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ORAS OU Mega Venusaur Team

Hey Everybody,

I've wanted to make this team for a long time now because Mega Venusaur is a monster, so I threw this together really quick. It's been running really well but I do admit that there are some issues. Anyways, here it is:

Venusaur @ Venusaurite
Ability: Chlorophyll
Shiny: Yes
EVs: 248 HP / 96 Def / 164 SpD
Bold Nature
- Giga Drain
- Leech Seed
- Sludge Bomb
- Synthesis

Standard bulky Venusaur set, Giga Drain to restore health while still dealing damage. Leech seed to force switches and regain health, Synthesis over Sleep Powder to ensure that I can get health back, and Sludge Bomb for STAB and possible poison. 248 HP EVs to ensure that this thing is bulky and mixed SpD and Def EVs so it can switch in on physical and special attacks.

Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Surf
- Ice Beam
- Rapid Spin
- Psyshock

I've always wanted to make a Starmie but I just haven't because I've either used Tentacruel or Excadrill or I've used Defog. Finally I get to make one because I needed a Fire and Psychic resistance because of MV and the fact that I can get those resistances on top of Rapid Spin and Ice Beam to cover Dragons makes Starmie a good member of the team. Surf and Psyshock for STAB of course! Life Orb to add extra damage, although I may switch to Leftovers or some other item, I don't want him choice though because I want him to be able to hit multiple mons if my opponent switches out. Max SpA and Speed investment to make sure he hits hard and fast along with a timid nature for more speed.

Infernape @ Life Orb
Ability: Iron Fist
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Flare Blitz
- Mach Punch
- Thunder Punch
- Close Combat

Ah Infernape, one of my favorite Pokemon, I love his dual typing, and since I needed a Fire mon, I figured I could knock out Dark and Normal coverage as well. Life Orb and Iron Fist to help boost attack, Adamant nature duh, full attack and speed investment so he's fast and hits like a tank. Flare Blitz for super strong STAB, mach and thunder punch for stab and Iron Fist boost respectively, and Close Combat for strong fighting STAB. I debated banding or scarfing him, but I decided against it because I wanted him to be a physical sweeper of sorts, so I threw a life orb on him and now I sleep easy.

Scizor @ Choice Band
Ability: Technician
Shiny: Yes
EVs: 108 HP / 252 Atk / 148 Spe
Adamant Nature
- Bullet Punch
- Pursuit
- Bug Bite
- Aerial Ace

It literally pains me to run a Scizor and it not be mega because Mega Sciz is one of my favorite Megas. Alas I needed an answer to fairies that was more reliable than MV's sludge bomb. Choice Band to have him hit hard along with max attack. The speed and HP EVs were random, I thought that was a decent spread, but it's up for change if needed. Technician cause that's just how Scizor is. Bullet Punch to wreck fairies and those Ice types once Infernal is gone. Pursuit to trap Gengar and hit Gardevoir hard, Bug Bite for STAB and tech boost, and Aerial Ace because I needed another Fighting cover other than Starmie Psyshock. I hate not running swords dance, but he's not supposed to be a sweeper, he's supposed to just switch in, hit hard, and come out.

Mamoswine @ Leftovers
Ability: Thick Fat
Shiny: Yes
EVs: 252 HP / 116 Atk / 140 Def
Impish Nature
- Ice Shard
- Stealth Rock
- Earthquake
- Icicle Crash

God I love Mamoswine. Leftovers for recovery, max HP investment and the rest is random garbage. I couldn't decide if I wanted max attack or defense investment so I wen for a combination. I'm debating on changing his ability to Oblivious so he can resist a burn which makes his EQ worthless. Thick Fat is good in UU, but most OU fire-types are going to OHKO Mamo so I think I made my decision on my own hahaha. Ice Shard for Dragons and Grass types because of priority, Stealth Rock because Stealth Rock and Mamo is my lead 90% of the time. EQ for heavy STAB, and Icicle Crash for STAB and flinch.

Rotom-Wash @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Thunderbolt
- Will-O-Wisp
- Volt Switch
- Hydro Pump

Rotom-Wash was on my first ever competitive team and has earned a spot on most of the rest of them. Choice Specs so he hits hard, max SpA, lots of health so he's bulky and takes hits. Thunderbolt for STAB, and Volt Switch in case I don't want Mamo to lead. Hydro Pump for STAB, and Will-O to hit physical attackers and make them useless.

Well that's it everybody. Please tell me if there's anything you'd change!
 
I like the team!
Only thing I see is that after rotom-wash is weakened, you lose to bird spam such as talonflame, charizard Y and tornadus-T.

Tornadus-T can beat 5/6 mons on your team. I would suggest running a more bulky rotom-wash without the choice specs. So you have a better matchup against bird spam.
Also I would suggest running on scizor U-turn over Bug Bite and Superower over Aerial Ace. Since there are counters to Scizor is U-turn great to switch it out and check what your opponant switches in to, that gives you a better match up. Superower is there to deal with things such as Heatran. One last thing (which I get if you don't want to change that since it's your favorite mon) is maybe heatran over inferape since do not have a switch in for Charizard Y with the drought boosted fire blast and coverage with solarbeam.
Also maybe hydro pump or scald over surf on Starmie, hydro pump more power but lower accuracy (I can understand that you don't want that). Scald has lower power but a chance to burn which can help you out alot.
I hope I helped you with your team =].

Here are the changes I made of the team:
Rotom-Wash @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 248 HP / 152 Def / 108 SpD
Bold Nature
- Pain Split
- Will-O-Wisp
- Volt Switch
- Hydro Pump

Mamoswine @ Leftovers
Ability: Thick Fat
Shiny: Yes
EVs: 252 HP / 116 Atk / 140 Def
Impish Nature
- Ice Shard
- Stealth Rock
- Earthquake
- Icicle Crash

Scizor @ Choice Band
Ability: Technician
Shiny: Yes
EVs: 108 HP / 252 Atk / 148 Spe
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Superpower

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Flash Cannon
- Stone Edge

Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Rapid Spin
- Psyshock

Venusaur @ Venusaurite
Ability: Chlorophyll
Shiny: Yes
EVs: 248 HP / 96 Def / 164 SpD
Bold Nature
IVs: 0 Atk
- Giga Drain
- Leech Seed
- Sludge Bomb
- Synthesis
 
Thanks for your advice! I had been considering running a bulky Rotom but I wasn't sure but I do think I'm going to do that. I agree that U-turn on Scizor is a much better move option, I don't know how I didn't realize that haha, however, I'm not sure about Superpower. I want Aerial Ace to hit Fighting types that switch in on me, and I really don't want to take that stat drop, as it now leaves Scizor very vulnerable. I had considered running Heatran over Infernape, and having Heatran be my SR, but I decided against it due to it's 4x weakness to EQ. I admit that CHarizard Y is an issue, but I think between Rotom and Starmie I can handle it. But I will keep Heatran in my mind! And I am definitely changing Surf to Scald on Starmie.
 
Hi n_n , Nice team really liked it , I have a few suggestions to make it more effective , actually birdspam is a statergy which involved the use of both tflame And mega pinsir in same team , tflame and mega pinsir are also called birdspam Individually. Zard y and tor-t aren't birdspam
Now back to rate
  1. First of all I think Your are bird spam weak so Tank chomp over Mamoswine works pretty well. Rough skin + rocky helmet damage is like a recoil to the pokemon who uses contact move on Garchomp , its a phazer and also a rock setter , u can even try Hippowdon over Mamoswine , it counters bird spam and zard X which your team is weak 2.
  2. Specs Rotom-w isnt viable I think Raikou over Rotom-w helps you to counter mons like Gengar , Tor-t etc. Which your team is weak to.
  3. I agree with Jariibo about your Scizor also Raikou+Scizor gives u a volt-turn core.
  4. You are still weak to zard Y and it looks like u need a reliable counter so I think Latios over Starmie works. Latios provides you a zard y and keldeo counter.
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 160 Def / 92 Spe
Impish Nature
- Dragon tail
- Stealth Rock
- Earthquake
- Endure / Fire blast / Toxic

Or
Hippowdon @ Leftovers
Ability: Sand Force
Shiny: Yes
EVs: 248 HP / 164 Def / 104 SpD
Impish Nature / Careful Nature
- Slack off
- Stealth rock
- Earthquake
- Stone edge / Whirlwind

Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 32 SpD / 224 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- hidden power ice
- Volt Switch
- Shadow Ball

Latios @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Roost
- Defog
- Psyshock

P.S. Have a nice day n_n.
 
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