on a semi-related not how the hell do the gen 4 games handle the health bar? like early on it's fine but later on it becomes actual torture. I'd argue it drains 1 hp per frame but it's too slow even for that (the nintendo DS runs at 60fps)
I was interested too, so checking this video, the HP bar starts going down at 1.21 seconds and stops at 24.11 seconds (in-video timer), total 22.9 seconds. And the Blissey has 678 HP, so we can divide 22.9 from that.
--> 678 / 22.9 = 29.60697
So it looks like it is going down by 1 HP per frame, but maybe DPP runs at 30 FPS, or it's actually going down by 1 HP per two frames.
(no shitpost math this time)
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