Melmetal (QC 2/2) (Gp 0/1)

LBDC

From Eu to the Mont-Saint-Michel
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:Melmetal:

@GPer don't gp this atm, I need to edit this in order to reflect the current meta

[SET]
name: Wall
move 1: Recover
move 2: Spectral Thief
move 3: Anchor Shot / U-turn / Teleport
move 4: Will-O-Wisp / Entrainment / Knock Off / Defog
item: Rocky Helmet / Leftovers
ability: Fur Coat / Flash Fire / Primordial Sea
nature: Impish / Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Melmetal is a very prevalent wall in the Balanced Hackmons metagame thanks to it solid defensive stats and good defensive typing in Steel, allowing it to check various physical attackers. With Fur Coat, Melmetal can check Zacian-C and acts as a blanket check to most of physical attackers in Balanced Hackmons, including non-Intrepid Sword Zekrom, and Zeraora. Alternatively, Flash Fire or Primordial Sea give Melmetal an immunity to common Fire-type coverage moves such as V-create. Flash Fire isn't immediately revealed, while Primordial Sea isn't ignored by Mold Breaker users like Galarian Darmanitan-Z. These ability abilities allows Melmetal to switch into the aforementioned Pokemon without fearing V-create, as well as checking Galarian Darmanitan-Z. Spectral Thief steals Intrepid Sword's boosts and prevents Melmetal from being setup fodder for Pokemon such as Zekrom. Anchor Shot allows to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. It provides a decent offensive presence, thanks to its good Attack and STAB. With its low Speed, U-turn allows Melmetal to act as a slow pivot for its teammates, helping them to come in on the field safely. Similary, Teleport can be used against even slower Pokémon like Snorlax and others Teleport users as well avoid Rocky Helmet chip, but it has the downside of being affected by Taunt. Will-O-Wisp can cripple non-Poison Heal physical attackers like Zacian-C, while Entrainment lets Melmetal disturb ability-reliant Pokemon, especially those with Poison Heal. This, in combination with Anchor Shot trapping, forces Poison Heal users to switch out. Knock Off allows Melmetal to remove some useful items such as Ferrothorn's Leftovers, while Defog supports the team, especially the Pokemon that are very weak to Stealth Rock, like Galarian Darmanitan-Z. Rocky Helmet is the main item of choice to punish the use of lots of moves, including U-turn, Bolt Beak, and Fishious Rend, although Leftovers and Safety Goggles can be used to respectively have a passive recovery and prevent Sleep users from taking advantage of Melmetal.

Since Melmetal is overwhelmed by strong special attackers such as Reshiram, Kyurem-W and Lunala, Pokemon able to check them like Ice Scales Type: Null and Umbreon are great teammates. If Melmetal has Fur Coat, it appreciates teammates that are able to switch in on Fire-type moves such as V-create, like Seismitoad and Reshiram. Teammates such as Eternatus and Golisopod can switch into Fighting-types like Poison Heal Zamazenta that force out Melmetal. On the other hand, offensive partners like Kyurem-B and Galarian Darmanitan-Z like Melmetal being able to switch in against opposing Imposter users, and they can also pressure defensive Pokemon like Mandibuzz that Melmetal struggle against. Melmetal can also provide slow pivot support for them with Teleport or U-turn.

[SET]
name: Prankster support
move 1: Anchor Shot
move 2: Haze
move 3: Recover
move 4: Encore / Entrainment / Strength Sap
item: Safety Goggles / Rocky Helmet / Leftovers
ability: Prankster
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
With Prankster, Melmetal is able to shut down opposing setup sweepers such as Zekrom with priority Haze. Moreover, Haze removes the boost of Intrepid Sword users like Barraskewda and Zekrom, allowing Melmetal to beat them in one-a-one situation. The priority given to status move thanks to Prankster also reduces the power of both Bolt Beak and Fishious Rend, making their users like Zeraora less dangerous and allowing Melmetal to easily beat them with Rocky Helmet damage. Anchor Shot allows to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics, and still provide a decent offensive presence. Encore makes the opposing foes easier to handle, locking them in setup moves like Quiver Dance or weaker moves like Sunsteel Strike. With the trapping effect of Anchor Shot, Melmetal can remove a foe or PP stall it. However, Encore can be bypassed by Dynamax, so Melmetal has to be careful around this. Entrainment, in combination with Anchor Shot trapping, force Poison Heal users to switch out, while Strength Sap can be considered over these moves in order to fully heal against physical attackers such as Zeraora with a priority. Court Change is also a viable option, allowing Melmetal to inverse the entry hazard war. Rocky Helmet is the main item of choice, punishing weaker moves like U-turn, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid being put to sleep by Pokemon like Zekrom.

Pokemon able to switch in on Fire moves such as Seismitoad, Eternatus, and Reshiram make great teammates. Pokemon such as Ice Scales Type: Null, Zamazenta-C, and Umbreon can provide a check to various special attackers such as Reshiram, Lunala, and Kyurem-W, which threaten Melmetal. All of these defensive Pokemon appreciates Melmetal acting as a check to most physical setup sweepers. Finally, wallbreakers such as Lunala, Zamazenta, and Zacian-C can break through opposing defensive Pokemon and appreciate Melmetal providing a security against setup sweepers. Pokemon such as Poison Heal Zekrom and Kyurem-B also appreciates that Melmetal can Improof them and provide the same support against setup sweepers.

[CREDITS]
- Written by: [[LaBalladeDesCieux, 464398]]
- Quality checked by: [[GL Volker, 330455], [Chessking345, 355040]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

LBDC

From Eu to the Mont-Saint-Michel
is a Tiering Contributoris a Contributor to Smogonis a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus
Okay, so I don't exactly know when deadline is, but I think I will need a small extension to finish this, I have focused Etern but wasn't successed to finish this for today; I hope that it isn't too much trouble :')
 

Ren

fuck it if i cant have him
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
:Melmetal:


[SET]
name: Wall
move 1: Anchor Shot
move 2: Spectral Thief
move 3: Recover
move 4: Teleport / Will-O-Wisp
item: Rocky Helmet / Leftovers / Safety Goggles
ability: Fur Coat / Flash Fire / Primordial Sea gonna be straight, i dont know if these should be in the same set. gonna discuss this w/ qc and i'll lyk once they get back to me, in the meantime ill qc this as it is bc some of the points will apply split or no split.
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 Spd / 252 Spe

[SET COMMENTS]
Melmetal is a very prevalent wall in the Balanced Hackmons metagame thanks to it solide defensive stats, good defensive typing in Steel, allowing Melmetal to check various physical attackers such as Zacian-C, Galarian Darmanitan-Zen, Kyurem-Black you can probably find a more relevant example than kyurem-black depending on ability chosen. The Steel typing help to effectively run a Fur Coat, since it guarantee a resistance to Sunsteel Strike, a common move honestly after shed ban i only really see this on zacian, just go into talking about what it checks anyway individual move resistances arent that important compared to checking sets. Fur Coat make Melmetal a blanket check to most of physical attackers in Balanced Hackmons, walling non-Intrepid Sword Zekrom i think you can list other examples here. However, Flash Fire and Primordial Sea, the former exchange the fact that the first isn't immediately revealed against the fact that Primordial Sea isn't ignored by Mold Breaker, let Melmetal immune to V-Create, one prevalent move now due to the popularity of Melmetal. Due to V-Create power, users of it like Intrepid Sword Zekrom can 2HKOs Fur Coat variants with the right prediction. this doesnt really help against isword zekrom either though? melm still takes a crapton from bolt beak, cant really switch in and zek prob doesnt even need to predict here Flash Fire and Primordial Sea also make Melmetal one of a best check to Galarian Darmanitan-Zen of the metagame. Anchor Shot is the main Steel STAB thanks of the ability to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. Spectral Thief, in stealing opposing boosts, avoid Melmetal to being a set up fodder against Pokemon like Zekrom. Teleport provides a slow pivot for Melmetal's teammates, helping them to come in on the field. On the other hand, Will-O-Wisp durably cripple physical attackers like Zacian-C, outside of Poison Heal users. Rocky Helmet is the main item of choice, punish weaker move like Sunsteel Strike u turn is a big one here, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users to take advantage of Melmetal.

Since Melmetal is overwhelming by strong special attackers such as Reshiram and Kyurem-W, Pokemon able to check these Pokemon are great teammates for Melmetal. Examples include Ice Scales Type: Null and Assault Vest Golisopod no please dont mention av golis there's very little pt of regenvest now that ice scales exists but golis is definitely not one of the pokemon you want it on. If Melmetal isn't Flash Fire or Primordial Sea, it appreciate teammates able to switch in on Fire moves, notably V-Create, like Seismitoad and Primordial Sea Ferrothorn i dont know if ferro is rly appreciated, stacks a fighting weakness. On the other hand, offensive partners like Kyurem-B and Galarian Darmanitan-Z like Melmetal Imposter-proof them improofing is not a native term to the people who read these analyses, expand on this, and can pressure defensive Pokemon like Mandibuzz that Melmetal struggle against.

[SET]
name: Prankster support
move 1: Anchor Shot
move 2: Haze
move 3: Recover
move 4: Encore / Will-O-Wisp
item: Rocky Helmet / Leftovers / Safety Goggles
ability: Prankster
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Alternatively, no, this is a separate set. as far as you're concerned the other set analysis doesn't exist here Melmetal can act as a Prankster user, being able to shut down opposing set up sweeper like with a priority Haze thank to Prankster what setup sweepers?. Moreover, Haze nullify the boost of Intrepid Sword users like Zacian-C, allowing Melmetal to beat them in one-a-one situation pick something else maybe? zacc in particular isnt one id bring up bc of its ability to switch moves, other ones that are locked into moves melm resists is fine. Prankster Haze also neutralize both Bolt Beak and Fishious Rend, helping against their users like Zeraora i dont understand your point here. how does prank haze affect these moves beyond just weakening them temporarily?. Anchor Shot is the main Steel STAB thanks of the ability to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. traps opponent so you can stay in or switch out if needed Encore make the opposing foes more easier to handle, in locking it in set up move like Quiver Dance or a weaker move like Sunsteel Strike. However, Encore can be bypassed by Dynamax, so Melmetal has to be careful around of this. Will-O-Wisp can be considered over Encore, in order to cripple physical attackers such as Zeraora with a priority. Rocky Helmet is the main item of choice, punish weaker move like Sunsteel Strike, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users like Golisopod to take advantage of Melmetal.

Pokemon able to switch in on Fire move such as Seismitoad, Eternatus and Reshiram make great teammates. Eternatus and Reshiram are also notable due to their offensive presence, allowing them to put the pressure on defensives cores that Melmetal struggle against. Ice Scales Type: Null and Assault Vest Golisopod can provide a check a various special attackers who threaten Melmetal. Mandibuzz and Umbreon check Lunala and Necrozma-DW, two special attackers able to bypass usual check to special attackers due to Psystrike. Finally, wallbreaker such as Lunala, Zamazenta and ZacianCrowned? break through opposings defensive Pokemon and appreciate Melmetal provide a security against set up sweeper with Haze.

[CREDITS]
- Written by: [[LaBalladeDesCieux, 464398]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
not giving you the stamp just yet, tag me when this is all implemented and ill get back to you on splitting vs not splitting
 

Ren

fuck it if i cant have him
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
So right now the consensus seems to be keep them one set, so don't worry about splitting them for now.

:Melmetal:


[SET]
name: Wall
move 1: Anchor Shot
move 2: Spectral Thief
move 3: Recover
move 4: Teleport / Will-O-Wisp
item: Rocky Helmet / Leftovers / Safety Goggles
ability: Fur Coat / Flash Fire / Primordial Sea
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 Spd / 252 Spe

[SET COMMENTS]
Melmetal is a very prevalent wall in the Balanced Hackmons metagame thanks to it solide defensive stats, good defensive typing in Steel, allowing Melmetal to check various physical attackers such as Zacian-C, Galarian Darmanitan-Zen and Zeraora depending on ability chosen. If these depend on the ability chosen, this sentence feels very filler. Stick to describing what it checks with each ability. Fur Coat make Melmetal a blanket check to most of physical attackers in Balanced Hackmons, walling Zacian-C, non-Intrepid Sword Zekrom and Zeraora. However, Flash Fire and Primordial Sea, the former exchange the fact that the first isn't immediately revealed against the fact that Primordial Sea isn't ignored by Mold Breaker, let Melmetal immune to V-Create, one prevalent move now due to the popularity of Melmetal. Due to V-Create power, users of it like Zacian-C can 2HKOs Fur Coat variants with the right prediction. I wouldn't talk about this here. Maybe in the area where you're talking about Fur Coat already, as it's an abrupt transition. Flash Fire and Primordial Sea also make Melmetal one of a best check to Galarian Darmanitan-Z of the metagame. Anchor Shot is the main Steel STAB thanks of the ability to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. Spectral Thief, in stealing opposing boosts, avoid Melmetal to being a set up fodder against Pokemon like Zekrom. Teleport provides a slow pivot for Melmetal's teammates, helping them to come in on the field. On the other hand, Will-O-Wisp durably cripple physical attackers like Zacian-C, outside of Poison Heal users. Rocky Helmet is the main item of choice, punish weaker move like Sunsteel Strike, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users to take advantage of Melmetal.

Since Melmetal is overwhelming by strong special attackers such as Reshiram and Kyurem-W, Pokemon able to check these Pokemon are great teammates for Melmetal. Examples include Ice Scales Type: Null and Darmanitan-Z. If Melmetal isn't Flash Fire or Primordial Sea, it appreciate teammates able to switch in on Fire moves, notably V-Create, like Seismitoad and Reshiram. On the other hand, offensive partners like Kyurem-B and Galarian Darmanitan-Z like Melmetal switch-in against a opposing Imposter user, and they can also pressure defensive Pokemon like Mandibuzz, that Melmetal struggle against as well.

[SET]
name: Prankster support
move 1: Anchor Shot
move 2: Haze
move 3: Recover
move 4: Encore / Will-O-Wisp
item: Rocky Helmet / Leftovers / Safety Goggles
ability: Prankster
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Melmetal can act as a Prankster user, being able to shut down opposing set up sweeper such as Dragapult like with a priority Haze thank to Prankster. Moreover, Haze nullify the boost of Intrepid Sword users like Barraskewda, allowing Melmetal to beat them in one-a-one situation. Prankster Haze also neutralize both Bolt Beak and Fishious Rend I think you should just say it reduces their base power. However, idk if I'd include this at all tbh unless you're running Wisp, so maybe talk about this there instead since Haze is very passive, or talk about how you can stack chip w/ helmet, making their users like Zeraora less dangerous. Anchor Shot is the main Steel STAB thanks of the ability to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. In trapping the foe, it has also the the advantage to let switch out Melmetal without fear a double switch. Encore make the opposing foes more easier to handle, in locking it in set up move like Quiver Dance or a weaker move like Sunsteel Strike. However, Encore can be bypassed by Dynamax, so Melmetal has to be careful around of this. Will-O-Wisp can be considered over Encore, in order to cripple physical attackers such as Zeraora with a priority. Rocky Helmet is the main item of choice, punish weaker move like U-turn, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users like Golisopod to take advantage of Melmetal.

Pokemon able to switch in on Fire move such as Seismitoad, Eternatus and Reshiram make great teammates. Eternatus and Reshiram are also notable due to their offensive presence, allowing them to put the pressure on defensives cores that Melmetal struggle against. Ice Scales Type: Null and Assault Vest Golisopod again no vest goli pls can provide a check a various special attackers who threaten Melmetal. Mandibuzz and Umbreon check Lunala and Necrozma-DW, two special attackers able to bypass usual check to special attackers due to Psystrike. Finally, wallbreaker such as Lunala, Zamazenta and Zacian-C break through opposings defensive Pokemon and appreciate Melmetal provide a security against set up sweeper with Haze.

[CREDITS]
- Written by: [[LaBalladeDesCieux, 464398]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

good work. qc 1/2
 
:Melmetal:


E: Idt that there are anything to change about Octolock ban, lmk if you find something that is weird now due to Octolock ban

[SET]
name: Wall
move 1: Anchor Shot
move 2: Spectral Thief
move 3: Recover
move 4: Teleport / Will-O-Wisp This moveset is extremely questionable, Anchor + Teleport isn't very good, I would move Recover to first slot, slash U-turn with Anchor Shot (add Teleport if you want), and add entrainment, defog, and knock to wisp slot.
item: Rocky Helmet / Leftovers / Safety Goggles
ability: Fur Coat / Flash Fire / Primordial Sea
nature: Impish / Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 Spd SpD / 252 Spe

[SET COMMENTS]
Melmetal is a very prevalent wall in the Balanced Hackmons metagame thanks to it solide solid defensive stats, good defensive typing in Steel, allowing Melmetal to check various physical attackers such as Zacian-C with Fur Coat and Galarian Darmanitan-Z with Flash Fire or Primordial Sea this sentence potentially has grammar problems since it seems to imply zacian-c with Fur Coat is a set, I'll leave this to GP. Fur Coat make makes Melmetal a blanket check to most of physical attackers in Balanced Hackmons, walling including Zacian-C, non-Intrepid Sword Zekrom and Zeraora. [[However, due to the popularity of Melmetal, V-Create is a popular move on physical attackers. Due to it power, users of V-Create like Zacian-C can 2HKOs Fur Coat varients variants with the right prediction. It's why both Flash Fire and Primordial Sea are viable alternatives, the former exchange the fact that the first isn't immediately revealed against the fact that Primordial Sea isn't ignored by Mold Breaker.]] The previous 3 sentences are awkwardly worded, I would consider changing it to: "Alternatively, Flash Fire or Primordial Sea give Melmetal an immunity to common Fire-type coverage moves such as V-create." Basically don't emphasize V-create in the analysis when Melmetal is the focus. You also don't need to describe what Flash Fire and PSea do since that is Dex information. Flash Fire and Primordial Sea also make Melmetal one of a best check to Galarian Darmanitan-Z of the metagame. You can change this sentence to something like: "This allows Melmetal to switch into the aforementioned Pokemon without fearing V-create as well as checking GDZ." Anchor Shot is the main Steel STAB thanks of the ability to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics just say trap and PP stall Imposter users or something, you also should mention how Anchor Shot does very good neutral damage thanks to Melmetal's excellent attack and anchor shots pp. Spectral Thief, in stealing opposing boosts, avoid Melmetal to being a set up fodder against Pokemon like Zekrom Spectral Thief steals Intrepid Sword boosts and prevents Melmetal from being setup fodder for Pokemon such as Zekrom. Teleport provides a slow pivot for Melmetal's teammates, helping them to come in on the field safely. Talk about Entrainment here. On the other hand, Will-O-Wisp durably can cripple non-Poison Heal physical attackers like Zacian-C, outside of Poison Heal users. Rocky Helmet is the main item of choice, to punish weaker move like U-turn you punish strong moves like beak rend too so change to something like "contact moves, including U-turn, Bolt Beak, and Fishious Rend", although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users to take advantage of Melmetal. Is safety goggles worth it over rocky helmet or lefties on this set? Otherwise delete.

Since Melmetal is overwhelming by strong special attackers such as Reshiram and Kyurem-W add Lunala, Pokemon able to check these Pokemon are great teammates for Melmetal. Examples include Ice Scales Type: Null and Darmanitan-Z add Umbreon, if you insist you can keep Type: Null but Snorlax is better. If Melmetal isn't Flash Fire or Primordial Sea rephrase to If Melmetal has Fur Coat, it appreciate appreciates teammates that are able to switch in on Fire moves, notably such as V-Create V-create, like Seismitoad and Reshiram. On the other hand, offensive partners like Kyurem-B and Galarian Darmanitan-Z like Melmetal being able to switch-in against a an opposing Imposter user, and they can also pressure defensive Pokemon like Mandibuzz, that Melmetal struggle against as well. Mention how it can slow pivot them in potentially. Talk about a Zamazenta(-C) check (Fighting resist).

[SET]
name: Prankster support
move 1: Anchor Shot
move 2: Haze
move 3: Recover
move 4: Encore / Will-O-Wisp slash Entrainment before wisp, add Strength Sap (possibly remove wisp), add Court Change
item: Rocky Helmet / Leftovers / Safety Goggles Safety Goggles first
ability: Prankster
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Melmetal can act as a Prankster user, being I would consider rephrasing to: "With Prankster, Melmetal is" able to shut down opposing set up sweeper such as Dragapult Use something else, Dragapult is non-existent in this meta and even before it used Octolock like with a priority Haze thank to Prankster repetitive. Moreover, Haze nullify removes the boost of Intrepid Sword users like Barraskewda list other examples like Zacian-C, Zeraora, Zekrom, allowing Melmetal to beat them in one-a-one situation. Prankster Haze like volk said this isn't limited to haze so just say like Prankster moves or something also reduces the power of both Bolt Beak and Fishious Rend, making their users like Zeraora less dangerous and Melmetal can easily beat them with the recoil provided by the Rocky Helmet. Anchor Shot is the main Steel STAB thanks of the ability to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics See the comment for the first set on this. In trapping the foe, it has also the the advantage to let switch out Melmetal without fear a double switch Is this necessary, I'm not sure how threatening Double Switching is for Melm. Encore make the opposing foes more easier to handle, in locking it in set up move like Quiver Dance or a weaker move like Sunsteel Strike It also works well with Anchor Shot to potentially remove an opposing mon. However, Encore can be bypassed by Dynamax, so Melmetal has to be careful around of this. Talk about Entrainment. Will-O-Wisp can be considered over Encore, in order to cripple physical attackers such as Zeraora with a priority Is this better than Strength Sap with Shed not in the game. You need Safety Goggles first slash to avoid Spore setup sweepers. Add Court Change Rocky Helmet is the main item of choice, punish weaker move like U-turn, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users like Golisopod Golisopod does not run Spore and isn't breaking Melmetal to take advantage of Melmetal. You can probably delete Leftovers, inferior to Helmet and Goggles.

Pokemon able to switch in on Fire move moves such as Seismitoad, Eternatus and Reshiram make great teammates. Eternatus and Reshiram are also notable due to their offensive presence, allowing them to put the pressure on defensives cores that Melmetal struggle against I'm not sure about this, defensive Etern and Resh are both quite passive, with the former often having mono Dynamax Cannon and at most a move like Lava Plume or Scald while the latter often relying on Lava Plume. Pokemon such as Ice Scales Type: Null and Zamazenta-C again I feel like Snorlax is better, you can have both here though can provide a check a various special attackers such as who threaten Melmetal. Mandibuzz and Umbreon check Lunala and Necrozma-DW, two special attackers able to bypass usual check to special attackers due to Psystrike Uh what is the point of this, this doesn't effect Melmetal, instead talk about Moongeist Beam, you should probably merge this sentence with the previous one. Mention how all these defensive mons appreciate Melmetal blanket checking physical setup sweepers and some physical breakers. Finally, wallbreaker wallbreakers such as Lunala, Zamazenta and Zacian-C can break through opposings opposing defensive Pokemon and appreciate Melmetal provide a security against set up sweeper setup sweepers with Haze repetitive. Talk about something Melmetal can Improof.

[CREDITS]
- Written by: [[LaBalladeDesCieux, 464398]]
- Quality checked by: [[GL Volker, userid1(will put the ID soon) ], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
I will need to check this over again when finished before check, couple of grammar stuff in there that I changed btw.
 

LBDC

From Eu to the Mont-Saint-Michel
is a Tiering Contributoris a Contributor to Smogonis a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus
Ok so it should be implemented Chessking345, (just mentionned Court Change in the move description, and also keeping the fact that FF isn't immediately revealed vs PSea isn't ignored [...] because I don't feel it is dex info, I mean it is not written on dex+relevent to the meta)
Sorry for the delay :/
 

Milak

Stoïque fierté
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Amcheck
Add (AC=Add comma)
Remove (RC=Remove comma; RH=Remove hyphen)
Comments

:Melmetal:

[SET]
name: Wall
move 1: Recover
move 2: Spectral Thief
move 3: Anchor Shot / U-turn / Teleport
move 4: Will-O-Wisp / Entrainment / Knock Off / Defog
item: Rocky Helmet / Leftovers
ability: Fur Coat / Flash Fire / Primordial Sea
nature: Impish / Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
Melmetal is a very prevalent wall in the Balanced Hackmons metagame thanks to it solid defensive stats,(RC) and good defensive typing in Steel, allowing Melmetal it to check various physical attackers such as Fur Coat Zacian-C with Fur Coat as ability and Flash Fire or Primordial Sea Galarian Darmanitan-Z with Flash Fire or Primordial Sea as ability. Melmetal acts as a blanket check to most of physical attackers in Balanced Hackmons, including Zacian-C, non-Intrepid Sword Zekrom,(AC) and Zeraora. Alternatively, Flash Fire or Primordial Sea give Melmetal an immunity to common Fire-type coverage moves such as V-create. Flash Fire isn't immediately revealed, while Primordial Sea isn't ignored by Mold Breaker users like Galarian Darmanitan-Z. These ability abilities allows Melmetal to switch into the aforementioned Pokemon without fearing V-create,(AC) as well as checking Galarian Darmanitan-Z it (considering how you referred to it as "the aformentioned Pokemon", it's pretty easy to understand you're talking about Galarian Darm). Spectral Thief steals Intrepid Sword's boosts and prevents Melmetal from being setup fodder for Pokemon such as Zekrom. Anchor Shot allows to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. Offensively, it Melmetal provides a decent offensive (you either add this or remove the "offensively" at the beginning, otherwise it can be redundant) presence,(RC) thanks to the good Attack of Melmetal its good Attack (I always prefer using the subject first and then add the pronoun in the following sentence, I feel like it's much easier to understand the topic this way) and the STAB. With the its low sSpeed of Melmetal, U-turn provides allows Melmetal to act as a slow pivot for Melmetal's its teammates, helping them to come in on the field safely. Similary, Teleport can be used to do that even against super even slower Pokémon like Snorlax and others Teleport users and to avoid Rocky Helmet chip, but it has the downside to be of being affected by Taunt. Will-O-Wisp can cripple non-Poison Heal physical attackers like Zacian-C, while Entrainment lets Melmetal disturb Aability-reliant Pokemon, especially these those with Poison Heal. This, in combination with Anchor Shot trapping, forces Poison Heal users to switch out. Knock Off allows Melmetal to remove some useful items such as Ferrothorn's Leftovers, while Defog supports the team, especially for the Pokemon that are very weak to Stealth Rock,(RC) like Galarian Darmanitan-Z. Rocky Helmet is the main item of choice to punish the use of lots of moves, including U-turn, Bolt Beak, and Fishious Rend, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid prevent Sleep users to take from taking advantage of Melmetal.

Since Melmetal is overwhelmed by strong special attackers such as Reshiram, Kyurem-W and Lunala, Pokemon able to check these Pokemon them like Ice Scales Type: Null and Umbreon are great teammates.(full stop) for Melmetal. Examples include Ice Scales Type: Null and Umbreon. If Melmetal is has Fur Coat, it appreciates teammates that are able to switch in on Fire-type moves such as V-create, like Seismitoad and Reshiram. Teammates such as Eternatus and Golisopod can switch into Fighting-types like Poison Heal Zamazenta,(RC) that force out Melmetal. On the other hand, offensive partners like Kyurem-B and Galarian Darmanitan-Z like Melmetal being able to switch in(RH) against an opposing Imposter users, and they can also pressure defensive Pokemon like Mandibuzz,(RC) that Melmetal struggle against. Melmetal can also provide a slow pivot support for them with Teleport or U-turn.

[SET]
name: Prankster support
move 1: Anchor Shot
move 2: Haze
move 3: Recover
move 4: Encore / Entrainment / Strength Sap
item: Safety Goggles / Rocky Helmet / Leftovers
ability: Prankster
nature: Impish
evs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe

[SET COMMENTS]
With Prankster, Melmetal is able to shut down opposing set up setup sweepers such as Zekrom with priority Haze. Moreover, Haze removes the boost of Intrepid Sword users like Barraskewda and Zekrom, allowing Melmetal to beat them in one-a-one situation 1v1. The priority given to status move thanks to Prankster also reduces the power of both Bolt Beak and Fishious Rend, making their users like Zeraora less dangerous and allowing Melmetal can to easily beat them with the recoil provided by the Rocky Helmet damage. Anchor Shot allows to beat and remove opposing Imposter users like Wobbuffet due to Imposter's PP mechanics. Offensively, it provide a decent offensive presence, thanks to the good Attack of Melmetal and the STAB (Why was this repeated? It doesn't make any sense). Encore makes the opposing foes more easier to handle, in locking it them in set up setup moves like Quiver Dance or a weaker moves like Sunsteel Strike. With the trapping effect of Anchor Shot, it Melmetal can remone a foe or PP stall it from the play, with PP stall. However, Encore can be bypassed by Dynamax, so Melmetal has to be careful around of this. Entrainment let Melmetal disturb Ability-reliant Pokemon, especially these with Poison Heal. This, with Anchor Shot trapping, force Poison Heal users to switch out, (again, I feel like it would be better to at least try and rewording some sentences, I feel like it's lazy to just copy them from the previous paragraph) while Strength Sap can be considered over these moves,(RC) in order to have a fully heal against physical attackers such as Zeraora with a priority. Court Change is also a viable option, allowing Melmetal to inverse the swap entry hazard war with the opponent (optional). Rocky Helmet is the main item of choice, punishing weaker moves like U-turn, although that Leftovers and Safety Goggles can be used to respectively have a passive recovery and avoid Sleep users like Zekrom to take advantage of Melmetal being put to sleep by Pokemon like Zekrom.

Pokemon able to switch in on Fire moves such as Seismitoad, Eternatus,(AC) and Reshiram make great teammates. Pokemon such as Ice Scales Type: Null, Zamazenta-C,(AC) and Umbreon can provide a check a to various special attackers such as Reshiram, Lunala, and Kyurem-W,(AC) who which threaten Melmetal. All of these defensive Pokemon appreciates Melmetal acting as a check to most physical setup sweepers. Finally, wallbreakers such as Lunala, Zamazenta,(AC) and Zacian-C can break through opposing defensive Pokemon and appreciate Melmetal provide providing a security against setup sweepers. Pokemon such as Poison Heal Zekrom and Kyurem-B also appreciates that Melmetal can Iimproof them,(RC) and Melmetal can provide the same support against setup sweepers.

[CREDITS]
- Written by: [[LaBalladeDesCieux, 464398]]
- Quality checked by: [[GL Volker, 330455], [Chessking345, 355040]]
- Grammar checked by: [[username1, userid1]]
 

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