
Mega Primeape - Primenite
Typing: Fighting ------> Fighting / Ground
Abilities: Vital Spirit / Anger Point / Defiant ------> Hustle
Stats: 65 / 105 / 60 / 60 / 70 / 95 ------> 65 / 145 / 60 / 60 / 100 / 125
New Moves: Mud Slap, Magnitude, Mud Bomb
Idea Process: I was reading about the origins of Primeape, and found out it's based on a baboon and an ape, which is fairly obvious. But, I also read further about baboons, because I was fascinated and found they live in savannahs, a primarily dry place. This is where I got the Ground-type addition from, and it certainly works well with Primeape, as it now has STAB Earthquake. Hustle was the ability of choice because Primeape, when angered, becomes very powerful and loses a bit of its sanity, which is the description of Hustle, more power, less accuracy. Then, I decided to make its Attack stat high, along with its Speed, because, well, it's fast! The Defenses were not increased much, while the Special Defense got a bit more of a boost. Mud Slap was an added move because baboons fling feces, well, Mud Slap! Magnitude was added to fit more Ground-type moves in, while Mud Bomb was added for the flinging of feces play. It didn't gain any new 'competitive moves', but what everyone has to remember is that this is also in-game as well, not just competitive. This is not overpowered or broken because priority still trumps it, and it has little room to set up Hone Claws, a necessity. It's also outspeed by many common scarfers. Finally, Hustle can miss, which can be crucial, if it were to be ranked, it would go to maybe B Rank on the viability thread, or even B-.
Thoughts, suggestions, input?