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Metagame Workshop

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Stat Siphon

Metagame Premise:
Natures can be used to drain one stat and put it into another,with a minimum of 10 and a maximum of 250. OU based. A kartana becomes 59/181/131/10/31/158 with a jolly nature.

Potential Bans and suspects: None that I can see as of right now.

Questions for the community: None.
Something I would like to bring up is Pheromosa. It can easily transfer either its Attack or SpAtk to defense or SpDef and become a sort of monstrous fusion of Blissey and Mega Metagross, if that makes sense. Also, this is very similar to Full Potential.
 
Stat Siphon

Metagame Premise:
Natures can be used to drain one stat and put it into another,with a minimum of 10 and a maximum of 250. OU based. A kartana becomes 59/181/131/10/31/158 with a jolly nature.

Potential Bans and suspects: None that I can see as of right now.

Questions for the community: None.

This sounds really broken, some mons could just reach ridiculous bulk or attack. For example: Blissey:
200/10/65/75/135/55 is really bulky and now its more balanced.
Tyranitar:
100 134 110 10 100 146
Azelf:
75 25 70 225 70 115Scarf
75 25 70 125 70 215 Specs
 
Average Stats:

Metagame Premise : Each stat for every Pokemon on your team is averaged out.

Example: A team consisting of only Chansey and Shuckle will result in both members having 135/8/118/23/168/28.

Potential Bans: Chansey/Blissey, Regigigas, Slaking, Kyurem-B, Hoopa-U, Shedinja, Huge/Pure Power, other OU standards that are not listed.

Potential Unbans: Aegislash, Landorus-I, Deoxys-D

Quirks Of This Ruleset: Megas/Aegislash/Ash-ninja/Zygarde will use their base forms for the math. These same form changes will increase stats similarly to Mix and Mega (so they will add their normal stat changes).

Questions: Does this name feel too similar to averagemons?
 
Average Stats:

Metagame Premise : Each stat for every Pokemon on your team is averaged out.

Example: A team consisting of only Chansey and Shuckle will result in both members having 135/8/118/23/168/28.

Potential Bans: Chansey/Blissey, Regigigas, Slaking, Kyurem-B, Hoopa-U, Shedinja, Huge/Pure Power, other OU standards that are not listed.

Potential Unbans: Aegislash, Landorus-I, Deoxys-D

Quirks Of This Ruleset: Megas/Aegislash/Ash-ninja/Zygarde will use their base forms for the math. These same form changes will increase stats similarly to Mix and Mega (so they will add their normal stat changes).

Questions: Does this name feel too similar to averagemons?

This allows for some either really stall teams or hyper offense: Ex.
Pheromosa
High Speed + High Both offenses
Dragonite High All stats
Ambipom: High offensive stats
Etc.

Or
Aggron
Regice
Regirock
Wailord
Toxipex
Pokemon do lose their specialties though.

If the name is too similar try Mean Stats as mean is the mathematical term for an average.
 
This sounds really broken, some mons could just reach ridiculous bulk or attack. For example: Blissey:
200/10/65/75/135/55 is really bulky and now its more balanced.
Tyranitar:
100 134 110 10 100 146
Azelf:
75 25 70 225 70 115Scarf
75 25 70 125 70 215 Specs
Id like to note that hp cant be siphoned into other stats as it uses natures. Other wise those are valid points
 
In Shape
Premise:
Pokemon get certain attributes based off what shape they are defined as in the Pokedex. The attributes are added on to there current ability so there are Pokemon with three types and two abilities.
OU Based
Body01.png

Added Type: Rock
Added Ability: Magic Bounce
Added Moves: Rapid spin and all moves with the word ball in it.
Body02.png

Added Type: Poison
Added Ability: Multiscale
Added Moves: Coil and all moves with the word tail in it.
Body03.png

Added Type: Water
Added Ability: Swift Swim
Added Moves: Surf, Waterfall and Splash
Body04.png

Added Type: Ground
Added Ability: Mold Breaker
Added Moves: Earthquake and Earth Power
Body05.png

Added Type: Fire
Added Ability: Mega Launcher
Added Moves: All Mega Launcher moves, Flamethrower and Fire Lash
Body06.png

Added Type: Dragon
Added Ability: Tough Claws
Added Moves: Dragon Pulse and Dragon Claw
Body07.png

Added Type: Normal
Added Ability: Rock Head
Added Moves: All moves with recoi
Body08.png

Added Type: Dark
Added Ability: Strong Jaw
Added Moves: All moves boosted by Strong Jaw
Body09.png

Added Type: Flying
Added Ability: Gale Wings
Added Moves: Hurricane and Brave Bird.
Body10.png

Added Type: Psychic
Added Ability: Arena Trap
Added Moves: All multi hit moves.
Body11.png

Added Type: Ghost
Added Ability: Parental Bond
Added Moves: Shadow ball, Shadow Claw
Body12.png

Added Type: Fighting
Added Ability: Iron Fist
Added Moves: All moves boosted by Iron Fist and Aura Sphere
Body13.png

Added Type: Fairy
Added Ability: Shield Dust
Added Moves: Play Rough and Dazzling Gleam
Body14.png

Added Type: Bug
Added Ability: Compound Eyes
Added Moves: Leech Life, Bug Buzz, Lunge and Shell Smash
 
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In Shape
Premise:
Pokemon get certain attributes based off what shape they are defined as in the Pokedex.
I really like this idea, as it is something usually ignored, especially in competitive play. I have a few questions though.

1. What's the deal with the floating gas thingy and the two bug things?
2. What about Pokémon with dual types? Do they just get the 3rd type added?
3. Could you give some example sets for potential threats?
4. Is this an Ubers based metagame or an OU one?
 
In Shape
Premise:
Pokemon get certain attributes based off what shape they are defined as in the Pokedex.

Why does
Body07.png
suck so much lmao

Suggestions:

Body07.png

Added Type: Normal
Added Ability: Rock Head
Added Moves: All moves with recoil

Body11.png

Added Type: Ghost
Added Ability: Parental Bond
Added Moves: idk


Added Type: Bug
Added Ability: Tinted Lens or Compound Eyes
Added Moves: Bug Buzz, Attack Order, Sticky Web


Added Type: Water
Added Ability: Hyper Cutter
Added Moves: Crabhammer, Hydro Pump


Offensive Threats:
Body01.png
: Cloyster, Minior
Body02.png
: Gyarados
Body04.png
: Tapu Koko, Tapu Lele, Tapu Bulu, Diancie, Hoopa
Body05.png
: Dhelmise, Shedinja
Body06.png
: Dragonite, Feraligatr, Garchomp, Lucario, Weavile, Diggersby, Bewear, Hoopa-Unbound
Body08.png
: Terrakion, Salamence, Darmanitan, Landorus-Therian
Body09.png
: Aerodactyl, Latios, Togekiss, Staraptor, Noivern
Body10.png
: Nihilego
Body12.png
: Excadrill, Bisharp, Celesteela, Medicham-Mega, Mawile-Mega, Golurk, Slurpuff, Pheromosa


Defensive Threats:
Body02.png
: Toxapex, Milotic
Body04.png
: Necrozma, Bronzong, Froslass, Claydol
Body10.png
: Ferrothorn, Toxapex, Jellicent
 
I had to go before I could finish the post so I edited it to better explain how it works, finished the list and incorporated Anaconja's suggestion for
Body07.png
also
Body05.png
was changed.
 
In Shape
Premise:
Pokemon get certain attributes based off what shape they are defined as in the Pokedex. The attributes are added on to there current ability so there are Pokemon with three types and two abilities.
OU Based
More Threats:

Body06.png
Infernape
Body08.png
Aranaquanid, Lycanroc
Body10.png
Omastar (Shell Smash)
Body11.png
Metagross (This might need to be banned)
 
How do you look Pokemon shapes up if we don't have a 3DS and SM?

EDIT: Found it on Bulbapedia.

EDIT 2: So you know how we used to be able to switch into Mamoswine?

Mamoswine @ Life Orb
Ability: Strong Jaw & Thick Fat
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Crunch
- Earthquake
- Icicle Crash
- HP Flying
 
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Insert name here

Metagame premise
: It's gen 2 but with ABILITIES!?!? A generation 2 OU based metagame in which all pokemon get their generation 3 abilities.
Potential bans and threats: Shadow Tag will be banned. Any lovable blue blobs that only have access to it will also be banned.
296b95bb5852f558801cd74ffbf2ab789494897c_hq.gif
Besides the normal gen2 threats like Snorlax (which gains 2 new resistances) and Suicune (now a better PP staller), Azumarill gains Huge Power, Ursaring and Heracross gains guts, and Scizor gets Technician. Quagsire and Vaporeon can counter Suicune with Water Absorb.
Questions for the community:
  • Would it be more fun to have this take place in generation 1 or 2? Either would work for me, I'm just interested in seeing abilities in a new setting.
  • Should abilities be taken from the current generation, 7, or from generation 3? Why?
The above was written assuming gen 3 abilities in a gen 2 setting... if you couldn't tell. Wait I wrote this at the top. Oh well.
  • I'M BAD AT NAMES HELP
 
Insert name here

Metagame premise
: It's gen 2 but with ABILITIES!?!? A generation 2 OU based metagame in which all pokemon get their generation 3 abilities.
Potential bans and threats: Shadow Tag will be banned. Any lovable blue blobs that only have access to it will also be banned.
296b95bb5852f558801cd74ffbf2ab789494897c_hq.gif
Besides the normal gen2 threats like Snorlax (which gains 2 new resistances) and Suicune (now a better PP staller), Azumarill gains Huge Power, Ursaring and Heracross gains guts, and Scizor gets Technician. Quagsire and Vaporeon can counter Suicune with Water Absorb.
Questions for the community:
  • Would it be more fun to have this take place in generation 1 or 2? Either would work for me, I'm just interested in seeing abilities in a new setting.
  • Should abilities be taken from the current generation, 7, or from generation 3? Why?
The above was written assuming gen 3 abilities in a gen 2 setting... if you couldn't tell. Wait I wrote this at the top. Oh well.
  • I'M BAD AT NAMES HELP
Something I would find cool is if it was Gen 2 (or even 3) with the abilities they have now (HAs and all). As for a name, how about "Doctor Mew"? Get it? Cause time travel?
 
Insert name here

Metagame premise
: It's gen 2 but with ABILITIES!?!? A generation 2 OU based metagame in which all pokemon get their generation 3 abilities.
Potential bans and threats: Shadow Tag will be banned. Any lovable blue blobs that only have access to it will also be banned.
296b95bb5852f558801cd74ffbf2ab789494897c_hq.gif
Besides the normal gen2 threats like Snorlax (which gains 2 new resistances) and Suicune (now a better PP staller), Azumarill gains Huge Power, Ursaring and Heracross gains guts, and Scizor gets Technician. Quagsire and Vaporeon can counter Suicune with Water Absorb.
Questions for the community:
  • Would it be more fun to have this take place in generation 1 or 2? Either would work for me, I'm just interested in seeing abilities in a new setting.
  • Should abilities be taken from the current generation, 7, or from generation 3? Why?
The above was written assuming gen 3 abilities in a gen 2 setting... if you couldn't tell. Wait I wrote this at the top. Oh well.
  • I'M BAD AT NAMES HELP

I think it would be better to have it take place in gen 2, considering the broken mess that is gen 1.
I think the abilities should be taken from gen 7. (Because Hidden Abilities)

I'm horrible with names. Can't help you there.
 
NIJIBILITIES

Premise:
Every Pokemon has access to two new abilities, based on its pokedex color. (The abilities simply become legal on that pokemon, and don't stack, you have to choose one ability among the original ones and the "color" ones)

RED: Flash Fire, Iron Fist
BLUE: Storm Drain, Multiscale
YELLOW: Galvanize, Volt Absorb
GREEN: Sap Sipper, Compound Eyes
BLACK: Strong Jaw, Intimidate
BROWN: Solid Rock, Mold Breaker
PURPLE: Poison Heal, Mummy
GRAY: Aerilate, Sturdy
WHITE: Refrigerate, Scrappy
PINK: Pixilate, Contrary

Bans: OU Banlist, Scizorite (too op with iron fist/flash fire), Slaking, Regigigas (self-explaining), maybe KyuB?
Questions: what do you think about this abilities? some changes needed? Any suggestion for possible bans or threats?

Ps. You can find the list here: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color
 
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NIJIBILITIES

Premise:
Every Pokemon has access to two new abilities, based on its pokedex color.
RED: Flash Fire, Iron Fist
BLUE: Storm Drain, Multiscale
YELLOW: Galvanize, Volt Absorb
GREEN: Sap Sipper, Compound Eyes
BLACK: Strong Jaw, Intimidate
BROWN: Solid Rock, Mold Breaker
PURPLE: Poison Heal, Mummy
GRAY: Aerilate, Sturdy
WHITE: Refrigerate, Scrappy
PINK: Pixilate, Contrary

Bans: OU Banlist, maybe KyuB?
Questions: what do you think about this abilities? some changes needed? Any suggestion for possible bans or threats?

Ps. You can find the list here: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color
I'm confused. Do the abilities stack on top of each other? For example, would Scizor have Technician, Flash Fire, and Iron Fist all at the same time? Would Scizor only be able to use one of those abilities? Or would it be that it only has Flash Fire and Iron Fist, but no Technician?

For bans, I'm going to say Scizorite, because Mega Scizor is a hard thing to deal with, but add a way to have it have no weaknesses, and that would be broken imo.
 
I'm confused. Do the abilities stack on top of each other? For example, would Scizor have Technician, Flash Fire, and Iron Fist all at the same time? Would Scizor only be able to use one of those abilities? Or would it be that it only has Flash Fire and Iron Fist, but no Technician?

For bans, I'm going to say Scizorite, because Mega Scizor is a hard thing to deal with, but add a way to have it have no weaknesses, and that would be broken imo.
The abilities simply become legal on that pokemon, and don't stack, you have to choose one ability among the original ones and the "color" ones, i forgot to mention it.
 
The abilities simply become legal on that pokemon, and don't stack, you have to choose one ability among the original ones and the "color" ones, i forgot to mention it.
Another question: What about Cherrim? It's Overcast form is Purple, but the Sunshine form is only activated in a battle and is Pink.
 
Another question: What about Cherrim? It's Overcast form is Purple, but the Sunshine form is only activated in a battle and is Pink.
Pokemon with differently colored alternative forms can trasform in their "in-battle" form only if the form change DOESN'T depend by the ability, or if they don't change their original ability, otherwise, they can't change form.
EXAMPLE. Darmanitan is red, and the zen form is blue. But darmanitan, without its original HA can't change form, so, it can get red abilities, but if its HP go below 50%, it won't change form, same with Cherrim. Otherwise, Charizard is red and Xzard is black, and his "in-battle" form (the mega) doesn't depend by the ability, so, if charizard has Blaze or Solar Power, it'll have Thought Claws, if it has Flash Fire it'll have Strong Jaw, if it has Iron Fist it'll have Intimidate.

In AAA you can't change the ability to the changed-form pokémon, so here it should be the same
Actually you can, I use minior with aerilate, or it's somehow different?
 
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NIJIBILITIES

Premise:
Every Pokemon has access to two new abilities, based on its pokedex color. (The abilities simply become legal on that pokemon, and don't stack, you have to choosy one ability among the original ones and the "color" ones)

RED: Flash Fire, Iron Fist
BLUE: Storm Drain, Multiscale
YELLOW: Galvanize, Volt Absorb
GREEN: Sap Sipper, Compound Eyes
BLACK: Strong Jaw, Intimidate
BROWN: Solid Rock, Mold Breaker
PURPLE: Poison Heal, Mummy
GRAY: Aerilate, Sturdy
WHITE: Refrigerate, Scrappy
PINK: Pixilate, Contrary

Bans: OU Banlist, Scizorite (too op with iron fist/flash fire), maybe KyuB?
Questions: what do you think about this abilities? some changes needed? Any suggestion for possible bans or threats?

Ps. You can find the list here: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color
What about mega evolutions?
Metagross could use multiscale to set up then mega, but does it then get tough claws? How does minor work? Can it have any of the colors?
Also latios is a threat due to the afformentioned multiscale setup.
Edit: Necrozma getting intimidate is huge
 
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Actually you can, I use minior with aerilate, or it's somehow different?
Minior can start with its alternate form, so it's a different case

What about mega evolutions?
Metagross could use multiscale to set up then mega, but does it then get tough claws? How does minor work? Can it have any of the colors?
Also latios is a threat due to the afformentioned multiscale setup.
In AAA you can't change the ability to the changed-form pokémon, so here it should be the same
 
Last edited by a moderator:
NIJIBILITIES

Premise:
Every Pokemon has access to two new abilities, based on its pokedex color. (The abilities simply become legal on that pokemon, and don't stack, you have to choose one ability among the original ones and the "color" ones)

RED: Flash Fire, Iron Fist
BLUE: Storm Drain, Multiscale
YELLOW: Galvanize, Volt Absorb
GREEN: Sap Sipper, Compound Eyes
BLACK: Strong Jaw, Intimidate
BROWN: Solid Rock, Mold Breaker
PURPLE: Poison Heal, Mummy
GRAY: Aerilate, Sturdy
WHITE: Refrigerate, Scrappy
PINK: Pixilate, Contrary

Bans: OU Banlist, Scizorite (too op with iron fist/flash fire), maybe KyuB?
Questions: what do you think about this abilities? some changes needed? Any suggestion for possible bans or threats?

Ps. You can find the list here: http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_color

So, I took a glance through the colors and such and I found some nice set ideas for 4 colors so far (most for lesser used Pokemon, since that's what I gravitate towards):

bewear.gif

Bewear (M) @ Assault Vest
Ability: Contrary
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Superpower
- Return
- Earthquake
- Shadow Claw
(or insert any other better Bewear EV spread)

Yay, STAB Superpower + Contrary
mew.gif

Mew @ Mewnium Z
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Overheat
- Dazzling Gleam
- Dark Pulse / Roost

This is disgusting. That is all. It can also run a physical set with Superpower if you fancy.
kartana.gif

Kartana @ Grassium Z
Ability: Refrigerate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Return
- Swords Dance / Sacred Sword
Other notable users with similar sets: Gallade, Pangoro, Mega Absol, Crabominable, Passismian, Beatric (partnered with Vanilluxe/Abomasnow)

What's a Lando-T?
dewgong.gif

Dewgong @ Assault Vest
Ability: Refrigerate
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Fake Out
- Return
- Waterfall
- Drill Run / Aqua Jet / Ice Shard

STAB Refrigerate Fake Out? Sign. Me. Up! Only downside is that it hits off of 70 Attack, but you could go worse. You could be trying to use Special Dewgong when Lapras exists.

In other news, Silcoon and Tynamo get one mean Tackle, lol
klinklang.gif

Klinklang @ Life Orb
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Gear Grind
- Return / Facade
- Wild Charge
- Shift Gear

While it isn't much, Klinklang finally gets some much needed coverage of some kind, allowing it to hit bulky Grass, Bug, and, most importantly, Fighting-types.
unfezant.gif

Unfezant @ Choice Band / Choice Scarf
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Night Slash / Steel Wing
- U-turn

FINALLY, UNFEZANT GETS GOOD FLYING STAB, TODAY IS A GLORIOUS DAY, WOOOOOOOO....
So, uh, yeah, Banded Unfezant with STAB Aerilate Return off of 115 Attack is going to hit very, VERY, hard, and Unfezant gets STAB priority in Quick Attack. It's 93 speed is also a nice enough speed tier for a scarfer, too.

It does lose it's Normal STAB, but it's a worthwhile sacrifice when the only downside is not hitting Electric-types as hard, which you probably weren't going to try attacking anyway.
qwilfish.gif

Qwilfish @ Salac Berry
Ability: Sturdy
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Toxic Spikes
- Scald
- Destiny Bond
OR
Qwilfish @ Salac Berry / Life Orb / Splash Plate
Ability: Sturdy / Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Poison Jab
- Swords Dance
- Aqua Jet / Return

Qwilfish can either be the ultimate suicide lead, this time taking the opponent down with them instead of going boom, or be a nice SD Sweeper with a Salac Berry to outspeed stuff. The Salac Berry is on the first set to make sure you outspeed the opponent when you Destiny Bond
mantine.gif
grumpig.gif
gastrodon.gif
spiritomb.gif
goodra.gif
shiinotic.gif

All of these Pokemon now get POISON HEAL. I shouldn't have to tell you why this makes all of these Pokemon significantly better. But these don't even compare to the biggest beneficiary of Poison Heal:

tapufini.gif

Tapu Fini @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 192 Def / 16 SpD / 52 Spe
Calm Nature
IVs: 0 Atk
- Nature's Madness
- Moonblast / Scald
- Defog / Protect (only run if you don't need a(nother) Defogger)
- Taunt

TAPU FINI WITH 2 TURNS OF LEFTOVERS RECOVERY IN 1 AND THE ABILITY TO BURN WITH SCALD, SOMEONE HELP.

By the way, to get Poison Heal on Gastrodon, it needs to be Gastrodon-West. Gastrodon-East is blue and therefore gains Multiscale.
ambipom.gif

Ambipom @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Facade
- Fake Out
- Knock Off
- Low Kick / Seed Bomb / Fire Punch / other

Okay, so Ambipom can come in, use Fake Out to guarantee that it gets poisoned, then spam STAB 140 BP Facades while outspeeding a bunch of things... Yeah, okay.

Delcatty can also do this, but it's much worse, and so can Liepard, but it's Facades aren't STAB and it probably prefers Prankster anyway.
mienshao.gif

Mienshao @ Toxic Orb
Ability: Poison Heal
EVs: 252 Atk / 4 SpD / 252 Spe (There's definitely a better EV Spread for this)
Jolly Nature
- Focus Punch
- Substitute
- Knock Off / Poison Jab
- Protect / Fake Out / Swords Dance

We Gen 4 now, SubPunch Poison Heal is back. Instead of having Spore like Breloom, however, Mienshao has more speed and Fake Out, as well as generally being threatening to get Focus Punches.

Other fun stuff: SubNP Poison Heal Mismagius & SubCM Poison Heal Oricorio-Sensu, Specially Defensive Poison Heal Alolan Marowak, Ditto (doesn't gain anything, but transforming into certain threats sounds fun), Cosmic Power Poison Heal Starmie AKA slightly better Psycho Shift Sigiliyph.
 
What about mega evolutions?
Metagross could use multiscale to set up then mega, but does it then get tough claws? How does minor work? Can it have any of the colors?
Also latios is a threat due to the afformentioned multiscale setup.
Edit: Necrozma getting intimidate is huge
Megas should work like this: If the pokemon has an original ability, when it megaevolves it gain the mega original ability, whereas if the base form has a color ability, it keeps it, or it gain the corrisponding color ability if the mega has a different color than the base.

EX. Metagross-->M-Metagross
Clear body-->Tough Claws
Heavy metal-->Tough Claws
Storm Drain-->Storm Drain
Multiscale-->Multiscale

EX. Charizard-->X-zard
Blaze-->Tough Claws
Solar Power-->Tough Claws
Flash Fire-->Strong Jaw
Iron Fist-->Intimidate
 
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