Normal Deoxys.What about Deoxys?
Normal Deoxys.What about Deoxys?
Essentially, because we talked it out and any improvement to its special attack or speed would end up becoming ubers because of Tail Glow. I originally had a MUCH different Mega (that ended up abusing Serene Grace with Scald and added Moonblast). The flavor for this Mega ends up being that Manaphy turns from the mere Prince of the Sea to the King of the Sea and so gets a nifty crown and junk and a massive attack (along with the better physical movepool).Why does Mega Manaphy have 150 Attack? Its normal form has always been a special attacker and its physical movepool sucks. It seems like the only reason it's physical is because whomever made it wanted to differentiate it from its non-Mega form but they ended up creating a Mega that is quite lacking in flavor
You missed Bibarel. That was yesterday
I get what you're saying...but what the dates mean is that 6/19 is the submission date, 6/20 is the voting (by PM) and 6/21 is the reveal date. It's a little weird especially since there's no discussion date in it.quote:
6/19-6/21
Empoleon
Bibarel
Kricketune
Roserade
today's date: 6/20
It has been made clear that there is a 24 hour period for submissions and another 24 hours for voting/discussion of the next slate. 6/19 - 6/21 covers both of those. Sorry but you were late.quote:
6/19-6/21
Empoleon
Bibarel
Kricketune
Roserade
today's date: 6/20
Which one of those bros should be a king?So I just noticed my winning Slowbro submission is pretty similar and probably outclassed by Mega Slowbro -_-
Because there are so many bulky water Pokemon!Why do we have so many bulky water Megas?
We'll worry about stuff like that when we get a working beta going. For now just focus on new stuffDo you guys think it would be a good idea to discuss the viability of previously created Megas or should we just focus on making new ones?
Congrats to all the winners. Dilasc's Empoleon submission was great. Maybe next time.
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Mega-Infernape
Type - Fire/Fighting
Ability - Quick Feet
Stats - 76/145/82/114/82/135 - BST: 634
New moves - Bullet Punch, Sucker Punch
Play style
With most of Infernape's Pokedex entries focused around its speed, a speed related ability stood out as an obvious choice. To avoid the pitfall that is Blaziken, Speed Boost wasn't really a consideration. Quick Feet was the remaining stand out, boosting Infernape's already impressive speed to unstoppable levels. Once statused, Infernape becomes the ultimate revenge killer. With high base attack, a diverse movepool and oodles of priority, most foes will have to take at least one hit. Bullet Punch and Sucker Punch are new additions to Infernape's movepool. Along with Mach Punch they form a very strong priority set. While Infernape does outspeed most of the competition, it is quite frail on both sides; other priority users can remove it quickly.
Mega-Infernape is an excellent answer to fast fragile threats. Other scarfers will rue coming across this foe, with 607.5 speed when fully invested with a speed positive nature. U-turn gives it an avenue of retreat while dealing heavy damage, all while gaining momentum. Toxic Spikes users must beware or else allow Infernape to reach its full potential.
Mega-Infernape falls quickly with its low defences. Physically bulky Pokemon will force the switch each time. Limited switch in opportunities keep Infernape primarily as a revenge killer/late game sweeper, so it won't be able to get stuck into foes as often as you may like. With immunity to burns, statuses are not as easy to come by, until Infernape is statused you must be cautious of potential fast scarfers.
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Mega-Rampardos
Type - Rock
Ability - Thick Headed: The users head based attacks deal 1.3x the damage.
(Headbutt, Iron Head, Head Smash, Zen Headbutt, etc)
Stats - 97/195/75/90/70/68 - BST: 595
New moves -
Play Style
Mega-Rampardos continues to along the same line as its regular form, being a devastating physical attacker. The distribution of its new stats had to be heavily disseminated amongst its two defences and special attack to prevent it from being overpowered.
Thick Headed seemed a very good fit for Rampardos thematically. The extra power boost its attack to gargantuan levels, with many solid head moves available to it. Head Smash is its premium move, but comes at a cost. Most Pokemon will be OHKO'd by it, so the recoil will be tremendous. As such, this will put a timer on Rampardos' longevity, should it need to use Rock Head to eliminate its foe.
68 speed was chosen for more than just being a simple 10 point increase. With access to Rock Polish, Rampardos has the chance to become a runaway killer. With maximum investment and a speed positive nature, after one Rock Polish Rampardos is still out sped by base 108 and higher scarfers. This specific speed tier was chosen for the prevalence of the musketeer trio (quartet), which are sometimes scarfed and a good answer to Rampardos.
Mega-Rampardos is difficult to stop once it gets going, but poor defences leave it vulnerable to priority and fast scarfers. Once these are out of the way there is little that can stand in Rampardos'.
You almost crushed my soul.I know for a fact Nape isn't in this slate sorry
NEVERMIND
SOrry I'm just really fucking confused right now lol. I figured it outYou almost crushed my soul.
Flavor Concept: Brave Bird because it’s a bird, Speed Boost because birds are fast,
I'm so confused.Flavor Concept: Brave Bird because it’s a bird
God fucking dammitType: Fire/Fighting -----> Fire/Fighting
Ability: Blaze/Iron Fist -----> Speed Boost
New Moves: Baton Pass, Brave Bird, High Jump Kick
HP: 76 -> 76
Atk: 104 -> 160 (+56)
Def: 71 -> 80 (+9)
SpA: 104 -> 130 (+26)
SpD: 71 -> 80 (+9)
Spe: 108 -> 108
Flavor Concept: Brave Bird because it’s a bird, Speed Boost because birds are fast, Baton Pass because practically all Speed Boost mons have it, and High Jump Kick because it has powerful legs.
Competitive Concept: Mega Infernape sports an excellent offensive typing and very powerful STAB moves to abuse. 160/130/108 attacking stats are nothing to scoff at, especially when backed by Speed Boost and Swords Dance. It can also play a supporting role by passing on several boosts while still maintaining offensive pressure, but is probably more suited to sweeping with its blistering speed and strong-as-fuck attacks.Lastly, fuck the Wormadams. I’m not dignifying them with mega submissions.Type: Rock -----> Rock
Ability: Blaze/Iron Fist -----> Rock Head
New Moves: None
HP: 97 -> 97
Atk: 165 -> 195 (+30)
Def: 60 -> 100 (+40)
SpA: 65 -> 90 (+25)
SpD: 50 -> 55 (+5)
Spe: 58 -> 58
Flavor Concept: Rampardos' X Dex entry states that “its skull withstands impacts of any magnitude,” which I interpreted as “should be immune to recoil.” The Dex entry is also reflected by its large boost to physical defense.
Competitive Concept: Mega Rampardos is a bitch to face. With an absolutely massive attack stat backed by a recoilless STAB Head Smash, it can demolish most resisting Pokemon. It can even take down opposing Ferrothorn, Forretress, and Skarmory with Fire Blast from its usable base 90 special attack stat. However, Mega Rampardos has a horrid defensive typing and LC-worthy special defense; any decent user of special attacks can quickly KO the dino. Rock Polish can patch its poor speed, but only to a certain extent. However, Mega Rampardos is a phenomenal hit-and-run attack capable of both wallbreaking and sweeping.
Some fun little calculations:
252 Atk Rampardos Head Smash vs. 252 HP / 252+ Def Skarmory: 190-225 (56.8 - 67.3%) -- guaranteed 2HKO after Leftovers recovery
4 SpA Rampardos Fire Blast vs. 252 HP / 252+ SpD Ferrothorn: 192-228 (54.5 - 64.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Rampardos Head Smash vs. 252 HP / 252+ Def Eviolite Chansey: 442-522 (62.7 - 74.1%) -- guaranteed 2HKO
That’s right- Mega Rampardos can 2HKO the arguably 3 best walls in the OU metagame. It forms a great core with Bisharp because it draws out a lot of Intimidate users.
It helps by explaining WHY IT CLEARLY ISN'T A BIRDInfernape is based in Sun Wukong, the immortal rock monkey that was basically so powerful the gods couldn't contain the raging shitstorm that was he
I don't know how this helps anything
They also deleted his name from the book that contains the record of lives and deaths of people and that's why he's immortal, he can't die because his name can't be crossed in the book since its not there or some shit iircInfernape is based in Sun Wukong, the immortal rock monkey that was basically so powerful the gods couldn't contain the raging shitstorm that was he
I don't know how this helps anything