, 374620]]
- Grammar checked by: [ [A Cake Wearing A Hat, 388157]]

GP 1/1
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top