UU Mega Sceptile (Revamp)

ehT

:dog:
is a Contributor Alumnus

[OVERVIEW]

Mega Sceptile has a unique set of perks over the tier's other Mega Evolutions that make it an effective revenge killer, cleaner, and offensive check to the tier's many Water- , Ground-, and Electric-types. Chief among these are its exceptional Special Attack and Speed stats, which enable it to threaten many offensive teams with its powerful STAB moves; its Grass / Dragon typing, which allows it to function as a decent check to Pokemon such as Suicune, Latias, and Hippowdon; and its ability in Lighting Rod, which makes it a uniquely potent offensive answer to Electric-types such as Mega Manectric and Zeraora. These traits make it quite an effective tool on offense against opposing offensive teams that lack a strong defensive presence and render it difficult to switch into consistently without a specially bulky Pokemon. That said, Mega Sceptile can nevertheless be quite easy to check both offensively and defensively. Choice Scarf users, strong priority attackers, Pursuit trappers, and the ubiquitous Mega Aerodactyl all exploit Mega Sceptile's frailty and common weaknesses, while most specially bulky Pokemon have the typing, natural bulk, or both required to switch into Mega Sceptile's attacks consistently. It is also helplessly walled by most of the tier's defensive Fairy-types, making it tough to use in the face of common threats such as Mega Altaria, Klefki, and Togekiss. It also relies heavily on punishable moves in Leaf Storm, Focus Blast, and the very weak Hidden Power Fire to do significant damage and cannot fit all of its ideal coverage onto a single set, giving it a mild case of four-moveslot syndrome. This makes it tough to optimize for teams and relatively easy to position an offensive check against it. These setbacks leave Mega Sceptile quite helpless in a number of matchups despite its upsides and relatively awkward to fit onto teams due to both its numerous downsides compared to other Mega Evolutions and its covering of roles easily filled by other, non-Mega Pokemon.

[SET]
name: All-out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Leaf Storm grants Mega Sceptile crucial nuking ability, doing heavy damage to most Pokemon that don't resist it and, letting it function as a revenge killer in exchange for lowering its Special Attack two stages upon use. Dragon Pulse is Mega Sceptile's Dragon-type STAB move, which, in addition to its strong neutral coverage, lets it act as an offensive check to the likes of Latias, Hydreigon, and Kommo-o. This neutral coverage is key against foes such as Moltres, Rotom-H, and Gengar, as it would lack broad coverage with Grass-type moves alone. Giga Drain grants Mega Sceptile a form of recovery and a Grass-type move it can use without the drawbacks of Leaf Storm. However, the recovery of Giga Drain can be exchanged for the notable bump in power provided by Energy Ball, which grants Mega Sceptile crucial OHKOs and 2HKOs without having to use Leaf Storm. Notably, Energy Ball allows Mega Sceptile to OHKO Alomomola after Stealth Rock and 2HKO Suicune if it has used Calm Mind on your first Energy Ball. Hidden Power Fire gives Mega Sceptile the ability to hit Steel-types, most notably hitting Scizor for 4x damage, and makes it more difficult to switch in directly. Focus Blast is much stronger than Hidden Power Fire against Steel-types weak to Fighting, most notably OHKOing Cobalion and Bisharp as well as 2HKOing Mega Aggron. In exchange, it is notoriously inaccurate and much less reliable against Steel-types that take neutral damage from Fighting-type moves, namely Scizor and Klefki.


Set Details
========

A Timid nature is used over Modest to allow Sceptile to outspeed Mega Manectric, Zeraora, and Crobat, as well as Speed tie with Mega Beedrill. Lightning Rod is an extremely useful tool and is crucial to Mega Sceptile's success, as the threat of a free Special Attack boost makes Electric-types think twice before using their STAB moves.

Usage Tips
========

Use Mega Sceptile's blazing Speed to revenge kill key offensive threats such as Latias, Mega Manectric, and non-Choice Scarf Hydreigon after they have been put in KO range of its attacks. This is best accomplished by getting entry hazards up early and often with a teammate, as chip damage is generally needed to put most threats in range. For example, unboosted Latias needs to switch into Stealth Rock twice before it is cleanly OHKOed by Dragon Pulse, and Primarina and Terrakion both need to switch into Stealth Rock twice to be OHKOed by Giga Drain. In this way, entry hazard support minimizes Mega Sceptile's overreliance on Leaf Storm to do major damage. Mega Sceptile has decent defensive utility despite its frailty thanks to its resistances and Lightning Rod; take advantage of this by switching in on predicted status moves such as Wish and Stealth Rock, as well as predicted Water- and Ground-type attacks from passive Pokemon such as Hippowdon and Slowbro, for an opportunity to fire off an attack. Don't do this too liberally, though, as this will lead to Mega Sceptile being worn down very quickly, and it can be caught off guard with a predicted Ice Beam from Pokemon such as Swampert and Slowbro if it comes in too predictably without scouting. Despite Lightning Rod effectively deterring Electric-type attacks, especially Volt Switch, the generally offensive nature of Electric-types makes them trickier to switch into for Mega Sceptile than predicted Scalds from Swampert, as they will generally carry hard-hitting coverage to pressure it and prevent it from switching in unpunished. Zeraora can do major damage to Mega Sceptile with Close Combat, while Mega Manectric can chip it with a Fire-type move or simply remove it from the game with Hidden Power Ice if it has it. For these reasons, Mega Sceptile should ideally only come in versus these Pokemon on a slow Volt Switch or U-turn, a double switch, an aggressive prediction, or after a teammate has been KOed, so as to minimize unnecessary damage. Many of the Pokemon Sceptile is capable of switching into, such as Hippowdon and Alomomola will often carry Toxic, making it risky to consistently switch directly into them. It is therefore ideal to bring Mega Sceptile in against these Pokemon on a slow U-turn or with precise prediction. Play aggressively early-game around Mega Sceptile's switch-ins and predict them with either your coverage moves or double switching. Despite the high risk of aggressive prediction, simply attacking what's in front of you is often a losing game due to how dangerous it is to give free turns to Mega Sceptile's most common switch-ins. The many switches Sceptile forces by virtue of its Speed and power are useful in this regard for gaining favorable positioning early on for offensive teams. Be careful when using Leaf Storm, as most of the tier can exploit a Mega Sceptile after the Special Attack drop. It should generally only be used if the added power is needed to KO what is in front of Mega Sceptile or if you need to wear down whatever is coming in on it.

Team Options
========

Mega Sceptile fits best on more offensive teams that appreciate a fast revenge killer and a means of annoying teams that rely on the offensive presence of Electric-types or the defensive presence of bulky Water- and Ground-types. Scizor pairs brilliantly with Mega Sceptile, as not only can Scizor scare out most of Mega Sceptile's checks with Bullet Punch and bring it in for free with U-turn, either Pokemon can set the stage for the other to clean late-game by softening up the other's checks. Other pivots capable of bringing in Mega Sceptile on their own checks include Choice Scarf Infernape, Rotom-H, and Assault Vest Mienshao. Spikes support from Klefki is extremely useful for putting foes in range of Mega Sceptile's attacks, and its defensive typing allows you to fall back in the face of threats such as Calm Mind Latias and Mega Beedrill that Mega Sceptile cannot reliably revenge kill. Klefki also provides invaluable Thunder Wave support to cripple Mega Sceptile's offensive checks and open the door for it to clean late-game. In general, Steel-types are very proficient at handling Pokemon that are problematic for Mega Sceptile. Scizor, Doublade, and Klefki all cover Mega Aerodactyl, Mega Altaria, Mamoswine, Togekiss, and Latias to some capacity. Doublade and Cobalion can also wallbreak for Mega Sceptile with Swords Dance, easing its matchup versus bulky teams. Wallbreakers are crucial for teams carrying Mega Sceptile, so it can potentially clean up late-game as well as capitalize on its revenge killing ability. Swords Dance Terrakion, Calm Mind Latias, Mamoswine, and Nasty Plot Infernape all synergize well with Mega Sceptile in this way. Offensive Stealth Rock setters such as Nidoking and Terrakion put heavy pressure on opposing Fairy- and Steel-types. In return, Mega Sceptile can very capably support them by being an offensive answer to Water- and Ground-types. Mega Sceptile is extremely fast and therefore an effective revenge killer, but it should rarely, if ever, be the fastest Pokemon on your team due to how easily it is revenge killed itself. Choice Scarf users such as Krookodile and Hydreigon can compensate for this deficiency and prevent faster threats from walking over your team while also providing crucial team support with Defog, U-turn, and in the case of Krookodile, Pursuit. Choice Scarf Infernape can also bait in bulky Water- and Ground-types to bring in Mega Sceptile with U-turn, as well as threaten Fairy-types with a fast Gunk Shot.

[STRATEGY COMMENTS]
Other Options
=============

Mixed attacking Mega Sceptile can act as a functional lure to Togekiss and Mega Altaria with Iron Tail or to Alolan Muk with Earthquake. In doing so, however, it must sacrifice one of Hidden Power Fire, Focus Blast, or its secondary Grass-type STAB move, limiting its effectiveness to those threats specifically and making it worse in other matchups. Substitute can take advantage of the many switches Mega Sceptile forces and make it tougher to revenge kill, but it can prove to be a waste of HP if a defensive check such as Togekiss is waiting in the wings. It also cannot viably use Leaf Storm, making it much easier to wall. Substitute can also be used in conjunction with Leech Seed to annoy Mega Sceptile's switch-ins and soften walls for a teammate, but having only two easily walled attacks can prove extremely exploitable in the face of offensive threats such as Scizor and Mega Altaria. Leech Seed alone with three attacks can also serve this function without sacrificing a moveslot for Substitute, but for the same reason as running Substitute alone, exchanging a coverage move for Leech Seed opens Mega Sceptile up to being exploited by a number of threats it'd be able to hit with its coverage otherwise. Swords Dance Mega Sceptile has a better matchup versus certain stall archetypes than standard Mega Sceptile, but it is generally outclassed as a physical Grass-type wallbeaker by Tsareena, which doesn't cost a Mega slot and is significantly stronger. Its mediocre Attack stat for a Mega Evolution also means it is helplessly weak unboosted and tougher to use in offensive matchups, where it generally has fewer setup opportunities.

Checks and Counters
===================

**Fairy-types**: Mega Sceptile is hard walled by the tier's most popular Fairy-types, as they not only are immune to Dragon Pulse but also generally resist Grass. It is therefore a sitting duck versus Togekiss and Mega Altaria, two very dangerous Pokemon to give free turns to, and it must play aggressively around Klefki with Hidden Power Fire to do any sort of damage to it. Despite taking neutral damage from Grass-type moves, Florges and Sylveon have the raw bulk to come in consistently on Leaf Storm, force Sceptile out, and heal up.

**Ice-types and Ice-type coverage**: Mega Sceptile's frailty and 4x weakness to Ice means it will be decimated by virtually any Ice-type attack. Mamoswine can therefore revenge kill it quite handily with Ice Shard, despite being slower, while Mega Manectric can nail it with Hidden Power Ice if it predicts correctly.

**Steel-types**: Though they must watch out for Hidden Power Fire and Focus Blast, Steel-types wall Mega Sceptile's STAB combination and can take advantage of it after a Special Attack drop from Leaf Storm. Scizor and Cobalion can set up on a -2 Mega Sceptile if it lacks Hidden Power Fire or Focus Blast, respectively, while Klefki, Mega Aggron, and Mega Steelix can either fire off a free attack or set up entry hazards as Mega Sceptile switches out.

**Pursuit**: Most of the tier's viable Pursuit trappers threaten Mega Sceptile, making it extremely susceptible to being trapped by the likes of Alolan Muk, Mega Aerodactyl, Assault Vest Bisharp, and Choice Band Scizor, especially if it has gone for Leaf Storm.

**Faster Pokemon and Strong Priority**: Mega Sceptile is exceptionally fast, but not enough for it to not be outsped by Mega Aerodactyl and most Choice Scarf users, most notably Hydreigon and Latias. It is also quite easily taken out by Scizor's Bullet Punch, Bisharp's Sucker Punch, and Mamoswine's Ice Shard, the latter of which OHKOes it invariably thanks to its 4x weakness to Ice.

[CREDITS]
- Written by: [[eht, 237235]]
- Quality checked by: [[vivalospride, 151509], [Hilomilo, 313384], [Surgeon, 347604]]
- Grammar checked by: [[martha, 384270], [The Dutch Plumberjack, 232216]]
 
Last edited:

vivalospride

can’t rest in peace cause they diggin me
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sprite machine broke so i can't do the thing :mad:
[QC:3/3] * / * / *
[GP:2/2] * / *​

[OVERVIEW]

* Mega Sceptile has a unique set of perks over the tier's other Mega Evolutions that make it an effective revenge killer, cleaner, and offensive check to the tier's many Water- , Ground-, and Electric-types.
* Chief among these are its exceptional base 145 Special Attack and 145 Speed, which enables it to threaten many offensive teams with its powerful STAB moves, its Grass / Dragon typing, which allows it to function as a good offensive check to the tier's many Water-, Ground-, and Dragon-types, and Lighting Rod, which makes it a uniquely potent offensive answer to Electric-types. (Should prolly give at least a few examples of specific pokemon like mmane, swampert, non scarf drei, etc).
* Despite these traits, however, Mega Sceptile can be quite easy to check both offensively and defensively. Choice Scarf users, strong priority, and the ubiquitous Mega Aerodactyl all exploit Mega Sceptile's frailty and common weaknesses, while most specially bulky Pokemon have the typing, natural bulk, or both to switch into Mega Sceptile's attacks consistently. (Mention how the majority of the fairies in the tier hard wall most sceptile sets, malt, toge, florg, etc).
* It also relies heavily on punishable moves in Leaf Storm, Focus Blast, and the very weak Hidden Power Fire to do significant damage, which makes it relatively easy to get an offensive check into position against it.
* These setbacks leave Mega Sceptile quite helpless in a number of matchups despite its upsides, and relatively difficult to fit onto teams due to its number of downsides compared to other Mega Evolutions.

[SET]
name: All-Out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Leaf Storm grants Mega Sceptile crucial nuking ability, which does heavy damage to most Pokemon that don't resist it and lets it function as a revenge killer, but in exchange for lowering its Special Attack two stages upon use.
* Dragon Pulse is Mega Sceptile's Dragon-type STAB move which, in addition to its strong neutral coverage, which lets it act as an offensive check to the likes of Latias, Hydreigon, and Kommo-o. This neutral coverage is key, as it would otherwise lack broad coverage with Grass-type moves alone.
* Giga Drain grants Mega Sceptile a form of recovery and a Grass-type move it can use without the drawbacks of Leaf Storm.
* The recovery of Giga Drain, however, can be exchanged for the notable bump in power provided by Energy Ball, which grants Mega Sceptile crucial OHKOs and 2HKOs without having to use Leaf Storm. Energy Ball allows Mega Sceptile to OHKO Alomomola after Stealth Rock, 2HKO Tentacruel after Stealth Rock, and 2HKO Suicune if it has used Calm Mind on your first Energy Ball.
* Hidden Power Fire gives Mega Sceptile the ability to hit Steel-types, most notably hitting Scizor for 4x damage, and makes it more difficult to switch in directly.
* Focus Blast is much stronger than Hidden Power Fire against Steel-types weak to Fighting, most notably OHKOing Cobalion and Bisharp as well as 2HKOing Mega Aggron. In exchange, it is notoriously inaccurate and much less reliable against Steel-types that take neutral damage from Fighting-type moves, namely Scizor and Klefki.


Set Details
========

A Timid nature is used over Modest to allow Sceptile to outspeed Mega Manectric and Crobat. (You could mention zera here for sure too, as well as tying with mega bee).

Usage Tips
========

* Use Mega Sceptile's blazing Speed to revenge kill key offensive threats such as Hydreigon, Latias, and Mega Manectric after they have been put in range of its attacks.
* Mega Sceptile has decent defensive utility despite its frailty thanks to its resistances and Lightning Rod. Take advantage of this by switching into predicted Water-, Ground-, and Electric-type attacks for an opportunity to fire off an attack of your own. Don't do this too liberally, though, as this will lead to Mega Sceptile being worn down very quickly.
* Play aggressively early-game around Mega Sceptile's switch-ins and predict them with either your coverage moves or double switching. The many switches Sceptile forces by virtue of its Speed and power is useful in this regard for gaining favorable positioning for offensive teams.
* Be careful when using Leaf Storm, as most of the tier can exploit a Mega Sceptile with -2 Special Attack. It should generally only be used if the added power is needed to KO what is in front of you or if you need to wear down whatever is coming in on it.
- (While mscept is capable of hard switching into passive waters and electric moves n shit, it's often scared to do so because of coverage moves/toxic. Bringing it in through a pivot can be beneficial to give it free turns).
- (Talk about getting hazards up whenever you can because mscept loves chip damage so much to be able to pressure things with it's coverage + high spa stat easier).
- (Mscept can act as a wincon/cleaner in certain matchups with the right conditions met, for example with spikes up + prima is the team's sole fairy. Talk about how in those types of matchups you should avoid being too reckless with mscept and try to preserve it's help as much as you can so it's not so easily revenge killed/trapped).

Team Options
========

* Scizor pairs brilliantly with Mega Sceptile, as not only can Scozor scare out most of Mega Sceptile's checks with Bullet Punch and bring it in for free with U-turn, either Pokemon can set the stage for the other to clean late-game by softening up the other's checks.
* Spikes support from Klefki is extremely useful for putting foes in range of Mega Sceptile's attacks, and its defensive typing allows you to fall back in the face of threats such as Calm Mind Latias and Mega Beedrill that Mega Sceptile cannot reliably revenge kill. (also mention scarf drei).
* Mega Sceptile is extremely fast and therefore an effective tevengr killer, but it should rarely, if ever be the fastest Pokemon on your team due to how easily it is revenge killed itself. Choice Scarf users such as Krookodile and Hydreigon can compensate for this deficiency and prevent faster threats from walking all over your team, while also providing crucial team support with Defog, U-turn, and in the case of Krookodile, Pursuit. (Change this point to speed control in general, priority and twave is also much appreciated on teams with mscept).
- (Scarf Infernape should have a specific mention due to it's ability to break steels, pivot on bulky waters/grouds to bring mscept in, and it's ability to lure mscept checks like toge/malt with Gunk Shot as well as it's ability to act as speed control).
- (Mention Empoleon, Nihilego, and Rotom-H for their ability to defensively check both flying types and fairy types with Rotom-H also being able to check Mamoswine and Scizor/other steels which can also give mscept issues).
- (Mention rockers that pair well with mscept such as Nidoking (due to it's ability to pressure fairies and steels w/ STAB and b/c mscept can take water moves), Bronzong because of it's ability to check fairies and birds and maero n shit, and cobalion because of it's ability to take advantage of shit like pursuit as well as check scizor and fairies).
- (Talk about steel types in general because they do so absurdly much for mscept with their ability to resist ice, flying, dragon, and fairy types for mscept. The aforementioned Empoleon, Klefki, and Bronzong being good examples as well as others such as Doublade, Silvally Steel, and Bisharp).

[STRATEGY COMMENTS]
Other Options
=============

* Substitute can take advantage of the many switches Mega Sceptile forces and makes it tougher to revenge kill, but it can prove to be a waste of HP if a defensive check such as Togekiss is waiting in the wings. It also cannot viably use Leaf Storm, making it much easier to wall. (Leech Seed can also be ran w/ sub for like a sub seed type shit).
* Swords Dance Mega Sceptile has a better matchup versus certain stall archetypes than standard Mega Sceptile, but it is generally outclassed as a physical Grass-type wallbeaker by Tsareena, which doesn't cost a Mega Stone, and its mediocre Attack stat for a Mega Evolution means it is helplessly weak unboosted. (Mention how it can also be deadweight vs non stall teams at times).
- (Mention mixed sets that can run EQ/Iron Tail to lure things like Muk and fairies).
- (Also talk about leech seed 3 atks set which is pretty good imo to take advantage of the switches mscept causes and gives a teammate an easier time switching into shit like togekiss or some shit which can be especially helpful for shit like rotom-h that has a hard time harding into atks at times if rocks are up/it's already chipped).

Checks and Counters
===================

**Fairy-types**: Mega Sceptile is hopelessly walled by the tier's most popular Fairy-types, as not only are they immune to Dragon Pulse, but they will often also resist Grass. It is therefore a sitting duck versus Togekiss and Mega Altaria, two very dangerous Pokemoj to give free turns, and it must play aggressively around Klefki with Hidden Power Fire to do any sort if damage to it.

**Ice-types and Ice-type coverage**: Mega Sceptile's frailty and 4x weakness to Ice means it will be decimated by virtually any Ice-type attack. Mamoswine can therefore revenge kill it quite handily, despite being slower, while the Electric-types Mega Sceptile is supposed to switch into can nail it with Hidden Power Ice if they predict correctly.

**Steel-types**: Though they must watch out for Hidden Power Fire and Focus Blast, Steel-types wall Mega Sceptile's STAB combination and can take advantage of it after a Special Attack drop from Leaf Storm. Scizor and Cobalion can set up on a -2 Mega Sceptile if it lacks Hidden Power Fire or Focus Blast, respectively, while Klefki, Mega Aggron, and Mega Steelix can either fire off a free attack or set up entry hazards as Mega Sceptile switches out.

**Faster Pokemon and Strong Priority**: Mega Sceptile is exceptionally fast, but not enough for it to not be outsped by outsped by most Choice Scarf users and Mega Aerodactyl. It is also quite easily taken out by Scizor's Bullet Punch, Bisharp's Sucker Punch, and Mamoswine's Ice Shard, the latter of which it is invariably OHKOed by thanks to its 4x weakness to Ice.

- (Make a point for Pursuit since muk, maero, and sciz can all trap it w/o too much difficulty, sciz is scared of hp fire but it's still a 50/50 w/ bp and suit if mscept is chipped).

[CREDITS]
- Written by: [[eht, 237235]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 1/3 gj oo
 

Hilomilo

High-low My-low
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Overview
* Looks great, but I'd also find a place to mention its four-moveslot syndrome since that's another significant weakness.

Set/Moves
* I think you could expand on Dragon Pulse's neutral coverage a bit more by listing some targets it can hit for decent damage in addition to your Dragon-type examples. Moltres, Rotom-H, and Gengar all work.
* 252 HP Tentacruel isn't 2HKOed by Energy Ball after Stealth Rock. I'd find a different example.

Set Details
* I think this section could use a bit more substance so I'd go ahead and mention Lightning Rod.

Usage Tips
* I think you should separate your line on coming in on attacks into two different sections since most Water- and Ground-type attacks Sceptile will switch into are from passive attackers, whereas if it's coming in on Electric-type moves it's usually into an offensive mon, which is significantly riskier. Separate these scenarios into different sentences and provide examples of Pokemon that it'll switch into. Also make sure you stress the risk of trying to take advantage of Lightning Rod this way.
* I'd also consider fitting in somewhere that if Mega Sceptile can't come in directly on any of the opposing team, it should only be bought in via pivot support or after a teammate has fainted.
* Talk about how staying in on Pokemon that often carry priority is ill-advised, then give some examples of said Pokemon.
* A line on watching out for Ice-type coverage on certain Pokemon would also be helpful, considering that Slowbro, Swampert, and Mega Manectric are all Pokemon Mega Sceptile could switch into easily on paper that in practice carry Ice-type coverage on some sets a fair amount.

Team Options
* Mention the types of teams Mega Sceptile can fit on well at the top of this section.
* List some other pivots that can help support Mega Sceptile in addition to Scizor.
* Some examples of wallbreakers that can weaken foes enough for Mega Sceptile to clean up in the late-game would be good to include here.

Checks and Counters
* I'd also mention both Florges and Sylveon in this section since both can easily take a Leaf Storm from full, aren't 2HKOed by any of Sceptile's other attacks, and can recover damage taken easily.
* Specifically give Ice Shard a mention when you bring up Mamoswine (just for full clarity).
* Mega Manectric is really the only Electric-type that often runs Ice-type coverage, so I'd change the last part of your sentence at the end of the Ice-type section to instead bring up Pokemon that it could switch into on paper that in practice can nail it with Ice-type moves, like Mane, Slowbro, and Choice Band Swampert.
* Mention Assault Vest Bisharp in your Pursuit section.
* Give some examples of Choice Scarf users that threaten Mega Sceptile. Hydreigon seems particularly important to bring up in this case.

Good work fren! 2/3 when this is implemented
 

Surgeon

venice bitch
is a Contributor Alumnus
overview

its Grass / Dragon typing, which allows it to function as a decent check to Pokemon such as Hydreigon, Suicune, and Hippowdon
I wouldn't call Mega Sceptile an Hydreigon check per se since it has a pretty hard time coming in and Choice Scarf is obviously a losing matchup 95% of the time, so replace it with something like Krookodile. Yes Knock Off can 2HKO with rocks up but it's still a better example, I feel since it's a common Pokemon that it actually matches up well against in most scenarios. Hydreigon would only be better if you were talking about Sceptile's speed (see: the sentence before).

It is also helplessly walled by most of the tier's defensive Fairy-types, making it tough to use in the face of metagame staples such as Mega Altaria and Togekiss.
not completely sure about this, since calling Altaria and Togekiss metagame staples is a bit of a stretch. I think you can just mention Fairies as examples of specially bulky Pokemon in the line before instead and maybe add in Blissey.

These setbacks leave Mega Sceptile quite helpless in a number of matchups despite its upsides, and relatively difficult to fit onto teams due to its numerous downsides compared to other Mega Evolutions.
and the amount of opportunity cost revolving around putting it on a team in the first place since you're using your mega slot for a niche that maybe could be spread out over the team (ground resist/fast attacker) while still have that mega slot open.

usage tips

Play aggressively early-game around Mega Sceptile's switch-ins and predict them with either your coverage moves or double switching
This would be good to expand on, because button clicking and non proactive playing is most of the time a losing game with Sceptile due to the amount of Pokemon that can take advantage of the fact that it lacks the ability to throw out powerful hits consistently. Leaf Storm is strong but can't really be used consecutively while Dragon Pulse can but is rather weak.

Also mention somewhere on your Lighting Rod/Electric-types line that its ability should be used moreso as a way to discourage Electric-type attacks being thrown in (particularly Volt Switch) instead of an actual reliable way of dealing with them.

team options

Bulky Steel-types in general are very proficient at switching into Pokemon that are problematic for Mega Sceptile. Bronzong, Empoleon, Doublade, Klefki, and Cobalion all handle Mega Aerodactyl, Mega Altaria, Mamoswine, Togekiss, and Latias to some capacity.
Cobalion shouldn't be considered a bulky Steel, it really struggles against most Pokemon you'd want a steel to cover. It's also not exactly the first Pokemon that comes to mind when you think about checks to most of the Pokemon you mentioned, so I don't think there's any harm in not mentioning it here.

checks and counters

also slightly nitpicky but consider not saying that "all viable Pursuit trappers can threaten Mega Sceptile" since Krookodile is one of the main ones, if not the actual most important one, and it doesn't most of the time unless it's very low in HP.
3/3 good job, this looks great:blobthumbsup:
 

Rach

Banned deucer.
amcheck:blobwizard:

add remove (comments)

[OVERVIEW]

Mega Sceptile has a unique set of perks over the tier's other Mega Evolutions that make it an effective revenge killer, cleaner, and offensive check to the many of the tier's many Water-, Ground-, and Electric-types. Chief among these are its exceptional base 145 Special Attack and 145 Speed, which enables it to threaten many offensive teams with its powerful STAB moves, its Grass / Dragon typing, which allows it to function as a decent check to Pokemon such as Suicune, Latias, and Hippowdon, and Lightning Rod, which makes it a uniquely potent offensive answer to Electric-types such as Mega Manectric and Zeraora. (I had a big misunderstanding here on the sentence content but I reverted it to the original) These traits make it quite an effective tool on offensive teams against opposing offensive teams that lack a strong defensive presence, (RC) and difficult to switch into consistently without a specially bulky Pokemon. That said, Mega Sceptile can nevertheless be quite easy to check both offensively and defensively. Choice Scarf users, strong priority, Pursuit trappers, and the ubiquitous Mega Aerodactyl all exploit Mega Sceptile's frailty and common weaknesses, while most specially bulky Pokemon have the typing, natural bulk, or both to switch into Mega Sceptile's attacks consistently. It is also helplessly walled by most of the tier's defensive Fairy-types, making it tough to use in the face of common threats such as Mega Altaria, Klefki, and Togekiss. It also relies heavily on punishable moves in Leaf Storm, Focus Blast, and the very weak Hidden Power Fire to do significant damage, (RC) and cannot fit all of its ideal coverage onto a single set, giving it a mild case of four moveslot syndrome. This makes it both tough to optimize for teams and relatively easy to position an offensive check against it. These setbacks leave Mega Sceptile quite helpless in a number of matchups despite its upsides, and relatively awkward to fit onto teams due to both its numerous downsides compared to other Mega Evolutions and its covering of roles easily filled by other, non-Mega Pokemon.

[SET]
name: All-Out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Leaf Storm grants Mega Sceptile crucial nuking ability, which does heavy damage to most Pokemon that don't resist it and lets it function as a revenge killer, but in exchange for lowering its Special Attack two stages upon use. Dragon Pulse is Mega Sceptile's Dragon-type STAB move which, in addition to its strong neutral coverage, which lets it act as an offensive check to the likes of Latias, Hydreigon, and Kommo-o. This neutral coverage is key against foes such as Moltres, Rotom-H, and Gengar, as it would otherwise lack broad coverage with Grass-type moves alone. Giga Drain grants Mega Sceptile a form of recovery and a Grass-type move it can use without the drawbacks of Leaf Storm. However, (AC) the recovery of Giga Drain, however, can be exchanged for the notable bump in power provided by Energy Ball, which grants Mega Sceptile crucial OHKOs and 2HKOs without having to use Leaf Storm. Energy Ball allows Mega Sceptile to OHKO Alomomola after Stealth Rock and 2HKO Suicune if it has used Calm Mind on your first Energy Ball. Hidden Power Fire gives Mega Sceptile the ability to hit Steel-types, most notably hitting Scizor for 4x damage, and makes it more difficult to switch in directly. Focus Blast is much stronger than Hidden Power Fire against Steel-types weak to Fighting, most notably OHKOing Cobalion and Bisharp as well as 2HKOing Mega Aggron. In exchange, it is notoriously inaccurate and much less reliable against Steel-types that take neutral damage from Fighting-type moves, namely Scizor and Klefki.


Set Details
========

A Timid nature is used over Modest to allow Sceptile to outspeed Mega Manectric, Zeraora, and Crobat, as well as Speed tie with Mega Beedrill. Lightning Rod is an extremely useful tool and is crucial to Mega Sceptile's success, as the threat of a free Special Attack boost makes Electric-types think twice before using their STAB moves.

Usage Tips
========

Use Mega Sceptile's blazing Speed to revenge kill key offensive threats such as Hydreigon, Latias, and Mega Manectric after they have been put in KO range of its attacks. This is best accomplished by getting entry hazards up early and often, as chip damage is generally needed to put most threats in range. For example, unboosted Latias needs to switch into Stealth Rock twice before it is cleanly OHKOed by Dragon Pulse, and Primarina and Terrakion both need to switch into Stealth Rock twice to be OHKOed by Giga Drain. In this way, entry hazard support minimizes Mega Sceptile's over-reliance on Leaf Storm to do major damage. Mega Sceptile has decent defensive utility despite its frailty thanks to its resistances and Lightning Rod. Take advantage of this by switching into predicted status moves or Water- and Ground-type attacks from passive Pokemon such as Hippowdon and Slowbro for an opportunity to fire off an attack of your own. Don't do this too liberally, though, as this will lead to Mega Sceptile being worn down very quickly, and it can be caught off guard with a predicted Ice Beam from Pokemon such as Swampert and Slowbro if it comes in to predictably without scouting. Despite Lightning Rod making an effective deterrent Electric-type attacks, especially Volt Switch, the generally offensive nature of Electric-types makes them trickier to switch into for Mega Sceptile than predicted Scalds frrom from Swampert, as they will generally carry hard-hitting coverage to pressure it and prevent it from switching in with abandon. (abandon?) Zeraora can do major damage to Mega Sceptile with Close Combat, while Mega Manectric can chip it with a Fire-type move or simply remove it from the game with Hidden Power Ice, (RC) if it has it. For these reasons, Mega Sceptile should ideally only come in versus these Pokemon on a slow Volt Switch or U-turn, a double switch, an aggressive prediction, or after a teammate has been KOed, so as to minimize unnecessary damage. Many of the Pokemon Sceptile is capable of switching into, such as Hippowdon, Alomomola, and Mega Manectric, (RC) will often carry Toxic or, in the case of Mega Manectric, Hidden Power Ice, (RC) making it risky to consistently switch directly into them. It is therefore ideal to bring Mega Sceptile in against these Pokemon on a slow U-turn or with precise predictions. Play aggressively early-game around Mega Sceptile's switch-ins and predict them with either your coverage moves or double switching. Despite the high risk of aggressive prediction, simply attacking what's in front of you is often a losing game due to how dangerous it is to give free turns to its most common switch-ins. The many switches Sceptile forces by virtue of its Speed and power is are useful in this regard for gaining favorable positioning for offensive teams. Be careful when using Leaf Storm, as most of the tier can exploit a Mega Sceptile with -2 Special Attack. It should generally only be used if the added power is needed to KO what is in front of you or if you need to wear down whatever is coming in on it.

Team Options
========

Mega Sceptile fits best on more offensive teams that appreciate a fast revenge killer and a means of annoying teams that rely on the offensive presence of Electric-types or the defensive presence of bulky Water- and Ground-types. Scizor pairs brilliantly with Mega Sceptile, as not only can Scizor scare out most of Mega Sceptile's checks with Bullet Punch and bring it in for free with U-turn, either Pokemon can set the stage for the other to clean late-game by softening up the other's checks. Other pivots capable of bringing in Mega Sceptile on their own checks include Choice Scarf Infernape, Rotom-H, and Assault Vest Mienshao. Spikes support from Klefki is extremely useful for putting foes in range of Mega Sceptile's attacks, and its defensive typing allows you to fall back in the face of threats such as Calm Mind Latias and Mega Beedrill that Mega Sceptile cannot reliably revenge kill. Klefki also provides invaluable Thunder Wave support to cripple Mega Sceptile's offensive checks and open the door for it to clean late-game. Bulky Steel-types, (AC) in general, (AC) (alternatively put "In general" before bulky Steel-types) are very proficient at switching into Pokemon that are problematic for Mega Sceptile. Bronzong, Empoleon, Doublade, and Klefki all handle Mega Aerodactyl, Mega Altaria, Mamoswine, Togekiss, and Latias to some capacity. Doublade and Cobalion can also wallbreak for Mega Sceptile with Swords Dance, easing its matchup versus bulky teams. Wallbreakers, (AC) in general, (AC) are crucial for teams carrying Mega Sceptile so it can potentially clean up late-game, (AC) as well as capitalize on its revenge killing ability. Swords Dance Terrakion, Calm Mind Latias, Mamoswine, and Nasty Plot Infernape all synergize well with Mega Sceptile in this fashion. Offensive Stealth Rock setters such as Nidoking and Terrakion put heavy pressure on opposing Fairy- and Steel-types, (add period) (RC) while In return, Mega Sceptile, in return, (flows better) can very capably support them by being an offensive answer to Water- and Ground-types. Mega Sceptile is extremely fast and therefore an effective revenge killer, but it should rarely, if ever be the fastest Pokemon on your team due to how easily it is revenge killed itself. Choice Scarf users such as Krookodile and Hydreigon can compensate for this deficiency and prevent faster threats from walking all over your team, (RC) while also providing crucial team support with Defog, U-turn, and in the case of Krookodile, Pursuit. Choice Scarf Infernape can also bait in bulky Water- and Ground-types to bring in Mega Sceptile with U-turn, as well as threaten Fairy-types with a fast Gunk Shot.

[STRATEGY COMMENTS]
Other Options
=============

Mixed attacking Mega Sceptile with one of Iron Tail or Earthquake can make for a functional lure to Togekiss and Mega Altaria or to Alolan Muk, respectively. In doing so, so doing, though, it must sacrifice one of Hidden Power Fire, Focus Blast, or its secondary Grass-type move, limiting its effectiveness to those threats specifically and making it worse in other matchups. Substitute can take advantage of the many switches Mega Sceptile forces and makes it tougher to revenge kill, but it can prove to be a waste of HP if a defensive check such as Togekiss is waiting in the wings. It also cannot viably use Leaf Storm, making it much easier to wall. Substitute can also be used in conjunction with Leech Seed to annoy Mega Sceptile's switch-ins and soften walls for a teammate, but having only two easily walled attacks can prove extremely exploitable in the face of offensive threats such as Scizor and Mega Altaria. Leech Seed alone with three attacks can also serve this function without sacrificing a coverage move for Substitute, but for the same reason as running Substitute alone, exchanging a coverage move for Leech Seed opens Mega Sceptile up to being exploited by a number of threats it'd be able to hit with its coverage otherwise. Swords Dance Mega Sceptile has a better matchup versus certain stall archetypes than standard Mega Sceptile, but it is generally outclassed as a physical Grass-type wallbeaker by Tsareena, which doesn't cost a Mega Stone and is significantly stronger. Its mediocre Attack stat for a Mega Evolution also means it is helplessly weak unboosted and tougher to use in offensive matchups, where it generally has fewer setup opportunities.

Checks and Counters
===================

**Fairy-types**: Mega Sceptile is hard walled by the tier's most popular Fairy-types, as they are not only are they (flows better) immune to Dragon Pulse, but they also generally resist Grass. Therefore, it is therefore a sitting duck versus Togekiss and Mega Altaria, two very dangerous Pokemon to give free turns to, and it must play aggressively around Klefki with Hidden Power Fire to do any sort if of damage to it. Despite taking neutral damage from Grass-type moves, Florges and Sylveon have the raw bulk to come in consistently on Leaf Storm, force Sceptile out, and heal up.

**Ice-types and Ice-type coverage**: Mega Sceptile's frailty and 4x weakness to Ice means it will be decimated by virtually any Ice-type attack. Mamoswine can, (AC) therefore, (AC) revenge kill it quite handily with Ice Shard, despite being slower, while the Mega Manectric can nail it with Hidden Power Ice if they predict correctly.

**Steel-types**: Though they must watch out for Hidden Power Fire and Focus Blast, Steel-types wall Mega Sceptile's STAB move combination and can take advantage of it after a Special Attack drop from Leaf Storm. Scizor and Cobalion can set up on a -2 Mega Sceptile if it lacks Hidden Power Fire or Focus Blast, respectively, while Klefki, Mega Aggron, and Mega Steelix can either fire off a free attack or set up entry hazards as Mega Sceptile switches out.

**Pursuit**: Most of the tier's viable Pursuit trappers threaten Mega Sceptile, making it extremely susceptible to being trapped by the likes of Alolan Muk, Mega Aerodactyl, Assault Vest Bisharp, (AC) and Choice Band Scizor, (RC) especially if it has gone for Leaf Storm.

**Faster Pokemon and Strong Priority**: Mega Sceptile is exceptionally fast, but not enough for it to not be outsped by most Mega Aerodactyl, (AC) as well as most Choice Scarf users, most notably Hydreigon and Latias. It is also quite easily taken out by Scizor's Bullet Punch, Bisharp's Sucker Punch, and Mamoswine's Ice Shard, the latter of which OHKOes it invariably thanks to its 4x weakness to Ice.

[CREDITS]
- Written by: [[eht, 237235]]
- Quality checked by: [[vivalospride, 151509], [Hilomilo, 313384], [Surgeon, 347604]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
GP 1/2
[OVERVIEW]

Mega Sceptile has a unique set of perks over the tier's other Mega Evolutions that make it an effective revenge killer, cleaner, and offensive check to the tier's many Water- , Ground-, and Electric-types. Chief among these are its exceptional base 145 Special Attack and 145 Speed (numbers are right above the overview on the dex so you can remove them but optional), which enables it to threaten many offensive teams with its powerful STAB moves, its Grass / Dragon typing, which allows it to function as a decent check to Pokemon such as Suicune, Latias, and Hippowdon, and its ability in Lighting Rod, which makes it a uniquely potent offensive answer to Electric-types such as Mega Manectric and Zeraora. These traits make it quite an effective tool on offensive teams offense (avoiding repetition) against opposing offensive teams that lack a strong defensive presence and difficult to switch into consistently without a specially bulky Pokemon. That said, Mega Sceptile can nevertheless be quite easy to check both offensively and defensively. Choice Scarf users, strong priority, Pursuit trappers, and the ubiquitous Mega Aerodactyl all exploit Mega Sceptile's frailty and common weaknesses, while most specially bulky Pokemon have the typing, natural bulk, or both required to switch into Mega Sceptile's attacks consistently. It is also helplessly walled by most of the tier's defensive Fairy-types, making it tough to use in the face of common threats such as Mega Altaria, Klefki, and Togekiss. It also relies heavily on punishable moves in Leaf Storm, Focus Blast, and the very weak Hidden Power Fire to do significant damage, and cannot fit all of its ideal coverage onto a single set, giving it a mild case of four-(AH)moveslot syndrome. This makes it tough to optimize for teams and relatively easy to position an offensive check against it. These setbacks leave Mega Sceptile quite helpless in a number of matchups despite its upsides (RC) and relatively awkward to fit onto teams due to both its numerous downsides compared to other Mega Evolutions and its covering of roles easily filled by other, non-Mega Pokemon.

[SET]
name: All-out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Leaf Storm grants Mega Sceptile crucial nuking ability, which does heavy damage to most Pokemon that don't resist it and lets it function as a revenge killer in exchange for lowering its Special Attack two stages upon use. Dragon Pulse is Mega Sceptile's Dragon-type STAB move, (AC) which, in addition to its strong neutral coverage, which lets it act as an offensive check to the likes of Latias, Hydreigon, and Kommo-o. This neutral coverage is key against foes such as Moltres, Rotom-H, and Gengar, as it would otherwise lack broad coverage with Grass-type moves alone. Giga Drain grants Mega Sceptile a form of recovery and a Grass-type move it can use without the drawbacks of Leaf Storm. However, the recovery of Giga Drain can be exchanged for the notable bump in power provided by Energy Ball, which grants Mega Sceptile crucial OHKOs and 2HKOs without having to use Leaf Storm. Energy Ball allows Mega Sceptile to OHKO Alomomola after Stealth Rock and 2HKO Suicune if it has used Calm Mind on your first Energy Ball. Hidden Power Fire gives Mega Sceptile the ability to hit Steel-types, most notably hitting Scizor for 4x damage, and makes it more difficult to switch in directly. Focus Blast is much stronger than Hidden Power Fire against Steel-types weak to Fighting, most notably OHKOing Cobalion and Bisharp as well as 2HKOing Mega Aggron. In exchange, it is notoriously inaccurate and much less reliable against Steel-types that take neutral damage from Fighting-type moves, namely Scizor and Klefki.

Set Details
========

A Timid nature is used over Modest to allow Sceptile to outspeed Mega Manectric, Zeraora, and Crobat, as well as Speed tie with Mega Beedrill. Lightning Rod is an extremely useful tool and is crucial to Mega Sceptile's success, as the threat of a free Special Attack boost makes Electric-types think twice before using their STAB moves.

Usage Tips
========

Use Mega Sceptile's blazing Speed to revenge kill key offensive threats such as Hydreigon, Latias, and Mega Manectric after they have been put in KO range of its attacks. (qc comment non-choice scarf hydreigon; relevant to mention to look out for) This is best accomplished by getting entry hazards up early and often with a teaamate (so it's not a scept usage tip), as chip damage is generally needed to put most threats in range. For example, unboosted Latias needs to switch into Stealth Rock twice before it is cleanly OHKOed by Dragon Pulse, and Primarina and Terrakion both need to switch into Stealth Rock twice to be OHKOed by Giga Drain. In this way, entry hazard support minimizes Mega Sceptile's over-reliance on Leaf Storm to do major damage. Mega Sceptile has decent defensive utility despite its frailty thanks to its resistances and Lightning Rod. Take advantage of this by switching into predicted status moves (qc comment elaborate on this and what moves because harding into toxic sounds very bad and you say so later) or Water- and Ground- type attacks from passive Pokemon such as Hippowdon and Slowbro for an opportunity to fire off an attack of your own. Don't do this too liberally, though, as this will lead to Mega Sceptile being worn down very quickly, and it can be caught off guard with a predicted Ice Beam from Pokemon such as Swampert and Slowbro if it comes in too predictably without scouting. Despite Lightning Rod making an effective deterrent effectively deterring Electric-type attacks, especially Volt Switch, the generally offensive nature of Electric-types makes them trickier to switch into for Mega Sceptile than predicted Scalds from Swampert, as they will generally carry hard-hitting coverage to pressure it and prevent it from switching in with abandon. (what?) Zeraora can do major damage to Mega Sceptile with Close Combat, while Mega Manectric can chip it with a Fire-type move or simply remove it from the game with Hidden Power Ice if it has it. For these reasons, Mega Sceptile should ideally only come in versus these Pokemon on a slow Volt Switch or U-turn, a double switch, an aggressive prediction, or after a teammate has been KOed, so as to minimize unnecessary damage. Many of the Pokemon Sceptile is capable of switching into, such as Hippowdon and Alomomola will often carry Toxic, making it risky to consistently switch directly into them. It is therefore ideal to bring Mega Sceptile in against these Pokemon on a slow U-turn or with precise prediction. Play aggressively early-game around Mega Sceptile's switch-ins and predict them with either your coverage moves or double switching. Despite the high risk of aggressive prediction, simply attacking what's in front of you is often a losing game due to how dangerous it is to give free turns to its Mega Sceptile's most common switch-ins. The many switches Sceptile forces by virtue of its Speed and power are useful in this regard for gaining favorable positioning for offensive teams. Be careful when using Leaf Storm, as most of the tier can exploit a Mega Sceptile with -2 Special Attack. It should generally only be used if the added power is needed to KO what is in front of you or if you need to wear down whatever is coming in on it.

Team Options
========

Mega Sceptile fits best on more offensive teams that appreciate a fast revenge killer and a means of annoying teams that rely on the offensive presence of Electric-types or the defensive presence of bulky Water- and Ground-types. Scizor pairs brilliantly with Mega Sceptile, as not only can Scizor scare out most of Mega Sceptile's checks with Bullet Punch and bring it in for free with U-turn, either Pokemon can set the stage for the other to clean late-game by softening up the other's checks. Other pivots capable of bringing in Mega Sceptile on their own checks include Choice Scarf Infernape, Rotom-H, and Assault Vest Mienshao. Spikes support from Klefki is extremely useful for putting foes in range of Mega Sceptile's attacks, and its defensive typing allows you to fall back in the face of threats such as Calm Mind Latias and Mega Beedrill that Mega Sceptile cannot reliably revenge kill. Klefki also provides invaluable Thunder Wave support to cripple Mega Sceptile's offensive checks and open the door for it to clean late-game. In general, bulky Steel-types are very proficient at switching into Pokemon that are problematic for Mega Sceptile. Bronzong, Empoleon (qc comment those 2 are pretty awkward on offense), Doublade, and Klefki all handle Mega Aerodactyl, Mega Altaria, Mamoswine, Togekiss, and Latias to some capacity. Doublade and Cobalion can also wallbreak for Mega Sceptile with Swords Dance, easing its matchup versus bulky teams. Wallbreakers are crucial for teams carrying Mega Sceptile, (AC) so it can potentially clean up late-game, as well as capitalize on its revenge killing ability. Swords Dance Terrakion, Calm Mind Latias, Mamoswine, and Nasty Plot Infernape all synergize well with Mega Sceptile in this way. Offensive Stealth Rock setters such as Nidoking and Terrakion put heavy pressure on opposing Fairy- and Steel-types. In return, Mega Sceptile can very capably support them by being an offensive answer to Water- and Ground-types. Mega Sceptile is extremely fast and therefore an effective revenge killer, but it should rarely, if ever, (AC) be the fastest Pokemon on your team due to how easily it is revenge killed itself. Choice Scarf users such as Krookodile and Hydreigon can compensate for this deficiency and prevent faster threats from walking over your team while also providing crucial team support with Defog, U-turn, and in the case of Krookodile, Pursuit. Choice Scarf Infernape can also bait in bulky Water- and Ground-types to bring in Mega Sceptile with U-turn, as well as threaten Fairy-types with a fast Gunk Shot.

[STRATEGY COMMENTS]
Other Options
=============

Mixed attacking Mega Sceptile with Iron Tail or Earthquake can make for act as a functional lure to Togekiss and Mega Altaria or to Alolan Muk, respectively. In doing so, it must sacrifice one of Hidden Power Fire, Focus Blast, or its secondary Grass-type STAB move, limiting its effectiveness to those threats specifically and making it worse in other matchups. Substitute can take advantage of the many switches Mega Sceptile forces and makes make it tougher to revenge kill, but it can prove to be a waste of HP if a defensive check such as Togekiss is waiting in the wings. It also cannot viably use Leaf Storm, making it much easier to wall. Substitute can also be used in conjunction with Leech Seed to annoy Mega Sceptile's switch-ins and soften walls for a teammate, but having only two easily walled attacks can prove extremely exploitable in the face of offensive threats such as Scizor and Mega Altaria. Leech Seed alone with three attacks can also serve this function without sacrificing a coverage (you lose 2 moves and only one on the set is coverage) move for Substitute, but for the same reason as running Substitute alone, exchanging a coverage move for Leech Seed opens Mega Sceptile up to being exploited by a number of threats it'd be able to hit with its coverage otherwise. Swords Dance Mega Sceptile has a better matchup versus certain stall archetypes than standard Mega Sceptile, but it is generally outclassed as a physical Grass-type wallbeaker by Tsareena, which doesn't cost a Mega Stone slot and is significantly stronger. Its mediocre Attack stat for a Mega Evolution also means it is helplessly weak unboosted and tougher to use in offensive matchups, where it generally has fewer setup opportunities.

Checks and Counters
===================

**Fairy-types**: Mega Sceptile is hard walled by the tier's most popular Fairy-types, as they are not only immune to Dragon Pulse, but they also generally resist Grass. It is therefore a sitting duck versus Togekiss and Mega Altaria, two very dangerous Pokemon to give free turns to, and it must play aggressively around Klefki with Hidden Power Fire to do any sort if of damage to it. Despite taking neutral damage from Grass-type moves, Florges and Sylveon have the raw bulk to come in consistently on Leaf Storm, force Sceptile out, and heal up.

**Ice-types and Ice-type coverage**: Mega Sceptile's frailty and 4x weakness to Ice means it will be decimated by virtually any Ice-type attack. Mamoswine can therefore revenge kill it quite handily with Ice Shard, despite being slower, while the Mega Manectric can nail it with Hidden Power Ice if they it predicts correctly.

**Steel-types**: Though they must watch out for Hidden Power Fire and Focus Blast, Steel-types wall Mega Sceptile's STAB combination and can take advantage of it after a Special Attack drop from Leaf Storm. Scizor and Cobalion can set up on a -2 Mega Sceptile if it lacks Hidden Power Fire or Focus Blast, respectively, while Klefki, Mega Aggron, and Mega Steelix can either fire off a free attack or set up entry hazards as Mega Sceptile switches out.

**Pursuit**: Most of the tier's viable Pursuit trappers threaten Mega Sceptile, making it extremely susceptible to being trapped by the likes of Alolan Muk, Mega Aerodactyl, Assault Vest Bisharp, and Choice Band Scizor, especially if it has gone for Leaf Storm.

**Faster Pokemon and Strong Priority**: Mega Sceptile is exceptionally fast, but not enough for it to not be outsped by most Mega Aerodactyl (qc comment adamant mega aero is really bad so I wouldn't even suggest it as a thing) and most Choice Scarf users, most notably Hydreigon and Latias. It is also quite easily taken out by Scizor's Bullet Punch, Bisharp's Sucker Punch, and Mamoswine's Ice Shard, the latter of which OHKOes it invariably thanks to its 4x weakness to Ice.

[CREDITS]
- Written by: [[eht, 237235]]
- Quality checked by: [[vivalospride, 151509], [Hilomilo, 313384], [Surgeon, 347604]]
- Grammar checked by: [[, ], [, ]]
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Mega Sceptile has a unique set of perks over the tier's other Mega Evolutions that make it an effective revenge killer, cleaner, and offensive check to the tier's many Water- , Ground-, and Electric-types. Chief among these are its exceptional Special Attack and Speed stats, which enable it to threaten many offensive teams with its powerful STAB moves; (SC) its Grass / Dragon typing, which allows it to function as a decent check to Pokemon such as Suicune, Latias, and Hippowdon; (SC) and its ability in Lighting Rod, which makes it a uniquely potent offensive answer to Electric-types such as Mega Manectric and Zeraora. These traits make it quite an effective tool on offense against opposing offensive teams that lack a strong defensive presence and render it (wording consistency... sorta, long story) difficult to switch into consistently without a specially bulky Pokemon. That said, Mega Sceptile can nevertheless be quite easy to check both offensively and defensively. Choice Scarf users, strong priority attackers, Pursuit trappers, and the ubiquitous Mega Aerodactyl all exploit Mega Sceptile's frailty and common weaknesses, while most specially bulky Pokemon have the typing, natural bulk, or both required to switch into Mega Sceptile's attacks consistently. It is also helplessly walled by most of the tier's defensive Fairy-types, making it tough to use in the face of common threats such as Mega Altaria, Klefki, and Togekiss. It also relies heavily on punishable moves in Leaf Storm, Focus Blast, and the very weak Hidden Power Fire to do significant damage (RC) and cannot fit all of its ideal coverage onto a single set, giving it a mild case of four-moveslot syndrome. This makes it tough to optimize for teams and relatively easy to position an offensive check against it. These setbacks leave Mega Sceptile quite helpless in a number of matchups despite its upsides and relatively awkward to fit onto teams due to both its numerous downsides compared to other Mega Evolutions and its covering of roles easily filled by other, non-Mega Pokemon.

[SET]
name: All-out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Leaf Storm grants Mega Sceptile crucial nuking ability, which does doing heavy damage to most Pokemon that don't resist it and lets letting it function as a revenge killer in exchange for lowering its Special Attack two stages upon use. Dragon Pulse is Mega Sceptile's Dragon-type STAB move, which, in addition to its strong neutral coverage, lets it act as an offensive check to the likes of Latias, Hydreigon, and Kommo-o. This neutral coverage is key against foes such as Moltres, Rotom-H, and Gengar, as it would otherwise lack broad coverage with Grass-type moves alone. Giga Drain grants Mega Sceptile a form of recovery and a Grass-type move it can use without the drawbacks of Leaf Storm. However, the recovery of Giga Drain can be exchanged for the notable bump in power provided by Energy Ball, which grants Mega Sceptile crucial OHKOs and 2HKOs without having to use Leaf Storm. Notably, Energy Ball allows Mega Sceptile to OHKO Alomomola after Stealth Rock and 2HKO Suicune if it has used Calm Mind on your first Energy Ball. Hidden Power Fire gives Mega Sceptile the ability to hit Steel-types, most notably hitting Scizor for 4x damage, and makes it more difficult to switch in directly. Focus Blast is much stronger than Hidden Power Fire against Steel-types weak to Fighting, most notably OHKOing Cobalion and Bisharp as well as 2HKOing Mega Aggron. In exchange, it is notoriously inaccurate and much less reliable against Steel-types that take neutral damage from Fighting-type moves, namely Scizor and Klefki.


Set Details
========

A Timid nature is used over Modest to allow Sceptile to outspeed Mega Manectric, Zeraora, and Crobat, as well as Speed tie with Mega Beedrill. Lightning Rod is an extremely useful tool and is crucial to Mega Sceptile's success, as the threat of a free Special Attack boost makes Electric-types think twice before using their STAB moves.

Usage Tips
========

Use Mega Sceptile's blazing Speed to revenge kill key offensive threats such as Latias, Mega Manectric, and non-Choice Scarf Hydreigon after they have been put in KO range of its attacks. This is best accomplished by getting entry hazards up early and often with a teammate, as chip damage is generally needed to put most threats in range. For example, unboosted Latias needs to switch into Stealth Rock twice before it is cleanly OHKOed by Dragon Pulse, and Primarina and Terrakion both need to switch into Stealth Rock twice to be OHKOed by Giga Drain. In this way, entry hazard support minimizes Mega Sceptile's over-reliance overreliance on Leaf Storm to do major damage. Mega Sceptile has decent defensive utility despite its frailty thanks to its resistances and Lightning Rod; (SC) take advantage of this by switching in on predicted status moves such as Wish or and Stealth Rock, as well as predicted Water- and Ground- type attacks from passive Pokemon such as Hippowdon and Slowbro, for an opportunity to fire off an attack of your own. Don't do this too liberally, though, as this will lead to Mega Sceptile being worn down very quickly, and it can be caught off guard with a predicted Ice Beam from Pokemon such as Swampert and Slowbro if it comes in too predictably without scouting. Despite Lightning Rod effectively deterring Electric-type attacks, especially Volt Switch, the generally offensive nature of Electric-types makes them trickier to switch into for Mega Sceptile than predicted Scalds from Swampert, as they will generally carry hard-hitting coverage to pressure it and prevent it from switching in unpunished. Zeraora can do major damage to Mega Sceptile with Close Combat, while Mega Manectric can chip it with a Fire-type move or simply remove it from the game with Hidden Power Ice if it has it. For these reasons, Mega Sceptile should ideally only come in versus these Pokemon on a slow Volt Switch or U-turn, a double switch, an aggressive prediction, or after a teammate has been KOed, so as to minimize unnecessary damage. Many of the Pokemon Sceptile is capable of switching into, such as Hippowdon and Alomomola will often carry Toxic, making it risky to consistently switch directly into them. It is therefore ideal to bring Mega Sceptile in against these Pokemon on a slow U-turn or with precise prediction. Play aggressively early-game around Mega Sceptile's switch-ins and predict them with either your coverage moves or double switching. Despite the high risk of aggressive prediction, simply attacking what's in front of you is often a losing game due to how dangerous it is to give free turns to Mega Sceptile's most common switch-ins. The many switches Sceptile forces by virtue of its Speed and power are useful in this regard for gaining favorable positioning early on for offensive teams. Be careful when using Leaf Storm, as most of the tier can exploit a Mega Sceptile with -2 after the Special Attack drop. It should generally only be used if the added power is needed to KO what is in front of you Mega Sceptile or if you need to wear down whatever is coming in on it.

Team Options
========

Mega Sceptile fits best on more offensive teams that appreciate a fast revenge killer and a means of annoying teams that rely on the offensive presence of Electric-types or the defensive presence of bulky Water- and Ground-types. Scizor pairs brilliantly with Mega Sceptile, as not only can Scizor scare out most of Mega Sceptile's checks with Bullet Punch and bring it in for free with U-turn, either Pokemon can set the stage for the other to clean late-game by softening up the other's checks. Other pivots capable of bringing in Mega Sceptile on their own checks include Choice Scarf Infernape, Rotom-H, and Assault Vest Mienshao. Spikes support from Klefki is extremely useful for putting foes in range of Mega Sceptile's attacks, and its defensive typing allows you to fall back in the face of threats such as Calm Mind Latias and Mega Beedrill that Mega Sceptile cannot reliably revenge kill. Klefki also provides invaluable Thunder Wave support to cripple Mega Sceptile's offensive checks and open the door for it to clean late-game. In general, Steel-types are very proficient at handling Pokemon that are problematic for Mega Sceptile. Scizor, Doublade, and Klefki all cover Mega Aerodactyl, Mega Altaria, Mamoswine, Togekiss, and Latias to some capacity. Doublade and Cobalion can also wallbreak for Mega Sceptile with Swords Dance, easing its matchup versus bulky teams. Wallbreakers are crucial for teams carrying Mega Sceptile, so it can potentially clean up late-game as well as capitalize on its revenge killing ability. Swords Dance Terrakion, Calm Mind Latias, Mamoswine, and Nasty Plot Infernape all synergize well with Mega Sceptile in this way. Offensive Stealth Rock setters such as Nidoking and Terrakion put heavy pressure on opposing Fairy- and Steel-types. In return, Mega Sceptile can very capably support them by being an offensive answer to Water- and Ground-types. Mega Sceptile is extremely fast and therefore an effective revenge killer, but it should rarely, if ever, be the fastest Pokemon on your team due to how easily it is revenge killed itself. Choice Scarf users such as Krookodile and Hydreigon can compensate for this deficiency and prevent faster threats from walking over your team while also providing crucial team support with Defog, U-turn, and in the case of Krookodile, Pursuit. Choice Scarf Infernape can also bait in bulky Water- and Ground-types to bring in Mega Sceptile with U-turn, as well as threaten Fairy-types with a fast Gunk Shot.

[STRATEGY COMMENTS]
Other Options
=============

Mixed attacking Mega Sceptile with Iron Tail or Earthquake can act as a functional lure to Togekiss and Mega Altaria with Iron Tail or to Alolan Muk, respectively with Earthquake. In doing so, however, it must sacrifice one of Hidden Power Fire, Focus Blast, or its secondary Grass-type STAB move, limiting its effectiveness to those threats specifically and making it worse in other matchups. Substitute can take advantage of the many switches Mega Sceptile forces and make it tougher to revenge kill, but it can prove to be a waste of HP if a defensive check such as Togekiss is waiting in the wings. It also cannot viably use Leaf Storm, making it much easier to wall. Substitute can also be used in conjunction with Leech Seed to annoy Mega Sceptile's switch-ins and soften walls for a teammate, but having only two easily walled attacks can prove extremely exploitable in the face of offensive threats such as Scizor and Mega Altaria. Leech Seed alone with three attacks can also serve this function without sacrificing a moveslot for Substitute, but for the same reason as running Substitute alone, exchanging a coverage move for Leech Seed opens Mega Sceptile up to being exploited by a number of threats it'd be able to hit with its coverage otherwise. Swords Dance Mega Sceptile has a better matchup versus certain stall archetypes than standard Mega Sceptile, but it is generally outclassed as a physical Grass-type wallbeaker by Tsareena, which doesn't cost a Mega slot and is significantly stronger. Its mediocre Attack stat for a Mega Evolution also means it is helplessly weak unboosted and tougher to use in offensive matchups, where it generally has fewer setup opportunities.

Checks and Counters
===================

**Fairy-types**: Mega Sceptile is hard walled by the tier's most popular Fairy-types, as they are not only are immune to Dragon Pulse (RC) but they also generally resist Grass. It is therefore a sitting duck versus Togekiss and Mega Altaria, two very dangerous Pokemon to give free turns to, and it must play aggressively around Klefki with Hidden Power Fire to do any sort of damage to it. Despite taking neutral damage from Grass-type moves, Florges and Sylveon have the raw bulk to come in consistently on Leaf Storm, force Sceptile out, and heal up.

**Ice-types and Ice-type coverage**: Mega Sceptile's frailty and 4x weakness to Ice means it will be decimated by virtually any Ice-type attack. Mamoswine can therefore revenge kill it quite handily with Ice Shard, despite being slower, while Mega Manectric can nail it with Hidden Power Ice if it predicts correctly.

**Steel-types**: Though they must watch out for Hidden Power Fire and Focus Blast, Steel-types wall Mega Sceptile's STAB combination and can take advantage of it after a Special Attack drop from Leaf Storm. Scizor and Cobalion can set up on a -2 Mega Sceptile if it lacks Hidden Power Fire or Focus Blast, respectively, while Klefki, Mega Aggron, and Mega Steelix can either fire off a free attack or set up entry hazards as Mega Sceptile switches out.

**Pursuit**: Most of the tier's viable Pursuit trappers threaten Mega Sceptile, making it extremely susceptible to being trapped by the likes of Alolan Muk, Mega Aerodactyl, Assault Vest Bisharp, and Choice Band Scizor, especially if it has gone for Leaf Storm.

**Faster Pokemon and Strong Priority**: Mega Sceptile is exceptionally fast, but not enough for it to not be outsped by Mega Aerodactyl and most Choice Scarf users, most notably Hydreigon and Latias. It is also quite easily taken out by Scizor's Bullet Punch, Bisharp's Sucker Punch, and Mamoswine's Ice Shard, the latter of which OHKOes it invariably thanks to its 4x weakness to Ice.

[CREDITS]
- Written by: [[eht, 237235]]
- Quality checked by: [[vivalospride, 151509], [Hilomilo, 313384], [Surgeon, 347604]]
- Grammar checked by: [[martha, 384270], [, ]]
 

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