Alomomola (Alomomolite)
Type: Water -> Water/Fairy
Abilities: Healer, Hydration (Regenerator) -> Regenerator
New Moves: Moonblast, Draining Kiss, Lovely Kiss
HP: 165 -> 165
Atk: 75 -> 85 (+10)
Def: 80 -> 110 (+30)
SpA: 40 -> 90 (+40)
SpD: 45 -> 65 (+20)
Spe: 65 -> 65
BST: 470 -> 570
Alomomola is one of the most fitting Fairy-types out there, but for whatever reason it didn't become Fairy with the transition to Gen 6. Mega Alomomola fixes that, granting it useful secondary STAB, Moonblast being a powerful move with decent coverage and Draining Kiss healing it greatly. It can make good use of Calm Mind with its high Defense, Scald, and decent Special Attack.
Type: Water -> Water/Fairy
Abilities: Healer, Hydration (Regenerator) -> Regenerator
New Moves: Moonblast, Draining Kiss, Lovely Kiss
HP: 165 -> 165
Atk: 75 -> 85 (+10)
Def: 80 -> 110 (+30)
SpA: 40 -> 90 (+40)
SpD: 45 -> 65 (+20)
Spe: 65 -> 65
BST: 470 -> 570
Alomomola is one of the most fitting Fairy-types out there, but for whatever reason it didn't become Fairy with the transition to Gen 6. Mega Alomomola fixes that, granting it useful secondary STAB, Moonblast being a powerful move with decent coverage and Draining Kiss healing it greatly. It can make good use of Calm Mind with its high Defense, Scald, and decent Special Attack.
Ferrothorn (Ferrothornite)
Type: Grass/Steel -> Grass/Steel
Abilities: Iron Barbs (Anticipation) -> Analytic
New Moves: Sucker Punch
HP: 74 -> 74
Atk: 94 -> 129 (+35)
Def: 131 -> 156 (+25)
SpA: 54 -> 64 (+10)
SpD: 116 -> 146 (+30)
Spe: 20 -> 20
BST: 489 -> 589
Mega Ferrothorn is a slow, sneaky attacker that waits for its chance to strike. It can take foes by surprise with Sucker Punch.
Type: Grass/Steel -> Grass/Steel
Abilities: Iron Barbs (Anticipation) -> Analytic
New Moves: Sucker Punch
HP: 74 -> 74
Atk: 94 -> 129 (+35)
Def: 131 -> 156 (+25)
SpA: 54 -> 64 (+10)
SpD: 116 -> 146 (+30)
Spe: 20 -> 20
BST: 489 -> 589
Mega Ferrothorn is a slow, sneaky attacker that waits for its chance to strike. It can take foes by surprise with Sucker Punch.
Klinklang (Klinklangite)
Type: Steel -> Steel/Electric
Abilities: Plus, Minus (Clear Body) -> Technician
New Moves: Flame Charge, Bulldoze
HP: 60 -> 60
Atk: 100 -> 130 (+30)
Def: 115 -> 145 (+30)
SpA: 70 -> 80 (+10)
SpD: 85 -> 105 (+20)
Spe: 90 -> 100 (+10)
BST: 520 -> 620
Mega Klinklang is powerful and has great coverage along with one of the best boosting moves in the game.
Type: Steel -> Steel/Electric
Abilities: Plus, Minus (Clear Body) -> Technician
New Moves: Flame Charge, Bulldoze
HP: 60 -> 60
Atk: 100 -> 130 (+30)
Def: 115 -> 145 (+30)
SpA: 70 -> 80 (+10)
SpD: 85 -> 105 (+20)
Spe: 90 -> 100 (+10)
BST: 520 -> 620
Mega Klinklang is powerful and has great coverage along with one of the best boosting moves in the game.
Eelektross (Eelektrossite)
Type: Electric -> Electric
Abilities: Levitate -> Strong Jaw
New Moves: Thunder Fang, Fire Fang, Ice Fang
HP: 85 -> 85
Atk: 115 -> 145 (+30)
Def: 80 -> 110 (+30)
SpA: 105 -> 125 (+20)
SpD: 80 -> 110 (+30)
Spe: 50 -> 40 (-10)
BST: 515 -> 615
Type: Electric -> Electric
Abilities: Levitate -> Strong Jaw
New Moves: Thunder Fang, Fire Fang, Ice Fang
HP: 85 -> 85
Atk: 115 -> 145 (+30)
Def: 80 -> 110 (+30)
SpA: 105 -> 125 (+20)
SpD: 80 -> 110 (+30)
Spe: 50 -> 40 (-10)
BST: 515 -> 615