Data Mentoring Program Signups [ZhengTann now in Charge!]

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Hello and welcome to ASB's Mentoring Program!

We offer the following list of Programs for people who want to know a bit more about the different aspects of our ASB! Each Program has a manager who you should bug if you have any doubt. Or you can bug ZhengTann as he oversees the entire thing.

Just click on the hide tags below for the programs that might interest you, read them, and we will resume this a couples lines below.

Target Audience: Players that recently joined ASB and need some help getting a firm grip on things.
Manager: Ooraloo
Tutors: Toon, Exclaimer, smashlloyd20, ZhengTann, nightblitz42

There are no requirements to sign up. You can sign-up with or without a registered team, and we'll help you with registering if you need us. The only requirement is that the player should be somewhat new at the game (people that already had their share of battles may be redirected to other programs).

During that period, the following programs can be done in any order and in an independent manner.

1) Battling 101
The player has the right to fight the tutor in at most 3 single battles. Those battles are to be self-reffed by the tutor. (Note: The tutor may use self-owned Pokemon, rental Pokemon, or a mix of these for any of the battles.)

The DQ time for these matches is determined by the pupil when signing up. Tutors will use their own discretion when DQing pupils. If the Pupil asks for the DQ of the Tutor, the Manager of the Program should assign someone to replace them asap.
  • Expedited: 48 hours
  • Standard: 72 hours
  • Slow: 1 week
Battles from here do NOT count towards 3-slots limitation.

1. 2v2 LC or Babysitters using player-owned Pokemon and training items
This battle is intended to introduce the fundamental mechanics of the game. In this battle, each player will be using either 2 of their own LC Pokemon or Babysitters (1 LC and 1 FE Pokemon).
LC is "Little Cup", which refers to Pokemon that are at the beginning of their evolutionary line (like Onix, Vullaby, and Pichu).
FE is "Fully Evolved," which also includes Pokemon that do not evolve (Raichu, Slowking, and Kangaskhan).

2. 3v3 FE using rental Pokemon and rental items
This battle is intended to introduce basic strategy elements. The player uses rental Pokemon, borrowing developed Pokemon profiles from other players, and the player may use items that they do not own.

3. 3v3 FE using either rental or player-owned Pokemon and rental items
This battle is intended to test the player on what he/she has learned during the tutoring. Completion of this battle marks graduation from the Starting ASB program.

The Pupil isn't obligated to use all 3 battles, or to use them before or after registering. They can register their team and use the 3 battles to pratice with them. Or they can use the 3 battle solely to try on stuff. Or they can test with 2 matches, register a team and then use the last one as a final test. Or any other way that seems fit.

2) Registering 101
Pupils can ask help to Tutors regarding registration. If the pupil wishes, the tutor can show him/her sample profiles and registrations.

Tutors will help with sources of moves and good moves to have in which case. The Tutor can give opinions on effectivity of specific mons, but only when asked. So the pupil can ask if the tutor prefers Butterfree or Beedrill in competitive and the tutor can answer. But the tutor can't start the session by saying "yo my name is Rainman and Dnite is the best ASB mon, you should get it". If the pupil is set on having one specific mon, the tutor must explain the ways that particular mon can be used and not try to demove the pupil from going with said mon. Unless the pupil specifically asks for that.

Again: the tutor mustn't do the profiles for the pupil or choose the mons for him.

3) FAQ
During the tutoring period, the pupil and tutor should stay in touch with each other. The tutor has the duty to answer all ASB-Related questions the pupil have, provided they are in good taste or are about Dogfish44's abs.

For that it is advised that they use IRC from the get-go, as a mean to communicate better and also show that tool to the newcomer. But it is also recommended that Pupil and Tutor have a permanent "Tutoring" Conversation on the forum to discuss those matters.

- - - -

The tutor claims rewards for Battling 101 at the end of each battle and Registering 101 after an approved profile. The reward for FAQ at the end of the tutoring period (after the graduation battle, if the pupil gets DQed from a Battling 101, or after a month of radio silence from the pupil in between battles).

The pupil doesn't need to do all those things, but he/she can. They define the extent of their own tutoring.
Target Audience: Players who want to Ref battles better.
Manager: JJayyFeather

A Tutor Ref will take on an Apprentice Ref (or slightly more if you can handle it) and watch over as he or she refs a battle at the Battle Tower. The Apprentice Ref will pick a battle within his limitations, inform his tutor by PM and start reffing. They will PM the Tutor Ref his or her update of the match before each round begins. The Tutor Ref will look over for errors or mistakes (and flavor if the apprentice asks for that) and send a PM right back at the Apprentice Ref, who will correct them if necessary and then post the update. This will repeat until the match is over.

The round will be looked at and audited for calculations, effects, etc. and PMed back to the Apprentice Ref. The Tutor Ref will also be looking at things like consistency in effects over rounds, any creative elements that could be added/subtracted, and generally anything else that might be important.

If the Apprentice Ref fails to complete the match for whatever reason, it is the duty of the Tutor Ref to finish it up.

Each Tutoring cycle is composed of two battles. After the second battle, the tutor will evaluate the apprentice to see he if got a grip at how reffing works in general (no need for it to be a OMFG GREAT understanding. Just a basic understanding of the bare essentials (read: damage formula) should suffice). If yes, then the apprentice is classified as a Registered Ref. If the first battle went out really well, the tutor may just approve of the apprentice without the need of the second battle (although if the apprentice wants to, he will get the second battle of tutoring).

Matches picked by the apprentice will have their DQ extended by 24h. Apprentice has to PM the tutor the reffing at most at 2/3 the DQ and the remaining 1/3 will be for the tutor to either check the reffing and do it himself. Apprentices that fail to follow DQ won't be approved. Tutors that fail to follow DQ may have their positions revoked.

If the Tutor is DQ'd, the Manager of the program will assign a new asap.

There is a one-month cooldown after you finish a course. You are supposed to practice during that cooldown. Also, the management may extend that cooldown further and condition it as they see fit or even, in extreme cases, denying tutoring until further notice, so the same (insecure or...uh...uncapable guy) doesn't keep flooding the queue.


Refs will be classifies in three tiers:
a) Apprentice Refs: Refs that haven't passed the Reffing 101 course or aren't minimally experient on reffing. They can only ref battle tower matches (no gym, no rp, no hlm etc) equal to or shorter than 3vs3 singles and 4vs4 doubles (no triples, no brawls).
b) Registered Refs: Refs that have passed the Reffing 101 course and have some experience on reffing. They can apply to ref any battle (of course, the owner of the RP will need to allow it as well).
c) White-listed Refs (name pending): Refs that have passed the application and have a good deal of experience in the field, having proved able to ref adequately and on time battles. They can apply to ref any battle, as well as ref their own battles or become tutors on the reffing program. Depending on the demand, White-listed Refs may be called to act as tutors (even if ad hoc) if the demand is big enough (constant and baseless refusal may lead to their licenses being revoked <_<).

Apprentice Refs: Every player who joined after this thread was posted, except for the people listed below.
Registered Refs: Every player who joined until this thread was posted, except for the people listed above, People who pass Reffing 101.
White-Listed Refs: See below
Manager: Frosty
Evaluators: ZhengTann, Frosty

To be white listed, one needs basically to ref constantly and consistently on the community.

Here are the ground rules about it:

1) The White-Listing process is to be conducted by the Reffing Mentorship program.
2) To be White-Listed the candidate must be a Registered Ref, prove that they is capable of reffing decently and that they had done their share of reffing for the community on the previous two months.
3) The Candidate fills in a form and signs up to be evaluated by a Reffing Tutor. The candidate joins the specific queue and can be picked by any of the reffing tutors, as well as the manager. Each tutor/manager can be in charge of only one evaluation at a time and must finish the one they picked before picking any other.
4) Once the tutor responsable for the evalution is decided upon, the candidate has one week to PM the tutor all the battles they have reffed or are reffing two months prior from the signup moment. The candidate must PM all of them and any sign of sugarpicking may result in disqualification.
5) The tutor evaluates each of those matches analysing mostly the calcs done (they should be mostly correctly), the rulings made (they should be either according to NDA/Handbook or, if not clear enough on the rules, they must have proper justification) as well as the overall format (Pokemon Summary, calcs etc in a clean fashion). Each battle deemed acceptable (not necessarily 100% perfect, merely acceptable for the purposes of the game) is awarded a certain amount of points, according to a point-conversion table below. The tutor has 2 weeks to give a result.
6) To be white-listed, the player will need to achieve a specific number of points said below.
7) Exceptionally, The tutor may propose the manager to grant white-listing without the number of points or to reject it even with the number of points necessary. In both cases, the final decision is of the Manager.
8) Once white-listed, the license is valid for 6 months. Nearing the end of it (2 months before the expiration date is the earliest moment possible for this), the candidate should restart the process to renew it.
9) In case of rejection, the candidate must wait one month before trying again.
10) Each analysis, once done, is to be posted in its entirety on the main topic for data keeping and is awarded 5UC. The decision made by the tutor is not up for reviewing and any candidate may choose to not want a specific tutor to handle their application.
11) All current white-listed players have their licenses valid for 6 extra months, starting from the moment this proposal was approved of, before they need to renew them.

This is our current Point System:

Point-Values:
Self-Reffed 1vs1 or 2vs2 standard matches: 0 points
Singles: 1 point per round
2APR Doubles: 1.5 point per round
3APR Doubles or Triples: 2 points per round
Anything above triples: 2.5 points per round
Raid: 3 points per NM round. 6 points per HM round
TLR: 0.5 point per non-combat round. Combat Rounds as per above
Uneven number of pokemon per side on the rules format OR Multi-Player Melee: Add the number of pokemon out, divide it by 2 and round normally. Then classify the result under Singles, Doubles or Triples (or above triples)
Flavor: add 1 point per round with full flavor (will provide examples on the thread). TLR's copy pasta flavor and random flavors like pasting poetry or making one-line comments won't award a thing extra.

The total of points for all matches ongoing or finished up to 2 months prior to the signup will be added, regardless if the round was actually reffed before or after the 2-months mark (to favor those that commit to longer battles).

The number of points necessary to be granted a license is 40 points (unrounded). This number might be changed (raised or lowered) without prior warning if the managership deems necessary.

  • JjayyFeather - July 27th - 2018
  • EarthTraveler - December 7th - 2018

Battles with white-list refs have the following rules:
1. Limit self-refereeing to 1v1 and 2v2 matches.
2. Limit self-refereeing to one match at a time.
3. Limit self-refereeing to three matches within a 24 hour time span (e.g. once the first match begins, you need to wait 24 hours before starting a fourth).
4. KOC is not rewarded in these battles, except KOC from the usage of the item "Heart Scale"


Target Audience: Players who are about to challenge a gym or tr out for one gym and want to bounce ideas and get prepared with someone who already beat said gym.
Manager: Frosty
Tutors: Frosty (PM Frosty if you want to tutor this. please :<. You only need to have defeated a gym other than your own)

IMPORTANT: The mentor MUST have defeated that gym (either by being the leader or defeating the leader, regardless if it was the current leader or not)

This program is simple. You sign up and a Mentor will PM you and you will bounce ideas about that future challenges. Discuss teams, discuss strategies, simulate scenarios, try out opening squads, what would you do if you order first, if you order last, against the leader's top mon... anything is game! Well...almost anything. The mentor can NOT ghost you. If you ask if a certain opening is good, the mentor will answer and may even suggest a better opening. But if you ask "which opening should I use" (or any disguised version of it), you will have no answer. Same goes for orders, pokemon etc. The idea is that the mentor helps you out, and not battle for you.

The program also covers the same process for candidates to be the leader of said gym. The process is the same, with the difference that in the end we will bounce around openings and strategies against possible opponents, so you have a first draft of your gym team ready for when the real thing opens.

The Program lasts a maximum of 30 days. It ends when the Pupil's challenge begins or when the Pupil is satisfied. Pupil must challenge/try out for the respective gym at least 60 days after the program ends.

If the mentor doesn't answer in 3 days. You can request a new one.
Target Audience: Players who want to challenge a TLR and sort a plan out beforehand
Manager: Frosty
Tutors: Frosty, JJayyFeather, Birkal

This program is simple. You sign up and a Mentor will PM you and you will bounce ideas about that future challenges. Discuss teams, discuss strategies, simulate scenarios, try out opening squads, what would you do if you order first, if you order last, against the guardian setting or a boss setting: anything is game! Well...almost anything. The mentor can NOT ghost you. If you ask if a certain opening is good, the mentor will answer and may even suggest a better opening. But if you ask "which opening should I use" (or any disguised version of it), you will have no answer. Same goes for orders, pokemon etc. The idea is that the mentor helps you out, and not battle for you.

There is no need to have an specific TLR decided. The Mentorship should follow something along these lines:

1) Tutor and player analyse intentions of the player and team available to decide a tlr that would be more suited to start with.
NOTE: If they conclude that the tlr chosen was a bad choice, they can move to another at any time.
2) With the TLR decided, both will figure out a general strategy to tackle the TLR-> Then proceed to do teambuilding -> plan out the whole run, paths taken, mons caught and how each scenario will be done -> simulations of important scenarios (Guardians, Boss etc)

The Program lasts a maximum of 30 days. It ends when the Pupil's challenge begins or when the Pupil is satisfied. Pupil must challenge a TLR at least 15 days after the program ends.

If the mentor doesn't answer in 3 days. You can request a new one.
Target Audience: People who already have a grip on how mechanics works and aren't that bad on the real deal. This aims to improve and refine the battling tactics and strategies of the players, in the different areas of ASB and all stages of a battle.
Manager and Tutors: check each Course.

Each course will take on a specific aspect of Battling and will develop it. There is no course that covers everything, so you should take them one at a time, according to your interest.

You need to wait 4-weeks after completing one course to take another (or the same again), regardless if you failed or passed. On the same vein, you can't do two courses at the same time.

Singles Battling 202
Target Audience:
Players with a pretty good understanding of the battle mechanics willing to take this a couple steps further.
Manager: Frosty
Tutors: Frosty (PM Frosty if you want in. Standards are high as high can be. Passing this program is pretty much a requirement, unless your record speaks for itself)
WARNING: This course isn't attached to any specific battle. This will most likely take longer than the signups period on tourneys or the DQ period to send in serious battles. If you are in a hurry, don't bother. The odds of you not finishing in time are considerable, so take it at your own peril. In other words: this will take long, very long, suck it up.
WARNING 2.0: The Manager reserves the right to outright deny entrance of players deemed not dominating the basics, as well as to give priority on the queue to players who proved themselves to be potentially better tutors after passing, provided there is a need for tutors.


Tutor and Pupil will have a match reffed by the tutor or a third party with the following rules:

4v4 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. If pupil gets DQ'd twice, he can be kicked out by tutor. If tutor is DQ'd twice pupil may ask for replacement.
2 Recoveries / 5 Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Mega: One
Sendout = Pupil sends out first.

Pupil PMs Tutor, which gets the battle started (either looks for a ref or refs it himself, regardless of being white-listed or not). Then a battle is played. The twist is: any and every move made by pupil must be justified. And if the Tutor doesn't accept the justification or knows of an action-set that accomplishes the same more efficiently, he may demand the pupil to reorder, resend the team, send out a different pokemon or a different item, or to explain further his strategy, until the tutor is satisfied. Yes, this means that "surprise" won't be a good strategy to use here, simply because of how unreliable that is. The tutor won't need to justify whatever, so surprise remains a good option for him.

The need for justification begins from the sending of the team. The tutor will prepare a team beforehand and then will receive the team from the pupil. The tutor will then criticise the team chosen, considering the pool of pokemon of the tutor's profile and the potential gaps existing. The tutor will then make demands and recommendations. Demands are changes that must be done whereas recommendations are changes that may be done in the discretion of the pupil. Not all things said by the tutor should be simply implemented as is, unless said otherwise, as thinking and analysing every option is also part of the job here. After the tutor deems the team acceptable, they will pm it and theirs to the ref who will begin the battle. During the battle the same logic will happen: pupil sends mon/orders/equips/activates abilities, provides justification (even if minimum every move must be justified), tutor replies with demands and recommendations (even if the orders are spot on, they are advised to put on some recommendations, even as curve balls, so some thinking is done, although the role of the tutor is to direct the pupil to a better battling not to fool them, so bare it in mind and tread lightly), pupil changes stuff (or keep them as is, but always with justification), this goes until tutor is satisfied. Tutor will then post his orders or tag the ref to do the reffing. The reffing can only be done after the tutor allowed the ref to do so.

Terrible repetitive plays from the pupil may cause the tutor to call a DQ, with the approval of the Manager of the course This program is for mildly experienced players. If you don't much idea of how things work, then the best way to fix it is with practice, not this program. Same way: if you are bringing your A-Game, then why bother?

Finally, the tutor may rig the RNG to prove a point or to prevent hax for turning a good strategy into a failure. They shouldn't go overboard on it though.

After taking this course, there is a 4-week cooldown before any other battling 202 course can be taken.

Doubles Battling 202
Target Audience:
Players with a pretty good understanding of the battle mechanics willing to take this a couple steps further.
Manager: Frosty
Tutors: Frosty (PM Frosty if you want in. Standards are high as high can be. Passing this program is pretty much a requirement, unless your record speaks for itself)
WARNING: This course isn't attached to any specific battle. This will most likely take longer than the signups period on tourneys or the DQ period to send in serious battles. If you are in a hurry, don't bother. The odds of you not finishing in time are considerable, so take it at your own peril. In other words: this will take long, very long, suck it up.
WARNING 2.0: The Manager reserves the right to outright deny entrance of players deemed not dominating the basics, as well as to give priority on the queue to players who proved themselves to be potentially better tutors after passing, provided there is a need for tutors.

Tutor and Pupil will have a match reffed by pupil, tutor or a third party with the following rules:

5v5 Doubles
ASB Arena
Strict 96h Disqualification. One warning per player. If pupil gets DQ'd twice, he can be kicked out by tutor. If tutor is DQ'd twice pupil may ask for replacement.
2 Recoveries / 5 Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Mega: One
Sendout = Tutor sends out first.

Pupil PMs Tutor, which gets the battle started (either looks for a ref or refs it himself, regardless of being white-listed or not). Then a battle is played. The twist is: any and every move made by pupil must be justified. And if the Tutor doesn't accept the justification or knows of an action-set that accomplishes the same more efficiently, he may demand the pupil to reorder, resend the team, send out a different pokemon or a different item, or to explain further his strategy, until the tutor is satisfied. Yes, this means that "surprise" won't be a good strategy to use here, simply because of how unreliable that is. The tutor won't need to justify whatever, so surprise remains a good option for him.

The need for justification begins from the sending of the team. The tutor will prepare a team beforehand and then will receive the team from the pupil. The tutor will then criticise the team chosen, considering the pool of pokemon of the tutor's profile and the potential gaps existing. The tutor will then make demands and recommendations. Demands are changes that must be done whereas recommendations are changes that may be done in the discretion of the pupil. Not all things said by the tutor should be simply implemented as is, unless said otherwise, as thinking and analysing every option is also part of the job here. After the tutor deems the team acceptable, they will pm it and theirs to the ref who will begin the battle. During the battle the same logic will happen: pupil sends mon/orders/equips/activates abilities, provides justification (even if minimum every move must be justified), tutor replies with demands and recommendations (even if the orders are spot on, they are advised to put on some recommendations, even as curve balls, so some thinking is done, although the role of the tutor is to direct the pupil to a better battling not to fool them, so bare it in mind and tread lightly), pupil changes stuff (or keep them as is, but always with justification), this goes until tutor is satisfied. Tutor will then post his orders or tag the ref to do the reffing. The reffing can only be done after the tutor allowed the ref to do so.

Terrible repetitive plays from the pupil may cause the tutor to call a DQ, with the approval of the Manager of the course This program is for mildly experienced players. If you don't much idea of how things work, then the best way to fix it is with practice, not this program. Same way: if you are bringing your A-Game, then why bother?

Finally, the tutor may rig the RNG to prove a point or to prevent hax for turning a good strategy into a failure. They shouldn't go overboard on it though.

After taking this course, there is a 4-week cooldown before any other battling 202 course can be taken.



Back with me? Nice. You can signup with a form below (choose the hide tag that interests you). A mentor will pick you and get started on things. First on queue gets priority and submentoring gets priority over regular mentoring. Each program gets a separated queue. You can join more than one queue at once, provided that you qualify for all of them (so signing up for starting asb and gym won't fly well). The managership has the right of denying a sign-up if the player doesn't fit in the requirements or failed to follow the rules.

Program: Starting ASB
Timezone:
ASB Experience (if any):
Preferred speed (Expedited, Standard, or Slow):
Why do you want to join Smogon's ASB:
One random fact about yourself:
Any extra comments:
Program: Reffing 101
Timezone:
Reffing Experience (if any):
Why do you want to be tutored:
Any extra comments about yourself:
White List Application
Why do you think you deserve to be white-listed?
Which types of matches do you ref the most? Why?
Do you flavor? Why or Why not?
Any extra comments about yourself:


Program: Gym
Gym you intend to challenge:
Difficulties you are facing:
Timezone:
Why do you want to be tutored:
Any extra comments about yourself:
Program: TLR
TLRs you intend to challenge eventually:
Difficulties you are facing:
Past Experience with TLRs (if any):
Timezone:
Why do you want to be tutored:
Any extra comments about yourself:
Program: Battling 202
Course:
General accomplishments (if any) as a battler in ASB:
Strong points in your battling:
Difficulties you are facing:
Timezone:
Why do you want to be tutored:
Any extra comments about yourself:


Finally for payment. Most of the programs will have standard payments for battling and reffing, with extra counters for tutoring. But check below anyway.

Battling 101:
No KOC is awarded to either player for KOs. The battles award an addition 1 CC to the pupil. For rental pokemon, the pupil and tutor each receive 2 CC for each Pokemon. For owned Pokemon, the pupil receives an extra 2 KOC per Pokemon. The tutor receives 5 UC in addition to the UC reward for reffing the match.

Registering 101:
An approved profile means that the tutor gets 3UC.

FAQ:
Tutor is paid a 5UC baseline to account for that.

Tutor gets UC equal to 3 + UC got by the Apprentice. Apprentice is payed normally. DQ=0 counters.
5UC per analysis done.
Mentor gets baseline 5UC. Extra 10UC if the pupil wins. DQ=0 counters.
Mentor gets baseline 7UC. Extra 15UC if the pupil captures legend. DQ=0 counters.
Tutor gets standard prizes for mons (and for reffing if that is the case) as well as 15UC for the tutoring.
Tutor gets standard prizes for mons (and for reffing if that is the case) as well as 18UC for the tutoring. Pupil gets standard counters


Interested? Then sign-up! We will be more than glad to help you out.

(also paste the current queue when you do so k? thanks.)

Starting ASB Queue:
- no one

Reffing 101 Queue:
- no one

WhiteList Queue:
- no one

Oh and one final thing: At the end of a Reffing Course 101, please, tutor, post here if you feel your pupil passed or not so I can update stuff. thanks.

(Subrefs > Normal Reffing)
 
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Gym you intend to challenge: Rock
Difficulties you are facing: Team Building
Timezone: GMT +5:30
Why do you want to be tutored: My last Gym challenge didn't go very well, because of my team building issues. Which made me realize that I am not building the teams with the right mindset. So I will be learning to build a solid team for a decent Gym challenge.
Any extra comments about yourself: I have joined ASB recently, and I am still learning stuff. I have some experience reffing Gym Battles and battling in them. But not enough to understand the entire thought process behind a challenge.
I think Engi's busy schedule means that, I wouldn't be able to challenge Ice Gym any time soon. So I asked Leethoof if I could be tutored for the Rock Gym (that I am challenging at present) instead, and he is cool with it.


Course: Reffing 202
Timezone: GMT +5:30
Reffing Experience (if any): I have been reffing battles for quite some time now, I have reffed Tower battles, Gym Battles, Tournaments and Facilities. I have considerable experience with reffing, but there are still a lot of things that I need to improve on.
Why do you want to be tutored: I feel that I am slow while reffing certain battles, especially facilities which require ordering and reffing. I am also slow while reffing larger formats like triples+. I would like to improve myself to be able to get them done at a quicker pace.
Any extra comments about yourself: I am a fun loving person and I am kidding around most of the time. But I am open to constructive feedback and am looking to improve myself in anything that I am lacking in. If you find something wrong with me, don't forget to point it out. Chances are that I don't know about it. Lol.

Starting ASB Queue:
- no one

Reffing Queue:
- Reffing 202: Gale Wing Srock

Gym Queue:
- Rock: Gale Wing Srock
 
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I'll take the reffing one.

Starting ASB Queue:
- no one

Reffing Queue:
- no one

Gym Queue:
- Ice: Gale Wing Srock
 
Timezone: UTC -6:00
ASB Experience (if any): None in the likes of fighting ;.;
Why do you want to join Smogon's ASB: I want to try forum fighting.
Why do you want to be tutored: I have very limited knowledge about ASB.
Any extra comments about yourself: I think this looks really fun and I'm excited to try it out. Also, Ragnarokalex, I would love if you'd tutor me :3
 
Timezone:
ASB Experience (if any):
Some
Why do you want to join Smogon's ASB: i enjoy pokemon
Why do you want to be tutored: I have much to learn about ASB
Any extra comments about yourself: Not very good with subs
 

nyttyn

From Now On, We'll...
is a Forum Moderator Alumnusis a CAP Contributor Alumnus
Program: Reffing
Course:
101
Timezone: Central (UTC -6)
Reffing Experience (if any): Yes.
Why do you want to be tutored: Getting back into ASB, but a bit rusty, so I want to sharpen my skills and get caught back up before I apply for self-reffing.
Any extra comments about yourself: hyper beam is the best combo option

oh yeah queue update
Starting ASB quque:
i think zekrom2525 but they failed to say what they were applying for so who knows

Reffing Queue
me

Gym Queue
404 users not found
 
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Program: Reffing
Course: Reffing 202 unless I have to do 101 first in which case I quit
Timezone: EST
Reffing Experience (if any): I'm noob
Why do you want to be tutored: So I can self ref tbh
Any extra comments about yourself: NOT a girl


Starting ASB Queue:
- Zekrom2525 (Strategy 101)

Reffing Queue:
- Elevator Music (Reffing 202)

Gym Queue:
- N/A
 
tutoring Emma, because we can't have such noob reffings clogging up the forum :p

Also for the booty.........

Starting ASB Queue:
- Zekrom2525 (Strategy 101)

Reffing Queue:
- N/A

Gym Queue:
- N/A
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Timezone:
ASB Experience (if any):
Some
Why do you want to join Smogon's ASB: i enjoy pokemon
Why do you want to be tutored: I have much to learn about ASB
Any extra comments about yourself: Not very good with subs
Taking up Zekrom's Strategy 101, but I expect you to be proactive and PM me in a forum convo, since you're not exactly new here.

Starting ASB Queue:
- N/A

Reffing Queue:
- N/A

Gym Queue:
- N/A
 
Program: Reffing
Course: Reffing 101
Timezone: EST
Reffing Experience (if any): only 2
Why do you want to be tutored: So I can become a good ref
Any extra comments about yourself: N/A


Starting ASB Queue:

- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)

Gym Queue:
- N/A
 
Program: Reffing
Course: Reffing 202 (I'm assuming I don't have to take 101?)
Timezone: EST
Reffing Experience (if any): bitch I might have experience
Why do you want to be tutored: Self-reffing and uhh.... no that's about it
Any extra comments about yourself: I quote SpongeBob more than any 19-year-old has a right to


Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)
- waterwarrior (Reffing 202)

Gym Queue:
- N/A
 
Program: Reffing
Course: Reffing 202
Timezone: GMT -5
Reffing Experience (if any): A lot.
Why do you want to be tutored: white-listing, mostly, but also to improve myself as a person.
Any extra comments about yourself: I'm just here so I won't be fined Was denied from the initial Self-reffing list due to slow pace. That won't happen again.

Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)
- waterwarrior (Reffing 202)
- S0L1D G0LD (Reffing 202)

Gym Queue:
- N/A
 
Ugh I should have done this earlier, before the queue filled up

Program: Reffing
Course: Reffing 101
Timezone: GMT-6 AKA Central Time for you US ppl
Reffing Experience (if any): HAHAHA nah
Why do you want to be tutored: Mostly to be able to double check reffings haha. Also, UC sounds neat, and I'm kinda poor right now.
Any extra comments about yourself: Ummm Idk? I'm kinda new here, I try not to go over DQ and I think we should let Flygon keep its prevo's abilities because maybe that way he'd be worth using

Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)
- waterwarrior (Reffing 202)
- S0L1D G0LD (Reffing 202)
- YellowAdminSilver (Reffing 101)

Gym Queue:
- N/A
 
Heya Yellow, I'll tutor you. Talk to me when you're ready.

Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)
- waterwarrior (Reffing 202)
- S0L1D G0LD (Reffing 202)

Gym Queue:
- N/A
 
damit Birkal, now i have to tutor Goid........ :P

Anyway S0L1D G0LD, Ill take your 202 tutoring, so I will send you a PM to start it off here in a little bit.

Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)

Gym Queue:
- N/A
 
Program: Reffing
Course:
Reffing 202
Timezone: GMT -5
Reffing Experience (if any): quite a bit
Why do you want to be tutored: because of too many mistakes in current reffings which I'd like to not happen in the future
Any extra comments about yourself: nah

Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)
- phoenixlegend (Reffing 202)

Gym Queue:
- N/A
 
Program: Starting ASB
Timezone:
GMT -6 (Thanks Yellow)
ASB Experience (if any): Registered a team of 3
Why do you want to join Smogon's ASB: Forum battling and ASB's mechanics seem shiny and exciting
Why do you want to be tutored: I also have no clue how they would affect my strategy
Any extra comments about yourself: I've played Pokemon Showdown since the beginning of gen 5, yet I just joined Smogon. This is partly because I still just load 4 different typed attacking moves on all my mons.
 
Taking CowboyJake's Starting ASB

Starting ASB Queue:
- N/A

Reffing Queue:
- Zekrom2525 (Reffing 101)
- phoenixlegend (Reffing 202)

Gym Queue:
- N/A
 
Avnomke is away for a bit, so requiring a Sub-tutoring please.

Starting ASB Queue:
- N/A

Reffing Queue:
- Gale Wing Srock (Reffing 202) [Subref]
- Zekrom2525 (Reffing 101)
- phoenixlegend (Reffing 202)

Gym Queue:
- N/A
 

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